LOka32432 @ 27.09.2018, 06:27
RAM (buffer) scores here and flies.
camera buffer is not clogged, this is a problem in the kernel, I do 3h8 (3 frames 8 frames in the buffer on kangaroox) I've had troubles with the buffer in the kernel without EAS and I knew because of what it is. In GKam on thumbs are 8 kernels, and when the filming picture and handled on the preview in background running 4 cores 100%, and it is through time suppresses these processes, apparently due to the long 100% load, by the way, when you come to the gallery - works 8 nuclei. On Kangaroox with EAS does not have this problem (that is, the need EAS), but with a sort of sags Kangaroox performance in games (I have 9 asphalt works in 20-45, instead of 30-55), due to a drop ux.Post has been editednHappymaNn - 05.10.18, 19:24