Basic4Android-friendly and simple environment | We understand together.



Rep: (34)
Basic4android - VisualBasic based Native Android Language
Current version:8.80

Description:
Basic4Android is a simple and powerful tool for developing applications for devices running the Android operating system. The Basic4Android language is very similar to the popular Visual Basic language. When developing applications, many different additional libraries are used. To run the programs created, no additional runtime tools are required.

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Download: Sources: Requirements:
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List of changes
Version 8.80
  • b4x libraries: [new feature] b4x library - a new type of library
    • XUI Views: [B4X] XUI Views - Cross platform views and dialogs
    • X2 games framework: [B4X] X2 / XUI2D (Box2D) - Game engine
  • Auto-backups:https://www.b4x.com/an...re-auto-backups.100010
  • Go to the code line directly from the logs:https://www.b4x.com/an…y-from-the-logs.100090
  • Intent.SetPackage method.
  • Fix for wrong 'dip' scale issue.
  • Canvas.RemoveClip works with targetSdkVersion = 28.
  • Log correctly shows duplicate messages (relevant to Android 8+ devices).
  • Updated internal libraries: FirebaseAuth v1.06, Camera2 v1.11, XUI2D v1.02, Core v8.80, and debug libs.
  • Debugger improvements:
    • There are no rules for the global variable.
    • Message for the wrong module.
  • XUI v1.90 with B4XView.EditTextHint, SetTextSizeAnimated, XUI.CreateFontAwesome and CreateMaterialIcons methods.
  • Bug fixes and minor improvements.
Version 8.50
    Improvements:
  • Debugger performance optimizations and bug fixes.
  • #CustomBuildAction:
    • Support in all modules.
    • Support for environment variables.
    • New "folders ready" cross platform compilation step. Useful for updating files.
  • This is a list of subs. It behaves better (jumps to the clicked sub).
  • file: // links can be ctrl + clicked.
  • B4A Sdk Manager v3.29 included.
  • BitmapCreator v4.18
  • XUI2D v0.99
  • OkHttpUtils2 v2.70
  • The WRITE_EXTERNAL_STORAGE permission removed from the debugger.
  • There are java compilation errors.
  • Bug fixes.

Version 8.30
  • Resumable subs are optimized. You can see the difference in this video ( https://vimeo.com/266683414)
    If you’re not sure, you’ll be aware of what you’re looking for. The OS kills services while the app is in the background. The OS has never been specified services (only the complete process). It is no longer possible to make sure that the starter service is running.
    Starting from B4A v8.3 before the process is killed. Internally it switches from a service context to the application context.
  • Several other important debugger optimizations.
  • Bit.ArrayCopy method. Same as ByteConverter.ArrayCopy.
  • New File methods: CopyAsync, Copy2Async, ReadBytes, WriteBytes and ListFilesAsync.
  • Support for Java 8 jars and AARs.
  • Ctrl + Click on class types and custom types.
  • Autocomplete improvements.
  • Autocomplete in CallSub methods
  • B4A Sdk Manager v3.27 - Supports Java 10.
  • Files can be added to groups directly.
  • For loops optimization (in release mode).
  • BitmapCreator v3.60 is included as an internal library.
  • xCustomListView v1.63 is included as an internal library.
  • XUI v1.70 is an internal library. XUI for the text
  • Phone.ShellAsync - Asynchronous version of Phone.Shell.
  • Bug fixes
Version 8.00
    Improvements:
  • It was rewritten to comply with targetSdkVersion 26 requirements.
  • It is a good idea to make sure that you can use it. Receives an intent. The wake lock is released when the service starts.
  • Automatic foreground mode:https://www.b4x.com/an...foreground-mode.90546/
  • Notification object rewritten to work with targetSdkVersion 26. In most cases, you need to change anything. Notification.SetInfo or Notification.SetInfo2.
  • Notification.SetInfo / SetInfo2 accept Charsecs so you can work with CSBuilder.
  • StartServiceAt / StartServiceAtExact rewritten to work with targetSdkVersion 26 and they are now more reliable.
  • Notification.Initialize2 — Allows to set the notification channel importance level.
  • Java folders (native libraries) have been added to the project.
  • #AdditionalJar with ReferenceOnly - Allows referencing jars that are used only for reference during compilation. This is required for more complex libraries such as DJI library.
  • Signing key size is explicitly set to avoid issues with newer versions of Java.
  • B4A Sdk Manager v3.25 - Bug fixes and support for Google based AVDs.
  • Screenshot tool modified with Android SDK.
  • MediaPlayer.IsInitialzied method.
  • Manifest Editor Macros - Macros can be added to libraries or zip files. For example to set a light theme based on Android version
    • Firebase push notifications

      Custom class templates - Class templates can be added to libraries.
    • For example, if you add the XUI
    • Can include templates

  • #SignKeyAlias ​​attribute - Allows overriding the signing key alias.
  • Firebase, xCustomListView and KeyValueStore (2) are internal libraries.
  • Libraries deprecation messages in the IDE:
  • It has been noted that the code has been deleted.
  • BADoclet (tool to generate libraries XML) v1.07 - adds support for custom class templates.
  • Bug fixes and minor improvements.

    Backward compatibility notes
  • Notification.SetInfo or SetInfo2. B4A will not be used when targetSdkVersion is 26+.
  • Adding a service, other than the Starter service, will add the WAKE_LOCK permission. This is a non-dangerous permission.
    If you’re already mentioned, a service is started from the background and the Service_Start is called. You can remove this permission with:
  • Everything will still work, in some cases.


Version 7.80
  • Several important components were rewritten to provide more features and better performance:
    • Visual designer properties grid
    • Visual designer views tree
    • Modules tree (new component)
    • Files tree
  • The major improvements are:
    • It can be easily shared between projects (including projects targeting other platforms):https://www.b4x.com/an…ups-and-folders.86587/
    • Modules and file tree support grouping
    • Modules are monitored for external changes.
    • Files with external editors:https://www.b4x.com/an…xternal-editors.86592/
    • Modules, files and views can be renamed directly from the relevant tree.
    • Full support for dragging and dropping files and modules, including support for dragging multiple items.
    • B4A services and activities can be shared with B4J:https://www.b4x.com/an…les-and-classes.87478/
    • New options when adding modules:
      • Copy to folder: copy the same as the current behavior.
      • Link - relative path: a module with a relative path. Close to the project folder.
      • Link - absolute path: Adds a link to the absolute path.
      • Deleted files are moved to the recycle bin.
      • Properties can be filtered.
      • Properties grid is much faster
      • B4A Sdk Manager is included in the IDE
      • Support for downloading maven resources from Google online repositories. This is an important improvement as Google no longer updates the offline repositories.
      • Java 9 is supported.
      • WebView.ZoomEnabled hides or shows the zoom controls.
      • Better error handling in CallSub calls.
      • Fix for potential race condition in AsyncStreams.
      • Life cycle life of the cycle
      • CallSubDelayed doesn’t want an error. CallSubDelayed for raising events,
      • Better support for version control. Files are only written when the contents are actually changed.
      • Random attributes changes.
      • XUI library is now an internal library.
      • Debugger hover window is resizable.
      • Add New Modules / Existing modules menu items in modules tree.
      • Code editor color picker
      • Open file with default program in Files tree. Also works with double click.
      • Support for opening multiple files at once.
      • Better handling of locked files.
      • Managed editor replacements are created with CreateResource.
      • Bug fixes and other minor improvements.
Version 7.30
  • Localizable IDE. Currently available in 21 languages.
  • Bitmap type:
    • Resize / InitializeResize / LoadBitmapResize - Similar to LoadBitampSample but better. Allow setting the size of the bitmap scale.
    • Tutorial:https://www.b4x.com/an...oadbitmapsample.82693/
      Scale property - Returns the bitmap scale.
    • Rotate / Crop methods.

  • EditText - SelectionLength and SetSelection methods.
  • SingleLine property added to Label, Button and other views that inherit from Label.
  • Ellipsize property
  • View.SetVisibleAnimated affects the alpha level and the Visible property.
  • Warnings for illegal methods in Process_Globals.
  • Async dialogs are supported in classes.
  • Compiled libraries can reference AAR libraries.
  • Icon picker - aliases added to FontAwesome icons.
  • Auto complete and auto format improvements.
  • PhoneCalls (Phone library) - READ_CALL_LOG permission removed. It was added by previous update.
  • Canvas.AntiAlias ​​property to enable or disable antialiasing.
  • View.SetBackgroundImage returns a BitmapDrawable object. This allows changing the Gravity to CENTER instead of the default FILL value.
  • New ResumableSub type. It can be used to make it easier to return.
    https://www.b4x.com/an…es-resumablesub.82670/
  • OkHttpUtils v2.60 - Job.GetBitmapResize and PATCH, HEAD and DELETE requests.
  • Improvements to the layouts loader engine. It is more flexible with the variables types and a bit faster. Add cross platform views types.
  • Administrator v1.10 - Adds support for owner apps. This update requires a change in the manifest editor. Instructions and copy of the previous version are available here:https://www.b4x.com/an...library.19208/#content
  • Bug fixes, including minor debugger bug, and other minor improvements.
Version 7.01
  • Resumable subs - Wait For / Sleep: https://www.b4x.com/an...for.78601/#post-498072
  • [B4X] SQL with Wait For
  • [B4X] OkHttpUtils2 with Wait For
  • Async dialogs:https://www.b4x.com/an…-dialogs-msgbox.79578/
  • Variables subs subs feature:
    • Quick search supports replacing including replacing in all modules.
    • Icon picker - Filter field supports filtering by hex code.
    • Starter service better
    • CSBuilder.Image adds multiline strings.
    • Application_Error - Fixed a compatibility issue with Android 2.2
    • PhoneCalls - READ_CALL_LOG permission added. This is a new requirement.
    • Sender is set when calling with CallSub or CallSubDelayed from classes.
    • Debugger improvements related to large projects. It is recommended to upgrade B4A-Bridge to v2.31:https: //play.google.co...re.b4a.b4abridge&hl=en
    • DoEvents is deprecated. A warning will appear when using it (see the async dialogs tutorial). Note that it is still supported, exactly as before.
    • SQL library updated for use.
Version 6.80
  • CharSequence as internal type. Labels, toast messages, dialogs, listviews and others.
  • CSBuilder - Simplifies Chartsequences of rich text:https://www.b4x.com/an...utorial.76226/#content
  • Support for MultiDex - With MultiDex enabled This issue is important for large projects.https://www.b4x.com/an…y-methods-error.76431/
  • OkHttp updated and is now based on OkHttp v3.50.
  • B4A-Bridge:
    • Auto discovery - Devices running B4A-Bridge are discovered automatically.
    • Logs - logs rewritten. It is possible to read the logs (limited to the running process).
    • #BridgeLogger attribute - When set to true, logs will be available as well as debug mode.
    • Landscape layout.
    • Download progress bar.
    • File Explorer menu shortcut.
  • Find all references (F7) finds references in layout files and CallSub methods.
  • Typeface.FONTAWESOME / MATERIALICONS constants.
  • Icon picker - Filter field icons and icons tipsCallSubUtils is included as a library.
  • Menu click event implementation changed to avoid issues with modal dialogs.
  • Release and Debug compilation symbols.
  • Export as zip keeps the original dates.
  • Other minor improvements and fixes.

Version 6.50
  • FontAwesome and Material Icons fonts with more than 1500 icons are now integrated in the IDE;
  • If you’re typing the text, you’ll not be able to click on it.
  • Block autocomplete improved. It is better handles nested blocks and also completes #If and #Region keywords.
  • Manifest editor support for #Region blocks.
  • Service can extend custom classes with the #Extends attribute. This makes it easy to create services that extend services. A modified version of the NotificationListener library is attached as an example.
  • View.Padding property. Sets the distances between the views and borders. It can also be set in the designer.
  • PhoneSensors.Accuracy and TimeStamp properties. Return the values ​​of the current event.
  • OkHttp v1.02 - Fixes an issue where headers were not available
  • Application.Icon property - Returns the bitmap.
  • Jumping to a bookmark.
  • B4ABuilder - The output parameter supports passing the path. There is a space in the path.
  • Bug fixes

Version 5.50
  • Debugger improvements
  • Better handling of uncaught exceptions (Application_Error). See this tutorial:
    - Uncaught Exceptions
    - This feature allows developers to provide alternative ways to handle crashes. For example, to send the crash logs by mail
  • Material themes were added to the WYSIWYG designer
  • Panel.Elevation / SetElevationAnimated methods (and designer property) - This is a new feature added in Android 5.
  • #DebuggerDisableOptimizations attribute:http://www.b4x.com/and...oad.58283/#post-366943
  • $ AdditionalLibs $ and $ AndroidSDK $ shortcuts. These shortcuts can be used in the #AdditionalRes path. Orroid SDK folder
  • Buttons text is no longer used.
  • Bug fixes
Version 5.20
This update adds an important new feature, the "Starter Service".

This is a single service point. If you’re on the phone, you’re not ready.

See this link for more information: Starter Service - Consistent & Single Entry Point

Other improvements:
  • Blocks completion:http://www.b4x.com/android/forum/threads/56983
  • The backwards / forward navigation feature has been selected with the recent locations (Alt + N).
  • The Logs font can be changed.
  • Sub names are bold.
  • RingtoneManager.Play method.
  • New Designer navigation pad.
  • Warnings engine improved.
  • #SignKeyFile / SignKeyPassword attributes. Allow using the build configuration.
  • Colors list in the designer color picker.
  • Bug fixes and other minor improvements.

Version 5.00
  • Press on Ctrl + Click to jump to an identifier (sub, variables, etc.).
  • Themes - Ctrl + T
  • Sophisticated conditional compilation: #If, #Else If, ​​#Else and OR for AND. Scripts.
  • Dockable layout. Including support for multiple open editors.
  • Find all references - F7.
  • Quick search - Ctrl + F.
  • Goto sub / module - Ctrl + E.
  • Smarter autocomplete.
  • Expressions in debug mode.
  • Structure matching.
  • Automatic warnings and errors highlighting.
  • Support for multiple visual designer windows
  • Better support for selection and editing of multiple controls.
  • Views tree supports z-order.
  • Integrated abstract designer with support for zooming.
  • Memory leak related to layout animations was fixed.
  • StartServiceAtExact keyword

Version 4.30 Beta1
Version 4.00
  • Memory leaks
  • 5 new View methods: SetLayoutAnimated, SetVisibleAnimated, SetColorAnimated, SetTextColorAnimated and SetTextSizeAnimated. You need your app.
  • See this thread for more information:Simple animations in B4A v4.00
  • Designer animations - Layouts added with the designer are (optionally) animate
  • Support for constants: Dim Const x As Int = 2
  • Constant variables are assigned when declared. Their value cannot be later changed (enforced by the compiler)
  • Screen video capture - Requires Android 4.4+. Very useful for demonstrations
  • Activity_ActionBarHomeClick event - Handles the action bar icon click event. Replaces the event from the StdActionBar library
  • Better handling of the internal message queue on Android 5 devices
  • Visual designer supports custom fonts
  • Visual designer supports ColorDrawable. Borders can also be added with ColorDrawable.Initialize2
  • New Application object with the following properties:
    • Labelname
    • VersionName
    • VersionCode
    • PackageName
  • Activity.DisableAccessibility -Workaround for this Android bug
  • IsDevTool keyword - Useful when reusing code with B4J / B4i
  • Designer - Select all files option
  • Designer - Double click on the view.
  • Libraries list - Checked out libraries
  • Duplicate line shortcut - Ctrl + D
  • AutoComplete shortcut - Ctrl + \ (same as Ctrl + Space)
  • Hiding the module header
  • Clear logs when program starts option
  • 3 new warnings related to the manifest editor:
    • No android: targetSdkVersion
    • targetSdkVersion is explicitly set
    • AndroidManifest.xml is read only
  • New logo
  • Colors are configurable in the xml file
  • B4A-Bridge was updated with the PHONE_READ_STATE
  • Bug fixes
Detailed description
Basic4Android - is a simple and powerful tool for developing applications for devices running the Android operating system. The Basic4Android language is very similar to the popular Visual Basic language. When developing applications, many different additional libraries are used. To run the programs created, no additional runtime tools are required.

The Basic4Android development environment includes a powerful visual designer that supports various screen sizes and orientations. For debugging applications, an Android emulator or a real device is connected. Connection is possible via USB or local network.

Developers have access to a large number of additional libraries for working with SQL databases, GPS, serial port (Bluetooth), camera, Internet, XML, animation, web, voice messages, voice recognition, tables, graphics, and much more.

All Android OS versions starting from 1.6 are supported.

From the interpreter: When choosing a programming language, you need to know what level the problem will be solved. In the case of complex professional applications, better to choose a language more complex and powerful. However, for simple products can independently master Basic-like programming language. You spend a little time to study, and most of the time put into the implementation of their project. It is possible to carry out the experiment - to create a program in C # and Basic4Android with the same functionality. In the second case, the developer will spend less time.
Screenshots
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Libraries
Jugglah Libraries
In-App Billing v3 (by genry)
basic4android-libraries-2013-2014.zip(from from Jugglah)
mWebViewEx.zip(from zbonek)
CustomListView(from RegoPal)
calendar2.rar, httpUtils2.zip, jkSSH2.zip(from vomorg)

Orders:
google-analytics-v3, WebSocket Library, UsbSerial2.3, SimpleLibraryCompiler, QR codes
admob-1.04
speech2text-1.03.zip
fgControls3d (Controls with shade effects), 3dView's (same as B4P-fgControls3d)
bluetooth-1.00.zip
b4a.derez.aliens.zip
string-functions-1.05.zip
AsyncStreamsText.bas.txt
floating-windows-1.25.zip, tooleap-libraries-0.9.4.zip, tooleap-sample-0.9.4.zip
excel-library-1.03.zip, excel-example.zip
eslocation2-1.03.zip, proximity-alert-demo.zip
ezcamera-1.00.zip, ezcamera-dimensions-1.00.zip
TinyWebBrowser.zip, StandOut.apk
file-select-1.02.zip, clipboard-1.0.zip
db2000-ini-utility.zip, db2000-ini-sample.zip
net-smtp-wrapper-1.53.zip
xygraph-1.02.zip
lgauges-1.00.zip, base64image-1.00.zip
pdf-viwer.zip
mysql-1.01.zip
usb-serial-2.4.zip
seekbars-7.2.zip
admob-2.00.zip, admob-interstitial-1.1beta.zip, admob-interstitial-playservices-1.02.zip
xmlbuilder-1.02.zip
inappbilling3-1.10.zip
SLColorLUT.zip
ffmpeg_b4a
SwitchView.zip
gps-toggle-1.0.zip
es-location2-1.2.zip, proximity-alert-demo.zip, ml-wifi-1.07.zipgoogle-play-services19-0.80.zip, demos-gpgs19-0.80.zip
ah-navigation-drawer-1.21.zip, double-navigation-drawer-example-1.0.zip, ah-navigation-drawer-example-1.1.zip
hotspot-1.6.zip, gestures-1.2.zip
notification-builder-library-3.00.zip, nbl-demo-apk.zip
rdc-client.zip
secured-assets.zip, msmaterial-menu-051.zip
AutoTextSizeLabel.zip
de-dialogs-1.4.zip, simplex-noise-1.1.zip
baloon-labels-cls.zip
v_analog_wheel.zip; h_analog_wheel.zip; wheel_view-2.2.zip; hwheel_view-2.2.zip; wheel-view-lib.zip; mifare-ultralight-nfc-library-1.0.zip;
std-actionbar-1.52.zip, std-actionbar-helper-1.1.zip, splash-fadeslide-lib-1.02.zip
actionbar-class-1.43.zip
httprequest-multipart-post.zip, custom-rssview-1.4.zip, mscardview-0.93.zip, b4a_appcompat-1.10.zip
mlfiles-1.50.zip, pinch-zoom & move-1.45.zip, file-explorer-2.1.zip, dialogs-2.92.zip
rscrop-lib-1.0.zip, scroll-view-2d-1.1.zip
flexible-table-1.37.zip, custom-expandable-listview-1.60.zip, sql-scrollview-ultiselect-1.30.zip, custom-scrollview2-1.50.zip, scrollview-bigpanel-1.50.zip, animation-plus-2.3. zip, b4a-net-lib-2.3.zip
oauth-lib.zip
floating-action-button-1.0.zip
xml-layout-builder-1.0.zip
downloading-lib-1.0.zip
Previous Versions
Installation and Registration
You must have installed Android SDK + JDK from Oracle
1) Download version 1.20Attached fileb4a_full_1.20.exe(2.55 MB)

2) Download the license.txt file (Need to rename to b4a-license.txt)

We download the one where the smaller downloads.



3) Run 1.20
4) She asks for a path - we specify
5) She asks for email-We write what was before the renaming!, as an example, [email protected] (Maybe I'm still generating)
6) If started - close.
7) Without deleting, put on top of 1.50Attached fileb4a_full_1.50.exe(2.64 MB)

Debugging setup
You should have wi-fi for normal work, the manual for the laces will be later (when I figure it out myself)

1) Come herehttp://www.basic4ppc.com/android/downloads.html
2) put the lowest link - b4a Bridge on the device.
3) we enter our wi-fi.
4) run the environment on the BB, the bridge on the PDA.
5) On the screen of the device, IP was highlighted, remember and go to tools-b4a bridge-connect, enter it.
6) Congratulations. The bridge is needed for a visual form designer and faster debugging. You can use the emulator on the pinch, as I will tell later.
How to use the first-aid kit
  • Save all settings of your B4a (so that after reinstalling, do not configure everything from the very beginning)
  • Uninstall B4a (full uninstall)
  • Delete the contents of the folder% AppData% \ Anywhere Software \ Basic4android (in Windows 7, this should be done by the Administrator)
  • Install B4a (clean install)
  • Run B4a. It will request the location of the key file (license), specify the full path to the file (B4A-License.txt)
  • IDE will request an email address (to which the key was generated), skip this moment, the program will fly back to the workstation.
  • Go to the folder% AppData% \ Anywhere Software \ Basic4android and copy your license file there
  • Also check the registry.DAT file - it should contain only one line with your e-mail address. If this file does not exist, then create it in notepad, enter your mail there and save it with the name registry.dat
  • Everything! You can run the environment, restore settings and enjoy freebies
    }-)
Alternative first aid kit
A source:Basic4Android-friendly and simple environment (Post kvitaliy # 40858310)(thankkvitaliy)
  • Install the new version into the new folder Basic4android5.02 (I have 6 latest versions working at the same time!)
  • Replace the B4X.dll file in the program folder with mine in the attachment.
  • Check if your license file is in the% AppData% \ Anywhere Software \ Basic4android folder? If not, copy
  • There should be files from previous versions of b4aV0.1.ini, registry.dat, B4A-License.txt and folders empty type 4.3.0.0
  • If there is, then boldly run, everything will work.
B4X.zip


Post has been editedc1cl0n - 03.01.19, 20:11
Reason for editing: Updated IDE to version 8.80



Rep: (31)
Does anyone have a httputils library?
and then look tired



Rep: (115)
damn, got it already, why does she write me an unknown email address? I'm already shaking :-D



Rep: (34)
Have you tried all serials?



Rep: (56)
and an unknown email address is also being written to me. I tried all serials. how to be?



Rep: (31)
loband_ml, do you happen to have the httputils library?



Rep: (56)
and an unknown email address is also being written to me. I tried all serials. how to be?


Dealt with this. The development environment was able to start. But when compiling a program, it produces the following error:

"No device found.
Restarting ADB Server may solve this problem.
Tools - Restart ADB Server. "

after the error, another AVD manager is launched to start the emulator, but the emulator is running, the screen is not blocked on the home screen. did everything according to the instructions from the site basic4ppc.com



Rep: (115)
I rummaged through everything I could, here's a keygen for you :) creates license files by email address, go ahead :)

Attached files

Attached filekeygen.exe(392 KB)



Rep: (3)
HttpUtils



Rep: (6)
Links to throw ugly, if you can lay out here ... is it that - so big that it does not fit here, or what?

About the absence of the device and "start another AVD" - I also had this a couple of times, it resolved itself, restarted everythingcompletely again. So it happens.

for the multi-module project, the core module file (which is .b4a) is also reset to zero, becomes 3 bytes in size. It seemed to me that this could be due to running a debug on the emulator, no?

And did not anyone ever hauled the prog from B4PPC to B4A? I mean - are there any ways to drag screens with controls and other content? But I don’t like their official policy at all - “consider the program on B4A as a completely separate development and write independently” - you should have thought of this! ...
I am silent about filling the table (scrollview) with a query from sqlite - this is not a gate at all ...

Post has been editednomick - 08.11.11, 14:04



Rep: (6)
Does anyone have an example from the article SlidingPanels - Simple way to create sliding layouts?
Could you post it?



Rep: (175)
Sorry for fullk 1.7 nowhere :(



Rep: (34)
Even 1.6 no one has.



Rep: (54)
Trialka 1.7 already simplifies application development ..



Rep: (34)
but, alas, it does not allow you to connect libraries, so you can’t write anything harder than the hello world: yes2:



Rep: (54)
In my opinion, development on it is much easier than in other languages ​​for Andoyuha.
That's just how to get out in the Android API and directly use the flash as a flashlight ..?



Rep: (0)
Good evening!
I have such a problem in Basic4android! The program has already been written, and the design is beautiful!
But as soon as you press to compile the project! This error is issued!
Compiling code. 0.00
Generating R file. Error
AndroidManifest.xml: 2: error: No resource identifier found for attribute 'installLocation' in package 'android'
AndroidManifest.xml: 8 error: No identifier found for attribute 'largeScreens' in package 'android'
AndroidManifest.xml: 8 error: No resource identifier found for attribute 'normalScreens' in package 'android'
AndroidManifest.xml: 8 error: No resource identifier found for attribute 'smallScreens' in package 'android'
AndroidManifest.xml: 8 error: No resource identifier found for attribute 'anyDensity' in package 'android'
I do not understand anything, everything is set up!
All keys are inserted!
What is the problem? : sveta:



Rep: (54)
Did you save the Activity?
Is the code generally compiled at least once during development?

you have not found the resource identifier for the attribute
look for errors in the code

update via SDK Manager and then start trying

Post has been editedpsymon - 19.11.11, 21:09



Rep: (244)
Installation and Registration RIGHT MANUAL
You must have installed Android SDK + JDK from Oracle

1) Download version 1.20b4a_full_1.20.exe
2) Download the fileb4a_license_trollface_war.ez.txt(It is necessary to rename to B4A-License.txt - in this case)
3) Run 1.20
4) She asks for a path - we specify
5) She asks for email - we write [email protected]
6) If started - close.
7) Without deleting, put on top of 1.50b4a_full_1.50.exe
!!! 8) Downloading freshtrial version 1.70and put on top of 1.50 !!!
9) Enjoy the ACTUAL version



Rep: (175)
evoll,
Thank you of course. I did everything according to the correct manual and at point 9 there was a question - what about the Trial version of the About and the title of the open program version 1.70? I understand this is the actual Trial version? Is not it easier to leave only paragraph 8 of the manual? Maybe I did something wrong or at all so?

Post has been editedVensdale - 21.11.11, 10:10



Rep: (54)
full and trial are different, trial is trial, and they give full download only when you buy development environment


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