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VR games | [VR] |
Message#1 16.03.19, 17:18 | |
Guru [online] Group: Friendssavagemessiahzine.com Messages 7784 Check in: 03.11.10 Google Nexus 6 Reputation: 450 | Games for VR. Install, Run, Troubleshoot Discussion � |
Device description Gentlemen, BP is more accessible. This leads to the clogging of the main themes of BP devices (Oculus, Vive, BMP, etc.) by discussing the settings of individual games (to improve performance, improving the picture, increasing the FPS, etc.), discussing games of BP as such and related issues. I propose to discuss it here. All the same, the main themes of various VR devices are not created for this. General subject exception, but confirming the rule. Welcome! Post has been edited$ amuel - 12.04.19, 12:40 Reason for editing: Mod manager for BeatSaber |
Message#2 19.03.19, 10:34 | |
Local [online] Group: Friendssavagemessiahzine.com Messages 240 Check in: 19.10.12 Reputation: 25 | Who drives gz3doom VR, Fishbiter continues to patch it, do not forget to update: https://github.com/Fishbiter/gz3doom/releases By the way, he also started off sticking to use WMR sticks for KozGit-sky DOOM-3-BFG-VR, you can take it from here: https://github.com/Fis...DOOM-3-BFG-VR/releases |
Message#3 19.03.19, 21:18 | |
Local [offline] Group: Friendssavagemessiahzine.com Messages 176 Check in: 03.04.11 Reputation: 19 | I drank a homemade helmet, now launched with it SteamVR and a virtual desktop. At first, third-party (non-Steam) games worked in windowed mode "on top of the table" normally, then the SteamVR update arrived - and how it was cut off. At the same time, the Stereoscopic Player, for example, continues to work perfectly in full-screen mode, while Arma 3, bought with an incentive, does the same. Can someone tell me what could be the reason? The feeling that a trifle missed some kind of mind. Skyrim throws out a message about the failed initialization of the render, Starcraft 2 writes that the video adapter is busy, the rest just crash when you try to start. I repeat, three or four days ago everything worked ... Post has been editedJustTheApe - 19.03.19, 21:18 |
Message#4 19.03.19, 21:35 | |
Local [online] Group: Friendssavagemessiahzine.com Messages 240 Check in: 19.10.12 Reputation: 25 | |
Message#5 19.03.19, 21:43 | |
Local [offline] Group: Friendssavagemessiahzine.com Messages 176 Check in: 03.04.11 Reputation: 19 | bcshurag No, it all broke not on beta, but on the extreme release version (1.2.10). Then he resolved the beta versions to check if he would come back. Not returned. Post has been editedJustTheApe - 19.03.19, 21:49 |
Message#6 19.03.19, 21:48 | |
Local [online] Group: Friendssavagemessiahzine.com Messages 240 Check in: 19.10.12 Reputation: 25 | And did not try to climb on the options, for example, there are mysterious buttons Direct mode on / off. and so on, it seems like in developer mode, then during the update some configs could be thrown off by default. Upd: I'm at work now, I can not look more precisely. ( Post has been editedbcshurag - 19.03.19, 21:50 |
Message#7 19.03.19, 21:53 | |
Local [offline] Group: Friendssavagemessiahzine.com Messages 176 Check in: 03.04.11 Reputation: 19 | |
Message#8 19.03.19, 21:58 | |
Local [online] Group: Friendssavagemessiahzine.com Messages 240 Check in: 19.10.12 Reputation: 25 | And did not try to delete / re-install it cleaned? It somehow helped me once, deleted everything up to Steam. Upd: Actually, a couple of times, Windows had to be rearranged cleanly, on a bare license plate, a viar thing is still raw. UpdUpd: In general, I eventually installed the acronym for myself, because, sooner or later, either the Windows or Viar are covered with a copper basin and begin dancing with a tambourine, usually ending with a complete reinstallation of Windows. Yes, and Windows blocked the update. Here still in people after 1.2.10 OpenVR-InputEmulator crashes. https://github.com/mat...putEmulator/issues/147 Post has been editedbcshurag - 19.03.19, 23:10 |
Message#9 20.03.19, 06:40 | |
Local [offline] Group: Friendssavagemessiahzine.com Messages 176 Check in: 03.04.11 Reputation: 19 | bcshurag Do you have a SteamVR? What version? Check the launch of a third-party game can? In Debug mode, when transferring the SteamVR screen to the main display, everything works, but on the secondary display of the helmet, the interface window (and in Debug mode this is the window) starts up minimized and cannot be expanded. Here it is, apparently, in the mechanism for displaying the SteamVR interface. When it is full-screen, it exclusively captures the resources of a video card, when in the "full-screen window" - other applications also have access to them. Post has been editedJustTheApe - 20.03.19, 07:04 |
Message#10 20.03.19, 06:56 | |
Local [online] Group: Friendssavagemessiahzine.com Messages 240 Check in: 19.10.12 Reputation: 25 | Hours after 8, I'll get to the house. SteamVR last not beta, the day before yesterday was like 1.2.10. And which game to check? |
Message#11 20.03.19, 07:58 | |
Local [offline] Group: Friendssavagemessiahzine.com Messages 176 Check in: 03.04.11 Reputation: 19 | bcshurag Yes, any on Direct3D, not registered in the incentive. In windowed mode. I’m dying on Neverwinter Nights 2, Skyrim, Starcraft 2. Criterion - the game should start when SteamVR is on. Preferably still advanced mode SteamVR. And further. And what kind of Windows do you have? Post has been editedJustTheApe - 20.03.19, 08:06 |
Message#12 20.03.19, 08:33 | |
Local [online] Group: Friendssavagemessiahzine.com Messages 240 Check in: 19.10.12 Reputation: 25 | |
Message#13 20.03.19, 08:41 | |
Local [offline] Group: Friendssavagemessiahzine.com Messages 176 Check in: 03.04.11 Reputation: 19 | |
Message#14 20.03.19, 08:48 | |
Local [online] Group: Friendssavagemessiahzine.com Messages 240 Check in: 19.10.12 Reputation: 25 | |
Message#15 20.03.19, 08:49 | |
Local [offline] Group: Friendssavagemessiahzine.com Messages 176 Check in: 03.04.11 Reputation: 19 | |
Message#16 22.03.19, 07:58 | |
Visitor [offline] Group: Active users Messages 22 Check in: 24.11.11 Sony Xperia Z5 Reputation: 2 | There are about a hundred games for VR on the Rutracker website. Search for the phrase VR Only. True half PS4, but it is easy to filter. |
Message#17 22.03.19, 09:02 | |
Local [online] Group: Friendssavagemessiahzine.com Messages 240 Check in: 19.10.12 Reputation: 25 | Another fundamental resource for VR games is cs.rin.ru, if someone does not yet know it: Password for archives: Password for general forum attachments and uploads: cs.rin.ru Post has been editedbcshurag - 22.03.19, 09:02 |
Message#18 22.03.19, 09:32 | |
Local [online] Group: Friendssavagemessiahzine.com Messages 240 Check in: 19.10.12 Reputation: 25 | A brief review on VR horror: https://genapilot.ru/best-vr-horror-games |
Message#19 22.03.19, 09:40 | |
Local [online] Group: Friendssavagemessiahzine.com Messages 240 Check in: 19.10.12 Reputation: 25 | A selection of mods for running old games in VR (honestly potyren from the WMR branch): Windows Mixed Reality (Lenovo, Acer, Dell, HP, Samsung Odyssey) |
Message#20 22.03.19, 10:06 | |
Local [online] Group: Friendssavagemessiahzine.com Messages 240 Check in: 19.10.12 Reputation: 25 | Revive has been updated: Version 1.6.4 @ Armada651 Armada651 released this 5 days ago · 3 commits to master since this release Remixed SteamVR running. Bug fixes SteamVR is running when using the patching function. Revive: Fixed Remote and Xbox controller bindings not being used https://github.com/LibreVR/Revive/releases |
Message#21 22.03.19, 10:23 | |
Local [online] Group: Friendssavagemessiahzine.com Messages 240 Check in: 19.10.12 Reputation: 25 | Running Firewatch in VR via Unity Injector: https: //www.reddit.com…tch_native_vr_working/ By the way, this is how some other Unity games can be launched in VR. |
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