While loading the game into the cloud, I decided to share my thoughts:
It's cool to go beyond the usual "Kingdom Rush". We can create different units, but individually they walk around the map. The units themselves are very diverse, and if you tap them, you can strip (!) And change into another class: happy: There are also some units (for coins) that sometimes "spoil the air" and say "litter", they say, I didn’t do it (the sense of humor in this game has not gone away! And the units are mortar men by profession).
A very difficult influx of enemies: didn’t you think that training would be long and consistent? Literally with the 4th mission, such luntics come that you completely forget what units it is better to ask them to go out the door. You try to throw all your strength at them!
Cool graphics and super special effects! You just can’t tear yourself away from the picture! (especially when you are pressed by these very luntiki))
So, what else .. Oh yes, donated coins as a whole do not interfere. Of course, there are several welcome buns, but playing without them is a pleasure!
There are many improvements in the game: both the hero himself and the missions - towers, fortresses; global improvements - troops, buildings, etc. (well, that from the main menu, after the missions)
Probably the most important thing: you create different units, move them individually on the map in real time, in addition, build towers on the base and improve some buildings, then run units to different areas where you can create new "bases and towers", all this, of course, is not encouraged by the luntics who constantly run at you from everywhere. Therefore, the constant task is to kill their den.
I also played in a couple of mission modes: you stand in the center as the main character and have to protect something, and enemies are running from you from all sides.
In general, we expect the result for everything
100%: I advise
buy! : rolleyes:
Post has been editedSuvorike - 17.09.17, 03:04