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THEME IS CLOSED
> Through space | Space online sandbox
Poll
How much are you waiting for the game?
Very much waiting for nimagu [ 7 ] ** [63,64%]
Patiently waiting [ 3 ] ** [27,27%]
Generally on the drum [ 1 ] ** [9,09%]
Total votes: 11
 
gamedel
Message#1
05.10.16, 16:41
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Through Space download



Genre:action
Android version:Android 4.1+

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Brief description of the game:
Space online sandbox

Through Space is a 2d space online sandbox, where your goal is to develop and upgrade your ship and destroy enemy ships. The trick of the game is that you build your ship from scratch, based on how you will act in battle. Someone would prefer to tank and pay attention to booking the ship, someone just wants to be a scavenger, strengthening the engines and picking up military trophies on the battlefields of the enemies ahead.

At the moment, the game plans to implement 11 types of blocks, including the turret, slewing turret, 3 types of armor, engine, force field, battery, rocket launcher, slewing rocket launcher, wings.

Collect the ship you will be in the cell field of 10 by 10.

The first versions of the game will be sent to the arcade of the game and at first the goal in the game will be simple, destroy others, pump your ship, unite in alliances, fight with other alliances.

If everything goes well and people appreciate the project, then in the plans:
- Add a mass of blocks (hyperjump block, laser weapon block, mini-ship block hangar, radar block, self-destruct block, rescue capsule block, asteroid ore mining block, etc.)
- Expansion of the universe of the game (advanced manipulations with alliances, building your own base)

At the moment, developed a single game mode for the type of games such as Battlevoid: Harbinger.

First single alpha release date: 2019

Post has been editedgamedel - 15.01.19, 02:45
Reason for editing: Updated cap
Rezzznik96
Message#22
10.03.17, 00:19
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andreuccio
Message#23
19.03.17, 19:30
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Also ready to be a tester.
By the way about when will alpha be?


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To1kien
Message#24
20.03.17, 00:00
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Ready to be a tester
To1kien
Message#25
20.03.17, 00:49
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If you need a storyline, then turn
andreuccio
Message#26
21.03.17, 18:31
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Guys there is such a game on the PC istrolid, I think it is worth taking a look and try to borrow something from it.

Post has been editedandreuccio - 21.03.17, 18:34


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gamedel
Message#27
22.03.17, 04:52
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Hello everyone, thank you for watching our game: thank_you :.
We are very glad that you are eager to help us. We will keep you informed and let you know when your help is needed :)
Unfortunately, alpha will be at least in 1-2 months, with time we will clarify the date of alpha.
As for istrolid, yes, we saw, the idea to make such a game came about a long time ago (though we are ready to implement it just now), thanks for noticing.

Follow our game, write down your wishes and suggestions on the game, it will be a good inspiration for us. Thanks again to all: thank_you:

Post has been editedgamedel - 23.03.17, 02:05
andreuccio
Message#28
23.03.17, 18:12
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Acer liquid

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Vobschem here is a small art: D
ART
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andreuccio
Message#29
23.03.17, 18:29
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As for istrolid, there is another game that is similar to istrolid, but in 3D it is called Pulsar lost colony. You can try to take her energy distribution in the ship.


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Sergz81
Message#30
25.06.17, 01:24
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Actively continue our project) !!!
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Post has been editedvaalf - 26.06.17, 21:29
Reason for editing: Pictures under spoiler, section rules
Sergz81
Message#31
28.06.17, 00:02
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A little more art!
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To1kien
Message#32
28.06.17, 19:30
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When will testing
Sergz81
Message#33
28.06.17, 21:33
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We plan testing by the beginning of autumn, I think not earlier. But we will make every effort and take into account all your wishes ...
Sergz81
Message#34
30.06.17, 15:37
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A little more art after the fight)!
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Sergz81
Message#35
16.07.17, 19:58
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A little more art.
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Sergz81
Message#36
19.07.17, 21:15
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We continue to work actively ...
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loysha3000
Message#37
20.07.17, 12:43
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so, I'm waiting
victors96
Message#38
20.07.17, 17:35
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I, too, this topic is interesting.
Little wish: work on the lighting afterwards. In 2D games, it also greatly influences the atmosphere. I would like to visually get the depth of the picture or something, thanks to the lighting
Sergz81
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20.07.17, 23:21
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Yes of course. We plan to create the maximum atmosphere in the game. Including due to illumination.
loysha3000
Message#40
21.07.17, 17:20
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Make a single quick
Evdokimov.DG
Message#41
22.08.17, 18:10
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Opportunity to find out which side is the opponent outside the screen?
Is a ship in combat a single object or several?
Is it possible to destroy the unit without destroying the ship?
The maximum size of the ship is 100 blocks (10x10)?
Cards will be seamless?
What function will the wings perform?
Maneuvering engines are not?
Destroyed ship blocks are lost against the general background.
We are waiting with diodes.

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