IOS Programming | Creating games | IOS game development



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Apple iOS - Game Design and Creation

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useful links


Post has been editedT0ugh - 04.06.15, 13:34



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A small selection of literature for beginners game developers. Books are in the electronic version, with a special desire, you can find resources where you can download them for free.

Beginning Swift Games Development for iOS, 2015, James Goodwill. - a book in English, written for 1.2, issource codefrom the official site. Perhaps on version 2.0 everything will break, but you can learn.

iOS 7 Game Developmentour compatriot wrote a book. Objective-C is used, the source code is sent to the email.

Post has been editedHeadmast - 09.06.15, 23:45



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iOS Game Development: Developing Games for iPad, iPhone, and iPod Touch. , Thomas Lucka, 2013, CRC Press, ENG. Native development, programs in the book are absolutely free with ios 6 and 7. Source codes lie on the website of the author.


Game Development for iOS with Unity3D. , Jeff W. Murray, 2012, CRC Press, ENG. Most likely, the old version of unity 3 is used. Source codes for Online publishers.

Post has been editedHeadmast - 10.06.15, 21:14



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It's time to add some exotic technology.

Learn GameSalad for iOS: Game Development for iPhone, iPad, and HTML5. , David Guerineau, 2012, Apress, ENG. The book is devoted to a very specific platform salad. Can be used to quickly design a game, mainly 2d. There is a free version of the engine, the electronic version of the book is quite difficult to find.

Developing AR Games for IOS and Android. , Hassan El Habbak, 2013, Packt Publishing, ENG. The book is at the junction of augmented reality technology and Unity, after studying you can create interesting interactive projects.

Sparrow iOS Game Framework Beginner's Guide , Johannes Stein, 2014, Packt Publishing, ENG. The open and free Sparrow Framework lies on github, mainly used for simple 2d games.



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It's time for Cocos2d. The cross-platform engine, many ios-games are made on it. The literature is listed in order of aging. In the selection there was a book for the android, but the cross-platform engine, so that all the same can be done for iOS.

Cocos2d-x by Example, 2nd Edition , Roger Engelbert, 2015, Packt Publishing.

Learning Cocos2d-JS Game Development , Emanuele Feronato, 2015, Packt Publishing.

Learn to create engaging and spectacular games for Android using Cocos2d-x , Raydelto Hernandez, 2015, Packt Publishing

Cocos2d-x Game Development Essentials , Frahaan Hussain, 2014, Packt Publishing.

Learn cocos2d 2 , Steffen Itterheim, Andreas Low, 2012, Apress.

Creating Games with cocos2d for iPhone 2 , Paul Nygard, 2012, Packt Publishing.

Learning cocos2d , Rod Strougo, Ray Wenderlich, 2011, Addison-Wesley.



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Hello. Year I write games on libGDX on Android on Windows7. Then they gave me a very old iPad (ios 5.1.1). They write that in libGDX on the one hand you canhttp://www.libgdx.ru/2013/08/introduction.htmlon the other hand, you cannot write on iOS on Windowshttp://www.libgdx.ru/2...pment-environment.htmlHowever, when you create a libGDX projecthttp://www.libgdx.ru/2...ject-setup-gradle.htmlit becomes possible to create a folder with the project ios. But when I try to compile on ios, I get the error "A Java Exception has occured". How do you think, is it really possible to write a program / game on ios on libGDX / Windows7 and run on an ipad, is it enough to install hackintosh, what do you need?

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Post has been editednikotinjivn - 13.10.15, 10:19



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Is it enough to put the hakintosh for this, what is needed?

Yes, enough. Only you still need to install RoboVM.



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Thank you, is it the same for Unity, or is RoboVM not needed on it?



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* nikotinjivn
Not needed



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Copy of the gameFlappy bird
2D / 3D: "not important"
Payment: "present (by agreement)"
Engine: "not important"
Genre: "-"
Platforms: "Android and iOS"
Short description: You need to make a copy of Flappy Bird only with a different character and natural design.



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How can this game be ported to iPhone (http://mobitva.ru/mobile/download.jsp?pid=)? Who can please take a look, the game seems to be simple in gameplay, can anyone succeed; (



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And you yourself will sit or butt with the lawyers of the authors? If so, no question.



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I do not know whether I am writing there. Development is required to create an analogue of the APK game client. I need a copy on ios. What is the possible price of the enterprise?



Rep: (27)
* Lorem11,
enterprises in this topic do not trade
Rephrase the question. If you need to make a version of the game from Android to iOS and there are sources - the only question is in time.
In other cases, everything is more complicated and more expensive.



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Hello everyone, I want to start programming from scratch and think that Ipad Pro with an eplovskaya keyboard or MacBook. I plan to start with programs and some simple games. iPad is suitable for full work with such tasks? And is there a program for creating 3D models and 2D sprites for small games? To begin with, I will try SWIFT
(I write here for I do not know where else to write)

Post has been editedYarikGG - 24.11.20, 23:14



Rep: (169)
* YarikGG,
Let's all from the beginning
1. The software is always created only on the computer. Wearing devices can not use to create something. The biggest and tension is simple prototyping.
2. Games are poorly suitable for learning programming. Unless kazualki.
3. The language is secondary here. He concerns your perception of the world. SWIFT and OBJC functionality is fully identical. There is difference in the amount of the final program and the speed of execution of loaded projects. But these are the nuances. If you are closer and clearer the ideology of Java, then you should take SWIFT. If closer to Si-like - OBJC

The main thing is to start learning from ideology as the system itself and IDE
As life shows if you have an idea of ​​programming, then taking a good book for 4-6 months you can go to the level of initial general understanding.
The main thing is no copy-paste. All examples to make hands. This will allow you to fill your hand and get used to IDE



Rep: (3)
YarikGG,
Just macbuck or poppy mini - for programming.
All sorts of khakintoshi - you can get torture at the beginning, then to quit at all or finally buy a poppy.

MOSCOW DIGITAL ACADEMY periodically spends webinars (about 2 times a month) and the lecturer shows, including how to create a simple game using Arkit.
MDA has a canal on YouTube - there all these webinars are available.
Level: for dummies.


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