- Release 6.3.1 includes many important fixes, as well as everything so that the bot's activity can not be tracked both from the game and other players viewing the attacks.
The most welcome:
Use in battle bot potions treatment, haste and acceleration of the accumulation of troops
Donat of a new unit "Vyshibala"
Using a new unit "Bouncer" in battle
Bot now plays fair:
Random deviations are added to all actions of the bot, both in time and in click coordinates
The possibility of a scheduled shutdown of the bot
The possibility of scheduled breaks after a specified time of the bot
Increased mine collection time
Adding checks when training on the barracks to eliminate unnecessary clicks
Important fixes:
The definition and use of bot clan reinforcements in combat with a modified clan badge
Unmistakable definition of the end of the battle
Fixed lightning bombing of darkness drills
Patch workout correction in a dark barrack of level 7
Correction of reading the number of dark and cups when searching
Correction of cancellation by the bot of requests to join the clan
Removed the possibility of too pale behavior of the bot when attacking
Fixed saving ticks using potions and troops
- Release6.2.0 17.03.2016
A complete list of changes compared to the previous stable version of the bot:
Realistic and fast landing around the base (checkbox "Landing on the red line" on the tab "Attack")
Purposeful landing on the mine. (Drop-down list on the "Attack" tab)
Purposeful landing on the dark elixir and dark elixir well storage. (Drop-down list on the "Attack" tab)
Minimizing the bot to tray - absolute invisibility for the authorities (when starting at work).
Super speed donat without analyzing the request for donat clans (including donat on hieroglyphs, emoticons and everything else). Use with great care in regular clans!
Bombing by earthquakes and lightning of black elixir wells after the troops die.
The function of waiting for the restoration of heroes before the start of the search for the victim (at the bottom of the tab "Troops").
Fixed letter recognition and added digit recognition in reinforcement requests.
Acceleration of all heroes during the demolition of the base by 80%.
Autocompletion of a battle by percentage change in addition to changing resources.
Fixed a hang when attacking with the "Auto Complete Battle" option.
Fixed the launch of the bluetooth second version of the bot.
Fixed donat on any request with stop words.
Continuation of the search for the victim after the message "no suitable victims were found."
When upgrading the walls now just will not improve anything extra.
Qualitatively new level of attack on TX - now used potions and attack more thoughtful. Determining whether units landed is alive according to resource changes.
Added restart after synchronization problem.
Fixed slow release in non-background mode.
Fixed donate in non-background mode.
The search by TX level is improved - now in pursuit of cups you can choose TX a couple of levels weaker than you and set the condition "OR" - the bot will attack to pick up 50%.
Fixed a circle attack after the removal of TX, if the additional parameters do not satisfy, the upper corner for the search is reduced.
When attacking TX, it does not drain banks.
When attacking TX, each time they land a different number of warriors (plus or minus 20%).
Reworked the start of the crash when closing the application.
Added autorun of bluetooth with the game when the bot starts (you can now add the autorun of the computer so that the bot starts working immediately when it is turned on).
Donat is now 8 soldiers (depending on the level of the clan).
When Donate is now checking if global chat or clan chat is open.
The errors of recognizing the number of lightning, the statistics tab and analysis of complete mines are fixed.
Added countdown time to act shield (gathering mines, training troops).
If the bluetooth switches to another application, the bot will try to switch to the game again.
Fixed errors in recognition of the number of lightning and analysis of full mines.
Accelerated landing due to the correct recognition of the number of troops.
Added statistics tab (updated only when switching to this tab).
The lightning attack of the dark repository under the conditions on the Attack tab (it is not necessary to set the dark search parameter on the first tab).
Preserving the parameters of the purchase of lightning.
Fixed problems of departure due to inactivity and remote disconnection by reference.
Fixed problems of training troops and work not in the background.
- Release 4.1.6 08.05.2015.
Fixed problems of training troops, localization, landing of heroes and QA from the attack.
Creating spells (so far without using during auto attack).
Fixed problems that have arisen in connection with the update of the game 04/30/15, namely: training of troops at accelerated barracks and requesting reinforcement.
- Release 4.1.3 28.04.2015.
Many small bugs fixed.
Added the possibility of landing heroes on one side.
With a one-sided attack, the heroes and the clan land there.
Request reinforcements.
Added the "Attack" button to release troops with a bot during manual search.
Fixed several bugs and posted all the changes to the latest beta versions:
Changed the size of the bluetooth window, it is now one, with no options.
Search for abandoned bases (graves, full mines, empty elixir vault, empty inferno, gray league).
Auto attack with all imaginable warriors (except for pkka, golem and witch), landing of the clan.
Attack from four sides or from one random side.
The choice of troops for auto attacks, including spacecraft and heroes.
Autosliv cups is now possible up to 10 cups.
Removed while empty tab "attack".
Implemented the ability to auto-pour cups (shield settings tab).
Fixed the training of units from the bottom on 960 * 600.
When you start the bot, it opens much faster, because does not collect mines and does not attempt to immediately train troops. This will happen with the next activity on the timer of the shield.
Humanization of auto attack:
Acceleration of heroes for health reasons (in the red zone).
Increased pauses when landing units.
Planting along a zigzag line, not stripes (imitation of driving two fingers back and forth along the edges of the map).
Plant about 20 bows along the bottom edge of the map.
Fixed analysis of the window of the end of the battle.