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> ExaGear RPG | Startup client for old RPGs with BB
po3ueji
Message#1
03.10.14, 08:23
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ExaGear RPG download


Version: 2.5.4
Short description:ExaGear RPG is an emulator that allows you to run PC games with control adapted to RPG.
Emulator last updated: 04/06/2016



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Screenshots
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ExaGear RPG is a Windows emulator for Android, which allows you to run PC games on Android devices. ExaGear RPG is a version of ExaGear Mobile with controls adapted for RPG games. Please note that games are not included in this application, and the application does not work without game files!

The current control version is adapted for:
• Fallout 1
• Fallout 2
• Might & Magic 6,7,8
• Arcanum
• Jagged Alliance 2


Installation Instructions
  1. You must have a licensed version of the game for the PC. Install it on your personal computer.
  2. Move the directory with the installed game from your PC to the ExaGear folder in the root of the internal SD card of your Android device. The directory with the installed game is the folder that contains the exe files of the game, it is usually located in C: \ Program Files or C: \ Program Files (x86).
  3. If your version of the game contains a gaming CD-ROM, which should be in the CD-drive during the game, please copy the files from the gaming CD-ROM to your Android-device in the folder containing the executable game exe-file.
  4. Launch ExaGear RPG and play!
Problems and solutions
Management options
Management "Ferrum"
This control is recommended for Fallout 1, 2 games. All basic actions can be performed using gestures described here. Also inside the application there are hot keys located along the left and right edges of the screen. Note that there is a special клави Sync ’hot key. Use it at any time when you need to synchronize the cursor with the touch of your fingers.
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Management "Magnesium"
This control is recommended for Might and Magic VI, VII, VIII. All basic actions can be performed using the gestures described here. Also inside the application there are hot keys located along the left and right edges of the screen. Note that a long press of a finger has two modes:
- Right-click (in basic mode)
- Long click with the left mouse button (in the extra mode)
The current mode is displayed in the upper right corner of the screen inside the application. To change the mode, click on the mode indicator.
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Management "Oxygen"
This is an additional management pack that can be used with any game. This package contains relative controls performed with gestures, that is, when you slide your finger, the cursor moves relative to its starting position, but does not exactly follow your finger. Also inside the application there are hot keys located along the left edge of the screen.
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Management "Argentum"
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Control "Aluminum"
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Poll results
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What's in the update

At the forum there is a developer, please refrain from discussing Varese in the topic!

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Download: Attached fileExaGear RPG v2.5.4.apk(3.97 MB)
Cache: Attached filecom.eltechs.erpg v26.rar(37.1 MB)
Modified cache 2.5.4 + Directx
Office 2007

Russian interface:Yes
Developer: Eltechs (Armmaster) (pUnK2014) (TheAK47)
System requirements:Android 4+. ARM v7 processor (neon).Inteli.e. x86 architecture -NOT supported! Read more here!

K
The main topic is located here ==>ExaGear Strategies / RPG
This topic will be cleaned and closed later.
All further discussions, discussions and other will be there.
New messages here will be deleted / transferred


Topics Curator ==>Vulcanus


Post has been editedVulcanus - 13.03.17, 22:06
Armmaster
Message#2
11.09.14, 01:18
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With regards to Exagear RPG. The situation is as follows.
Taki got his hands to finish it to the release state.
Now they are working on it:
- Fallout 1.2, but the initial video terribly slows down. The game itself is going well. Most likely we will not finish the video yet, because it looks like a long time.
- M & M6 - in itself works well, the minimum dopilki management.
- M & M7 - hangs after the video, try to figure it out and fix it.
- Arcanum - should work fine, but I have not had time to test on the extreme version.

Immediately I warn you that everything written refers to the Gogov versions, there are no resources to test the rest of the distributions.
Early next week, we are planning to release a desktop version of our virtual machine.ExaGear Desktop(by the way, anyone interested, you can manage to make a pre-order for half the price).
Immediately after this, the release of Exagear RPG is planned for beta (i.e., it will be available to those who are inthisgroup). Focusing on the end of the next week.
lively_alex
Message#3
20.09.14, 10:16
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About Diablo 2! (my research)

error UNHANDLED EXCEPTION: Unknown Exception (80000101) - arises because of something connected with the sound. Start the game with the parameter-ns(turns off the sound and music) - allows you to avoid it and get to the menu. You can even create a hero. But the game is not included. Flies out without telling anything useful.

About the second flight. Judging by the game log, she does not like the small amount of RAM that the emulator tells her. Can I do something about this?
---------------------------------------------------------------
localhost Realm startup at 2014-09-20 02: 58: 12.291
---------------------------------------------------------------
02:58:12.348 ------------------------------------------------------
02:58:12.351 2014-09-20 02:58:12
02: 58: 12.359 Diablo II running under Windows XP (Version 5.010)
02: 58: 12.361 Vendor: Intel
02: 58: 12.361 Version: Pentium III (no brand) (Type 0, Family 6, Model D, Stepping 0, Brand 0)
02: 58: 12.373 Speed: Approx. 993 MHz
02: 58: 12.374 Total Physical Memory: 16.00MB
02: 58: 12.374 Application Path: D: \ Diablo II
02: 58: 12.440 Local IP: 127.0.0.1
02: 58: 12.444 Computer name: localhost
02:58:12.444 ------------------------------------------------------
02:58:12.444
02: 58: 12.555 imagehlp.dll loaded for better stack crawls.
02: 58: 54.319 This machine doesn't have enough physical memory (>16.00 MB) for minimal performance!

Although I'm not so sure. Emulator log, if developers would be interested:
argv = ['libubt'; '--vfs-kind'; 'guest-first'; '--path-prefix'; '/storage/emulated/0/Android/data/com.eltechs.es/files/image'; '--vpaths-list'; '/storage/emulated/0/Android/data/com.eltechs.es/files/image/.exagear/vpaths-list'; '-f'; '/ usr / bin / wine'; '--fork-controller'; 'lo: 12354'; '--ipc-emul-server'; 'ua: com.eltechs.es'; '--tmp-dir'; '/storage/emulated/0/Android/data/com.eltechs.es/files/image/.exagear/tmp'; '--vfs-hacks = pels, ansep, tlsasws,'; '--file-name-replacements = / home / xdroid-heroes3 / .wine / dosdevices / c_ / games / ES, / storage / emulated / legacy / ExaGear / TotalCMD, / home / xdroid-heroes3 / .wine / drive_c / games / ES, / storage / emulated / legacy / ExaGear / TotalCMD, / home / xdroid-heroes3 / .wine / dosdevices / c _, / home / xdroid-heroes3 / .wine / drive_c, / home / xdroid-heroes3 / .wine /dosdevices/d_,/storage/emulated/legacy/ExaGear/TotalCMD ,/home/xdroid-heroes3/.wine/dosdevices/e_,/storage/emulated/legacy/ExaGear/TotalCMD, '; '--socket-path-suffix'; 'es'; '-'; 'wine'; '/home/xdroid-heroes3/.wine/drive_c/games/ES/heroes3.exe'; ]
envp = ['HOME = / home / xdroid-heroes3 /'; 'LC_ALL = C'; 'DISPLAY = 127.0.0.1: 9'; 'AXS_SOUND_SERVER_PORT = 55449'; 'AXS_DSOUND_SERVER_PORT = 44559'; ]
Xlib: extension "SHAPE" is missing on display "127.0.0.1:9".
err: shell: SHGetFolderPathAndSubDirW
err: explorer: initialize_launchers can not get public desktop folder
Xlib: extension "SHAPE" is missing on display "127.0.0.1:9".
Xlib: extension "SHAPE" is missing on display "127.0.0.1:9".
Xlib: extension "SHAPE" is missing on display "127.0.0.1:9".
Xlib: extension "SHAPE" is missing on display "127.0.0.1:9".
Xlib: extension "SHAPE" is missing on display "127.0.0.1:9".
err: shell: SHGetFileInfoW pidl is null!
fixme: shell: SHGetFileInfoW set icon to shell size, stub
fixme: shell: SHGetFileInfoW set icon to shell size, stub
fixme: shell: SHGetFileInfoW set icon to shell size, stub
fixme: shell: SHGetFileInfoW set icon to shell size, stub
fixme: font: freetype_SelectFont Untranslated charset 255
Xlib: extension "SHAPE" is missing on display "127.0.0.1:9".
Xlib: extension "SHAPE" is missing on display "127.0.0.1:9".
Xlib: extension "SHAPE" is missing on display "127.0.0.1:9".
fixme: ole: RemUnknown_QueryInterface No interface for iid {00000019-0000-0000-c000-000000000046}
fixme: win: RegisterDeviceNotificationW (hwnd = 0x100fe, filter = 0xcbe920, flags = 0x00000000) returns a fake device notification handle!
fixme: mountmgr: harddisk_ioctl Unsupported ioctl 2d1400 (device = 2d access = 0 func = 500 method = 0)
fixme: mountmgr: harddisk_ioctl Unsupported ioctl 2d1400 (device = 2d access = 0 func = 500 method = 0)
fixme: win: RegisterDeviceNotificationW (hwnd = 0x100fe, filter = 0xcbe920, flags = 0x00000000) returns a fake device notification handle!
fixme: winstation: GetUserObjectSecurity (0xd4 0x32e120 0xf68290 len = 1024 0x32e110), stub!
fixme: winstation: GetUserObjectSecurity (0xfffffffe 0x32e120 0xf68694 len = 1024 0x32e110), stub!
fixme: win: RegisterDeviceNotificationW (hwnd = 0x100fe, filter = 0xcbe948, flags = 0x00000000) returns a fake device notification handle!
fixme: win: RegisterDeviceNotificationW (hwnd = 0x100fe, filter = 0xcbe920, flags = 0x00000000) returns a fake device notification handle!
fixme: win: RegisterDeviceNotificationW (hwnd = 0x100fe, filter = 0xcbe948, flags = 0x00000000) returns a fake device notification handle!
fixme: win: UnregisterDeviceNotification (handle = 0xcafeaffe), STUB!
fixme: win: RegisterDeviceNotificationW (hwnd = 0x100fe, filter = 0xcbe948, flags = 0x00000000) returns a fake device notification handle!
Xlib: extension "SHAPE" is missing on display "127.0.0.1:9".
Xlib: extension "SHAPE" is missing on display "127.0.0.1:9".
fixme: exec: SHELL_execute flags ignored: 0x00000100
err: wgl: X11DRV_WineGL_InitOpenglInfo couldn't initialize OpenGL, expect problems
fixme: win: EnumDisplayDevicesW ((null), 0.0x33f108.0x00000000), stub!
fixme: x11drv: X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 16 to 8
fixme: d3d_surface: wined3d_surface_flip Ignoring flags 0x1.
fixme: x11drv: X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 16 to 8
err: ddraw: ddraw_surface7_Flip Can't find a flip target
err: ddraw: ddraw_surface7_Flip Can't find a flip target
err: ddraw: ddraw_surface7_Flip Can't find a flip target
fixme: x11drv: X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 16 to 8
fixme: x11drv: X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 16 to 8
fixme: win: UnregisterDeviceNotification (handle = 0xcafeaffe), STUB!
fixme: win: RegisterDeviceNotificationW (hwnd = 0x100fe, filter = 0xcbe920, flags = 0x00000000) returns a fake device notification handle!
fixme: win: RegisterDeviceNotificationW (hwnd = 0x100fe, filter = 0xcbe948, flags = 0x00000000) returns a fake device notification handle!
fixme: win: RegisterDeviceNotificationW (hwnd = 0x100fe, filter = 0xcbe920, flags = 0x00000000) returns a fake device notification handle!
err: module: MFC42.DLL import_dll Library (which is needed by L "D: \\ Plugins \\ wlx \\ FileInfo \\ FileInfo.wlx") not found
err: module: MFC42.DLL import_dll Library (which is needed by L "D: \\ Plugins \\ wlx \\ Mmedia \\ Mmedia.wlx") not found
err: module: MFC42.DLL import_dll Library (which is needed by L "D: \\ Plugins \\ wlx \\ FileInfo \\ FileInfo.wlx") not found
fixme: exec: SHELL_execute flags ignored: 0x00000100
fixme: exec: SHELL_execute flags ignored: 0x00000100
fixme: exec: SHELL_execute flags ignored: 0x00000100
err: wgl: X11DRV_WineGL_InitOpenglInfo couldn't initialize OpenGL, expect problems
fixme: win: EnumDisplayDevicesW ((null), 0.0x33f108.0x00000000), stub!
fixme: x11drv: X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 16 to 8
fixme: d3d_surface: wined3d_surface_flip Ignoring flags 0x1.
fixme: x11drv: X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 16 to 8
err: ddraw: ddraw_surface7_Flip Can't find a flip target
err: ddraw: ddraw_surface7_Flip Can't find a flip target
err: ddraw: ddraw_surface7_Flip Can't find a flip target
fixme: x11drv: X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 16 to 8
fixme: x11drv: X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 16 to 8
fixme: win: RegisterDeviceNotificationW (hwnd = 0x100fe, filter = 0xcbe920, flags = 0x00000000) returns a fake device notification handle!
fixme: win: UnregisterDeviceNotification (handle = 0xcafeaffe), STUB!
fixme: win: RegisterDeviceNotificationW (hwnd = 0x100fe, filter = 0xcbe948, flags = 0x00000000) returns a fake device notification handle!
fixme: win: RegisterDeviceNotificationW (hwnd = 0x100fe, filter = 0xcbe920, flags = 0x00000000) returns a fake device notification handle!
err: module: MFC42.DLL import_dll Library (which is needed by L "D: \\ Plugins \\ wlx \\ Mmedia \\ Mmedia.wlx") not found
err: module: MFC42.DLL import_dll Library (which is needed by L "D: \\ Plugins \\ wlx \\ FileInfo \\ FileInfo.wlx") not found
Xlib: extension "SHAPE" is missing on display "127.0.0.1:9".
Xlib: extension "SHAPE" is missing on display "127.0.0.1:9".
fixme: exec: SHELL_execute flags ignored: 0x00000100
Xlib: extension "SHAPE" is missing on display "127.0.0.1:9".
Xlib: extension "SHAPE" is missing on display "127.0.0.1:9".
Xlib: extension "SHAPE" is missing on display "127.0.0.1:9".
Xlib: extension "SHAPE" is missing on display "127.0.0.1:9".
Xlib: extension "SHAPE" is missing on display "127.0.0.1:9".
Xlib: extension "SHAPE" is missing on display "127.0.0.1:9".
fixme: exec: SHELL_execute flags ignored: 0x00000100
err: wgl: X11DRV_WineGL_InitOpenglInfo couldn't initialize OpenGL, expect problems
fixme: win: EnumDisplayDevicesW ((null), 0.0x33f108.0x00000000), stub!
fixme: x11drv: X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 16 to 8
fixme: d3d_surface: wined3d_surface_flip Ignoring flags 0x1.
fixme: x11drv: X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 16 to 8
err: ddraw: ddraw_surface7_Flip Can't find a flip target
err: ddraw: ddraw_surface7_Flip Can't find a flip target
err: ddraw: ddraw_surface7_Flip Can't find a flip target
fixme: x11drv: X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 16 to 8
fixme: x11drv: X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 16 to 8
fixme: win: UnregisterDeviceNotification (handle = 0xcafeaffe), STUB!
fixme: win: RegisterDeviceNotificationW (hwnd = 0x100fe, filter = 0xcbe920, flags = 0x00000000) returns a fake device notification handle!
fixme: win: RegisterDeviceNotificationW (hwnd = 0x100fe, filter = 0xcbe948, flags = 0x00000000) returns a fake device notification handle!
fixme: win: RegisterDeviceNotificationW (hwnd = 0x100fe, filter = 0xcbe920, flags = 0x00000000) returns a fake device notification handle!

All interested - screenshots.
Screenshots
Attached Image
Attached Image
Attached Image
Lhaart
Message#4
21.09.14, 16:58
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* Armmaster,and on the RPG version tried to run diablo 1, 2? Are there any moves?
Armmaster
Message#5
03.10.14, 00:32
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So, Exagear RPG went into beta, everyone whothisgroup can go there and download the application for testing.

The first version officially supports:

- Fallout 1.2 (though, as he wrote, the initial video slows down)
- M & M6,7,8

I would like to hear constructive feedback, primarily in terms of management. Trite at least what order of the displayed buttons is more convenient.
You can write here or send to the caliper.

P.S. And for those interested - yesterday we releasedExagear Desktop
hellgha
Message#6
03.10.14, 02:04
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~ExaGear RPG Test ~
Apk1.1.0Attached fileerpg-v1.1.0.apk(1.79 MB)

CacheobbAttached filecom.eltechs.erpg.zip(78.88 MB)

P.S.Thank you very much,Armmaster, for wonderful news, as well as for the opportunity to try this news)
Gone test)

Attached files

Attached fileerpg-v1.2.0.apk(1.79 MB)


--------------------
HellGhasT
jmaster
Message#7
03.10.14, 03:49
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Immodest question - how to manage in mm7? Where are the arrows / dpad? What is the general move? And yes, it works, and more quickly than on Strategis, but I would like to be a little faster :)
By the way, it seems that the right / left button toggle button does not work. And still there is no support for special characters like #, *, + and so on :(

Upd: When selecting a game, there is no list of unsupported side control buttons.

Upd2: Well, make a normal drag & drop. If there is a switch of the right and left mouse buttons, why do we need to hook a right click to a long tap?

Post has been editedjmaster - 03.10.14, 04:19
jmaster
Message#8
03.10.14, 08:47
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* Armmaster,1) And how many swipe do you need to go through one card? You can also wipe the screen :) Anyway - do you know a dragon on the Emerald Isle in mm7? I am only at the expense of maneuvering and bear it. How to do it with svaypami - I do not know
I have a little better control option - to the left of the screen I have exactly the same free space as to the right - to make the same strip with buttons there by turning on the arrows and moving the right flight up and down buttons. So the extra place will not be engaged, and management will be more convenient.

2) Is this update planned for Strategis?

3) They do not enter me, I tried it with an external keyboard, and with hacker's keyboard. Try to write them as the name of the save in mm7. Plus (or better plus from the nampad) is needed in the Prince to adjust the speed, and # - at least to enter codes in Allods. And in general, the partial operation of the keyboard itself is strange ...

4) Approximately as in Vinulator: tapping the screen is immediately the event of clicking the left button, and it lasts until the button is released (that is, as it is now when you move slowly in Disyplah). The same is true with the right button when selecting the appropriate switch. Perhaps it would be worth making by analogy the buttons for one click (after the button returns) and before release (as is now in the management of Civilization). As an option - add this option as a separate control in Strategis (suitable for C & C, Red Alert, etc.) can be called "cobalt" or "radium" :) The only thing is that under it it is better to remove the swipe and do 4 buttons on the edges of the screen with arrows

By the way, even a little bit of performance and compatibility can add 4 heroes - on the map with almost no complaints (almost - the hero runs in jerks and slows down a lot of animations), but slightly slows down in the battle (about 16 fps per eye)

Oh, while typing and have already created a topic :) If anything, transfer these messages there

Post has been editedjmaster - 03.10.14, 09:37
djglitch
Message#9
03.10.14, 08:58
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That's what I went well)) And when will it appear in the market?
UltimatumX
Message#10
03.10.14, 09:04
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jmaster @ 10/03/2014 09:47*
1) And how many swipe do you need to go through one card? So the screen can be wiped. And indeed - in mm7 you know a dragon on the Emerald Isle? I am only at the expense of maneuvering and stand it. How to do it with svaypami - I do not know
I have a better option with a bit better - on the left of the screen I have exactly the same free space as on the right - to make the same strip with buttons, turning on the arrows and moving the right up and down buttons. So the extra place will not be engaged, and management will be more convenient.

I agree, but I suppose there is no place left or right.
And if you make a svayp, and while your finger is not torn off from the screen, the movement goes. He tore off - stopped.

Or make a translucent joystick downstairs.

Post has been editedUltimatumX - 03.10.14, 09:05


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Prestigio MultiPad 4 PMP5785C
Prestigio MultiPad 2 PMP5670C
jmaster
Message#11
03.10.14, 09:10
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* UltimatumX,
I agree, but I suppose there is no place left or right.

What device is it on? I just have 1280x800, i.e. 16:10, and at 16: 9 the fields around will be even more. If there is still an Androids panel from below, so much the more.
Or make a translucent joystick downstairs.

Yes, at least as in the game keyboard, I just would not want to pull it in the dpad-only mode. Although the option to enable / disable just the right


Post has been editedjmaster - 03.10.14, 09:13
UltimatumX
Message#12
03.10.14, 09:18
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jmaster @ 10/03/2014 10:10*
What device is it on?

Prestigio MultiPad 4 PMP5785C - 1024 * 768, i.e. 4: 3.


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Prestigio MultiPad 2 PMP5670C
Mihhhil
Message#13
03.10.14, 09:21
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Anatomica @ 10/01/2014, 5:08 PM*
And he works so well - Fallout 2 Restoration Project 2.3.2

By the way, judging by the screenshots from your post, this is a regular Fallout 2 with patch 1.0.2 (in the game menu in the lower right corner, under the game version it should be indicated that this is the same mod), the restoring project does not start in Exagir, You need to delete the CITY.TXT file, but this will no longer be a mod, but a pure fall. This mod does not start on ekzagir.

Post has been editedMihhhil - 06.10.14, 10:50


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jmaster
Message#14
03.10.14, 09:25
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Well, then it is clear. The game itself is 4: 3 ... What to do with such a permission - I don’t even know, there shouldn’t be a place on the existing strip

And I can illustrate my proposal like this (it was a pair, it became, the buttons are simply mirrored):
Attached Image
Attached Image


Post has been editedjmaster - 03.10.14, 09:30
lively_alex
Message#15
03.10.14, 09:33
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if anyone is interested, checked diablo 2, the situation is exactly the same as it was in ExaGear Strategies (does not enter the game, only the menu).

Post has been editedlively_alex - 03.10.14, 09:33
po3ueji
Message#16
03.10.14, 09:33
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Djglitch @ 10/03/2014, 09:58*
And when will it appear in the market?

after passing the beta test ... last time about a week


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Akagloomy
Message#17
03.10.14, 09:38
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Good day. As the message about the beginning of the test came immediately installed. The first disappointment. Fallout 2 on my device only responds to the stylus. Arcanum crashes.

Attached files

Attached filex86-stderr.txt(2.05 KB)


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My life is an endless struggle! I live, so I continue to fight!
Akagloomy
Message#18
03.10.14, 09:49
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When Arcanum starts, a control selection window pops up. When you try to see the information about managing Ferrum or Magnesium, a black box on which nothing is written falls out. We test further. So far, nothing happened to run

Post has been editedAkagloomy - 03.10.14, 09:51


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Fleshgakker
Message#19
03.10.14, 10:05
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Arcanum crashes 2-3 seconds after launch, before the video.

MM7 crashes immediately after selecting control with Java exception: open failed ENOENT (No such file or d ..). The same build of Strategies launches.

I will try other builds of the same games ..

Post has been editedFleshgakker - 03.10.14, 10:07
Gridzilla
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03.10.14, 10:32
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M
po3uejiappointed curator of the topic.


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verhovin
Message#21
03.10.14, 10:42
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Fleshgakker @ 10/03/2014 11:05*
MM7 crashes immediately after selecting control with Java exception: open failed ENOENT (No such file or d ..).

Same with me. Lay out, please, who runs your build.


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