Before that, I played on a PC, when it came out. Then even hardmoda was not.
Comparison with the PC version:
The game flies almost always 60 fps. Just at the entrance to the newly generated world sometimes podlagivaet, and almost every time at the approach to the house.
Management is quite personal, 95% of the time it is convenient. The left stick is responsible for movement, right behind the sight, for a jump x, R per attack, L for the hook. You can still stick instead of the right to use the touchpad, but I can hardly imagine how it is at all possible. Arrows are available for bindi on their arms / potions.
There are two kinds of sight:
- "smart", which is directed in the direction of movement (and if you touch the right stick - to the side of his departure). Convenient for quick but imprecise action.
- "normal," which moves the right stick (like a mouse). Convenient for sighting action.
However, in heavy battles with the bosses hardmod (when they have never not won and weak armor) has disadvantages:
Firstly - the screen 960h544 against 1920x1200 on the computer. Because of this, these bosses are stupid most of the time the screen is carried out. Secondly you need to simultaneously run, jump, and aiming to shoot, it's impossible. However, if you cook the arena (a long strip of land in the sky) to get rid of the need to jump - it becomes approx.
Also, the interface a bit gutted for the small screen.
In the rest of the game 1: 1 as a PC. There's a bit of exclusive content, but on the background of 1.2 ...
For those who have not played on a PC.
The game looks like a few of Minecraft, but there is a very obvious and very simple goal - pumping (xn / mana), collecting the best of armor / items, a victory over the bosses (of which a dozen here, instead of 1).
Content here very much:
http://ru.terraria.wikia.com/wiki/Мобыhttp://ru.terraria.wikia.com/wiki/Предметыhttp://ru.terraria.wikia.com/wiki/ÐИПыhttp://ru.terraria.wikia.com/wiki/ОкружениеPost has been editedmgeee - 03.01.14, 15:48