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> Club fans GTA: San Andreas restart | Android / iOS / WP Platforms
Poll
Do you play repacks?
Yes: actively looking for the best! [ 623 ] ** [41,87%]
Found the perfect, on the other I would not trade)) [ 94 ] ** [6,32%]
NO: only original !!! [ 615 ] ** [41,33%]
I play only in my own builds: P [ 156 ] ** [10,48%]
Total votes: 1488
 
Pie2012
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12.10.12, 20:30
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Grand Theft AutoIII Android | Grand Theft AutoIII[IOS + iPad] | GTA Fans ClubIII Android | Grand Theft Auto:Vice City Android | Grand Theft Auto:Vice City[IOS + iPad] | GTA fans club:Vice Cityon iOS and Android | Max payneMobile [3D] | Club loversMax payneMobile onAndroid |

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| Grand Theft Auto:Chinatown wars Android | Grand Theft Auto:Chinatown wars[IOS + iPad] | GTA Players Club:Chinatown wars | GTA fans club:Liberty city storieson Android, iOS

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Description
It is finished! The next game of this cult series goes to mobile platforms. What is San Andreas? This is not a city, but a whole American state, born of the imagination of the Rockstar North team. After the sunny Vice City 80-x, players will be transferred to a completely different world of the west coast of the 90s. New heroes, new acquaintances, new rules. The criminal world of San Andreas will amaze you with its diversity - who just does not join in the struggle for control over the richest state of America! Politicians, businessmen, street gangs, drug and weapon dealers, "art thugs" who have influence in the richest film industry - it is extremely easy to get lost in such an interweaving of interests, and with a fatal outcome. Will you be able to make a career in the criminal communities of the megacities of San Andreas?


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Secrets and the passage of the game
Hall of Fame

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77 points
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2nd place
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Adamec01

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3rd place
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VpridGameStudio

16 points
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4th place
Marshall_Lee20
15 points


Scoring
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Why do I need an application?

[i] [b] 1. [/ b] OS and its version
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After submitting the application, write to the QMS moderator or click on the "Complaint" button

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Post has been editedkulzz - 28.04.19, 16:21
Reason for editing: Updating
Pie2012
Message#2
29.11.13, 09:10
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Map with terrain, relief!
The highest quality option (74mb!): Attached fileKarta.rar(74.51 MB)
Easy option (6mb): Attached fileMap.rar(6.24 MB)

Preview:
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Add. health, fire resistance, new cars, airplanes, etc.
Allocate 50% additional health care:
Execute Word 12 in the Paramics Command.

GET FIRE CONDITION:
Fulfill a level 12 in the fierce mission.

Split BF Injection:
Get the first place in the Dirt Ring Racing on the stage Lac-Antypaca.

Unlock Super GT:
To catch all thunderbirds in the school of suspicion.

Unlock Dune Buggy:
Kill the record 25 points on the stadium Lac-Bentypaca.

Split NRG 500:
Get all the gold shoes in the water tank. It can be found easily at the back of the house of Johnson (Loc-Cantos).

Unlock the Mystery of the Amplifier:
Sit in BROADWAY. Prospects for their customers to make money. After a hard "trip" Prospects will be paid by you when you take them off.

Unlock Hotknife:
Make golden gold wards in the school of suspicion.

Unpacking the Jet Pack (responsive knit):
Pass all of the missions in the evacuated aerospace of Las-Bentypaca, and it will appear as a house in this aeroport.

Unlock Rustler:
Get all the brazier medals in the pilots school.

Unlock Freeway:
Receive all thunderblades in the motorcycle school.

Save your money and money after you know how to:
Recognize with Katti.
Cards of weapons, graffiti, pictures, jumps, etc.
Graffiti map
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Map of weapons, armor, etc.
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Horseshoe map
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Jumping card
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Shell map
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Secrets map
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Snapshot map
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Transport map
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Gang card
All Maps: Attached fileMap.rar (1.21 MB)

Collect all:
Horseshoes - luck (winnings in the casino) and weapons near the casino 4 dragon.
Seashells - you can hold your breath under water for more time.
A photo - weapons near the garage in San Fiero and just beautiful photos.
Graffiti - weapons near the home of CJ in Los Santos (Cocktail of Molotova, Tec-9, Kalashnikov automatic and co-worker) and respect.
All of the above is necessary for 100% passing game!

Very useful site! All cards, in a convenient form.
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Post has been editednikita 13 - 12.10.17, 18:59
Reason for editing: Gang Map


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siiriin2000
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30.11.13, 14:07
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Tracing levels

Unlike previous games in the GTA series, in San Andreas any number of search stars is automatically reduced by one (hereinafter referred to as “Avoiding Chase”, in case the player successfully hides from the police. Also, changing clothes removes any number of stars ( even 6, which was not in Vice City.) Being in air transport it is impossible to get away from chasing any level of search. Any level of search is removed by repainting the car or changing clothes. Unlike GTA Vice City, the police in San Andreas do not use "Jerzy" for puncturing tires, spoiling most players have nerves. For the first time in the history of the GTA series, police are chasing a player on a special HPV1000 motorcycle, one policeman per motorcycle. Ordinary police cars contain from one (patrol) policeman to two (squad sent against the player), and in the second case one of the policemen are armed with a pistol and the other with a shotgun. The standard armament of a simple policeman is a pistol and a truncheon. Police bribe icons (a golden asterisk) reduce the search level by one unit, whatever it may be. Below are the characteristics of each level of the search:

1 star: It is charged for the blows of passersby in front of the police, carjacking (also on the eyes of the patrolmen) and shooting in the presence of policemen with weak, simple weapons. At the same time, shooting from a machine gun and a grenade launcher, or throwing grenades and molotov cocktails during the idle, accumulates 1 asterisk regardless of the presence of the police at the crime scene. The actions of the police are weak, the chase is reluctant, leaving the chase is easy.

2 stars: accrued as a result of the killing of a resisting policeman from a firearm, an explosion of a police car, or a massacre of citizens. The actions of the police are more coordinated, the chase is fierce, avoiding the chase is of average difficulty.

3 stars: charged for the massacre of police or the multiple destruction of police cars. The police act very tough, appearing, literally, from everywhere. Builds barricades on the roads of their cars; A helicopter arrives to help the police, equipped with a machine gun and a searchlight to blind the player. Avoiding the chase is extremely difficult.

4 stars: SWAT is sent to the police to help the Enforcer with four people in each van - a special police unit to deal with dangerous criminals. They are armed with Micro-Uzi and dressed in body armor. Special Forces troops (4 for each helicopter) are paratrooped from police helicopters, Enforcer barriers are built on the roads. The pursuit of standard police is maintained. Avoiding the chase is actually possible, but extremely difficult.

5 stars: instead of special forces to fight the player, FBI agents are sent on reinforced and lengthened FBI Rancher jeeps with 4 agents in each jeep, as well as a second police helicopter of simultaneous presence in the pursuit. The agents are armed with MP5 submachine guns and are protected by body armor. SWAT special forces continue to parachute from police helicopters, 4 people from each helicopter. FBI jeep barricades are erected on the roads, the actions of agents are very well coordinated and fierce. Conventional cars of urban and rural police completely disappear from the road. Departure from the chase is actually possible only in a remote forest area between Los Santos and San Fierro. The five search stars are automatically assigned to the player if he enters the territory of a military base in the desert, called Area 69 or the naval base in San Fierro, called Easter Basin Naval Base.

6 stars: the highest level of tracing. The FBI agents are replaced by the San Andreas Army, pursuing a player on Barracks military trucks (2 soldiers each) and Rhino tanks (1 soldier each). Tanks running soldiers, for lucky player, do not shoot a cannon, but the player can shoot from it. The soldiers are armed with M4 assault rifles and are wearing robust body armor. Special forces of 4 men from each helicopter continue to parachute from helicopters. A collision with a tank in most cases leads either to the ignition of the car or to its instantaneous explosion. The tank is invulnerable to any type of weapon, however it is perfectly destroyed by the flamethrower and Molotov cocktail, and any fiery method, be it fire from a blown up machine or a rocket from a grenade launcher. Conventional cars of urban and rural police completely disappear from the road. Destroy the soldier at the wheel of a tank, possibly shooting from the front at the junction of the hatch with the tank. Barricades of military trucks are built on the roads. Also, if you are flying a plane, the Hydra fighter will "attach itself" to you and beat you with rockets. Avoiding the chase is basically unreal. However, the automatic reset of the sixth tracing star often occurs when a player is present in the wilderness between Los Santos and San Fierro.

Auto resettracing stars at the level of three and above, is possible if you successfully leave the chase in places such as: the desert near Las Venturas and the forest wilderness between Los Santos and San Fierro (In case the player does not "hang" helicopters police). In principle, such a discharge is possible in any places in the game, the main thing is that the police do not see the player and the helicopters do not circle over their heads. This is an extremely difficult, but possible way to get away from being harassed by the police.

Armed law enforcement agencies San Andreas

Police and Sheriffs: 9mm pistol and baton. In the doubles patrol one of the policemen is armed with a shotgun.
Motorcycle squads: 9mm pistol and baton.
SWAT: submachine gun Uzi, body armor.
FBI Agents: MP5 submachine gun, body armor.
Military: M4 assault rifle, body armor. One of the soldiers of the crew of a military truck
Barracks has a shotgun, but the soldiers never use them.

Picture


Post has been editednikita 13 - 24.04.17, 22:31
Reason for editing: In the header


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GTA San Andreas: Professions

Policeman

To complete this mission you need to reach level 12. Any police car or motorcycle, as well as a Hunter tank or helicopter can serve as a vehicle. It is best to use the HPV1000 motorcycle. On it, you can safely settle down behind the car of the criminal and shoot her. At every fourth level, starting with the fifth, the crime rate in the state rises sharply, and the number of cars with fugitives is increasing. As a reward, you will receive an increase in armor strength up to 150 units.

Medic

The goal of the mission is to reach level 12. The vehicle left from the previous parts of the game is the same Ambulance machine. It can be found in the parking lot at the hospital. Or just kill a couple of passers-doctors soon appear. Despite the simple task (to take patients to the hospital), the passage of this mission spoiled the nerves of thousands of gamers. Why? First, driving an ambulance is not easy, as it has the bad habit of turning over as soon as possible. Secondly, the time to complete the mission is strictly limited.

In addition, the machine accommodates three patients, so that, starting from the fourth level, you will have to deliver the dying in several receptions. There are many more difficulties that prevent saving the lives of the sick, but here are a couple of tips - not to rush too much; to brake on turns; stop as close as possible to the “client”; starting off as soon as the patient gets into the car; Thoughtfully plan your route. The easiest way to carry out this mission in small towns. As a reward, your maximum health will increase to 150 units.

Taxi driver

One of the easiest missions in the game. All that is required of you to carry passengers on time, which in principle should be enough. In addition, if you suddenly did not have time, there is nothing terrible. Since the goal of the mission is to dissolve 50 passengers, and this can not be done immediately. Vehicle Taxi and Cabbie vehicles. As a reward for the accomplished mission on all taxis appear nitro.

Fireman

The work of the fireman is not too difficult: get to the burning car and put it out. Having done this, do not rush to leave; passengers who also need to be put out will run out of the extinguished car. If you do everything right, then after level 12 you will not be able to burn.

Railway man

To get started, you need to go through the story mission "Yay Ka-Boom-Boom". As you may have guessed, you need to transport cargo. One level - 5 shipments, and all you have to go through 2 levels, respectively, to make ten shipments. To disperse the train above 44 miles per hour I do not advise, the train just fall apart. It should also be noted that the train not only slowly accelerates, but also slows down very slowly, so long before the appearance of the station it is necessary to begin to slow down. The reward will be 50 000 $ + by train you can ride for free.

Worker in a quarry

To be able to complete these tasks, you must first complete the Explosive Situation mission. The action takes place on HunterQuarry in the vicinity of Las Venturas. Your main means of transportation will be Dozer (aka bulldozer) and Dumper (dump truck). In total, you need to complete seven missions. The reward will be Hunter Quarry, generating $ 2,000 per day.

Mission 1
Reward: $ 500
You have exactly 3 minutes and 30 seconds to get into the bulldozer and remove the seven stones from the path, throwing them off the cliff. Try to get stones in the red marker and make sure that your bulldozer does not fall there. During the mission you will have to climb and descend the slope.

Mission 2
Reward: $ 1000
The enemy company left a gift in the form of four barrels of explosives. Your task is to push them with a bulldozer to a safe area marked with a red marker. The first explosive you will find behind the office. Moving it to a safe place, drive off faster, because in a few seconds a powerful explosion will sound. All this must be done in a minute and a half. The next one lies near the crane, put in 2 minutes 10 seconds. The third is near the grinding machine (2:20). Finally, the fourth bomb is at the very bottom of the pit.

Mission 3
Reward: $ 2000
Now you need to catch up and kill the gangsters who bombed the previous mission. Good news: the bandits drive a slow, unwieldy dump truck, and you are given as many as 8 minutes. The bad news: you have to catch up with them on the same dump truck.

The best option: shoot the villains from ahead of time taken with a "Uzi". You can also try pushing someone else's dump truck into the water. In any case, when the damage bar of the enemy machine is filled to capacity, the mission will be completed.

Mission 4
Reward: $ 3,000

Mission 5
Reward: $ 5,000
Again, the only means of transportation is a dump truck. This time it is necessary to deliver several kilograms of TNT to the runway in Verdant Meadows in three minutes. Plan your route, move carefully - barrels of explosives can fall out with a strong blow. Arriving at the place, drop the dangerous goods. The mission is over.

Mission 6
Reward: $ 7,500
Again the trouble! Some bad people accidentally forgot on the railroad tracks a dozen barrels, stuffed with explosives. Three minutes later, the train will pass by. Get in the bulldozer and rush to the rails. By the time you arrive, you will have about 2 minutes to clear. Try to move the barrels two or three at a time.

The work is considered completed when there is not a single green dot on the map, and there will not be an arrow over one barrel. Try not to leave the bulldozer on the tracks (then why try?).

Mission 7
Reward: $ 10,000 Hunter Quarry Quarry
As soon as the mission begins, take Sanchez and drive to the bulldozer marked on the map. Once in it, shove the body of a policeman and his motorcycle in a red marker. Now go to Sanchez'e to the crane, driving which, move the corpse, and then the motorcycle to the back of the dump truck standing nearby.

Get in the truck and go to the next destination. The last thing you have to do is dump the contents into the river. If it is difficult for you to throw off the corpse with a motorcycle, without drowning yourself, leave them ashore, steal a car on the nearest road, and gently push them into the water.


Footman
Only those who pass the "555 We Tip" mission and change into the appropriate uniform can become a lackey. Task: to park the cars of rich people who arrived at the Vank Hoff hotel in the city of San Fierro.

This time Karl is not alone in his desire to earn extra money. He will have, ahead of other footmen, jump into the arriving cars and take them to the parking lot under the hotel. At the first level in two minutes you need to park 3 cars. With each subsequent level, of which only five, you need to park for 1 car more.

For the damage that the car received while parking, seconds are deducted from the bonus time. The size of the added time depends on how accurately and smoothly the car was delivered. For each intentionally or accidentally killed competitor from the total time you take 20 seconds. So be careful and tolerant!

As a reward for passing you will receive ... the hotel itself, which generates $ 2,000 daily! In addition, fulfilling this mission, you can hijack some rare limousine.

Courier
You have to deliver special packages, throwing them into the luminous ring on the go, like a pizza in Vice City. If you miss, and the package does not hit the target, you will have a little time to pick it up and repeat the call. The total delivery time is limited, and all phases of the mission must be carried out in strict sequence. To save time, plan a route using a map. After completing one of the levels, do not hurry to get off your motorcycle or bicycle - after a short pause, you will receive the following task.

Los Santos - a BMX bike is parked in front of the 24-hour Roboi's Food Mart (Commerce district). Sit on it. Since the vehicle on which you will carry out this mission is a bicycle, it does not hurt to have good physical shape. If you know the city well, try to use all the paths that will help shorten the path. At the first level, you need to deliver 3 packages in 3 minutes, in the second - 4 in 5 minutes, in the third - 5 in 5, in the fourth - 6 in 10 minutes. Do not be confused by the fact that after delivery you will have extra packages left - you will be given 2-3 spare ones. As a reward for delivering all the packages, Roboi's Food Mart will be yours!

San Fierro - near the shop Hippy Shopper (Queens district) is a biker dream, a motorcycle Freeway. In order not to fall from it at the slightest collision, upgrade your driving skill ahead of time. Freeway will quickly rush you on a direct freeway, but be careful when cornering. The number of packages to be delivered at each level is the same as in Los Santos (3,4,5,6). The time allotted for levels one through four is 3, 5, 5 and 7, respectively. After completing the mission, you will receive a Hippy Shopper store.

Las Venturas - next to the cafe "Burger Shot" in the area of ​​Redsands East parked Faggio. This scooter is small and very maneuverable, making it easier to avoid accidents. The disadvantage of Faggio is that it cannot reach a great speed. Everyone, except for suicides, I do not recommend driving onto busy highways where fast-traveling cars can easily complete a mission. The time and number of deliveries is the same as in the previous city, only the last level of the mission is given 8 minutes. As usual, after passing you will receive real estate. This time - "Burger Shot".

Truck driver
This profession becomes available after completing the mission "Tanker Commander". The job of ordinary drivers is to deliver goods to RS Haul for its intended purpose, without asking any questions. The company itself is located in Flint County, near the Flint intersection.

The main advice: before you complete the mission, open the map of the state and plan your route in advance, and during the ride do not miss turns. If the task has no time limit, do not rush. With a new attempt, the destination changes randomly, although each level has its own characteristics:

1) Delivery of goods for a limited time. For being late the player loses money. The reward is $ 1,000.

2) Delivery of goods without any damage (for them they take money). There is no time limit. As a reward for accurate delivery, you will receive $ 1,500.

3) Delivery of illegal cargo. Attracts the attention of the police (3 "stars"). After delivery - $ 2,000.

4) Delivery of goods for a limited time to a particularly remote point. The reward for successful execution is $ 3,000.

5) Delivery of fragile goods (that is, so that no scratches remain). The reward is $ 4,000.

6) Delivery of illegal cargo. Attracts the attention of the police (3 "stars"). Success will bring you $ 5,000.

7) Delivery of fragile goods. Time is limited. For trying to get $ 7.000.

8) Delivery of a very illegal cargo over a particularly long distance, right in Las Venturas. This time you will get slapped by 4 policemen of the "star". If you manage to complete this mission, your account will be credited with $ 10,000. In addition, you will become the owner of RS Haul.


Pimp
You have a limited time for each trip. First, take one of the girls to the client. While she is busy, take another to the second client. Then go back to where you landed the first and take her to the next man. Then drive again to the second and so on. The mission will end when you meet the needs of ten customers.

Sometimes people are rude and refuse to pay money for services rendered. In this case, rush to help - you are given a little time to brutally kill him for mistreating a girl.

Thief
To try yourself as a thief, you need to fulfill two requirements - go through the "Home Invasion" mission and get into the Boxville van between 8:00 PM and 6:00 AM. As soon as the mission begins, a timer will appear, indicating how much time is left before dawn.

Go to any area with small private houses. Suitable homes are indicated by a yellow triangle. As soon as you cross the threshold of such a home, a noise indicator will appear on the screen. I do not advise running, shooting, beating against the walls and coming across the eyes of the owners; in this case you will have 10 seconds before the cops arrive and award you with 3 stars.

Silently sneaking around the house, take with you everything that is not nailed to the floor - TVs, game consoles, video players and other household appliances. Do not forget about the money scattered around the rooms. Taking as much as you can carry at once, drag things back to the van. Now you can leave or continue the thieves business. After finishing this fascinating procedure, take the goods to the garage indicated on the map. And remember: the earlier you start, the more time you have left for the actual robbery.

Triathlon
Among other things, there are two triathlon competitions in GTA: SA (running, swimming, cycling). They are called “Beat the Cock”, as one of the runners is wearing the “chicken” form of the Cluckin 'Bell eatery.

A subtle hint at where to look for the starting line hangs near the doors of each of the three gyms. These are yellow posters with the slogan "Beat the Cock" and a caption indicating the time and place of the event. These are not simple missions at all. To compete with other participants, we recommend that you have 100% muscle, 100% stamina and less than 25% fat (but not too little, because during each race you will lose 10-15%).

If at the weekend you come to Santa Maria Beach in Los Santos, you will see a red marker starting the competition. First, you have to swim a series of markers in the water, then you will have 25 seconds to sit on a mountain bike, standing on the shore. If you have a good bike driving skills (if possible 100%), then you can easily break away from opponents. Upon reaching Missionary Hill, you just have to race through the markers to the very top of the hill. The prize for first place is $ 10,000. The whole race lasts about 8 minutes.

On Saturdays and Sundays, a similar competition is held at Fisher's Lagoon (on the beach west of Palomino Creek). It is longer and more difficult, but as a reward they will give you $ 20,000. First you have to swim from the beach to the neighborhood of San Fierro, then take a bike from San Fierro to Las Venturas. Fortunately, during the triathlon on the streets there will be no cars or pedestrians, which will make the race easier. After jogging the mission will end. The total travel time is about 18 minutes, so take breaks to give your finger, nonstop sprint key, to rest.

In continuation of the plots of the previous two missions, the corpses of members of the enemy grouping are in your car. You have to get rid of them in four minutes before the cops arrive. As soon as the mission begins, jump onto Sanchez, parked nearby, and drive first along the main road, and then keep along the fence. When you get close to the blue point on the map, go to the fence and climb over it.

There you will see a dump truck. Drive it to a destination marked with a red dot. Be careful - strong shocks can throw the body out of the car, which will lead to the failure of the mission. Arriving at the Hunter Quarry, go down to the lower tier, and, seeing the fire, throw the corpses into it. To do this, hand back close to the fire and raise the "luggage compartment."

Picture


Post has been editednikita 13 - 24.04.17, 22:28
Reason for editing: In the header


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30.11.13, 15:33
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Gangs and factions San Andreas

Grove Street Families is the "native" gang of CJ (Protagonist).

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Members of this grouping control areas of Ganton and wear green clothing. Sworn enemies of the Ballas. At the head are the Johnson family. Traveling on Savannah and Tahom green flowers. Armed with TEC-9 and 9mm.

Ballas
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gang, located in the western parts of Ganton. Constantly attacks Grove Street and has the task of destroying them completely.
The members of Ballas wear purple clothes and ride Tachoma and Majestic. Most often armed with Micro Uzi and 9mm.

Da nang boys
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extremely dangerous Vietnamese gang, the main enemies of the Triad. Seriously armed. They live in San Fierro, feuding with all the factions in this state. The main goal is to capture the entire territory of the SF.

Triad
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violent Chinese gang dwelling in the Chinese SF area. Their main enemies are the Da Nang Boys. They have a good relationship with Grove Street Families. Members of this gang wear black suits, and drive around on Elegies and Sultana. Armed with AK-47 and MP5. Their leader is Woozie.

Los santos vagos
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a strong group that lives on the coast and East Los Santos. The gang is engaged in drug trafficking, so the members of this gang are always seriously armed. Bandanas, gang color - yellow.

Varios los aztecas
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a group engaged in the search and extermination of drugs. For this reason, their main enemies are Vagos. The gang leader is Cesar Vialpando, a good friend of CJ.

San fierro rifa
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a group that does not involve itself in the fight of gangs. Its main task is drug trafficking. He has trade relations with Vagos. It is located in San Fierro and holds a large share in the drug business of San Andreas. Gang members can be identified by light blue bandanas. [/ B]

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Post has been editednikita 13 - 24.04.17, 22:29
Reason for editing: In the header


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Food

CJ must eat from time to time to compensate for the loss of energy and remain in good physical shape. If he does not eat for a long period of time, he will first start losing fat and then muscle mass and health.

Overeating also negatively affects the character. Thick CJ will not be able to run for a long time, climb over the fences and swim. When the main character is hungry, the corresponding inscription appears in the upper left corner of the screen. For 6 hours you can eat no more than 11 dishes, otherwise the character will be sick and all the benefits of food, of course, goes to the cat's tail.

Diet

CJ can lose weight in two ways. The first is training in gyms, jogging, swimming, cycling and other types of physical activity. The second is a diet. If CJ does not eat for two days, he will lose fat at a rate of 2.5% per hour. When the next 26 hours pass, his muscle mass will decrease 2.5% hourly.

When the body's fat reserves are completely “burned out,” health begins to decrease. Thus, the best indicator is 10-20% - it gives time to get to the diner when CJ gets hungry. Before classes in the gym is to eat at least 6 dishes, because during workouts, the fat is burned the fastest.

Eatery

Snack bars open during one of the game's first missions, Ryder. In San Andreas, there are three fast-food chains: Burger Shot, Cluckin 'Bell and Well Stacked Pizza Co. They offer four types of dishes - small, medium, large and salad, which satisfies hunger, but does not lead to obesity. Price varies depending on the city. A small dish in any institution costs $ 2, an average - $ 5 or $ 6, a large one - $ 10 or $ 12, and a salad - $ 6 or $ 10.

Hastily

In each metropolis there are a couple of restaurants, which allow to go only during a date with a girl. If you wish, you can have a quick bite to eat by buying a hot dog in one of the stalls in busy places, such as a stadium or a square in the city center. In stores, clubs and just on the street there are two types of machines. In some, Sprunk is sold, and in the second, chocolate bars. Goods in vending machines cost only $ 1 and is a good way to quickly restore health.

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Post has been editednikita 13 - 24.04.17, 22:31
Reason for editing: In the header


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Secrets of GTA San Andreas


Secrets
Hello from Rockstar!
An attentive player, of course, noticed a lot of hints (and there are plenty of direct links too) for games released by Rockstar. For example, in the store near Zero, boxes sold in the style of GTA Vice City and Manhunt are sold, in general, posters and logos in the style of Vice City and GTA 3 are pasted a lot throughout the city. In any bar on the wall there is an image of a soldier from the game Manhunt. Even in the trash cans you can find the secret map of Vice City islands (in the town of Angel Pine near the Cluckin ’Bell diner). In the town of Dillimore on the window of the gas station glued a piece of paper with the inscription: "Max Pane - Bulletproof Glass".

In stores 24/7 you can find a lot of products from GTA 3 and Vice City: this is Cherry Popper ice cream, produced by Tommy Versetti, You can also find jars of dog food “Bitch'n 'Dog Food” advertised in GTA 3.

Hello from Rockstar to other developers
Nowadays, among computer game developers, it is customary to hint at games created by competing companies in this genre. Developers of GTA-like games very often insert funny links to competitors in their games. We all remember that after the tremendous success of GTA 3, a lot of GTA-like games appeared that, despite everything, could not even come close to the masterpieces released by Rokstar. We all remember the rather weak game True Crime: Streets of L.A., it turns out, the designers of San Andreas also played this game, and hung out huge posters of social advertising on the streets of San Andreas. On the posters, a huge mountain of garbage and the inscription True Crime, is made exactly the same as in the game itself, but the secret does not end there, on the poster there is a phrase: “Get rid of old rubbish fast! True Grime: Street Cleaners.

During the "Home Invasion" mission, before the house robbery, Ryder says: "Yah, yah, we gotta do it ninja style!". In the game "True Crime: Streets of L.A.", the main character, Nick Kang, says the same words before starting any stealth mission.

Not avoided taunts and, as previously thought, the main competitor of GTA-SA - Driv3r. As the developers from Atari promised us that the game will be much more beautiful and interesting than the competitors of the GTA series, but when the gamers, despite the huge delay, still waited for this game, they were very disappointed with the curved controls (especially in the PC version) and sluggish Vodila gameplay. A joke about an unsuccessful competitor Rokstarovtsy invested in the mouth of Mad Dogg’s character in the Madd Doggs Rhymes mission, making his way through the villa, seeing Mad Dogg playing the prefix and saying “How could Reflefoctions make it so bad ?! Tanner, you’re an idot! ”(How could Reflections (read Reflections, Driv3r developers) do it so badly ?! Tanner (glavgeroi Driv3r), you idiot!). And he says it is not always, but something like this.

Message to cheaters
On the windows of some gun shops "Ammunation" written such a secret phrase: "GUNS, GUNS, GUNS." Of course, you remember this code on the weapon in GTA 3.

Familiar screenshots
You, of course, noticed that in any weapons store there is a poster that shows a full-size CJ with two Tec-9. This picture completely copies the image of CJ from the screenshot, published a few months before the release of the game on PS-2.

In the first house of CJ on the second floor, there are magazines on the bed, if you look closely, you can make out that the article describes Las Venturas, and screenshots published before the game’s release are also used as illustrations.

In the house on the first floor hangs a “family” photo, which depicts a skinny CJ, for some reason leaving the doors of the hospital in Los Santos.

Sights of San Fierro
The multi-colored flags hanging in the Queens area are a well-known symbol of gay people.

Probably the most interesting and unexpected secret from the developers: there is a tablet near the Gant bridge, which should tell about the various characteristics of the bridge: its length, etc. But apart from these interesting facts, the tablet shows how many polygons and textures the bridge contains, and just how much space it takes to drive!

Near the Gant Bridge under the water, you can see a large crack, this is a hint of a real break in the ocean in that area.
In the Downtown area is the Zombotech Corporation building (a clear allusion to the film and the Resident Evil game - Resident Evil). Inside the building there is a sign with the following content: “Zombotech - Sinister Zombie Virus Research Corporation - Welcomes Visitors” (Zombotech is an ominous zombie virus research corporation. We welcome visitors).

In the business part of the city around the largest skyscraper in San Andreas, it is called: Big Pointy Building, there are signs with the inscriptions: "Voted San Andreas Pointiest Building" ("Recognized as the sharpest building of San Andreas"), "'Big Prick' jokes are Forbidden ”(“ Big prick ”jokes are prohibited) and“ No Basejumping ”(it is forbidden to jump from a skyscraper on a parachute), for the dull in the picture the parachutist is crossed out with a red stripe, they say it is impossible. And really this huge building has a sharp tip. But you can still jump from a parachute, you just have to enter the open doors of a skyscraper and take a prepared parachute beforehand.

Night wonders
On the beach at Fisher’s Lagoon, on the south-western edge of Palomino Creek, there is a small jetty. At its end is a rusty wheelchair. On the front wheels you can see the time: "2:30 PM" and "5:30 PM" what this time means is still unknown, but probably some secret event should occur at this time. It is known that between 0:00 and 5:00 those places in San Fierro, which are marked with icons with the image of the camera (they can only be seen through the camera lens) turn into very bright stars that constantly change the intensity of the glow and can be seen with the naked eye. So much easier to find all 50 icons and get a bonus.

Bloody glitch

Go to the driving school building and go to Michelle (she always talks to someone), go out to the driving school yard, climb onto the roof (use the curtain rail above the door) and go to the place where Michelle is about. Oh God! The interlocutor Michelle materializes from the air and crashes against the roof of a driving school. This secret is explained by the fact that the game engine, when you approach Michelle, randomly chooses her companion and places it next to Michelle, when you are all right inside the driving school, but when the outside of the impenetrable ceiling prevents the interlocutor from getting into her seat.

Interesting numbers
In San Andreas, the numbers of cars are random, that is, they are randomly generated. But as they say observant players on some machines in the rooms you can read quite sensible secret phrases. They say that if you import the Bullet (Bullet) car from the docks in San Fierro, then it sometimes has the following numbers: “TOO FAST”, “FUCK YOU” and even “EA SUCKS” (with which I completely agree!). Other cars also have an interesting combination of letters on the numbers.

Fast as a hare
A parody of the Ferrari logo (a horse standing on its hind legs against a red background) can be found in the area of ​​Rodeo in Los Santos. A billboard with a picture of a hare standing on its hind legs and of course on a red background is set on the building’s territory, called the “Grotti”.

There is no fish here!
Take a jetpack or a helicopter, climb the highest horizontal bar of one of the piers of the Gant Bridge. Jump onto the crossbar and look at the secret sign that is attached to the pole: “There are no Easter Eggs up here. Go away. ”(There are no Easter Eggs here. Piss off).

Scary as much horror!
Not far from Los Santos there is a town: Palomino Creek is interesting for its chapel and cemetery. Entrepreneurial priests offer this service: confession without getting out of the car. Next to the church there is a special area for cars and a priest's booth. Above the platform hangs a poster on which the idiotic physiognomy of the holy father is drawn and the name of the service: Park’N’Pray (stop and pray). But the most interesting (and terrible!) Occurs at night. Some graves begin to glow mystical red and pink light! In the middle of the cemetery there is a crypt with a lid shifted, apparently the tenant went for a walk, but never returned, probably played in the Las Venturas casino. On one of the tombstones, a name was stamped: Scott Wilson, judging by the captions, he designed the countryside.


UFO in San Andreas
On the way to the military base, which is located in the desert, there is a tavern "Lil Try". It gathers ufology and just interested in UFOs. In the tavern there are a lot of photos of flying saucers, and in the room behind the bar there is a large map of San Andreas hanging on the wall, where circles show where the UFOs were seen.

The secret military base itself is also related to UFOs. In the game, it is called "Area 69" (Zone 69). In America, there is a very well-known military base Area 51. Many believe that secret UFO research is taking place at this base. Just like in the game, not far from the base “Area 51” is a tavern of UFO fans.

Great Catalina
Catalina is in my opinion the most colorful character of all in San Andreas. Extremely impulsive, instantly changing their mood will deliver a lot of fun and nervous minutes to any player. And her famous phrase: "Idiotto!". As you know, Catalina threw Carl and went to conquer Liberty City, along with the silent boy from GTA 3, what ended this story we know. Near the house of Catalina, you can find a rusty truck Walton, apparently he belonged to the former lover of Catalina, who suffered from her rampant passion. This version is confirmed by 3 fresh graves, next to her house ... CJ was lucky that Catalina switched to the silencer from GTA 3, otherwise the graves might not be 3, but 4.


Onlooker mode or Screensaver
For several minutes, do not move the mouse or press the buttons of the keyboard. The screensaver mode will start - CJ will stare at people, cars and various events happening around.

Stuntmen
In the first city, you can jump from a skyscraper on a motorcycle or bicycle and stay alive.

Chaos
Dial the secret code in which all each other (IOJUFZN) is funny. In addition to the aforementioned action, the city lights begin to flash (such as interruptions in electricity), the traffic lights are working in emergency mode (flashing yellow). And the most fun: some residents run around with TVs, such as spionerili!

69
The game mentions the number 69 very much. What is the reason for this is not clear to me, but it is possible (although unlikely) in this number the release date of the PC version of the game is coded (6 month 9th). Although the game was released on the 7th, but then it appeared to me 9! Or maybe the hooligans developers had in mind the well-known posture of 69 ...

Ghost graffiti
In the cemetery of Los Santos at night on the walls appear secret ghostly inscriptions, such as this: "Families 4 Life", judging by the content - this is a prank to the dead members of the gang CJ. Graffiti appears only between 8:00 and 6:00.

Toreno's anger
And you did not try to leave the school of pilots in the middle of the training course? Try, Toreno will call you on a mobile phone and tease, accusing CJ of cowardice, then Toreno will swear and threaten that brother CJ - Sweet will have a very hard time in prison dungeons, especially in a close male company. And believe me, he will not be shy in expressions.

The moon is still changing size
A very famous secret from all the games of the GTA 3 series: The moon changes its size if you shoot it with a sniper rifle. And the stars in the sky still form the Rockstar logo: the letter R with a star.

Terrible signs
The hippie character's farm named "The Truth" is in Leafy Hollow, anyone who wants to get into it is greeted with signs with the following content: "NO TRESPASSING - Violators will be shot - Survivors will be shot again". ("THROUGH THE ENTRANCE IS ALLOWED - We will shoot the violators - We will shoot the Survivors again"). Exactly the same sign hung on the fence behind Phil Cassidy in one of the screensavers to GTA: VC.

Cinema in GTA San Andreas
The most significant event among film premieres in the state of San Andreas is, of course, the premiere of the megablog “The Discharger: Evacuator III” with the following advertising slogan on the posters: “He’s back, he’s now black ... And an android, from the future!”. Yes, he is back and now he is black! Of course, this is a parody of the Terminator 3.

In Los Santos cinema there is a premiere of the film “Reservoir Dregs” (“Pit with waste”) is a parody of Quentin Tarantino's famous tape “Reservoir Dоgs”, the film is known as “Dogs”, although the name translates as: “Dogs in the pit "Or" Wolf Pit ".

In the San Fierro cinema, the film “The Wizard of Ass” is shown, if you replace the last word with Oz, the film will be called correctly - “The Wizard of Oz”, this is the fairy tale “The Wizard of the Emerald City” that we all know from childhood.

Candy Sachs has not abandoned her difficult craft and still acts in films of dubious content. Her new film: Vinewood Call Girls. Advertising billboard with a demonstration of the body of Candy Sachs hanging in the Rodeo area.

One of the members of the Orange Groove Families gang is based on a character named O-Dog from the movie "Menace II Society". He wears short dreadlocks, and wears a green plaid shirt.

During the "Intensive Care" mission, Rosenberg’s parrot, nicknamed Tony, will say this phrase: "I’m coming to see". This is an exact quotation of the phrase Tony Montana from the gangster film "Scarface" of 1983, in which Al Pacino played the main role.

Astro, an open-air cinema for those who like to watch movies without leaving cars, runs Fort Carson on the eastern edge. Instead of the seats in front of the screen, a concreted area was made with small columns mounted on the posts. At the moment, there are two films showing: "It Came from Uranus" (the vulgar version of the name of one of the local arcades) and the movie with the hardly translated name "Zombie Cheerlander Sleepover 5".

Quiet with yourself with your left hand ...
This song suggests a view of the statue, which is doing this, though with his right hand ... Shame and only, and the Atrium (in Los Santos) is a cultural institution. The statues, which stand in a circle from the main character of the performance, shamefully cover their eyes with their hands.

Jesus saves
On the western wall of a small building, which is located north of the hairdresser in Playa Del Seville, is the Virgin Mary, next to the inscription: "Jesus Saves". The same words can be seen on signboards above the places of preservation in GTA 2. The letters blink there, forming the phrase-call "... U SAVE" ("Keep").

Rockstar Vanity
During the mission, in which it was necessary to photograph the plan of the casino Caligula, pay attention to the layout of the building. This layout is in the same room as the casino plan. The layout depicts a complex of buildings, and in the middle is the symbol of Rockstar: a huge letter R with an unchanging star.

Magnetic trap
Do not leave the magnet close to the ground at the docks when exporting / importing cars, otherwise when you drive another car, you can accidentally get into its area of ​​operation and the car will be pulled and you will hang in the air! Getting out of this situation is not always easy. You can also use this trick for jokes: install a magnet near the ground, and drive under it at high speed. The car will pull in and fly high. On the repetition, the magnet with the cable will remain in place and it seems that the car flies by itself!

Super vibrator
In the sex shop in Las Venturas they sell a hell of a thing: it is a hybrid of a huge vibrator with a motor from a chainsaw. Nervous please do not watch!

Catastrophe
If you accelerate by train to a speed of about 170 km / h, the train will go off the rails and roll over.

Mass grave
There is a secret pit in the desert near the Snake Farm, a Lynx car stands near the pit, and a pile of corpses in standard black bags is dumped in the pit. Such a place.

Phallic rock
Located in the "Stone Gravity".

Silver vibrator
It can be found near the garbage can in the town where the boat station is located. And what a good gift. Any girl will be pleased (especially Millie).


Realistic graphics
It is even expressed in the fact that the breasts of girls in bikinis erotically bounce in time with walking.

Toxic Sprank
In the town of Montgomery there is a plant for the production of sprite drink, that is, sprank. So, across the road from this enterprise there is a fenced well, near which there are hanging frightening inscriptions, stating that there is toxic waste in the well. I wonder what makes this sprank?


Mixed up
When you complete the mission at the meat factory with Rosenberg, he will say: Tommy, wow! What does CJ immediately comment on: Tommy? What else is tommy?

Cop-art
In San Fierro, there is a building with cop art posters (in a characteristic style) apparently by analogy with pop art

September 11 again?
In the center of Los Santos you can sometimes notice how the plane crashes into a skyscraper and a lot of noise is heard from it. Recalls the events of September 11, 2001. Strange, because as far as I know, because of these events in GTA 3, all hints of terrorism were quickly removed, and even the blue and white police cruisers were repainted in black and white, so as not to cast shadow on the valiant police New York.


Familiar plan
When you pass the mission, in which you need to take a picture of the casino "Caligula", pay attention to the drawings hung in other rooms. The drawings show the mansion of the director of the TV show from the game Manhunt. Find the staircase from which Pigsy was thrown off, and the room in which the owner of the mansion himself was killed with a chainsaw.

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Post has been editednikita 13 - 24.04.17, 22:27
Reason for editing: In the header


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Cheat codes for GTA San Andreas


Cheats for weapons, health, armor and money


Set of weapons number 1 in GTA San Andreas
The main character has brass knuckles, a bat, a 9mm pistol, a shotgun, a mini-MP5, AK-47, a rifle, a rocket launcher, a Molotov cocktail, a can of paint.
LXGIWYL

Set of weapons number 2 in GTA San Andreas
The main character has a knife, a Desert Eagle pistol, Sawed-Off, Tec-9, an M4 machine gun, a sniper rifle, a flamethrower, grenades, a fire extinguisher.
KJKSZPJ

Set of weapons number 3 in GTA San Andreas
The main character has a chainsaw, a 9mm pistol with a silencer, Spaz, MP5, an M4 machine gun, a sniper rifle, a thermal RPG, mines.
UZUMYMW

Code for money health and armor in GTA San Andreas
After entering this cheat, CJ will have 250,000 greens, will replenish health and armor.
HESOYAM

Immortality code (God Mode) in GTA San Andreas
However, immortality is partial. After entering the cheat, the main character becomes bulletproof, and his fire and strikes no longer injure him. However, you can die, falling from a great height, exploding, drowning or jumping under the wheels of any car.
BAGUVIX

Codes for endless ammunition in GTA San Andreas
After entering these cheats, the protagonist will not only get an infinite ammo, but also be able to shoot without reloading.
WANRLTW

Code for endless breath under water in GTA San Andreas
After entering this code, CJ will learn to breathe underwater and will never be able to drown.
CVWKXAM

Adrenaline mode in GTA San Andreas
Immediately after entering this cheat, the hero will fall into a slow mode (bullet-time), and he will become incredibly strong
MUNASEF

Killer-professional in GTA San Andreas
After entering this code, the protagonist will learn to professionally own all weapons, gaining the level of "killer". CJ will shoot as accurately and far as possible.
NCSGDAG

The code for satiety in GTA San Andreas
After this code, CJ will never ask you for food again. Never ever.
AEDUWNV

Aiming out of the car in GTA San Andreas
After entering this reader, CJ will be able to conduct accurate aimed shooting from the car.
OUIQDMW




Police codes, attraction and gangsters


The code for the removal of search stars in GTA San Andreas
After the introduction of this cheat, the search level will be reset to you, and the cops will stop chasing Karl.
ASNAEB

Code for the full level of tracing in GTA San Andreas
Be careful with this cheat. After its introduction, CJ will chase all law enforcement agencies in the states. Perhaps, before using this cheat, you should enter the code for immortality?
Ljspqk

Elusive in GTA San Andreas
Enter this cheat and the main character will become elusive for all policemen. The police will simply turn a blind eye to all your atrocities.
AEZAKMI


Respect code in GTA San Andreas
After entering this cheat, CJ will get a perfect reputation.
OGXSDAG

The code for attractiveness in GTA San Andreas
Enter this cheat and Karl will be the most attractive for street chicks.
EHIBXQS

Get two star tracing in GTA San Andreas
After entering this cheat your search level will increase by two stars. Few? Enter the code again and get two more!
OSRBLHH

Fat code in GTA San Andreas
Want to turn the main character into a fat man - enter this cheat and feel all the delights of the lives of full people.
BTCDBCB

Slimming code in GTA San Andreas
This cheat is just the dream of all the girls. He instantly makes the main character thin. But be careful, if CJ does not eat for a long time after entering the code, it may faint.
KVGYZQK

The code for pitching in GTA San Andreas
And this cheat is the dream of all the guys. After his input, CJ becomes very muscular, like Arnold Schwarzenegger.
JYSDSOD

Endurance Code (Stamina) in GTA San Andreas
After entering this simple code, the level of endurance of the main character will reach the maximum mark.
VKYPQCF

Bandits on the street in GTA San Andreas
Enter this code and everything will instantly disappear from the streets except the opposing groups.
Bifbuzz

Bandits everywhere in GTA San Andreas
After entering this cheat gangsters fill the entire state. They can be met at every turn, even where they could not be seen before.
MROEMZH




Cheats for cars, tank, helicopter, backpack


Code for Hunter in GTA San Andreas
After entering this code, a Hunter military helicopter will appear in front of you, with which you can gain absolute superiority in the air, where no cops can catch you!
OHDUDE

Code on a fuel truck (Tanker Truck) in GTA San Andreas
Want to feel like a trucker? Enter this cheat and a real fuel truck will appear in front of you.
AMOMHRER

Code on the bulldozer (Dozer) in GTA San Andreas
Enter this code and a powerful bulldozer will appear in front of you.
EEGCYXT

Jetpack code (jetpack) in GTA San Andreas
One of the most favorite codes of all fans of GTA San Andreas. With the help of a jet pack, you can move around the state with decent speed and beat the cops.
ROCKETMAN

Parachute code in GTA San Andreas
After entering this cheat, Karl will have a parachute behind his back. Just climb first somewhere higher before pulling a check.
AIYPWZQP


Code for the tank (Rhino) in GTA San Andreas
Favorite by many cheat makes Karl real tanker. Dissecting the streets of the state of San Andreas on the tank, you can shoot a large-caliber gun and terrify the wretched little people.
AIWPRTON

Code for Rancher (Rancher) in GTA San Andreas
Enter this code and you will see a fairly strong Rancher jeep that can seriously compete with police carts.
JQNTDMH

Golf car code (Caddy) in GTA San Andreas
Caddy is a small golf cart, where the rich cut through golf courses. He is quite smart and noisy, but rather fragile.
RZHSUEW

The code for the race car (Hotring Racer) in GTA San Andreas
Enter this cheat and a racing car will spawn in front of you. It is best to do this somewhere on the highway where you can sneak into the floor.
PDNEJOH

Code for another race car (Hotring Racer) in GTA San Andreas
Something does not suit the first race car? Then try a ride on this one. The difference between them is not too great.
VPJTQWV

Code on Bloodring Banger in GTA San Andreas
After entering this code, you will see a well-reinforced Bloodring Banger. It is not too fast, but its body is reinforced with stiffening ribs, so it perfectly withstands any accidents.
CQZIJMB

Limousine code (Stretch) in GTA San Andreas
Want to feel like a celebrity? Enter this code and you will see a long limousine. Although celebrities have personal drivers, you will have to drive it yourself.
CELEBRITYSTATUS

Code for the hearse (Romero) in GTA San Andreas
Feel like an undertaker. After entering this cheat, a real hearse will fall from the sky.
AQTBCODX

The code on the garbage truck (Trashmaster) in GTA San Andreas
Well, someone has to clean up all this mess on the streets of San Andreas. Try yourself in the role of this poor man, who every day deals with waste.
TRUEGRIME

Code on quad bike (Quad) in GTA San Andreas
Quad bike - the best vehicle in the desert. In addition, it overcomes small obstacles perfectly.
AKJJYGLC

Code on Hydra (Hydra) in GTA San Andreas
Military Hydras guard San Andreas airspace from such maniacs as the main character. And what if this powerful fighter gets at the disposal of the maniac himself?
JUMPJET

Code on Vortex Hovercraft in GTA San Andreas
Vortex Hovercraft - this is a hovercraft, which remarkably moves not only on the ground, but also on the water.
KGGGDKP

Code for the monster jeep (Monster Truck) in GTA San Andreas
Enter this cheat and get at your disposal a monster jeep with huge wheels, with which you can have a fun ride on the roofs of small cars.
AGBDLCID

The code on the plane for stunt (Stunt Plane) in GTA San Andreas
This plane was created specifically to show aerobatics. Try to do it on the "barrel" or "corkscrew."
URKQSRK




Codes on the characteristics of machines, traffic and management


Code on nitro (nitrous oxide) in GTA San Andreas
Enter this cheat and nitro acceleration will appear on every car, and their drivers will be infinitely happy.
COXEFGU

Code for flying cars in GTA San Andreas
Enter this crazy cheat and after you bump into another car, it will fly far, far away. The range of its flight will depend on the strength of the collision.
BSXSGGC

Code for village cars in GTA San Andreas
After entering this cheat, all cars driving around the city will be replaced with those that can usually be found in the countryside.
FVTMNBZ

Code for invisible cars in GTA San Andreas
This fun cheat makes cars invisible. Only their wheels and motorcycles remain visible.
XICWMD

Code for expensive and fast cars in GTA San Andreas
After entering this cheat the city will be filled with expensive and fast cars. Take any and ride with a breeze!
GUSNHDE

Code for aggressive driving in GTA San Andreas
After entering this cheat, all NPC drivers will start to behave more aggressively on the road. Look do not get them under the wheels!
YLTEICZ

Reduce traffic in GTA San Andreas
After entering this chit, there will be far fewer cars on the street, and people will disappear altogether, like in a ghost town.
GHOSTTOWN

Blow up all the cars in GTA San Andreas
This code will explode all vehicles in sight. Be careful: if your hero is in the car while entering the code, it will also explode and CJ will die.
CPKTNWT

The driver is a professional in GTA San Andreas
Enter this cheat and driving skill Karl will instantly grow to the maximum.
VQIMAHA

Code for black cars in GTA San Andreas
Love the black color? Then enter this code and most of the cars in traffic will turn black.
Iowdlac

Code on pink cars in GTA San Andreas
And this cheat for fans of pink. After entering it, most cars in the state will be pink.
LLQPFBN

Code for green traffic lights in GTA San Andreas
This is just a dream of all motorists. Activate this cheat and every traffic light Karl will drive up to will immediately turn green.
ZEIIVG

Code on flying cars in GTA San Andreas
After entering this cheat, the main character will be able to take off right in his car. GTA Vice City has a similar code, but the updated version allows you to more accurately control the car in the air.
Ripazha

Code for flying boats in GTA San Andreas
This cheat is very similar to the previous one. The only difference is that after entering this code, CJ will be able to float in the air in a boat or other water transport.
AFSNMSMW

Car - tank in GTA San Andreas
This code will turn your car into a tank. Enter a cheat, then crash into any car and it will explode, just like after a collision with a tank.
JCNRUAD

Code for perfect control in GTA San Andreas
After you enter this cheat, driving will be much easier All cars will go like clockwork, and even a newborn can handle them.
PGGOMOY

Code on cheap cars in GTA San Andreas
Enter this code and on the streets of the city it will be possible to meet only cheap cars - no expensive sports cars!
BGKGTJH

Code for jumping BMX in GTA San Andreas
After entering this cheat code, the main BMX, on which the main character sits, will be able to jump much higher than before.
JHJOECW




Gameplay codes for GTA San Andreas


Hire a man with a grenade launcher in GTA San Andreas
A new bro will join your gang. If he has no weapons, then a grenade launcher will go to his disposal.
ZSOXFSQ

Chaos code (Riot Mode) in GTA San Andreas
After entering this cheat full madness begins to happen around. Pedestrians will start to rage, and buildings will be engulfed in flames, just like in one of the final missions of GTA San Andreas.
IOJUFZN

Code for Elvis in GTA San Andreas
Enter this cheat and pedestrians will become similar to Elvis Presley. Just like in the sixties!
BLUESUEDESHOES

Crazy pedestrians in GTA San Andreas
If you are bored and have nothing to do, then enter this code and watch how pedestrians will be angry at each other and bludgeon their opponents with everything that comes their way.
AJLOJYQY

The code on the ninja (Ninja Theme) in GTA San Andreas
Pedestrians with katanas begin to pace around the city. The streets are filled with black PCJ-600, BF-400, FCR-900 models, as well as black man-transporters. In addition, the katana appears in the main character.
AFPHULTL

Code for clowns (Funhouse Theme) in GTA San Andreas
Clowns and eateries are starting to walk down the street. The main character has a clown nose and red hair, and ice-cream vans are constantly driving along the roads.
PRIEBJ

Magnet for hl * x in GTA San Andreas
The streets are filled with girls of easy virtue with dildies, who are drawn to the main character, do not hesitate to get into his car and protect them from enemies.
BEKKNQV

People attack CJ in GTA San Andreas
Very fun cheat, after entering which the player is under attack from armed pedestrians. This code can not be disabled, so do not try to persist after its activation, if you do not want to spoil the save-file.
BGLUAWML

Head award in GTA San Andreas
After entering this cheat for the head of CJ will be assigned an award and all pedestrians will make every effort to finish off the poor guy.
BAGOWPG

Suicide code (suicide) in GTA San Andreas
After entering this reader, CJ will commit suicide. This code is very useful if you are stuck somewhere and cannot get out of there - just finish yourself off and be done with it!
SZCMAWO

Take in a pedestrian gang with 9mm in GTA San Andreas
Activate this cheat code so that a new person will appear in your gang, armed with a 9mm pistol.
SJMAHPE

Arm pedestrians in GTA San Andreas
Another funny but quite dangerous cheat is distributed to all pedestrians in arms. Be careful - some of them are completely brainless, and if a scuffle suddenly begins, then everything will go into action, and completely innocent people, such as you, may suffer.
FOOOXFT

Chelina in GTA San Andreas
After activating this cheat, ordinary city cars and pedestrians will become much smaller. On the streets, it will be possible to meet only creaking village carts and villagers.
BMTPWHR

High jump code in GTA San Andreas
Not for nothing, this cheat is called KANGAROO, which in Russian means "Kangaroo". After activating it, CJ learns to jump 10 times higher than before. Just do not forget that falls from a high altitude negatively affect the health of the protagonist.
KANGAROO

Code for mega-blow in GTA San Andreas
Enter this cheat and feel like a real superman. Go to any passerby and try to hit him. Just remember that some pedestrians will want to hit you as well, and after all, they also got a mega-strike at their disposal.
Iavenjq

The code for the beach party (Beach Party) in GTA San Andreas
Want to have a beach party at GTA San Andreas? Nothing is easier! Just enter this cheat and all pedestrians will instantly turn into attractive beach chicks in swimsuits, the main character will receive shorts and sandals. Even the vehicles will change!
CIKGCGX



Cheat codes for changing weather and time


Code on the orange sky in GTA San Andreas
Orange sky, orange sun, orange CJ! In fact, this cheat only activates the orange sky, making it the same as in the very first screenshots of GTA San Andreas. In addition, the game clock will freeze at around 21:00. Nothing more will happen.
OFVIAC

Either evening or morning in GTA San Andreas
After entering this cheat code, the game time will move either to 9:00 am or to 21:00 pm depending on the current time of day.
YSOHNUL

Speed ​​up the gameplay in GTA San Andreas
Enter this code and immediately notice the acceleration of the gameplay. Cars, pedestrians and the main character will move faster. It looks pretty funny.
PPGWJHT

Slow down the gameplay in GTA San Andreas
After entering this cheat, the gameplay will slow down significantly. You will feel in the "Matrix": pedestrians, cars and the main character will move very slowly.
Liyoai

Code in the sun in GTA San Andreas
In GTA San Andreas constantly pour rain and always overcast? Then activate this cheat code and the weather will instantly become clear, as it should be in sunny California.
AFZLLQLL

The code for very sunny weather in GTA San Andreas
Are you still a little sun? Want real Africa in GTA San Andreas? Enter this cheat and the weather will be as clear and as sunny as possible. Everything is sunny nowhere!
ICIKPYH

The code for cloudy weather in GTA San Andreas
Tired of the sun? Tighten the sky with clouds! After entering this code over the city will begin to thicken the clouds. And if you want to shower, then use the following cheat.
ALNSFMZO

Code for rain in GTA San Andreas
If you like rain, then this cheat was created especially for you! It activates a good summer rainstorm. Only now it is unlikely that the rest of San Andreas will like it.
AUIFRVQS

Code on the fog in GTA San Andreas
Enter this cheat and all the sky will cloud with a white haze. If you also activate cheat for the night, you will get a wonderful scary atmosphere for shooting a horror movie.
CFVFGMJ

Thunderstorm code in GTA San Andreas
After activating this cheat, the sky will become quite gloomy, a terrible thunderstorm will begin with a lightning.
MGHXYRM

Code for a sandstorm in GTA San Andreas
Feel yourself in the real African desert. Enter this cheat and immediately a sandstorm will rise. For maximum effect, we advise you to first go to the desert area.
CWJXUOC

Code for the night in GTA San Andreas
After activating this cheat, game time will stop at 00:00 and eternal night will come in the game. The situation will change if the main character dies.
XJVSNAJ

Picture


Post has been editednikita 13 - 24.04.17, 22:30
Reason for editing: In the header


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Passage of the plot of GTA San Andreas (start)


Part 1. Los Santos.
Part 1. Los Santos.


CJ assignments
CJ assignments
1. In the Beginning
Reward: access to game missions
You are Carl Johnson, for Druganov - just CJ. The return to San Andreas for the mother’s funeral was pretty ruined by a meeting with a company of corrupt cops. These creatures not only took your grandmothers, but also threw you into the territory of the enemy group.
Grab standing near the wall is great and drive to the designation on the radar. To go faster, push the gas button several times in a row. Since your driving skill is now at the lamer level, do not turn around when cornering: you risk flying into some kind of car.

2. Big Smoke
Reward: respect +
At the cemetery, CJ and Sweet will exchange courtesies, and then members of the Ballas will blow up their car. How much trouble in one day!
Sit on the big one and blow on Sweet’s (dot on the radar). After some time in the script clip you will have to split up, and you will go after Ryder.
If you can’t get away from the Ballas shooters at all, adjust the accident with a counter car or a wall. Himself, avoiding “kisses” with asphalt, go to the shelter, where Ryder will criticize your appearance.

3. Ryder
Reward: respect +, access to Sweet’s tasks
Ryder’s impatience to rob the local bigmache. And your hair does not like him.
Go along with him to the hairdresser. About how and what to do in it, tell detailed instructions, so do not ask lamer questions.
And now it's time to visit the eatery. There are several proposed dishes - scroll through the menu with the arrow keys. Buy something. There will be a funny scene, after which you and Ryder will have to hurry back home.

Tasks Sweet
Tasks Sweet
The older brother of the main character of the game is Carl Johnson. Sean finds Karl guilty of the death of his younger brother, Brian. Sweet is the head of the Grove Street Families gang and is respected by the Rashchinsky. At the same time, he has many enemies in other factions. It is to him that CJ must prove his worth and the right to fight for the honor of his family.

1. Tagging Up Turf
Reward: $ 200, respect +, spray paint
Sweet decides that it is time to recapture the native territory from the groups that captured it for five long years. Get in the car with him and get to the first green spot (in general, it would be nice to grab a bullet-proof vest at the railway station first. So, for everyone.)
Upon arrival, Sweet will show you how to gloss over graffiti. The remaining two drawings are the shaded word itself, then get in the car and drive to East Los Santos. There get ready for the first time to actively defend your ass. Because: a) the cops do not like free artists; b) enemy gangs prefer to admire their graffiti. And those and others in this mission - more than enough. So wait until they disappear from the screen, take out the paint, and go!
A total of four graffiti in the area, although the video will show only three. With the first problems should not be. For the second, you have to sprinkle the members of the Ballas gang in the face. This is where the police can get attached. Wait for the hunt somewhere and continue. However, if you act quickly, you will be able to dump before the cops and the "brothers" figure out what the problem is.
The third graffiti is on the second floor of the building across the street from the second. And the fourth nobody will show you. Besides us and the radar. Finally, get into Sweet’s car and the rudders of the house.
P.S. Images of all graffiti are shown in the gallery of this mission.
P.P.S. If not laziness, you can find all 100 graffiti in Los Santos. In this mission, your balloon is filled with an endless supply of paint, so you don’t have to run after it.

2. Cleaning the Hood
Reward: respect +
According to Sweet, a gang of Ballas gives our gang members a dope. It's time to clean up the mess. For this, CJ wants to recruit his acquaintances - B-Dup and Big Bear. Jump in the car with Ryder and drive to the point on the radar.
Whoops! It seems that Ballas pushers have already visited this apartment with their “goods”. Big Bear - he is not able to do anything at all. You have to figure it out yourself.
Get back in the car and drive straight through the alley to the marked area. Near the house Ballas dealer pushes the drug to our bro. Understand him. After this, Ryder will point to the house where the purple ones are going.
Run there on your own two, the building is very close. As soon as you enter, Ryder will begin to snuff the smoked. The noise will run out two. Introduce them to the bat (although the brass knuckles will do). You can beat and other public. Then get out of the house, catch the car and blow it home.
P.S. As soon as you enter the house, pay attention to the room with the door open. Look what the girl does there, and you will understand why Rockstar games do not like censors of some countries so much.

3. Drive-Thru
Reward: $ 200, respect +
Smoke wants to eat. Yes, it is to eat. Get in the car with Ryder, Sweet and Smoke and the steering wheels in the direction of Cluckin 'Bell.
Funny scripting video will end when Ballas will pass by. Chase her, follow the road and enjoy the hilarious dialogue. Ryder and Sweet, leaning out of the windows, will burn, but Smoke will be too busy eating to be distracted by such trifles. Keep your car as close as possible to the Ballas sock so that their bullets do not fly in vain. Try to ram and deploy their car.
Soon the car will catch fire and two will come out of it. Roll them on asphalt, pick up the fallen weapon and drive to your homeland. There, Smoke will ask you to throw him home, which you will do.

4. Nines and AK's
Reward: respect +, clothing store, Emmett’s armory
Emmett is good at guns. But his pukalki are no match for what is now in service with other groups. But why not go?
Get in the car and head towards the marker. Emmett confuses you with Brian in the short script video, but after the conversation he will give you practice in shooting.
There is nothing easier. Right mouse button - a sight, left - fire. The training consists of shooting bottles for three times and destroying the old car by a direct hit on the gas tank.
After that, take Smoke to his house. Right there, Sweet will call you on the cell phone and demand that you change your clothes. Drive to the Binco store and follow the instructions on the screen.
And now it's time to go home.

5. Drive-By
Reward: $ 500, respect +
Sweet had to get even with Ballas for the past. During the mission to be spread four groups of several people each. However, your task here is skillful driving.
It makes no sense to talk about the location of the groups, they will be clearly marked on the radar. The main thing - try to crush outright a few gang members, so that your brothers could only finish the job, and monitor the condition of the car.
As soon as you cope with the last group, the police will get involved, and you will have two “stars”. Go to the familiar Pay 'n' Spray, the location of which is indicated on the radar. After repainting calmly go home.

6. Sweet's Girl
Reward: respect +
Hmmm, Sweet's not at home. At the exit of his shack a mobile phone will ring. It turns out that our drugan and his passionate party, having fun in a motel, came under fire from gangsters from Seville Boulevard Families.
We advise in advance to make sure that in your garage was some kind of car, because in this mission the main thing - speed. Sweet’s life is leaking every second, and you still have to get to the marker.
The best way to deal with villains is to crush them even on the porch. The guys got grated, and at the sight of the approaching car, they will definitely jump to the side of the road. Consider this moment when you plan a crush trajectory.
With luck, you will crush half the attackers right away. The rest sew yourself. As soon as you kill the last one, Sweet will call again and order a car with two pairs of doors.
Such a car is parked at the entrance to the motel. Sit in a beige rydvan and get up in the highlighted area. As soon as Sweet and the girl sit in the car, several pursuit cars will appear from around the corner. Rush home and try not to get into an accident, otherwise your companions will get out on the roadway and try to personally get rid of the chase. On the consequences guess yourself.

7. Cesar Vialpando
Reward: double bet
Sweet doesn’t like her sister hanging around with a Mexican. He sends you a look where and how these two doves meet.
First you have to take the car that you provide the garage mechanic, marked on the radar. Now go to another point where a surprise awaits you - the wheelbarrow dance championship.
The task is quite simple, and it will not be difficult to perform it (if not from the first, then from the second attempt - exactly). Indicate the amount of money you are willing to risk, and proceed to the show.
All you need to do here is to press the buttons in time with the music. Once the arrow is almost completely entered into a small circle, press the corresponding button on the numeric keypad. Do not pay attention to points and video series, otherwise you will fail all ten times in a row. Concentrate only on the running arrows at the bottom of the screen.
If at the end of the melody you score more points than your opponent, the mission will be completed.
Later there will be a little quarrel between you and Sweet’s sister’s lover (call him Caesar). Fortunately, everything will end well, and you will get access to the championship.

8. Doberman
Reward: respect +
Access to the mission: complete the task Tenpenny Burning Desire.
Well, that started a large-scale war of gangs. Buy weapons, get armor and drive to Glen Park. There shot several members of the gang Ballas.
Battle - these are three waves of attackers, to fight off from which is very simple. The task is facilitated by body armor and “hearts” scattered along the street.
After you repel all three attacks, another gangster will jump out of the house and run wherever they look. Catch up and kill him.
P.S. Now you can conquer territories at any convenient time. Look at the map and drive to areas that are colored other than green. Repeat all the steps above.

9. Los Sepulcros
Reward: respect +
Kane, the head of the Ballas gang, and his team will arrive at the cemetery very soon. In Sweet’s opinion, this is an ideal way to finish off a rival gang in one powerful blow.
Before starting a mission, be sure to put on a bulletproof vest. Since you are now respected, you can (however, in this mission you are obliged) to hire two "brothers" standing near the car.
Four minutes for the not too close, but not so distant destination, is more than enough.
As soon as you arrive, jump over the wall, read tips on using hired helpers and blow ahead - stuff Ballas. Do not hang out without need, because Ballas is armed with a rather powerful weapon. Do not hesitate to shoot from AK.
Fill up Kane. To do this, have to work hard. The fastest way is to shoot him in the head with AK.
After his death, his orphaned guard will be pulled to the battlefield. Send them after the leader.
After killing all Ballas, jump into the car, borrowed by Sweet, and the steering wheels in Pay 'n' Spray get rid of two "stars". However, if for you such a level of police discontent is nonsense, go home immediately. Oh hired helpers do not worry, they themselves get out.

Ryder’s quests
Ryder’s quests
Ryder is Karl's longtime buddy and the right hand hand of Sean Johnson. He performs all the bloody and important assignments in the gang and has a very high prestige among the “Rashchinsky”. Together with Rider CJ will fall into one scrape.

1. Home Invasion
Reward: respect +
Ryder will tell you about one colonel, who has a huge amount of weapons at home, and how it would be great if the “trunks” move into our hands.
For the whole mission, you have eight hours of play: from 10:00 pm until dawn at 6 am. The shortest way to reach the house of Colonel on the Boxville van (Ryder took care of everything). Next comes the most delicious. Stealth in the world of GTA - something new. Anyway, you need to carry out very quietly at least three boxes with the weapon.
There are six of them. Here is where they lie:
1) first floor, right in the corner;
2) the first floor, the kitchen, the door to it on the right;
3) landing;
4) at the bedroom door;
5) a bedroom, by the window;
6) a bedroom next to the bed.
Remember that you can make a noise only once. Walk slowly, don't hit the walls and be careful with the doors. After you carry out at least three boxes, take the van to the garage marked on the radar.
P.S. In the gallery of this mission you will find illustrations of the locations of the weapons in the house of the colonel.

2. Catalyst
Reward: respect +
The venal officer Tenpenny hints at Ryder that a train full of interesting things will flash in the city today. Such a moment can not be missed.
Jump in the car and steering wheels in the direction of the railway station. There is already in full swing shooting with the gang Vagos. Shoot (or ask) resistance. A moment later, a Ballas car pulls up to the train station. They are also strangers at this celebration of life. Deal with them and get on the platform.
Suddenly, the train will start moving and you will have to drop 10 weapon boxes from the moving train to Ryder. Use the left mouse button to adjust the force of the throw, not forgetting to aim along the way.
As soon as the tenth box falls into Ryder’s ransacking hands, the police will become interested in you (three stars). Go to the nearest Pay 'n' Spray, good, it is located very close, after which go home.

3. Robbing Uncle Sam
Reward: respect +
And again the boxes with weapons! This time, Ryder’s stunned head was struck by a completely insane thought of stealing weapons from an army warehouse.
Get better at first. Put on your body armor. Stock up on pistol cartridges and Uzi (search around the city or beat off Ballas). If all this is with you, jump into the truck and head to the Ocean Docks area. There Ryder will park a van near the gate. You go over the wall, shoot three sentries and ... do not pay attention to the advice of the game.
Shoot off the panel on the wall of the warehouse. Inside you are waiting for two more disgruntled, but, moreover, terribly stupid guards. Get rid of them.
Get in the loader. The forks are adjusted with the Num8 (up) and Num2 (down) buttons. Drag the two boxes, which are not far from the warehouse, inside the room - this will save you from unnecessary gestures. Finally, take any of the six loads on the forks and place the machine closer to the exit from the warehouse.
Now go to the gate and shoot off the panel there. Ryder will park a truck near the warehouse and will entrust you to load good into the body, while he himself will remain on the turntable. Alas, it shoots disgustingly. From time to time you will have to go outside and kill particularly arrogant soldiers from Uzi, otherwise brainless Ryder will die.
After loading all the boxes, get behind the wheel and flee from the base in the direction of Emmet. The police will not be interested in you, but two army Hammers will follow you. Fortunately, their intellect froze at the “0” mark, and any incident will most likely happen to them on the bridge.
If the embittered warriors survive, guess the moment and press on the “Caps Lock” - Ryder will drop an explosive box on them.

Big Smoke Assignments
Big Smoke Assignments
An old friend of the Johnson family, one of the most influential personalities at Orange Grove Families. Despite the extra weight, Smoke often turns dirty operations that require physical strength and dexterity. Melvin is an independent gang figure, so he runs his own business in San Fierro without the consent of Sean Johnson.

1. OG Loc
Reward: respect +
Smoke asks to throw home a citizen named OG Loc, who has just returned from the zone. The guy should be picked up at the police department building. No complications. Drive to the marker and park in the highlighted area.
OG barely managed to repay the debt to society, and in his head a new criminal thought is ripening - to finish off Freddie, a former cellmate. For what? “He stole my poems!” Loc scoffs. Steep nigga is afraid to admit to his bros that he had the imprudence, huh, bend over the soap during the general bathing ...
In general, be that as it may, the offender will have to be removed. Go to the side of Freddie’s house. There, ring the doorbell and listen to a funny squabble between OG and his "friend." Unexpectedly, the latter will jump on PCJ and leave.
Do not waste time, chase him. Shooting at him is now pointless, so watch only for the road and use extreme caution. But Freddie’s route changes in the most unexpected way.
It is unlikely that you will catch up with him the first time with low motorcycle driving skills. If you fail the mission, next time you go on ordinary roads, and not on ditches and bumps.
In the end, you get to the place where Freddie gets off the PCJ and starts shooting back. Throw the motorcycle and answer it with lobules. After the massacre, drive to the Burger Shot diner, the direction will be indicated by OG Loc.
P.S. In the case of the failure of the mission, you can avoid the tedious trips around the city. To do this, take this mission immediately after the failure and press "Y" at the end of the introductory video. “Later that day ...” will appear on the screen, and you will be immediately transferred to Freddie’s house. Thanks Rockstar!
P.P.S. Now you can take missions from Loc. Just drive to the diner between 10 PM and 6 AM.

2. Running Dog
Reward: respect +
A distant cousin suddenly arrives at the Smoke’s, and he must see her. Steering wheels to the place of "meeting". Of course, Smoke just wanted to buy some drugs, but Vagos merchants refused him.
One of the two he himself effectively acquainted with the bat. And the second will have to chase you. Catch up and shoot the evader. Easier and can not be.
P.S. If you push the sprint button more often, you will run even faster.

3. Wrong Side of the Tracks
Reward: respect +
Disgusting mission, if you do not know in advance some of the nuances. It is not clear why designers have inserted this game into the game, only to once again show the wretchedness of artificial intelligence.
So, after a rather unpleasant conversation with the corrupt cops we know, for some reason, Smoke was eager to visit the Unity Station. The members of the Vagos gang, with whom, apparently, Smoke wanted to beat, notice the “delegation” and jump onto the roof of the departing train. This is where the triumph of idiocy begins.
The task of the heroes is to knock down all four bad guys from the roof. The simplest task at first glance turns into shock after its failure. Yes, little depends on you here. And Smoke shoots like he is aiming his ass. Fortunately, there is a certain rule, after assimilation of which the mission turns into a walk to Sanchez.
So, step by step. The main thing: your mission goal is to steer. Do not be distracted by a shootout. The first danger is a car standing on the tracks, which the train will knock at a great speed, which will cause the car to explode. If you do not rush ahead of the locomotive (literally), then this accident will not hook you.
Another problem is two oncoming trains. With the first it is easier, the second is easy to drive around on a small hill on the right. However, you can get ahead of the train with Vagos. But remember that the composition of the hill increases the speed, so as soon as you notice the camera approaching Sanchez, immediately move to the side.
The key rule of this mission is not to go straight on neighboring roads, but a little to the right along the roadside. It is then that Smoke begins to hit the targets, and not to perforate the car.
If after the first tunnel on the roof of the train there are three or, worse, all four villains, then you have to try hard. However, if you followed our advice, one or two will survive at the entrance to the countryside.
After the execution of the entire company, take Smoke’s home. It's a shame that you won't get money for such hellish work.

4. Just Business
Reward: respect +
Apparently, realizing their mistake with the previous mission, the designers of Rockstar North made Smoke’s new task one of the best in the entire history of three-dimensional games in the series.
At first zatarsya body armor and good weapons - you never know what can happen. Take Big Smoke to Downtown for a meeting with ... Russians (aha, and here they are! Nothing else, worldwide terrorists). As soon as you start talking to the girl, Smoke will shout from the room.
Once on the spot, feed the Russians with lead, rushing into the room. Having settled with all the attackers, go out into the street. Finish the villains here too. After that, Smoke will sit behind the wheel of a motorcycle, instructing you to shoot the pursuers.
This is where the fun begins. The stock of bullets is not limited, so they simply fell on the stalking Russians, glancing at the motorcycle's “health” sensor.
The most charming part of this mission is the carrier’s jump from the bridge. The authors found the use of one of the most famous scenes in the history of cinema, while not losing the chance to make fun of it.
Finally, you tear away from the Russians in the tunnel and enter the courtyard. This is where the mission ends.

OG Loc’s quests
OG Loc’s quests

Young rapper and OGF gang member. Jeffrey's criminal career can hardly be called solid, but he has already managed to go to prison. Outside, OG Loc recorded a rap album entitled "Straight from Tha Streetz", and now Jeffrey's thoughts are full of music. Some claim that Martin is the worst rapper in history, others consider him a real discovery in the genre. Alas, to become a full-fledged "star" he is hampered by competition from Maddog.

1. Life's a Beach
Reward: respect +
Loc decided to have a party where the highlight of the program will be his music and poems. Therefore, for a number of missions you will prepare a young rapper for the party.
The first thing Loc needs is a great sound. And at a beach party there is a truck full of sound junk. Go there and talk to the DJ in the van. Answer all her questions with “Y”. She will offer you to dance. The mission of Cesar Vialpando is returning, although now legs and not wheels will twitch to the rhythm.
The rules are the same as those of Caesar. The arrows are controlled by the usual movement keys. Just wait until the arrow is in the center of the circle, and press the key. Bear in mind that movements here change much more often.
Score 2500 or more points this way. DJ will offer you to go to her office. Get in the cockpit and throw it away from the next seat. Bullets will fly in after you, but do not pay attention to this trifle and blow to the garage marked on the radar.

2. Mad Dogg's Rhymes
Reward: respect +
Now Loc’s needs good poems, the whole book of which is in the recording studio in Madd Dogg’s mansion. Go to him.
The task is primitive to the impossibility. The car and a small cart of councils fall out on the screen every minute. To stumble is almost impossible.
Killing guards:
1) sneak up and slash with a knife;
2) as soon as the guard turns his back on you, run up and use his knife, a knife!
3) the same actions as with the first;
4) ignore the bartender (sneak behind the bar);
5) player prirez, crept;
6) go through the dark room next to it and let the blood last.
Grab a book. Then you can act as you wish: either quietly remove everyone from the pistol with a silencer, or run right through where you came from.
Everything, “wet” deal done. Now just take the book to Loc.

3. Management Issues
Reward: respect +
The ridiculous rumors about Loc’s talent (ridiculous, of course, according to Loc’s own) are spread by Madd Dogg’s manager. Conclusion - soak. The only way to get to the spitfire is to change the driver.
First you need to get in the right car. Lightly hit the marked car with your car, and the angry driver will come out of it. Crush and take his place. Scram in Pay 'n' Spray.
Now you have to get to the meeting place of the two other drivers, having laid in the allotted time. Naturally, there should not be a scratch on the car.
Park your car in the same way that the other two are parked. Drive a little, keeping between them. Soon the manager and his girl will sit down to you.
Now break out of the convoy and drive to the pier. On the persuasion of a frightened manager, do not give in. A few meters before the water, jump out of the car and enjoy the spectacular flight of cars into the water. Mission Complete.

4. House Party
Reward: respect +
It's party time! Regardless of what time of day you took the mission, the party will begin at 20:00 on your street. Until that time, you can put yourself in order.
Going out with the guys to take a break from loud music, you will be attacked by several Ballas groups. Watch the dots on the radar to know where they will come from next time.
Destroy all waves of attackers to complete the mission successfully.

Tasks C.R.A.S.H.
Tasks C.R.A.S.H.
Frank Tenpenny is notable for his particular cruelty, disregard for everything except the criminal empire he created. Tenpenny is officially headed by C.R.A.S.H. - Department for Combating Organized Crime. Unofficially - engaged in underground business: racketeering, drug trafficking, bribing officials, violence.

1. Burning Desire
Reward: Tenpenny Horseradish
Officer Tenpenny wants you to destroy one of the Vagos gang members. The way of killing is very unusual - you have to burn the house, roasting its occupant.
Get in the parked police car and drive towards Downtown Los Santos. In one of the back streets of Tenpenny there are several “Molotov cocktails” in store. Take them. Before the start of the task, it will not be superfluous to put on a bulletproof vest and fully restore your health. The upcoming mission is not easy.
After preparing the steering wheels to the point marked on the radar. We recommend first to destroy the bandits hanging out on the street around the house. After that, break all the windows and gently throw bottles with incendiary there. Consider that for each of the five windows you are given no more than four "molotovy". Clearly count the force of the throw: if you transfer it, the wall will flare from above, and sparks will fly at you, if you don’t throw at it, you will dance with a burning ass.
Thus set fire to all five rooms. Suddenly it turns out that on the second floor there was a very nice girl who you simply must save. Break through the clouds of smoke (hint: put the camera down completely; there is almost no smoke on the floor, and it will be easier to navigate). In the kitchen (on the right hand as he entered, a little further from the entrance) lies a fire extinguisher. Use it if necessary. Find the stairs, go upstairs, put out the fire at the entrance to the girl’s room.
Back you will be selected in another way: a collapsed wall blocked the passage along the corridor.
Passing two rooms and destroying the flames in the openings, get to the stairs. There, bypassing the debris and without ceasing to work as a fire extinguisher, blow to the exit, looking after the girl (her name, by the way, is Denise). As soon as she comes to you, get out of the building and take her to the house.

2. Gray Imports
Reward: zero cents
Tenpenny wants you to get rid of the Russian supplier of weapons that makes a deal with Ballas at Ocean Docks. Pack in a bullet-proof vest, stock up on weapons (“Uzi” or similar ones are vital!) And - go ahead.
For a start, shoot all the guards who will certainly climb into the battle. On one of the containers you will find a bulletproof vest, so do not worry too much about the safety of your carcass. Shoot the keyboard at the gate of the garage, as you have done before. Suppress all resistance. In the building you can find the "heart" of life, body armor and AK. The latter lies under the stairs at the other end of the warehouse.
Deal with several members of the gang Ballas and shoot at the Russian dealer. He will take his feet in his hands and rush to the car in the street. Run after him and ignore the shots of the guards. Dope up to the car, the man will sit in it and chase away the drains. Without losing time, grab a PCJ and shoot your weapons. As soon as the car takes off, the mission is over.

Caesar's quest
Caesar's quest
Almost all of Caesar’s body is decorated with tattoos. Perhaps it was this that helped him win the heart of Kendle, the sister of Carl Johnson. Caesar is obsessed with cars, he is especially interested in the theft of expensive sports cars and extravagant lowriders. Vialpando is one of the authorities in the Los Santos group Varios Los Aztecas. Prejudicing the initial hostility, Caesar and CJ will be friends and will turn together a lot of dirty work.

1. High Stakes, Low Rider
Reward: $ 1,000
To get this mission, you must enter the red circle on any of the lowriders (Blade, Broadway, Remington, Savanna, Slamvan, Tornado, Tahoma and Voodoo). If you can not find such a car in the city, first go through the first mission for Officer Tenpenny. At the entrance to the house is just parked "jumping cars."
Caesar invites you to take part in the race, promising good money. Drive to the starting point of the race, following Caesar. As soon as you get up to the highlighted area, the countdown will begin. Gone up!
In fact, the mission is quite simple, because artificial intelligence behaves like the last lamer. Approaching the checkpoint, pay attention to the arrow, indicating where to steer further. Most likely, you will reach the last point in splendid isolation, leaving everyone behind. Do not shun a ram if any of your opponents suddenly decide that he is stronger. If it really turns out to be steeper, the final straight is ideal for overclocking and overtaking.

Last affairs in Los Santos
Last affairs in Los Santos

1. Reuniting the Families
Reward: respect +
Representatives of all gangster dynasties of the district gather for negotiations at Jefferson Motel. From Groove to the meeting goes Sweet.
The mission is gorgeous in structure, long and not very simple. Before starting, be sure to wear a vest. As soon as you reach your destination, the special forces soldiers will take the motel into the ring of the environment. Quickly run into the building and get ready for slaughter.
It is advisable that you have a shotgun or AK, although a submachine gun will do. Fight, crouching, through the crowd of special forces, using shelters, until you reach Sweet’s standing in one of the rooms. If you hit a bulletproof vest, do not worry - on the balcony of one of the halls lies a brand new set.
Get out on the roof, shoot the helicopter. This would be surprisingly easy, considering their elephant armor in the two previous games.
And now the most winding part of this mission begins. Being engaged in business, try to listen (or read) the dialogue "bros" - a true pleasure!
Note that as soon as you got into the car, in your hands was an AK with infinite ammunition. Do not hesitate to shoot on the hood of police cars. Several times on the hood of a car from the motorcycle cops jumped. Feel free to send them to the sausage.
And one of such “lucky ones” will go for mincemeat, which will be very painfully touched by the rotor of the helicopter (again, see the gallery). In a certain place the chase will end. After a bright video, the mission will end.

2. Green Saber
Reward: respect +
Sweet plans a large-scale attack on Ballas to show who's cool in the area. But as soon as you get out of Sweet’s house, Caesar calls and asks ... more precisely, demands that you come immediately. Nothing remains. Catch the car and drive under the bridge. There, first get up in the highlighted area, and then sit in the car next to it.
Movie that goes on, can not be retell. This would greatly spoil the pleasure of passing, so it is better to tell about the second part of the mission.
You have a few minutes to get to Sweet’s and help the team fight off Ballas from all sides. Finish one and all and watch a rather long video, after which you will find yourself far away from your native street.
From this point on, you can no longer provoke gang wars and capture areas. Do not worry - at the end of the game you will be given this opportunity.
Free advice: before undertaking this mission, take care of the money to buy a house. It costs 20 thousand dollars.
A new life in the Badlands will begin with the assignment of officer Tenpenny ...

Part 2. Countryside (Badlands)
Part 2. Countryside (Badlands).


Task C.R.A.S.H.
Task C.R.A.S.H.

1. Badlands
Reward: look what you want!
Do you think Tenpenny saved you out of the goodness of your heart? You are mistaken.
There is a person who has evidence of the venality of Tenpenny and Pulaski. You need to get rid of it. Before the mission, buy a submachine gun in a nearby Ammunation shop.
This is the first story mission in which you have to climb almost to the very top of Chiliad Mountain. The views from there are amazing, but do not forget that the feds are walking back and forth near the hut. Therefore, first of all get rid of them.
As soon as the witness dips his pants and starts to wind up in a car, jump into the motorcycle next to it.
Traveling at speed along the serpentine, water the lead with the witness car. When she lights up, the unfortunate will fall out of the front door. Shoot down Take a picture of the corpse. Drive back to the Angel Pine to the marked point.
However, there is an alternative way to complete the mission (if you have the necessary weapons, of course). Put a witness out of a sniper rifle (just don’t shoot at the head, because “employers” must identify him) and all the alarmed federals, take a picture of the corpse right in the hut and quietly drive to the marked point.

Catalina quests
Catalina quests
Yes, yes, it was against her that we fought in Liberty City! As it turns out in the course of the game, betrayal, deceit, secrecy and thirst for money distinguished Catalina in his youth. A beginner bitch-boy settled in a squalid shack in Fern Ridge (Red County), away from prying eyes. Her courtyard is a small cemetery. As we already know, Catalina's favorite occupation is the organization of robberies.

1. Tanker Commander
Reward: $ 5,000
So who is the same Catalina, with whom the protagonist of GTA 3 dealt at the end of the game Looking at her identity during the missions, you stop wondering at this act. More than once she will bother the squeaky-squeaky chatter without stopping. But if she offers a lot of money - is it possible to refuse?
The money is to be obtained by the hard work of a robber. Robberies can be done in any order, but you can start with the closest object - a gas station.
The owners of gas stations, apparently, do not want to share the money and boast bullet-proof glass. Well, it is necessary to make the operation of theft-sale.
Catch a gasoline tank next to you, open the map and look at the nearest path to the buyer. During this way, you will get the owners of the gas station on their wreck, scorching in the tank. Don't get distracted by it. As soon as you take the gas to the buyer, the mission will end.
However, you can dance with a tambourine and discourage the annoying fuel merchants at the first stage of the mission. It is enough to get out of the cab after the roller and shoot their car. Watch only that at this time she was not near the tank. You can also lure them closer to the filling machines and shoot at one of them.

2. Against All Odds
Reward: $ 2,000
The next object of the robbery is the bookmaker office in Montgomery. At the entrance, Catalina will give you a dozen explosives. Enter the building and watch the video.
Stupid employees for some reason refused to give money. We'll have to pick it up. Throw a blast to the marked door, run off and push down on the detonator. Repeat the same operation with a safe.
Going out on the street with the fat, you will find that the police suddenly became interested in your person by four stars. Quickly drive to the Pay 'n' Spray marked on the radar (by the way, it will take a long time and carefully to cut), after which you can calmly give Catalina a lift to her hut.

3. Small Town Bank
Reward: $ 10,000
No robber can resist the temptation to tear the bank. So go to Palomino Creek, pre-packaged in a bulletproof vest, go into the premises of the bank and get ready for a shootout.
Catalina’s order to keep a group of people at bay is impossible. The siren will sound anyway, and the guard will start shooting at you. Immediately neutralize him, smash the assault rifles against the walls, shoot at them, pick up the fallen money and follow Catalina to the back door.
Here you are waiting. Shooting cops entrenched on the roofs, make your way along the lane until the exit of the two pharaohs on HPV. After killing them, you and Catalina will take possession of these motorcycles and continue your retreat.
However, a police cordon will block the road in Montgomery. Run into a side street and shoot cops that appear one by one. After the massacre with all go to the hut of Catalina.
P.S. During this task you will have the opportunity to perform one of the unique jumps (see gallery).

4. Local Liquor Store
Reward: $ 1,000
Robbery liquor store failed. Some rednecks have already earned money from his cash register. We'll have to catch up and select. Keep in mind that deciding to participate in a race on a quad bike, you agree with the rules of the game "Catch Me, Trough!".
Therefore, to the luminous area near the store, push a motorcycle. Preferably, Sanchez, PCJ or a HPV cop. As soon as the mission begins, jump out of the wreck and jump onto the stored two-wheeler.
The right to shoot in this mission is owned by Catalina. However, if you have UZI, you can help her. Suitcases with money will fall out of the killed villagers. Confident in your abilities? Pick them right there. Do you think you'll be late to kill everyone? It does not matter, after the massacre with the last ride on the green markers on the radar and pick up the money. Take Catalina to the hut.

Caesar's missions
Caesar's missions
1. Wu Zi Mu
Reward: $ 5,000
To start a mission, you need to drive up to the luminous zone in a good car. A very good option - Buffalo, standing in a pen near the hut of Catalina.
The blind head of the Triad Wu Zi Moo, or Vusi, wants to know what kind of racer you are. Therefore, prepare for a fairly long race.
It all depends on the skill. Be aware that you will have several opportunities to fly into the water. Do not use them. But pushing rivals into the water is a sacred thing. At the final stage there will be an excellent chance to cut off.
P.S. In the video before the beginning of the mission, a surprise awaits you: in the background, our old friend will hang out - the main character of GTA 3.

2. Farewell, My Love ...
Reward: garage in the Federation Council, call from Truth
Again the race. Only now they will put you in a clumsy ZR-350, which is absolutely not designed for off-road, and will be forced to drive the way of the last race in the opposite direction.
Given the terrible handling of the car on the roads, the complexity of this mission is slightly higher. However, even if you will be dragged second or third, then closer to the finish it will be possible to shove competitors into the water, again, trying not to fly into it yourself.
After your victory, Catalina will say goodbye forever and leave with “Claude” in Liberty City (although before the end of the game you will often hear her squeaky insinuations). Now you know everything about GTA 3 glavzlodeyke.

Truth’s quests
Truth’s quests
The name of this person speaks for itself: peaceful hippie, quietly floating on the river of life. The Truth drives a stupid minivan called The Mothership and is friends with Jethro and Dwayne - the same hippies as himself. Unfortunately, Pravda does business with Officer Tenpenny, and this, of course, will have a negative effect on his further fate.

1. Body Harvest
Reward: respect +
Truth is keen to get a combine harvester for his farm that rides on the farm next door. You will have to get it. Very difficult mission, if shove through, and quite simple, if you follow what is written below.
The territory is inhabited by a group of evil farmers with rifles and shovels. Those with shovels are not dangerous. But armed with trunks - extremely dangerous, because they hit very far and very accurately.
Arriving at the farm, find a loophole between the fence and the mountain. It is located on your left hand. Sneak quietly in there until you enter the field. Kill all who are on it. Pick up the fallen rifle, it will come in handy yet. When not a soul is left on the field, hijack the combine by dealing with his driver.
Leave the field and get ready to harvest the bodies of stupid rednecks, rushing under the knives of the combine. Colorfully flying behind the scraps are unlikely to leave anyone indifferent. As soon as you drive out on the road, a bunch of farmers will follow you. Get out of the harvester, shoot and keep going.
Long, short, but you will drive to a completely unmanaged combine to Truth’s farm. On the way there you will have to face great difficulties due to the fact that the knives of the machine are sorely lacking in one lane. And counter cars for some reason are not eager to drive around you. So you will turn around, getting rid of the car stuck in the "teeth". This can not be completely avoided, but in part - perhaps, if you drive around on the grass.
P.S. If you want to experience the thrill, go down the combine from the cliff next to the farm.

2. Are You Going to San Fierro?
Reward: respect +
As soon as you enter Truth’s farm barn to give back the money, you’ll hear the sound of an approaching police helicopter. The old hippie will put a flamethrower in your hands and order you to burn the cannabis plantation (scoundrel, burn the holy!).
The allotted time is more than enough to destroy all landings. Run sideways, pouring beds of fire and watch the flame. In San Andreas, it has a habit of spreading on the ground.
After a while you breathe in the smoke of cannabis, which is why the screen will begin to walk. After the destruction of all the bushes, Truth will get a rocket launcher from the bus. A helicopter flying close by is a wonderful target. One rocket will be enough for him.
Now get behind the wheel of a tarantayka and go to far San Fierro. On the road it won't be boring - Truth will entertain you with its funny tales.

Part 3. San Fierro
Part 3. San Fierro.

CJ assignments
CJ assignments

1. Wear Flowers in Your Hair
Reward: you will manage
Truth offers to meet three people - Jethro, Dwayne and Zero. In his opinion, they can help with the arrangement of a collapsed garage.
First we will get acquainted with the mechanic Jethro. Drive to the highlighted area and beep. As soon as he gets into your car, Truth will for some reason order the way to the hospital. There you will see something strange.
The next person is the hot-dog dealer, Duane. He will not get into the car, and will drive to the garage in his van. Suddenly Truth will offer to roll up to the police station. And again, suspicious things. For all your questions, the old hippie will answer with some ridiculous excuses.
Finally, the last person you can hire to repair is Ziro, the owner of a remote-controlled toy store. How do you collect all - go to the garage, near which there will already be a Dwayne sausage van.

2. 555 We Tip
Reward: footman profession
Tenpenny, probably, in hell will find. He wants you to put grass in the district attorney’s car.
Drive to the Vank Hoff hotel. There follow the underground garage for the footman driving away the car. Shoot him, quickly change into clothes, go to the gathering place of footmen and get ready for a long and tedious wait for the right car.
As soon as you see the approaching car (it was shown in the video), run up to it, ahead of the other footman. Sit down and drive to your garage as quickly as possible. Do not pay attention to the damage - they patch there. However, try not to ruin it.
But back to go with maximum caution. On the body should not remain a scratch. Be attentive, going down the hills: you can not notice the car, standing at the traffic lights, and plunge into it. Be aware that you don’t have time to drive in Pay’n’Spray. Also in no case can not attract the attention of the police.
Carefully park your car in the glowing area and run from the garage to the marked area. One phone call - and the prosecutor unleashed the full program!

3. Deconstruction
Reward: access to driving school
Some bastards from a nearby construction company offered Kendle to do obscene things. It seems they will have to pay moral damages.
Run for the garage and get ready for a shootout. Yes, yes, deal with all the workers first, because if you sit down in a slow and clumsy bulldozer, you will easily be thrown out of it. You can also destroy several trailers by blowing up the barrels next to them.
After cleaning the ring, jump into the bulldozer and destroy the remaining trailers (however, you can use a special crane to demolish buildings). On the whole thing after the first shot you will have about three minutes.
The foreman who ran out to the noise from the closet will again decide to sit in the booth. Pushes her into the pit with a bulldozer. Now take the nearest concrete mixer and fill the pit with cement. What a terrible death!
P.S. After the mission, Jethro will call you and offer to take tests at the driving school.

Quest Loco Syndicate
Loco syndicate

1. Photo Opportunity
Reward: respect +
A terrible mission. Two times you have to cross almost half a card. But it's worth it.
The caller Caesar says that he tracked down the Ballas car heading for San Fierro. You have to pick it up and find out what the hell they need.
The fastest way to get to Caesar (and indeed the best way to travel between cities) is by rail. No freak traffic, no cops. Know go around oncoming trains and drive at full speed!
But after you pick up Caesar, you will not be able to drive at full speed. Due to the tremendous distance to be overcome, in Angel Pine it is best to take the bypass highway that will lead you to the town exactly. The rest of country roads create a whole maze, from which it is rather difficult to get out if you don’t know the terrain like the back of your hand. Furious traffic and cops on the highway attached. Fortunately, the trip is not limited.

Upon reaching the town, go up to the roof and get ready to take pictures. Use the zoom to maximum to click the face. The first mug is not subject to disclosure, the second will arrive T-Bone Mendez. Mike Toreno will be the third to glance. Finally, the last will be a certain Jizzie.
As soon as the last photo is taken, a script clip will be launched, after which the mission ends.

2. Jizzy
Reward: $ 3,000, call from Wu Zi Mu, respect +
Yeah, here's one of those we shot at Angel Pine. We'll have to wipe into his confidence, to smell out who it is and what is connected.
You have a long "train" mission, so watch the car carefully: the traffic in San Fierro is just wild!
First, Jizzie will order you to take one of his girls to the hotel. Calmly roll to the highlighted zone and stay in it.
In a telephone conversation, Jizzie mentions a pimp who doesn’t like his girls. Drive to Hashberry in the direction of the tag on the radar. As soon as you see a pimp - push on, without leaving the car. However, no one bothers to stop at the nearest hill and shoot him a pumpkin with a rifle. Be aware that he can resist. And your car is highly undesirable.
The third task is to save another “heifer” from the hands of overly lustful customers. Drive under the bridge and shoot off two libertine genitals.
Judging by the further words of Jizzie, the girl you took to the hotel decided to pull up fishing rods and break away from the business. Drive to the hotel, stand in the luminous area and watch the script video. Now you have to deal with the machine guard and limousine preacher. Shooting cars from windows, listen (or read) the monologues of the priest. What he does in a car with a girl is not difficult to guess.
After the destruction of the machines will call you Jizzie and offer to keep the car for yourself or destroy it. Decide youself!

Jizzy quests
Jizzy quests
Jizzie helps the Loco Syndicate to turn the dubious business, but at the same time dissatisfied with his share. In addition, he has a personal business - the nightly entertainment club Jizzy's Pleasure Domes in San Fierro. Most of the profit comes from pimping. Seen in connection with T-bone Mendez, Mike Toreno and other drug dealers.

1. T-Bone Mendez
Reward: $ 5,000, respect +
And here is the second mug of four. An incredulous T-Bone in the midst of a dispute will receive a call from someone who says that a drug-laden truck was ambushed.
Grab a car and drive to the marked place. There, four people on bikes will empty the truck body and go in different directions.
Choose one goal and follow it to the last. Do not rush between motorcyclists - you do not have time. Shooting them is not a good idea: they’re traveling too crookedly. Distracting more and shooting, you risk to fly into the walls and traffic, which is very undesirable.
Feel their ride, keeping at some distance and rapidly increasing speed in more or less straight sections without turns. The goal is to drive as close as possible to the bad guy and grab the dope pack lying behind.
Consider that they will not go forever, but quite a certain period of time. It is desirable that when an inscription appears, hinting that it was not long, at least two of the four were dead.
More than once the crazy traffic of San Fierro will spoil your raspberries. Be patient, Cossack. As soon as you collect all four packages, take them to Jizzie. And yes, the bikers robbed by you will not go crying, but will regularly get you to the end of the mission.

2. Mike Toreno
Reward: $ 7.000, respect +
The last of the four photo-pointers, Mike Toreno, was captured. The goal is to find and release.
On the mission allotted five and a half minutes. On his phone, Mike will tell you about the sounds that he hears. It is by the sounds you have to guess the territory in which it is held. Don't worry, though. CJ and T-Bone in plain text will indicate the right places. The task route is as follows: the construction site at Doherty, the docks, San Fierro Airport. They are located close to each other, so this time is enough. However, it is worth noting that there is no need to visit the first two places, you can go straight to the entrance to the runway.
Passing the gates of the airport, start playing the adult version of "warm-cold." On the signal sensor located on the screen, determine the direction of your movement: the closer you are to the van in which you hold Mike, the stronger the signal.
Having found the car, drive closer, get out and shoot guards. After the massacre, the video will start, in which you will release Mike.
The van must be destroyed so that no trace is left. Bear in mind that this van is very durable. Therefore, do not waste extra rounds, and shot in the fuel tank cap.
Finally, leave the airport, get three stars, blow to Pay’n’Spray, grab one bribe under the bridge (see the mission gallery), and only then drive on to Jizzi.

Quests Wu Zi Mu
Quests Wu Zi Mu
Like most Asians, Wu is calm and focused. Friends call him simply “Vusi”, but under the frivolous nickname lies the ruthless ringleader of the Mountain Cloud Boys group who runs the San Fierro business. His goals: to develop the empire of his chief, Ran Fa Lee, to destroy his opponents from the Vietnamese gang The Da Nang Boys and to lead the triad of Red Gecko Tong.

1. Mountain Cloud Boys
Reward: $ 5,000, respect +
Vusi wants Karl to take him to the meeting and attend it himself. Get in the car and drive right around the corner. Stop in the glowing area.
Running people? It is unlikely that everyone decided to go in for sports. Not good for it. Yes, and Vusi suddenly kissed the wall.
After the scripted video you have to shoot a fairly large number of people, so do not be disdained to put on a bulletproof vest and restore health before the mission.
The first will be four out of the car. Take them a long way by fingering the gas tank. The following are the top four motorcyclists. Deal with them. About a dozen people are waiting for you around the corner, but first of all shoot a sniper on the roof.
Fortunately, opponents shoot as if they had never held a weapon in their hands. Therefore, to cope with them will not work.
Jump in the car and get ready to steer. Vusi will shoot at this time. As soon as he shoots two cars of pursuit, take the blind man back to the office.

2. Ran Fa Li
Reward: $ 6,000, respect +
Ran Fa Li, the head of Red Gecko Tong, needs a package left by a courier at the airport. The package is in the car, the car is in the underground garage.
Drive to the airport and go underground. Find the right car in the garage and get into it.
Emerging Vietnamese is definitely out of place. Break through to the exit, pushing trucks if necessary (if you choose a good route, only one is to be pushed). Push the shooter sitting on the road and leave the airport.
Two bikers will join you. Get rid of them in any way (the best way is to adjust a small accident). Drive down to the garage marked on the map, avoiding meeting another enemy vehicle riding nearby.
P.S. After this mission, Catalina will remind you of herself with a shrill curse on mobile.

3. Lure
Reward: $ 8.000, respect +
Vusi's office is monitored, and Ran Fa Li cannot stay up in it forever. However, if he comes out now, he will never have to sit. We must lure the followers somewhere far away to enable Ran Fa Li to leave.
Get into the car standing at the entrance (by the way, it is invulnerable to the destination) and drive to Angel Pine. If you thought that the long journey was over, you were mistaken. It is just beginning.
In Angel Pine four motorcyclists on two bikes will join you. You should never keep them near the car for a long time, otherwise they will expose the bases. The same will happen if the doors are shot off.
Pass checkpoints and remember that the main thing is to reach the tunnel. And there until the finish line will be quite a bit.
In this mission, a lot depends on your driving skills. But in any case, do not try to get involved in a shootout. You have to go over rough terrain, and you need two pairs of eyes. It will be a shame if it rains during the assignment. In such conditions it is difficult to drive a car on an asphalt road. And the country side is turned into a natural mess.
Do not miss the opportunity to push the annoying pursuers into the water or substitute them with traffic. Watch the road, just glancing out of the corner of the eye of the gauge of the integrity of the car.
If you get to the last checkpoint in one piece, you will get good money.

4. Amphibious Assault
Reward: $ 11.000, respect +
There is a ship on the docks where Da Nang Boys members gather. Vusi gives you a bug that you need to install on this vessel.
But there is one condition, the failure of which you will see a completely different introductory video. To start a mission, you need to have a very good breathing space. Therefore, if you have not stepped into the water, dive at a run. Once you reach the desired level, the mission will be available from 20:00 to 6:00.
The first step is to get to the docks and get into the marked area. Throughout your journey to the ship, the screen will be filled with all kinds of hints and tips. We only advise not to lean out especially on the surface, and especially not to swim on it. When you hear the screams of the guards like “I see something!”, Immediately dive, wait for the commotion to subside, emerge (DO NOT swim!), Get some air in and out again. Avoid spotlights, get to the "pier", go to the deck and grab a knife.

Mission Madd Dogg's Rhymes comes on the scene in a slightly different guise. There is no need to quietly sneak up, the guards are armed with knives and do not make much noise either. Deal with everyone who does not smile at you, and install a bug in the luminous zone.
Get on the deck, rush into the sea and sail to the docks, avoiding meetings with the guards' guns on the boats in the same way as described above.

5. The Da Nang Thang
Reward: $ 15.000, respect +
Vusi notified the Vietnamese ship of smuggling heroin on board. You will join the helicopter pilot sent to investigate the case.
Get behind the machine gun and ... do nothing. No, you can, of course, shoot some carcasses running around in containers (know that if you kill everyone — no one will get hold of the trunks), but the end is always the same — a direct hit of a rocket in a helicopter.
Falling into the water, you lose all the weapons, so do not really rub on it before this mission. The remaining knife will help to cope with the first guard. Pick up the fallen shotgun and squeeze forward, not paying attention to the tips of the game to keep quiet. Shoot down all the guards on your way, picking up their weapons. On the deck you will find the "heart" of life and Tec-9.
Go down to the hold and deal with everyone there. In one corner lies a bulletproof vest (see the mission gallery), use it as needed.
The last guard will throw a grenade at you. Rush past and shoot the insolent. Shot the lock on the container. The refugees who have left there very much wish to revenge the captain of the ship, having thrust them in a box.
Rise on the captain's bridge, destroying along the way three guards, and knocking over to the idiot captain a pumpkin katana, which he himself will give you.
Finally, go to the already-on-going refugees. In the video they will thank you and float away on a motorboat. Mission is over.
P.S. The author of this text had a funny glitch during the first passage of this mission. The captain somehow managed to kill himself, which is why I did not even have to go to the captain's bridge. In Rockstar like this: glitches rarely, yes aptly.

Quest Loco Syndicate
Loco syndicate

1. Outrider
Reward: $ 9.000, respect +
Jizzie will call and tell you that T-Bone is waiting for you at the Xoomer gas station. Blow to the pointer on the radar.
After a small scripting video drive a little bit to the next pointer. There surely take the rocket launcher lying next to it, and only then jump onto the bike.
The mission of this mission is to destroy four cordons on the way of the truck before it reaches them and will invariably be undermined.
In the course of this task, the police will not reach you, so calmly wield a rocket launcher, shredding cars into tatters. Finish people from conventional weapons, otherwise there may not be enough missiles.
In the first cordon launch two or three rockets - on the machines. On the second and third spend four - on the car and standing in the windows of snipers. The fourth cordon is destroyed in the same way as the first.
As soon as you finish with the cordons, drive the truck to the warehouses.
P.S. At the end of the mission you will be thrown three "stars". That's right, you can not shoot in the center of the city with a rocket launcher and go unnoticed. Drive either to Pay’n’Spray or to the nearest save point.

Task C.R.A.S.H.
Task C.R.A.S.H.

1. Snail Trail
Reward: from Tenpenny ?!
Under Pulaski digs one nosy journalist. Just today he is sent to a meeting with an informant. This is a great opportunity to slam both.
Take the sniper from the concrete pipe at the construction site near your garage, run to the station and jump into the Sanchez standing near the building. Wait until the journalist gets on the train and start the pursuit to the Market Station in Los Santos, avoiding collisions with counter trains.
At the station, the reporter will come out. A kind of “nerve meter” will immediately appear on the screen. You have already met with a similar one in one of the GTA 3 missions. As soon as the reporter gets into a taxi, start the surveillance.
The journalist, apparently, suffers from paranoia, so do not even try to sit on the tail close to the taxi. Without losing sight of the car, follow it to the very end - decorated pier. There, get off Sanchez’a in the middle of the pier and take out a rifle. Carefully aim and with two shots quickly fill up the informant and the reporter.

Quest Loco Syndicate
Loco syndicate

1. Ice Cold Killa
Reward: $ 12,000, respect +
It's time to deal with the members of Loco Syndicate. The first in line - Jizzi. To begin with, complete with a bullet-proof vest and a sufficient number of bullets for UZI or analogues. Drive to the former employer's club. The first thing is to shoot the wheels of a car Jizzie, standing next to a black limousine.
Now try to enter. Two cabinets will stop you and politely ask you to move away from the door. Well, if they do not let me enter through the doors, we will enter through the roof. Climb her along the scaffolding next to the club. Enter the glowing pointer.
Once in the club, do not rush to shoot in Jizzie. Go down and watch the script video. In it, Jizzie will wash off along with the guard. After the video you will find yourself attacked by a handful of people. In full spirit run to the door, not paying attention to them.
On the street, jump into some fast car and start the pursuit with shooting Jizzy's cars through the window. If you followed the advice to let the air out of the wheels, this part of the mission will be very easy. As soon as his car lights up, Jizzie will jump out of it. Roll in the asphalt and pick up the phone. According to him, CJ will call Caesar and tell him to drive to Pier 69. At this, the mission will end.
P.S. By the way, in this mission you can get an exclusive black limousine and green scooter.

2. Pier 69
Reward: $ 15.000, respect +
Next in line is T-Bone and another “member of the syndicate” (we will not disclose his name).
The mission begins near the pier. Rise on the roof to Caesar and get ready to help the Triad members deal with the T-Bone’s guard on the roof of the building across the road.
As soon as you kill everyone, a scripted video will start, in which T-Bone and the “syndicate member” will arrive at the pier. A moment later, Mike Toreno arrives by helicopter. From the air, he will notice corpses on the roof and fly away.
Get ready to shoot a lot. Cross the road and kill everyone who will shoot at you. If you strongly pokotsayut - very close to the pizzeria, where you can have a good snack and restore health.
At the very water you will find T-Bone. Shoot him. He is a tough nut, but the headshot of a sniper rifle will not stand. In the video, CJ and Caesar finally finished off the poor man.
Now it is the turn of "Mr. X". Jump after him into the water and swim to the island where he will jump into the boat. Without losing time, grab one more vessel nearby and start watering the boat of the villain from a submachine gun. Shots need to be done very much, so take care of the presence of a large number of cartridges in advance. After the destruction of the boat mission will end. For those who do not like “water procedures”, there is an alternative way of passing: you can simply shoot a scoundrel out of a sniper.

3. Toreno's Last Flight
Reward: $ 18,000, respect +
The next step in the destruction of the last member of the syndicate is Mike Toreno. After talking to Vusi, put on a bulletproof vest and drive to the yellow sign - to the helipad. There kill all those who will resist, not forgetting to kill two guards on the site itself.
Rise on the stairs, grab the rocket launcher lying on the edge, jump onto the motorcycle and follow the helicopter. To prevent the cops from cutting their ears with sirens during the entire journey, you can turn into Pay’n’Spray and get rid of two “stars”.
Go back to the highway and overtake the helicopter, get off the motorcycle and wait for the helicopter through the RPG scope. When you see that he is approaching (and he always flies over the highway), launch a rocket. Be sure - one is enough for him. Therefore, if you missed, again overtake and shoot. Helicopter bombing mission will end.

4. Yay-Ka-Boom-Boom
Reward: $ 25,000, respect +
The final touch is to destroy the chemical plant of the syndicate. For this purpose, a special mined vehicle has been prepared (we will not mention further the need to put on a bulletproof vest, it should always be on you).
Take the car out of the garage marked on the radar and drive to the factory. Immediately ask two guards at the gate, enter the territory, get out of the car and shoot everyone interested in you.
On an iron sheet, carefully drive into the building and, maneuvering between the shelves, drive the car into the luminous area. Press the left mouse button and, not paying attention to the shooting of the appeared guards, quickly run out of the building.
After the explosion, there will still be a dozen guards on the street again. Shoot everyone and try to run out through the gate (and they will suddenly close). After the video again go back to the courtyard in front of the destroyed building and crumble a new batch of bad guys. Only then jump into the car, accelerate from the corner and jump along the "floor" slightly to the side, through the wall. In the future, you will be able to make the correct unique jump, using a motorcycle and flying through containers. Remember this place.
Finally, go back to the garage, where the story line in San Fierro ends.

Optional missions

Caesar's Telephone Requirements (Optional)
Caesar's Telephone Requirements (Optional)

1. Big Smoke's Cash
Reward: up to $ 1,800
Caesar's telephone missions will be available immediately upon CJ's arrival in San Fierro. Their essence lies in the minor sabotage of Smoke and Loco Syndicate, who are actively developing cooperation in the field of drug trafficking.
During each call Caesar you will have the opportunity to agree or refuse to perform the task. The calls will stop after completing the Yay Ka-Boom-Boom mission, however, both of these tasks are not mandatory for the storyline or for obtaining 100 percent statistics.
On Mondays and Fridays, from 5 to 5 p.m., a Patriot is sent from Smoky's house in Los Santos, which transports money to Loco for San Fierro at Pier 69. This Caesar will inform Carl by phone. You have to overtake the courier, which is marked with a red dot on the map, and knock out all the cash from it, ramming the jeep.
With each blow from the body of the "Patriot" will drop a package with three hundred bucks, which should be picked up. In total there will be six such packages, with the receipt of the last of them, the task will be completed. In addition, the mission will end if the courier arrives at the destination or destroys his car. Any of the options does not affect anything except the amount of money you earned.

2. Yay Courier
Reward: varies
The second task of Caesar can be obtained on Wednesdays and Saturdays from 0 to 7 and from 19 to 24 hours. It is connected with the pursuit of a drug trafficker who shipped a consignment of drugs from San Fierro to Los Santos. This time, your target moves on a Sanchez motorcycle, and valuable cargo is behind him in a backpack that “leaks” if you shoot it during a chase.
Therefore, in order to extract the maximum benefit, overtake the motorcyclist and arrange an ambush for him, removing the victim with an aimed shot to the head. Either ram him out of the saddle and quickly shoot on foot. Pick up the bag without the owner with the goods and the cost of extraction will be transferred to CJ. Like Big Smoke's Cash, this type of mission will become unavailable after completing the Yay Ka-Boom-Boom mission.

Zero quests (optional)
Zero quests (optional)
The owner of an electronic toy store in the Garcia area of ​​San Fierro. However, Zero believes that he sells not just toys, but reduced copies of real vehicles, controlled by the remote.

1. Air Raid
Reward: $ 3,000
Berkeley, the man Zero had set up at a science fair, returned to take revenge. He sent to the store Zero RC-airplanes with bombs.
Beat the attack within three minutes to be a great machine gun. Airplanes mow them simply gorgeous, and the mission is passed from the first attempt. Without releasing the fire button, twist the barrel in the direction from which another victim flies, and shoot even when it is quite far away - you will get.
From the west, four RC planes will occasionally visit. Crumble in dust, not forgetting about others. The task is one of the simplest in the whole game, there is even nothing to tell.
P.S. It is better to pass the task during the day, as in the daytime toy airplanes are more noticeable.

2. Supply Lines
Reward: $ 5,000
Going to the Zero, you will find it hanging on a clothesline in the closet. Such a humiliation is unlikely anyone can endure, so Berkeley will have to take revenge. True, you have to do it.
Apparently, the Rockstar screenwriters decided to compensate for the simplicity of the first mission for Zero. The upcoming task is idiotic in its design and execution. Hate RC helicopter from Vice City - rest until the next mission. But if you cursed the flight according to the checkpoint in it - welcome!
Total to destroy 5 Berkeley messengers. And this must be done before they deliver the package. In fact, it is much more critical to limit the fuel of an RC airplane. According to some reports, the total time in the air can be no more than five and a half minutes.
Giving advice on this mission is moveton. If you immediately adapt to management, the task will not be difficult. You need to start with the next two couriers.
In general, couriers are going rather slowly, but only until you pour them with lead. Therefore, as soon as you take a comfortable shooting position, hold down and do not release the fire key until the bad transport explodes. Due to the rate of fire of the installed machine gun, this requires no more than 6-8 seconds.
And further. Try not to soar too high into the sky. It is better to fly at a low altitude, and if there are problems with flying, then you can go all the way on the way, taking off from the ground only for long-haul flights.
With good luck, you will return to more than half the fuel tank to the starting point of the mission.
P.S. By the way, when driving on the road, an airplane does not consume fuel.

3. New Model Army
Reward: $ 7.000, the store generates $ 5.000 per day
In order for Berkeley to leave San Andreas, you need to help Zero to overtake RC Bandit to Berkeley base in eight minutes. To do this successfully, read our tips.
First - turn off the sound. The mission is quite tense, and the Zero squeals will eventually tear your nerves to shreds.
Next - do not read the tips of the game. As soon as the mission begins, grab a bomb at the base and go destroy the farthest tank. Repeat the trick with all the tanks. Only then free up the path Zero.
While he is going to the first failure, fly to the base and catch the “bridge”. Fly up to the hole and throw the “bridge” at it, it will settle down as it should. Naturally, you need to fly up to failure, rather than throwing the bar, hoping for inertia.
While the Zero again drives up to the rubble of barrels, fly to the base and take another “bridge”. Throw it in the last failure and clear the way Zero. If you do everything quickly and clearly, he will enter the base one minute before the end.
P.S. The very first thing you can do is destroy the Berkeley helicopter - save yourself from barrels on the roads.

Tasks in the showroom Wang Cars (optional)
Tasks in the showroom Wang Cars (optional)

1. Zeroing In
Reward: $ 5,000, respect +
For a number of non-story missions for the Wang Cars Motor Show, you will need to mine certain cars that are on the special wish list. One of the cars we needed was seen on the streets of San Fierro. Zero assembled the device, which determines the location of the car on the call made from it.
Take a good high-speed car and go to collect the original checkpoint. Do not chase everyone - you will kill your car in heavy traffic. The signal weakens for quite a long time, so you’ll have enough time to get to the next point.
Soon you will see the desired car. Now your goal is to scare the female driver so that she runs out. This can be done with the help of the P.I.T. stunt described in the driving school. If you didn’t succeed on the streets of the city, wait for the bridge where it is very easy to hold P.I.T. After the woman runs out of the car, take her seat and drive to the garage in Doherty.

2. Test Drive
Reward: $ 5,000, respect +
Two more cars are available at another car dealership located in the north of the city. Drive to the point on the radar and stop in the marked area. After the video, jump from the second floor by car following Caesar.
Just drive the car into the garage? This is not in our language. First you have to break them.
Racing with the cops (two "stars") will have to go quite a long time, so watch the condition of your car. “Script” cops will take off on the road several times. The same will sometimes block trips from the lanes.
Do not tear yourself away from Caesar, at the same time not especially accelerating so as not to damage the car ahead of time.
When Caesar gets tired, he will finally offer to go to Doherty. Follow him to the point on the radar.

3. Customs Fast Track
Reward: up to $ 10,000 (depending on the damage), respect +
A client arrived told Caesar that on the deck of a cargo ship standing on the docks there were three containers, one of which, marked with paint, had the car he needed. Drive with Caesar to the docks and climb on the crane (for which stand in the luminous zone next to him). Of course, there are no tags on the containers. You'll have to figure it out yourself and drag them until the right one is on the ground. Instructions for working with a crane will give the game.
After Caesar identifies the car, the guards will appear. Immediately get off the crane and start shooting the bad guys together with Caesar (in fact, do it yourself). Caesar shoots even worse than the Rider, so carefully monitor the health of his partner and as quickly as possible remove the guard.
For the first car followed by the second. Two more people will come running after her. Get rid of everyone, get in the car and take it to Doherty. The less you ruin the car, the more you get.
P.S. After the mission will open the opportunity to do the import / export of cars through the same crane. A board will appear on the docks on which the necessary models will be written, and when one of the cars indicated there is stolen, an inscription will appear on the screen informing you that this car can be exported.

4. Puncture Wounds
Reward: $ 5,000, respect +
The owner of the last car from the wish list’s rides around the city and does not think to stop. Upset Caesar, tired of the race for her, gives the idea of ​​the use of police spikes. Karl immediately develops this idea and suggests that he himself take up its realization.
In fact, the mission is easier than it might seem at first glance. All that needs to be done is to catch up with the car, wait for a fairly straight stretch of road, overtake and throw out the spikes. Get out of your car, watch the video and take the repaired car to your garage.
P.S. After this mission, Wang Cars Salon will start generating up to $ 8,000 per day. A good help in difficult times.



Post has been editedandriy_77 - 01.12.13, 17:45
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Prizes for passing SAN ANDREAS
Prizes for flying school:
- Rustler (Dealer), a plane is given for bronze to pass the school.
- Stuntplane (Stuntplane) will be yours for silver.
- Hunter (Hunter) will give for gold.

Prizes for driving school:
- SuperGT (Super GT), give the car for passing the school in bronze.
- Bullet, will be yours for silver.
- Hotknife (Knife), an interesting tuning rarity, yours for gold.

Prizes for motto school:
- Freeway (Highway), for bronze.
- FCR-900 (ГСЯ-900) for silver.
- NRG-500 (ILI-500) gold. There is one snag, when school is passed for gold, you should have three prizes, but there are only two places in the parking lot, and there will often be Freeway with NRG-500, so if you suddenly like FCR-900 more than NRG-500, leave school done on silver.

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Post has been editednikita 13 - 27.05.17, 12:11
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Characteristic weapons in the game!

Weapon!
Melee weapons


Attached ImageBrass Knuckles (Castets)
Castets first appeared in GTA: Vice City. In San Andreas, he still helps during street fights. When you do not want to attract the attention of others with stunning shots, the steel friend will always come to the rescue. It also comes in handy during bouts in the gymnasiums - it is easy to knock an outdated opponent with this thing.

Attached ImageBaseball Bat (Baseball Bat)
Of course, the bit was conceived as a sports equipment, but in the GTA series it found a slightly different use. Local bits usually land on the bodies of competitors who do not want to pay for the roof of merchants, drug dealers and other enemies of Karl (and at the same time cars). Street fighting is a frequent occurrence in dysfunctional neighborhoods, so do not forget to take the bat for another “disassembly”.

Attached ImageNightstick (Rubber Baton)
The baton is deeply rooted in history. Initially, such a weapon was used by Okinawan martial arts masters and was called “tonfa”. Modern "democratizers" are used to pacify crowds and criminals, so Karl will probably have to experience their harsh temper.

Attached ImagePool Cue (billiard cue)
As it should be, the cue is designed for playing billiards. Go to the local bar, call on the game anyone who wants to, and, having dispersed all the balls in the box, keep the cue for yourself. After that, go out and try a new weapon on others.

Attached ImageGolf Club (Golf Club)
The rich of Las Venturas and Rodeo play golf every Sunday, which is why San Andreas couldn't do without a golf club. As in Vice City, this item is very convenient for creating disorder in a well-kept golf club.

Attached ImageShovel (Spade)
An ordinary economic tool, which, of course, everyone has in the country. True, in this game he is not needed to fight for the harvest, but to fold other people's heads. Despite the fact that it cannot be used for its intended purpose, a shovel can often be found not far from the places where excavations were carried out.

Attached ImageKnife (Knife)
The eternal companion of the legendary Rambo has now passed into the hands of CJ. Karl handles the knife very well, especially if he managed to sneak up on the victim from behind. The ideal tool for performing "stealth" missions.

Attached ImageKatana
The weapons of the Japanese samurai migrated to Vice Andre's San Andreas. Use katana in combination with martial arts techniques that you learn in the Cobra saloon in San Fierro. Believe, owning such a weapon, it will be very easy to cut opponents into cabbage.

Attached ImageChainsaw (Chainsaw)
In San Andreas, extensive pine forests grow, but there are no lumbermen. All that is left of them - chainsaws. If you need to arrange a bloody slaughter, or simply cut the body of someone else's car, then you will not find a more suitable weapon.


Pistols

Attached Image9mm (9mm pistol)
Caliber: .45
Lethal force: 25%
Patrons in the holder: 17
Firing range: 30-35
An easy-to-use pistol that resembles a 45-gauge Colt. The low cost and availability of weapons at almost all points of sale make them indispensable at the beginning of the game. Practice shooting from this gun and, having reached the level of "Hitman", you will be able to use two "barrels" at the same time.

Attached ImageSilenced 9mm (9mm muffler pistol)
Caliber: .45
Lethal force: 40%
Patrons in the holder: 17
Firing range: 30-35
The previous version, equipped with a silencer. The destructive power has increased, the noise has disappeared - an ideal weapon for quiet and precise work.

Attached ImageDesert Eagle (Desert Eagle)
Caliber: .50
Lethal force: 70% *
Ammo cartridges: 7
Firing range: 30-35
A small shop, strong recoil, deafening noise - all this is easily compensated by an incredible destructive power, an extremely small range of bullets and an optimal firing range. Upgrade your character to the level of "Gangster" and you will understand why this gun is so popular.


Submachine guns

Attached ImageTec9 (Intratec TEC 9)
Caliber: 9x19 mm Para
Lethal force: 20%
Cartridges in a holder: 50
Firing range: 30-35
Now you can feel Neo from the “Matrix”. You just need to reach the level of "Hitman" in the shooting and pick up somewhere the second Tes-9. Having the ability to simultaneously use the two trunks, Karl will be the star gang fights. Give twice the bullets for the same period of time!

Attached ImageMicro SMG (Ingram MAC-11)
Caliber: 0.45
Lethal force: 20%
Cartridges in a holder: 50
Firing range: 30-35
Micro SMG looks a lot like Uzi. This automatic pistol has almost the same characteristics as the Tes-9, but has a good rate of fire. As in the previous case, we recommend using it in a pair with a relative.

Attached ImageSMG (Clone H & K MP-5 A3)
Caliber: 9x19 mm Para
Lethal force: 25%
Patrons in the holder: 30
Firing range: 40-45
Alas, it is impossible to take the MP-5 in each hand, which, however, does not detract from the merits of this machine. The highest rate of fire in its class and range make it a true friend of the special police units (SWAT) and government organizations (FBI). In addition, MP-5 can be used without leaving the car.


Shotguns

Attached ImageShotgun (clone Remington 870)
Caliber: 12th
Lethal force: 10% **
Magazine capacity: 1 cartridge
Firing range: 40
A great way to quickly sit down the enemy on the fifth point. It will be difficult for an inexperienced shooter to use a pump-action shotgun at long range, but in the melee this gun can stop any big guy. Develop skills and you will noticeably improve accuracy and rate of fire. These weapons are often found in state police cars.
** each fraction


Attached ImageSawnoff Shotgun (bleed)
Caliber: 12th
Lethal force: 10% **
Store capacity: 2 rounds
Firing range: 30-35
I think many people remembered another hero - the vengeful mariachi from the movie “Desperate” performed by Antonio Banderas. Yes, by pumping Karl to the level of “Hitman” shooting, you will be able to carry two sawn-off blades with you at once. The small firing range, a huge scatter radius of the fraction, excellent stopping power, small dimensions and weight make it possible to use an edge in the most hopeless skirmishes. Another advantage of this type of weapon is the possibility of shooting on the go.
** each fraction


Attached ImageCombat Shotgun (Franchi SPAS-12 clone)
Caliber: 12th
Lethal force: 15% **
Store capacity: 7 rounds
Firing range: 40
Excellent semi-automatic shotgun that allows you to deal with large groups of opponents in the melee. In addition, SPAS-12 is great for destroying vehicles and even helicopters. You should be able to handle this monster on the run as you develop shooting skills.
** each fraction



Assault rifles / assault rifles

Attached ImageM4 (Colt M4A1 Carbine Clone)
Caliber: 5.56x45 mm NATO
Lethal force: 30%
Cartridges in a holder: 50
Firing range: 90
The shortened version of the M16A2 has excellent rate of fire and high lethal force. You can conduct aimed shooting from this type of weapon both by standing still and on the move.

Attached ImageAK47 (Kalashnikov AK-47 assault rifle)
Caliber: 7.62
Lethal force: 30%
Patrons in the holder: 30
Firing range: 70
Yes! Our compatriot returns to the GTA series! The most common machine gun in the world has gained immense popularity due to its reliability, high accuracy of bullets, and excellent killing power. AK-47 to this day is the main weapon of our valiant army, African rebels, Mexican and Colombian drug traffickers and, of course, all sorts of criminal groups. In the game, the machine is slightly inferior in the rate of fire of the M4, but more than compensates for this with shooting accuracy. As in the previous case, with the appropriate experience, Karl will be able to use Kalash on the go.


Long shotguns / rifles

Attached ImageRifle (Gun)
Caliber:
Lethal force: 75%
Magazine capacity: 1 cartridge
Shooting range: 100
From this gun you can safely lay on the side of almost any opponent. Due to the excellent stopping power, this weapon is perfect for shooting at moving targets at a great distance.

Attached ImageSniper Rifle (Sniper Rifle, US Army M24 Clone)
Caliber: 7.62
Lethal force: 125%
Magazine capacity: 1 cartridge
Shooting range: 100
Weapons for the professional killer. One shot - one dead body, without options. Optical sight allows you to "shoot" the target at a great distance. By the way, you can walk, looking in the crosshairs, although the accuracy of the hit, of course, decreases.


Heavy weapons

Attached ImageFlame Thrower (Flamethrower)
Lethal force: 25% + continuous burning
Area of ​​distribution: 4-5 meters
Charge: 500 units
The principle of the flamethrower has not changed in comparison with the previous parts of the game. As before, it is useful for the destruction of crowds and vehicles. A flamethrower should be used with caution, otherwise there is a risk of igniting yourself. The fact that fire spreads through the grass can play for or against Karl, it all depends on your skill.

Attached ImageMinigun (clone M134 Minigun / XM214)
Caliber: 7.62x51 mm / 5.56x45 mm NATO
Lethal force: 140%
Cartridges in the tape: 500
Firing range: 75
Minipushka, as before, is a weapon of mass genocide. Amazing rate of fire and incredible destructive power allow you to use it to destroy all kinds of targets. After a second promotion of enemies turn into mincemeat, and vehicles - in the piles of scrap metal. Having started a massacre, one should prepare for the arrival of the special police detachments, which, however, will also go to the meat factory.

Attached ImageRocket Launcher (RPG-7)
Caliber: 85 mm (missile)
Lethal force: 140%
Number of shells: 1
Firing range: 55
The RPG-7 rocket launcher this time can also be used for its intended purpose - to destroy tanks and armored vehicles. True, monsters hung with armor will require several shots, but machines, helicopters and even more, people will have enough of one projectile.

Attached ImageHeat Seeking Rocket Launcher (Clone Stinger Missile System)
Caliber: 85 mm (missile with heat guidance)
Lethal force: 75% + blast wave + fire damage
Number of shells: 1
Firing range: 55
The technical characteristics of the Stinger system are classified by the US government, but it is quite easy to understand the mode of operation of these weapons. While aiming, it is necessary to hold the victim on sight for some time. Once the system has received accurate data, you can pull the trigger.


Support weapons

Attached ImageMolotov Cocktail (Molotov Cocktail)
Damage caused: 75% + fire damage
Molotov cocktail - an excellent weapon against the crowds. In San Andreas, the cocktail has become even more attractive, as now the fire easily spreads to nearby objects. Well, who wanted to have a barbecue?

Attached ImageGrenade (Frag Grenade)
Damage caused: 75%
Grenade does not need special comments. If you need excellent fireworks, a lot of corpses, blown-up cars and the attention of the cops, then you will need a lot of "lemon". The main thing - do not undermine yourself, so throw a grenade as far as possible.

Attached ImageTear Gas (Tear Gas)
Damage caused: 75%
It is usually used at various meetings, meetings of anarchists and opponents of globalization, but in San Andreas Karl uses it to temporarily or completely stop opponents. Gas is rapidly spreading; Once in a poisonous cloud, the enemy instantly grabs his face and loses valuable time. Tear gas is convenient to use for tactical purposes: hold your opponent for a few seconds, change weapons, break away from pursuit, etc. Strangely enough, the suffocating mixture does not work on the hero himself.

Attached ImageRemote Explosives (Remote Control Explosives)
Damage caused: 75%
You can lay several explosive packs in different places at once, and then detonate them with one click of a button. A great thing to create a variety of traps, especially when the route of the victim is known.


Equipment
Attached ImageSpraycan (Spray Can)
For the first time in the GTA series, the main character can take up "wall painting". For painting hundreds of enemy graffiti CJ gets bonuses, but the spray can can be used for other purposes. The effect of the paint is the same as that of tear gas: the victim grabs his face and rubs his eyes, losing sight of Karl. In the case of prolonged use can lead to the death of the enemy. Be sure to take a can at home in Ganton.

Attached ImageCamera (Camera)
The principle of the camera remained unchanged compared with Vice City. Karl can use it not only in various missions, but also to perpetuate on film the sights of the city of San Fierro.

Attached ImageFire Extinguisher (Fire Extinguisher)
The firefighter profession has been preserved in San Andreas, but a special machine is required to fight fire. A fire extinguisher is needed in other situations. After working with a flamethrower, Karl can set up a serious fire (do not forget that now the world around us is very sensitive to fire). To protect yourself from burns of varying degrees of severity, you must use a fire extinguisher. In addition, a red spray can help hide the traces of arson or get out of a burning building.

Attached ImageParachute (Parachute)
GTA: San Andreas is the first game in the series where this sports equipment is used to the full. First you need to find a suitable height. This can be not only a plane, but also a tall skyscraper, of which the game is full. Then, armed with a parachute, you can safely jump. At a certain height, the helpful game will remind you that it is time to pull the cord. Opening the parachute, Karl can control the course of the flight with the help of leading lines. Successful jumps to you and soft landings!

Attached ImageThermal Goggles (Thermal Vision Device)
Sam Fisher and Special Forces employees love these things. When using the device of thermal vision, the screen will change its usual appearance: “cold” objects will be displayed in blue, red shades - sources of heat. Going into this mode, you can safely use a weapon without any difficulty. The device is especially useful in places with poor visibility, or when destroying remote targets.

Attached ImageNight Vision Goggles (Night Vision Device)
Another special forces toy is a night vision device that allows you to see in total darkness. The method of application is similar to the previous case, only this time the screen will take on a greenish tint, and all objects will be clearly visible. If you do not want to go blind, do not turn on the device during the day!

Attached ImageJetpack (Jetpack)
Yes, yes, he is in this game! The favorite mode of transport of the incomparable Duke Nyukema is now in the hands of Carl Johnson. According to the method of control, the backpack resembles a helicopter, so you will quickly get comfortable. Of course, the altitude is limited, because the device uses small jet nozzles, and not propellers or powerful turbines. By the way, during the flight you can fire, for example, from a submachine gun.

Attached ImageRemote Detonator (Remote Control Explosives)
The remote control appears in your hands after you throw at least one explosive bag, which we talked about earlier. To start the fireworks you just need to switch to it and press the button.

Picture


Post has been editednikita 13 - 24.04.17, 22:33
Reason for editing: In the header


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Girls in GTA San Andreas
Girls in the game are a very important element of gameplay, depending on what percentage of success you have with a girl, you get very useful bonuses. To achieve the full favor of a girl (100% success) is quite a dreary, well, just like in real life: you need to care for a girl, to bear her whims and maybe after quite a long time the girl will invite you to a glass of coffee to her home, well, and there you are ... (guys, well, you understand me!). So, you decided to embark on the difficult path of the hero-lover, well, I’ll tell you what you have to do: first you have to take the girl several times to a restaurant or bar, and you should choose the one that the girl likes, otherwise the date will be unsuccessful and the girl will get angry and will throw foods in CJ! Then she will ask you to dance with her energetic dance in the club and will vigilantly ensure that you score at least 3000 points, and you will have to dance several times, and subsequent dances will be more difficult than the previous ones. Then a friend will ask you to ride her to her favorite places at her chosen speed. Skating girls is not a difficult task, but requires a high concentration, on the right on the screen you will have a special scale of pleasure, it is filled during your trip around the area, which the girl likes and with the speed that the parshivka wishes. The girl will constantly shout: too fast or too slow and she does not care that there is a huge traffic jam ahead on the road, do as she says and everything will be fine. If there is a speedometer, keep the speed somewhere around 60 km / h - most girls are satisfied with this speed.

When the girl’s success level reaches the coveted level, she will invite you for a cup of hot coffee, look, do not burn yourself, as it happened with the Rockstar company. Girls can give flowers (can be found in different places) or a vibrator (there are 4 types of them and you can find them in different police stations) to make a gift: select an item from your inventory and press the Tab key.
What percentage of favors accrue:
+ 5% - good date, good sex (if you don’t use the “Hot Coffe” mod, then sex will always be successful).
-5% - unsuccessful date, unsuccessful sex.
+ 1% - flowers or vibrator as a gift, a good kiss (you need to kiss no earlier than 30%).
-1% - a bad kiss.
-2% - long absence.
Well, finally go to the description of the girls themselves. In total, there are 6 girls in the game: you will get acquainted with two during the execution of story missions, and the rest you need to find yourself. Finding the girl of your dreams is not difficult: a blue arrow will hang over her, indicating: “Here she is! Get it right here! But you do not need to fuss, first talk to the girl, during the conversation she will either agree to meet with you, or ask you to gain or, on the contrary, drive off excess weight or muscle mass. When you gain the necessary attractiveness for this girl, go to her and meet. Her house on the map will be marked with a red heart.

1:Denise Robinson (Denis Robinson)

Attached Image

Description: You will meet her during the mission: "Burning Desire", the house of Denis is not far from your first home. Denis is a very simple but fighting girl, she will not demand attractiveness and expensive restaurants from you. Take her to any fast-food eatery, and she will be happy, you can go with her to a bar located in the same area and drink a bottle of a drink with the emblem of Rokstar. Denis is a funny girl: for some reason, one leg of her has a little tucked up all the time, it’s funny to travel around areas controlled by other groups with her as soon as you drive past the gangsters, Denis will snatch his Uzi and will mercilessly shoot enemies.

Requirement for CJ: No.
When at home: From 00:00 to 6:00 and 16:00 to 00:00.
Where he likes to eat: Bar or snack bars.
Where he prefers to ride: Not far from home with little speed.
When offered to "drink coffee": Upon reaching 40%.
Bonuses from the girl: 0% - nothing; 50% - Hustler car is available near her house; 100% - pimp costume.

2: Helena Wankstein (Helena Wankstein)

Attached Image

Description: You can find it in the town of Blueberry, there is a shooting gallery located near the weapon shop, located on the roof of some building. As soon as you hear firing nearby, climb into this shooting gallery and meet a girl. Helena likes to shoot, despite the fact that she is a lawyer, not a police officer. Most likely, she will tell you that you are very pumped up and she does not like you. So, we will lose so hard trained muscles. For starters in the gym completely drive fat (if any) and completely refuse to eat. Then we begin to run, climb the fence, ride a bike, swim, until from exhaustion and hunger you slowly begin to decrease muscle mass. Okay, the muscles were herded and met the girl, her house, by the way, is in a place: Flint County ,. Now a new misfortune: Helena says that you are unattractive and she will not walk with you! To solve this problem, buy clothes decently, make some tattoos, make a stylish haircut, but most importantly roll over to Helena on an expensive car, and not on a combine. As soon as you get out of the car, immediately get up on the red marker and call the girl to the meeting.

Requirement for CJ: A little pumped up (at least 25%); 2. Not greasy; 3. Highly attractive.
When at home: From 00:00 to 2:00, from 08:00 to 12:00 and from 14:00 to 00:00.
Where he likes to eat: Restaurant in Los Santos, the area "Rodeo".
Where he prefers to ride: On rural roads at low speed.
When offered to "drink coffee": Upon reaching 70%.
Bonuses from the girl: 0% - in the barn of her house you can find: Chainsaw, Molotov Cocktail, Flamethrower and Pistol, you can take the Bandito car (when a friend is at home); 100% - farmer costume.

3: Katie Zhan (Kati Jean)

Attached Image

DescriptionKatie works as a nurse and getting to know her is beneficial because when you are killed, you will save your entire arsenal of weapons and if you die in San Fierro, you will be restored near her home. You can find her in San Fierro Park near the driving school, she will be doing exercises there. When you get to know her, you can visit her at her home in the Paradise area.

Requirement for CJ: Muscular CJ (not less than 75%); Highly attractive.
When at home: From 12:00 to 0:00.
Where she likes to eat: Cafe near her house. Take the bike and go down the hill straight to the cafe.
Where he prefers to ride: In interesting areas of San Fierro with low speed.
When offered to "drink coffee": Upon reaching 50%.
Bonuses from the girl: 0% - Preservation of an arsenal of the weapon at hospitalization; 50% - her white hearse Romero is available (sometimes with the coffin!); 100% - medical suit.

4:Barbara Schternvart (Barbara Sternwart)

Attached Image

Description: Barbara works in the police force of El Quebrados. Getting to know her is also very profitable, because now after the cops have raked you in, and they will keep the allotted time in the station, all your weapons will be returned to you! Barbara can be found near the police station of the above town.

Requirement for CJ: Muscular (at least 100%) and hardy CJ; Highly attractive.
When at home: From 00:00 to 6:00 and from 16:00 to 00:00.
Where he likes to eat: Cafe near the road near the city.
Where he prefers to ride: On rural roads at low speed.
When offered to "drink coffee": Upon reaching 60%.
Bonuses from the girl: 0% - All weapons after arrest; 50% - the keys to the police jeep Ranger; 100% - Policeman costume.

5:Michelee Cannes (Michelle Cann)

Attached Image

Description: You can find Michelle in San Fierro driving school along the familiar blue arrow. Michelle loves cars and speed, I think you will quickly find a common language with her! True pre you have to get fat. Go to any diner and start to absorb calories, just do not overdo it, and then CJ will not stand and stain the floor, you know what. It is better to come back later and repeat the procedure. When you get to know her and she likes you enough, she can ask you to let her get behind the wheel and drive at a huge speed, breaking a whole page of traffic rules at a time!


Requirement for CJ: Thick (at least 50%). Highly attractive.
When at home: From 00:00 to 12:00.
Where he likes to eat: Bar near driving school.
Where he prefers to ride: No matter where, most importantly at great speed.
When offered to "drink coffee": Upon reaching 40%.
Bonuses from the girl: 0% - Free repainting in her garage; 50% - the ability to take it BigFut: Monster Truck; 100% - Rider costume.

6: Millie Perkins (Millie Perkins)

Attached Image

Description: You will have to stir up with this girl on the instructions of Vusi in the mission “Key To Her Heart” and your relationship will begin after depraved sex! What to do Milly - a pervert! Maybe the ecology has affected, maybe she ate a poisoned tomato in childhood, I don’t know, but the collection of sex toys in her house is amazing.

Requirement for CJ: No.
When at home: From 12:00 to 22:00.
Where he likes to eat: Restaurant near her house.
Where he prefers to ride: No matter where, the main thing is not very fast, but not slow.
When offered to "drink coffee": Upon reaching 40%.
Bonuses from the girl: 0% - Costume from the sex shop; 35% - the opportunity to visit her depraved house; 100% is nothing.

Picture


Post has been editednikita 13 - 24.04.17, 22:32
Reason for editing: In the header


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San Andreas State Descriptions
The fictional creators of the state of San Andreas are mainly located in southern California and Nevada (USA) and includes three main cities. Las Venturas (and the surrounding desert) are based on Las Vegas and the desert in Nevada; Los Santos and the surrounding area are very similar to Los Angeles and California wastelands; San Fierro is the equivalent of San Francisco. Players can climb the 800-meter Chiliad mountain (real Diablo mountain (English)), parachute from various hills and skyscrapers and visit 12 towns and villages in three districts: Red County (English Red County), Flint County (English) Flint County) and Bone County (English Bone County), a large dam with a hydroelectric power station (based on Hoover Dam, located on the border of the states of Arizona and Nevada), a huge secret military base called "Area 69" (an obvious hint of the famous 51 "), radar installation and many other geographic landmarks y. San Andreas takes about 44 km? (17 sq. Miles), which is almost four times the size of Vice City. In gta san andreas, the cities are pleasantly surprised by the beauty and detail of drawing. It turned out interesting, and very similar to their prototypes.

Description of the city of Los Santos
It is from Los Santos begins the game on the plot. In the city you can find the famous places of the prototype city, Las Vegas: Watts Towers, the Los Angeles Convention Center, the Capitol Tower skyscrapers (English) and U.S. Bank Tower (English), the Hollywood Walk of Fame and the Gruman cinema. The city is divided into several major areas, including the criminal Ganton, Idlewood and East Los Santos (based respectively on the suburbs of Compton, Inglewood and the eastern region of Los Angeles). Also present is a busy business center, elite areas of Rodeo and Mulholland and shining Winewood, based on the famous Hollywood. On the slope of one of the hills there is even a huge inscription "VINEWOOD", decorated very much like a Hollywood prototype.

Description of the city of San Fierro
After passing the first stage of the first city (we will return there again!), We will move to the city of San Fierro, or rather, first in its vicinity. San Fierro itself is an interpretation of such famous places as the Haight-Ashbury ("Hashbury"), Castro ("Queens"), Chinatown and Golden Gate Bridge ("Gant Bridge") areas, and the city has recreated hilly terrain and famous city trams. San Francisco (cable car). The city has other attractions, including the Embarcadero tower clock, the Transamerica-Pyramid skyscraper ("Big Point Building") and the curved Lombard Street ("Windy Windy Windy Windy Windy Street"), as well as Scottish landmarks, including the railway bridge "Forth Bridge" and automobile "Forth Road Bridge". There is a district in the city called Garcia, named after the leader of the Grateful Dead music group born in San Francisco - Jerry Garcia, as well as the city hall building, similar to that in San Francisco.

Description of the city of Las Venturas
Bright and unique, Las Venturas is a clear replica of Las Vegas, the gaming capital of the world. In Las Venturas, the player can visit numerous casinos and even play them and win money! Available games such as poker, roulette, as well as slot machines with different sizes of bets, and accordingly, the size of the possible winnings. In the game gta san andreas there is also an opportunity to put on the results of horse racing (this mini-game is available in other regions of San Andreas). In addition to casinos in Las Venturas, there are also strip clubs. The most famous Las Vegas casinos are in detail transferred to Las Venturas; among them casino "Come-a-Lot", "Sphinx" and the neighboring hotel in the form of the Egyptian pyramid - "Luxor" ("The Camel's Toe"), as well as "Pioneer Club", where the famous neon advertising signs in the form of a cowboy and a girl, replaced by the developers on the characters of GTA: Vice City - Avery Carrington and Candy Sakssse, respectively.

Picture


Post has been editednikita 13 - 24.04.17, 22:33
Reason for editing: In the header


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Here is the torrent (all radio):Attached fileGrand Theft Auto San Andreas Soundtrack.torrent(32.02 KB)

Radio
RADIO - X
DJ- Sage
Format- Modern Rock.
Station Description - Magnificent selection of soundtracks, in the style of Rock. This style has always been popular, and now most young people listen to Rock. This radio station is for those who have freedom above all else and he appreciates it, more than anything else!


BOUNCE FM
DJ - Funktipus
Format - Funk.
Station description - DJ Funktipus puts really fashionable music. These tracks have been spinning already (!) For 20 years, at the coolest and most stylish parties! You will be ecstatic from killer musical compositions.


K-ROSE
DJ - Mary-Beth Maybell
Format - Country.
Station description - Real country music can only be in America! The best performers from all over the state of San Andreas. Great music with the Queen of the Prairie Mary-Beth Maybell.


RADIO LOS SANTOS
DJ - Julio G
Format - Gangster Rap, Hip Hop.
Station Description- When Julio puts on his hip-hop, he mutes all sounds on the street. Everything is western.


K-DST
DJ - Tommy "The Nightmare" Smith
Format - Classic Rock & Roll.
Station Description- Rock & Roll became a legend on the day of its appearance as a direction in music. Since then, he has become not just a legend, but a whole era with its insane rhythm. What are there to listen to such songs, the classics of Rock & Roll'a Kiss and Joe Cocker !!! Tommy Smith since 1970 is known among rock parties. Now he works at K-DST radio station and puts on a classic Rock & Roll, forcing him to transfer to that era ...


MASTER SOUNDS 98.3
DJ - Johnny "The Love Giant" Parkinson
Format - Rare Groove.
Description of the station - World's little giant Johnny Parkinson, puts on without stopping different music. This radio brings back memories, call the radio and tell about your love past adventures, wake up your memory, the music will help you remember what was good in life.


SF-UR
DJ - Hans Oberlander
Format - House.
Station description - New time - new music. A new direction in music, like the HOUSE, not only improves mood, but also makes it spin in a frantic rhythm of the life of the state, where the delay of death is like !!! Impulsive German Hans Oberlander plays records only for those who understand what the frantic rhythm of electronic music means.


CSR 103.9
DJ - Philip "PM" Michaels
Format - New Jack Swing and Modern Soul.
Station Description- Here they play the best music from the very top lines of the charts. You will be riveted by the magnificent performance of various music that revolves here. You never get bored, because with you talkative Philip.


Playback
DJ - Forth Right MC
Format - Hip-hop.
Station description- Forth Right MC - the most talkative dude in Hip-Hop! The most correct Hip-Hop on the entire east coast. Are you ready to learn? The guys from this radio station will teach you their culture.

K-JAH RADIO WEST
DJ - Marshall Peters & Johnny Lawton
Format - Dancehall, Ragga, Reggae and Dub.
Station description- The legendary Marshall Peters moved from Kingston to San Andreas. And now puts sunny reggae and brooding Dub. Do you remember this radio station in GTA3? What did you forget about this radio station from GTA 3? I remember her, the music was very good, but I preferred other radio stations. Marshall Peters & Johnny Lawton is constantly joking and sometimes so wet that you can barely restrain laughter.


WCTR TALK RADIO
DJ - Chavez (Questionable)
Format - Talk radio.
This is a simple talk radio. It is familiar to us by such names as VCPR from Vice City. One chat with lots of advertising

Picture


Post has been editednikita 13 - 24.04.17, 22:35
Reason for editing: In the header


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Characteristic of transport in GTA San Andreas


Here:A source
Picture


Post has been editednikita 13 - 24.04.17, 22:34
Reason for editing: In the header


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Mini games!


Games
Duality
Attached Image

This is a rather unusual game. In Duality, you need to destroy the black spheres and not fall into the white ones. The destruction of a large black sphere adds 10 points, while a white one takes as much. Collision with a small black sphere reduces your supply of points by 5, and contact with a small white one increases (also by 5). Each shot costs 1 point. There are two indicators on the screen. Green indicates how much power is left in the accelerators. Over time, it recovers. To speed up the process, try to hit the white sphere. The red indicator shows the damage level of your ship, which breaks down from collisions with large black spheres and recovers after contact with white ones. The game ends when the red indicator disappears (the ship breaks completely).


Go go space monkey
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Classic horizontal (I mean two-dimensional) shooter. By controlling the monkey, you need to destroy the maximum number of enemies and avoid damage. A collision with a spacecraft, projectile or something else means the loss of one life (you have three at the beginning of the game).

Let's get ready to rumble
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The goal of this game is to collect all the flowers on the level for a limited time, avoiding the spines. In the lower corner of the screen there is a number indicating how many flowers you have left to collect. Beware of thorns, contact with them means loss of life. Collection time is limited. When it expires, you lose a life and go to the nearest sheet on the screen. At each next level, it is necessary to collect 10 colors more than the previous one, and less and less time is spent on it.

They Crawled from Uranus
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In this game with an extremely ambiguous name (who knows English - he will understand) you need to shoot the spacecraft. Of course, the victims are snapping back, and their every hit takes you 20% of your health. The game begins with three lives and 100% health. If you feel falls to zero, you lose a life. The destruction of each portion of enemies gives you a certain subject. After collecting three objects, you will go to the next level, where enemies bring more points.

Dancing
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Disco in Los Santos works from the very beginning of the game. There is a red marker in the hall, with which you can start a mini-game dance. This arcade does not affect anything, and was added just for fun (though it will have to be completed during Life's a Beach story mission). As in the popular console game Dance Dance Revolution, you need to quickly press the keys in a certain sequence. This should be done exactly at the moment when the next arrow with the direction moves to the circle at the bottom of the screen.

Billiards
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First you need to find an accessible pool table and an opponent. After talking with him and making a bet, you can proceed to the game. In short, the rules of "8-Ball" are as follows: balls should be rolled into pockets in a strictly defined order. Conventionally, all the balls can be divided into two types: striped and painted entirely. A separate participant of the game is the "eight". The first person to score a color ball must continue to score balls of the same type, and the opponent gets the balls of another. The last one is the G-8. If your opponent does it first, then you lose. For errors, various penalties are imposed.

Basketball
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San Andreas has a lot of basketball courts. On many you will see a ball lying right on the ground. Raise it, hold down the running key to jump with the ball in your hands and make a throw by releasing the button. In addition, CJ can perform some tricks with the ball: when you press the left mouse button (or left Ctrl), he will twist the ball on his finger, and with the help of the "space" - roll it over his shoulders.
On the big courts you can arrange a basketball competition. A red marker will appear in various areas of the site. This means that you have to get into the ring from this point. After a successful throw, the marker will appear in a different place. When the time allotted for throws has expired, the match is over, but you will not get anything.


Tote
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This type of gambling does not require special skills from the player. All you have to do is put on one of the five horses involved in the races. The slot machine is located in Montgomery, Red County (the second is in Los Santos, under the Mulholland crossroad). The less chance a horse has to win, the greater the payout. Sometimes the winning amount reaches 12 to 1. By placing a bet, you can immediately find out the results of the race and take the money in case of victory.

Lowrider challenge
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This competition becomes available after completing the Cesar Vialpando mission. To participate in it, you first need any lowrider. If it does not have hydraulics installed, it can be purchased at Loco Low Co. in the Willowfield area. To start the show, talk to a mechanic who is standing near the Unity train station (El Corona). You have to rock your car to the beat of the music (those who played dance arcades such as Dance Dance Revolution, will immediately understand what was happening). Press the button should be exactly at the moment when the next arrow with the direction will move into a circle at the bottom of the screen.

Beefy Baron Challenge
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After completing the Supply Lines mission, a red marker will appear in the back room of the Zero store. The competition itself is a copy of the "Supply Lines" mission, only easier. You need to destroy the maximum number of radio-controlled machines using RC Baron's r / c airplane. Cars appear everywhere, so finding them is not a problem. Fly up to one of the victims, use the weapons installed on board. Three minutes are given for destruction, and at the end you get nothing.

Point
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In San Andreas, “point” is played according to standard rules. Dealer cards appear at the top of the screen, yours at the bottom. The goal is to score more points than the dealer, but not exceeding 21. Cards give you the number of points corresponding to their face value. Cards with pictures (Jack, Queen, King) are worth 10 points, and an ace can give 1 or 11 points, depending on the situation. If you and the dealer have scored the same number of points, a draw is declared (in the English version - PUSH), and the player's bet is returned to the player, and the dealer's bet is sent to the dealer.

Roulette
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The most common roulette. You can bet on specific numbers, different combinations of numbers (for example, even or odd) and color, and then hope that you are lucky.

Slot machine
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In the casino there are machines of several variations. They differ in the cost of the game. The principle of the game is simple: three reels with icons spin, stop in turn. You win only if all three characters match. The amount directly depends on which badges were on the board, and the size of the bet.

Good luck wheel
Attached Image

This wheel has 54 divisions. 23 of them cost $ 1 each, $ 15 $ 2, eight $ 5, four $ 10, two $ 20, and one division - an asterisk. We turn and hope for good luck.

Picture


Post has been editednikita 13 - 24.04.17, 22:36
Reason for editing: In the header


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Passage of the plot of GTA San Andreas (continued)

Part 4. Desert
Part 4. Desert.

Mike Toreno's quests
Mike Toreno's quests
CIA secret agent heading Loco. This organization has no relation to the protection of workers' rights, and is one of the criminal gangs of the state. Toreno has a lot of enemies, for the elimination of them, Mike often uses Karl. Toreno has connections with T-bone Mendez, Jizzie Bee, Rider and Smoke.

1. Monster
Reward: $ 1.000—5.000
Mr Someone will not tell you anything until he finds out what you are. You have to show yourself in the race for checkpoints. Vehicle - a car on huge wheels, each of which can be controlled. Get in this monster and drive through the first checkpoint so that time goes.
The record for this mission is 4:20. Checkpoints are only 35, ends at the same place where it starts. The race itself is nothing complicated.
Remember that the total time is determined only by the number of bucks: $ 5.000 for I place, $ 4.000 - for II, $ 3.000 - for III, $ 2.000 - for the fourth, only $ 1.000 - for the fifth place. The mission will be completed in any case, if you arrive earlier than 6:00.
And yes, disregard the council to manage each bridge. Such delights are useless.
P.S. The screenshot in the mission gallery shows a record time table for each location.

2. Highjack
Reward: $ 7.000
Mr. Someone turned out to be Mike Toreno! What a bad luck! And, all of a sudden, he presents himself as a government agent! However, to tell about what happened in Los Santos, he does not want. But throw the next task - easily.
Toreno need a truck that is currently heading to San Fierro. He offers to contact Caesar, who could help with the hijacking.
After a funny video, drive onto the road that leads to the bridge (navigate through the map and our screenshots), and catch up with the truck as quickly as possible in order to have more opportunities to settle in with it.
And to be attached on all course - quite difficult occupation. With unsuccessful “docking” Caesar will scream: “Closer, CJ! Closer! ”. And so all the way. If you do not complete the task the first time, turn off the sound during the next attempts.
The goal of the mission is to keep to the left of the cabin for about five seconds, not pushing forward and not lagging behind. Make it quite difficult, but possible. As soon as “Hold this position!” Appears on the screen, try to save the position. Caesar while preparing to jump. After a few seconds he will jump. Do not miss this moment!
Soon Caesar will deal with the driver. Get in the cab and drive the truck to the Doherty garage.
P.S. Cars truck "kicks" easily, with the result that they trivially block traffic in the neighboring lane. Therefore, keep as close as possible to the truck, so as not to be in a galosh. But if a heavy truck appears on the road, the course of our goal will slow down significantly. Again, it all depends on the engine, filling the streets with random traffic ...

3. Interdiction
Reward: $ 1,000
Long and very difficult mission. A very expensive cargo will soon be thrown to the top of the mountain in the desert. You need to pick it up and bring it to Toreno.
First go to the other end of the desert. Again, use the w / d canvas: this way you will quickly reach the goal, not wandering off-road.
Drive up to a small village, stop in the luminous zone and get out of the car. Pick up the rocket launcher lying on the porch of one of the houses and choose a means of transportation. The best choice - Bandito, a sort of unsightly car, more like a skeleton. She is VERY fast and rides great on sandy mountains. And so to turn it over, you have to try hard. However, choose yourself.
Drive to the marker on the radar and get up in the marked area. Of course, an “unexpected” convoy of the same birds settled down behind “our” helicopter. To bring them down - the primary goal.
Appeared two helicopters - snag. Only five of them, so do not particularly waste rockets. The helicopter with a load is quite strong. Without being distracted by the sensor of its integrity, concentrate on shooting. After the destruction of all the enemy helicopters, the "bird" will throw off the cargo nearby, and the cops, excited to two "stars", will sit on your tail.
Sigaya from the cliffs (make sure there are no reservoirs near), break away from the cops. You have to get to the place more calmly (on the way, the cops will throw off one "star"). There pick up a bag and go to the nearby village, where you put the car in the marked garage.

4. Verdant Meadows
Reward: access to flight school, access to races (if you passed a driving school)
Extremely difficult mission. Toreno make you buy an abandoned airfield. It costs $ 80,000. In principle, you should already have that kind of money. Just go to the symbol of the aircraft on the radar and buy real estate, standing on the icon of the green house.
If there is no money - earn. The best way is to transport patients in small towns or export cars.
After buying the airfield, you will have to finish at least with bronze all ten lessons of the pilot school.

5. N.O.E.
Reward: $ 15,000
Toreno's people are in danger in Angel Pine. They need to transfer some things that would help them. Toreno himself cannot do this: too many eyes follow him.
In this mission on your way there will be three obstacles. The first is a timer ticking in the opposite direction. The second is a certain level in the air, above which one cannot rise. The third is a very long way to Angel Pine by plane. However, if you are an ace, you can safely remove these sticks from the wheel.
The seemingly obvious solution - to fly over the water around the "mainland" - is too irrational. Such a flight takes much more time, and getting to the checkpoint over the town on the first attempt is rather difficult. Therefore, you simply may not have time to return to the airfield.
But the second method - flying straight - is very effective. It is necessary to fly so that in the middle of the way to be over the airport of San Fierro. That is, in fact, after takeoff, turn to the southwest. If you skillfully control the plane, you can reach the town in two minutes.
The main thing - do not be afraid of the "visibility" sensor. Of course, you should not build a lump out of yourself and go all the way with the fighters on the tail (they are still shot down). But even with a filled strip, it’s quite realistic to live: you only need to drop below the level of visibility for a few seconds, and the fighters will almost immediately fall behind. Such a focus can be done continuously without harm to health.
On arrival at Angel Pine, get through the checkpoint. After dropping the parcel, return to the airfield - straight ahead or around - and gently land at any place on the runway.

6. Stowaway
Reward: $ 20,000
In the introductory video you will be drawn directly into political intrigue. Competitors Toreno want to transport cargo mines to the Middle East You must destroy the agents and undermine the plane.
Most likely, the problem you will encounter in the first seconds. The plane definitely takes off faster than the bike rides, so you have to show remarkable talent and try to catch up with the plane. It is unlikely that anything will come out of you until you use the torso forward button. In this position, the bike accelerates indecently quickly, and barrels departing from the cabin will become the only obstacle. Adjust the moment when the ladder will be free, and rapidly break into the salon.
Immediately hide the gun, take out a knife, bat or fist and get ready to wield them. Several agents are to be killed, and on one of them you will find a parachute. Pick it up.
Now leave the explosive next to the barrels and run out of the cabin. The plane will explode without your participation, and you have a long way to the ground.

Truth’s quests
Truth’s quests

1. Black Project
Reward: nothing yet
From this task, some enterprising developers may well make the game in a dozen missions. Rockstar laughed at them in advance, putting the shooter in one.
Truth wants you to get him an army development codenamed Black Project. Steal it from the military base.
You can start a mission from 20:00 to 6:00, because the work to be done at night. According to the intentions of the developers, the task should be performed quietly and carefully. But we assure that it is much easier to execute it using the kill’em all method. Fortunately, health and vests scattered with a surplus.
Ubiquitous searchlights easily penetrate buildings and notice you, no matter how you hide. Therefore, from the very beginning, with a sniper, destroy the maximum of the sentinel on the towers, after which shoot the walking soldier, pick up his M4 and start the fun. For the sake of weapons, you can destroy everyone on the surface, then shoot off the ventilation grid (indicated on the radar) and jump into the pipe.
The base is quite extensive, and if you initially go wrong, you can wander around for a long time. So follow the route:
• go to the first room and destroy a dozen soldiers in it;
• pick up the minigun and vest in the booth (if you are crumpled);
• go out of the room - you will enter the large hall;
• all those who resist, shoot;
• in the floor of the hall you will find an open hatch - climb, pick up the “heart” and vest and climb out at the other end: you will find yourself right at the two stairs shown in the video clip;
• climb any and follow the only possible path.
In the last room, a frightened engineer will give you a mine access card. Open the door with it and go into the mine. There you will find the last resistance. Suppress it, go down. At the bottom you will find the jet pack promised by the developers. Put it on and follow the instructions on the screen. As you fly out of the mine, go to the mountain, where you defended the helicopter in one of the missions of Toreno. Stand in the marked area to complete the mission.

2. Green Goo
Reward: $ 20,000, the airfield generates $ 10,000 per day, jet pack
Truth is getting insane. This task repeats the plot of the Russian fairy tale “Go there — I don’t know where, bring it — I don’t know what”. Having understood little of Truth’s speech in the video, fly in the direction of the green triangles on the radar.
If you are fast, you can land on the roof of the building of the railway station and kick the soldiers off the train. In any case, to destroy the fighters - the primary task.
Well, and then you just have to shoot the boxes, in one of which you will find something strange. Pick it up and fly back to the abandoned aerodrome.
P.S. This mission is an allusion to the plot of one of the X-Files series, where Agent Mulder had to jump onto a train carrying a mysterious cargo.

Part 5. Las Venturas
Part 5. Las Venturas.

Quests Wu Zi Mu
Quests Wu Zi Mu

1. Fender Ketchup
Reward: $ 5,000, respect +
Vusi has some problems with casinos, and some of the local factions are involved. The people of Vusi just caught one person from whom you can elicit which one of the Families is behind all this.
Starting a mission, drive to the highway leading directly north (see the mission gallery) and accelerate. Having passed a little, turn around abruptly (this will slightly fill the scale of fright of the “tongue”) and drive in the opposite direction. By making two or three such trips, you will force the poor man to speak. After receiving the necessary information, take it to the marked area.
Tip: You can go to the roundabout and rush along the side of the road where there is no risk of traffic, and the cops are not fast enough to catch up with you. One trip around Las Venturas is enough to split the prisoner.
P.S. Do not run all over the course with pillars and traffic - the “tongue” will come off the hood and the mission will fail.

2. Explosive Situation
Reward: $ 7.000, respect +, access to career missions
Finding out what Family is behind trying to ruin his life, Vusi plans to rob the casino "Caligula". The first step is to get explosives. She is in a local career.
The fastest way to get there is by the highway. True, we do not recommend driving in the opposite lane (see the mission gallery). Upon arrival, get up into the glowing area and get ready to act quickly.
Workers have already laid explosives in places, and after two and a half minutes the dynamite will do its job. Quickly get into your car, accelerate slightly and jump straight to the bottom of the quarry. There grab standing truck and start rolling out the boxes with explosives. In principle, this time should be enough, since the charges are located close to each other.
“Unexpectedly” the guards block the exit. We'll have to get out the other way. Jump on Sanchez and go to the checkpoint. Most obstacles are easy to overcome. The problem may arise with the penultimate point where you have to accelerate well before jumping. Finally, after getting out of the quarry, deliver the package to the person waiting for us from Vusi.

3. You've Had Your Chips
Reward: $ 10,000, respect +
The Syndacco family casts fake chips at Vusi Casino. You must destroy their plastic processing plant.
The main problem of this mission is two people with shotguns who are beating up! Follow our tips to avoid trouble. By the mission, be sure to buy a vest, a sniper rifle and more ammunition for it.
Climb over the gate and blow up the auto guards, firing at the gas tank. Now go a little to the entrance, watch the video and hurry back to the containers. Soon you will see a man descending the stairs with a big gun. It must be destroyed first.
The massacre of the rest of the plant will not be difficult. After undermining all the devices using a rocket launcher or a shotgun.
At this time, a car full of guards will moor to the entrance. We recommend you leave the wheelbarrow whole, as it will be necessary to get out into the two “stars” in conditions of police interest and catching a car can be life threatening.
Shoot all the new arrivals and be extremely careful when leaving the factory: another shotgun fell in on the container opposite. Take it off, get in the car and drive to the casino, tacking between the crazy cops.

Truth’s task
Truth’s task

1. Don Peyote
Reward: respect +
Two acquaintances of Truth’a after “yesterday’s” remained somewhere in the desert. Need to go for them. From the very beginning, steal a car with four seats (a taxi will do), because then it may be difficult to find such a car.
Follow the sign and drive up the mountain. There you will find two guys of a very specific orientation, one of which will be our old friend Kent Paul from Vice City!
After the video, jump into the car, wait until they get into it, and go to the next sign on the radar - Snake Farm.
At the end of the scene, shoot all the attackers (good, stand in a row at the wall), sit back in the car with Kent and Macker and go to the casino "Caligula".
And for God's sake, don't break the car! Get out, then the two will get out, but will not depart. The explosion will blow them to shreds, and, given the enormous distances that will have to be overcome in this mission, we recommend performing it from the first approach: the nerve cells do not recover.
P.S. In the final video, another meeting is waiting for you - this time with the aged ... Ken Rosenberg!

Quests by Ken Rosenberg
Quests by Ken Rosenberg
Having lost his job as a lawyer, Ken began to look for his old friends, but attempts to reach Tommy Versetti were unsuccessful, and Ken came under the influence of Don Salvatore Leone. Now Rosenberg is the manager of the casino at Caligula's Palace in Las Venturas. His institution was in the very center of the confrontation of the families of Leone, Sindakko and Forelli, fighting for control of the gambling business in the city. Ken remains neutral, but if one of the parties wins, the others will settle scores with him.

1. Intensive care
Reward: $ 5,000, respect +
Rosenberg is once again inimitable. Willy Fiktner (William Fichtner) again made from his hero almost the most vivid personality in the game. His nervousness and sniffing is beyond praise. However, the greedy writers gave such a bright character only two missions.
Ken is worried about one of his patrons, who is in the hospital. If representatives of another Family get to him, their next goal will be Rosenberg himself. You have to get ahead of the Forelli people.
It is better to pass the mission on a motorcycle, since it is more convenient to tack on it in the city traffic. However, if you are a supporter of brute force, you can take the Hummer, who is on this mission in the courtyard of the hospital (see gallery).
Arriving at the hospital and talking to the attendant, you will realize that I screwed up. Johnny was taken to the ambulance. But which of the three - you need to find out.
Go to any of the cars indicated on the radar and slightly ram it. If a hospital attendant comes out of the cab, the ambulance is a real one, and the inscription on the screen will notify.
Repeat the procedure until one of the ambulances rushes forward from you. This is the right one. Follow her, watering the ambulance with lead (if on a motorcycle) or ramming it (if on a Hummer’e). Do not worry, the level of "brokenness" in this case is determined not by the real state of affairs, but by the script. The car will not catch fire before the time when two of them get out of it and try to shoot you.
Without losing time, send them to the forefathers, take your place in the ambulance and take Johnny to the slaughterhouse, which will be indicated on the radar.
P.S. After the capture of the ambulance, the chase will follow you. But the brains drove those wheelbarrows deprived, so just drive to the destination.

2. The Meat Business
Reward: $ 8.000, respect +
Now Ken asks you to take him to see the recovering Johnny and to secure Rosenberg’s security guarantees from the Sindacco clan. Catch the car and drive along with a lawyer to the slaughterhouse.
Johnny, the guy you saved in a previous mission, will clutch at his heart as soon as he sees CJ. Apparently, during a pleasant journey on the hood in the mission “Fender Ketchup”, the unfortunate managed to remember Karl’s face.
Sindakko’s bandits seemed odd that their master had died so unexpectedly. From this point on, the mission turns into a banal kill’em all.
Kill everyone in the next room for Ken to put out the fire in the aisle. Move forward, crouching and shooting gangsters with headshots. Bear in mind that there will be a lot of enemies, however, they shoot in such a way that they do not pose any particular danger. After destroying everyone (be careful when you enter the room with the drawers - the arrows are attached to them), get out of the building, get into the car and drive to the casino.

Madd Dogg's Quest
Madd Dogg's Quest
MadDog - state legend, one of the best rappers and producers of the West Coast. After the tragic death of his manager, he became depressed and quickly became addicted to alcohol and drugs. His luxury villa, standing on the hills of Winewood, is worth a fortune. Maddog is seen in connection with the gang "Vagos", and was even forced to cede his mansion for debts on drugs. His most famous albums are "Huslin 'Like Gangstaz", "Still Madd" and "Forty Dogg". The main competitor and sworn enemy of O-Ji Lok.

1. Madd Dogg
Reward: respect +
And here is Madd Dogg! In a drunken stupor, being on the roof of a casino and intending to jump, he will tell CJ and other people about the villain who stole a book of his poems, and some gavnyuk Lok (Karl tactfully silent). Negotiator from Johnson, no, but to prevent the death of Dogg need.
Get in a nearby truck with cardboard boxes (it’s better to immobilize a worker nearby) and push them towards the luminous zone.
Watch Dogg’s movements carefully by driving the car up and down with the keys. Soon he will jump and land right in the back of the car, pretty much spoiling his health.
Now - the most difficult. You need to take the failed suicide to the hospital. The problem is that even the slightest collision badly affects the health of the rapper. And about the traffic in Las Venturas not for us to tell you. Try to drive through the parking area next to the sidewalk and be extremely careful when turning around, if any car pulls up to it. Arriving at the hospital, stop at the marker.

Quests salvatore leone
Quests salvatore leone
You say Leone is dead? Yes it is, but do not forget that the events of GTA: San Andreas unfold in the early 1990s, a few years before GTA3. Even then, Don Salvatore was an influential man. His clan is fighting the Sindako family for the right to control the Caligula's Palace casino in Las Venturas. Not so long ago, the Forelli group also joined the conflict.

1. Freefall
Reward: $ 15.000, respect +
The Forelli family sent a plane with mercenaries from Liberty City to eliminate Salvatore. In this mission, you will understand that it was CJ that helped the old man to escape, so that later he went to Liberty City and became acquainted with dumb Catalana, the hero of the first three-dimensional game of the GTA series.
The very same task - from the series "catch me, the trough." There is nothing strange in the fact that this mission causes a huge number of difficulties during the passage. Much depends on luck and your flying skills.
So, jump on the provided bike and blow to the airport, where you steal a plane from the hangar and take the air on it. Now you can give advice.
It is better to pass the mission in clear sunny weather or on a clear night.
From the very beginning, take the exact course to the point marked on the radar.
Try to keep above the point (the triangle should be pointing top down) for a few meters.
After you find yourself above the water, watch the time: after about a minute of flight, the desired aircraft will appear on the horizon.
Immediately turn around 180 degrees.
If you're lucky, the plane of the mercenaries will be under you after your turn. Slightly slow down and spike right into the checkpoint (note that it is not necessary to fly through it, you just need to fly a certain distance).
There will be a script clip in which Karl will jump out without your participation and land on the fuselage of an enemy aircraft. After the video, shoot four passengers (use the left and right buttons to hide behind the wall while reloading the weapon) and the pilot who made the noise, take his place and carefully put Shamal on the runway of Las Venturas Airport.

2. Saint Mark's Bistro
Reward: $ 20,000, respect +
Salvatore wants to hit Forelli another blow. To do this, CJ will have to go to St. Mark's Bistro in ... Liberty City.
Drive to Las Venturas Airport, climb into the Shamal at the beginning of the runway and head to the point marked on the radar. As soon as the plane reaches a certain level in the air, a video will start in which you will see the old “kind” Liberty City. After a few years, the events of GTA3 will unfold in it, but for now you only have to destroy all the inhabitants of the bistro.
Ordinary mission from the category of "kill them all." The main difficulty - two guards with shotguns. The first is right where you start the mission, the second is behind the bar on the ground floor. They must be killed first. The rest are not particularly dangerous.
Move, crouching, forward, shooting people on your way until you reach the courtyard. Carry it all and return to the hot San Andreas. To end the mission, carefully land Shamal at the airport.

Heist
Heist

1. Architectural Espionage
Reward: respect +
We continue to prepare for the robbery of the casino "Caligula". The second step is to photograph the casino plan, which is available in the department of urban planning. This is really a difficult mission, so the presence of a bulletproof vest is required.
Out on the street after the introductory video, catch the car and drive to the construction department. The guard in the lobby will ask to remove the weapon, if it is in your hands. Do it, then go to the manager and answer all the questions "Y".
Climbing to the top floor, you will see a guard near the office with a plan. Need to somehow smoke it out. Literally.
It is necessary to make a fire, for this go down to the floor below and break the fan there (use a knife, a bat or similar weapon). After the video, run up again, click the plan hanging on the wall and get ready for the most difficult. There are two ways to act. If you consider yourself a Rambo - shoot all the cops who meet on the way. To do this, you will have to wear a thermal imager (he stayed with you after the “Black Project” mission for Truth’a if you carried out this task). Be aware that the cops shoot very accurately, and do not be surprised at the shots from behind: the cops will respawn. Five policemen are waiting for you in the lobby, so don’t hang out too much - you’ll be pokotsan. In addition to the two stars, still in the office, killing cops you can earn four more. Therefore, it is better to act in the second way.
Kill the guard and the very first cop right out of the office, then remove the weapon and rush through heavy fire up the stairs, not paying attention to the shooting. When departing from the flight of stairs to the hall try not to plunge into a palm tree - shoot. In the whole spirit run to the door and get ready for the worst.
On the street you will get two more stars. And this is already bad. Grab any car and immediately drive to the casino. If you know the city well, use the lanes to avoid the SWAT cordons. Go to the glowing area to complete the mission.
P.S. The mission will be easier to pass if you maximize the health and "capacity" of the vest by performing the paramedic and cop missions, respectively.

2. Key to Her Heart
Reward: respect +
Now you need an access card to the office premises of the Caligula casino. The dealer has it, and you have to seduce it.
Drive to the marked point and watch the video, after which start the pursuit. Again the “nerve meter” comes on the scene, so keep a good distance. And most importantly - do not accelerate, driving too far. The girl deliberately chose the path with hundreds of traffic lights, and she will stop at almost every one. You simply do not have time to save a distance, if you accelerate.
When the croupier arrives at the sex shop, get out of the car and enter the store. There go to the end and stand in the marker. Watch the video, dress up in a suit lying in the room (very elegant, I must say), and again escort the croupier now to her house.
Not far from him you will see a slowly hovering bum of a human appearance with an unequivocal object in hand. Finish him and go to the house! After a small earthquake, the mission will end.
P.S. The end of the mission is not the end of the task of getting the card Millie is now your girlfriend, whom you have to take to restaurants and in every way to please. She will give you a card only when the relationship with her exceeds 35% (the current state of affairs can always be found in the Stats menu - Achievements).

3. Dam and Blast
Reward: respect +
Hint! Do you want to pass a mission without any problems? Buy a gun with a silencer.
To make the robbery go more smoothly, it must be dark in Caligula. To do this, you can "spoil" the generators, de-energizing the entire city at the same time.
Drive to the airport where the plane is already waiting for you. Jump into it and fly towards the point on the radar. The checkpoint that you have to fly into is very high in the sky, so if you fail to get into it right away, circle around, gaining altitude.
When you reach the desired level, the inscription "GO!" Appears. Jump out of the plane, direct the carcass towards the luminous pillar and freely fall. After some time, open the parachute.
After landing, follow the first guard. As soon as he goes "from you", run the sprint to the container, grab the knife and send both guards to the meeting with the ancestors (you can use a pistol with a silencer).
Go into the dam building, climb the first ladder, shoot a worker and a guard with a pistol and lay down the first charge. Go downstairs and destroy two more security guards so that they don't break out. Rise back to the top, shoot off the last guard and worker and lay down the remaining charges. Finally, get out of the building and watch CJ’s flight into the water.
P.S. It is better to commit the killings described above from the shadow to avoid problems on your ass.

4. Cop Wheels
Reward: respect +
The penultimate stage of preparation is the theft of four HPV1000 copocycles.
You will surely be surprised not having found a single two-wheeled cop in the streets. The developers deliberately turned them off in this mission, to complicate your life.
So, in twelve minutes, you must hijack four police motorcycles. Perhaps you will think up a route yourself, but we can offer you the most successful one.
The first in line is the western HPV1000. As soon as you drive up to the place, the cop will jump onto the bike and go. Do not let go far, throw off, press and grab the copocycle. Of course, you will get two “stars” in any case, so further, gently tacking between pushy cops on a car, drive onto the highways and drive to the carrier. When you get close to him, follow the instructions on the screen. With good luck, the first theft will take about two minutes.
And now you need to follow the route exactly. Straight through the city fly to the northernmost point. Crush two cops and jump on the bike. By this time, the carrier should just come close enough to this part of the highway. Pound the second HPV1000 and blow to the next one nearby. Shoot down a cop at full speed, who has almost jumped onto a bike, take away a two-wheeled friend and, again, drive to the carrier. The last theft is simple. Crush the policeman watching the stubble, grab the HPV1000 and follow the Packer.
The advantage of this route is that you practically do not have to catch up with the carrier, which would take a lot of time. And finally, the advice - stay away from branches on the highway. The drivers in San Andreas do not use the turn signal, and you may not notice how one of them turns aside under your nose. Drive around the curb.

5. Up, Up and Away!
Reward: respect +, helicopter on the airfield
Well, the final touch - the theft of an armored truck. Zero will offer to use for this army helicopter with a magnet on the cable.
To steal a helicopter just by going to the base is very difficult. Many soldiers immediately emerge from all the cracks and trample on you. Therefore, do better as it will be said below.
Before this mission, perform two optional tasks of Truth at the airfield in the desert. So you get a jet pack. Now take this mission, roll to the airfield, wear a satchel and fly to a military base.
They landed on the pipe, take off the satchel, get a sniper rifle and, paying no attention to the soldiers rushing down below, put two warriors with an RPG on the helipad and one near the machine gun just below. Now put on a jet pack, fly to the machine gun, shoot two helicopters and get up to the platform. Sit in the "bird" and fly to the point on the radar.
On the way there, put the magnet down and try to immediately seize the parked truck. Having coped with this, lift the magnet until it stops so that the car does not wind and does not touch the pillars and trees, and go to the airfield. Put a truck into the marked area, after which a helicopter landed in a luminous zone nearby.

6. Breaking the Bank at Caligula's
Reward: $ 100,000, respect +
It's time to pay a visit to the safe casino "Caligula." Go to the casino building and go through the main entrance.
The first thing you need to do - go through the guard near the door. There will be no difficulties here (by the way, we recommend not to show your cool guns ahead of time).
Run into the generator room and throw the smoke grenade into the ventilation. You will receive one "star", but it will almost immediately disappear. Some time after that, Zero will tell you where to go and what to do. There should be no difficulties until he turns off the light.
Now sit in the loader, drive up to the raised gate and press the Num 8 button to lift them completely. A truck with members of the Triad will enter the premises. From this moment begins the action-part of the mission. On the way to the safe, you will have to deal with dozens of security guards, but, given their lack of brains, this is easier to do.
In the room in front of the safe you will hear the Zero swears: someone is trying to turn on the light with the help of additional generators. Grab the d / y of explosives, run to the generator, shooting guards, lay a shell there, move away to a safe distance and press the red button.
Now go back to the “colleagues”, watch the mini-video, go into the safe to get a bulletproof vest if you are crumpled, and get ready for shooting. Return to where the action-part began. Do not be surprised crowds of newly appeared guards. Get rid of them, moving forward.
In the end, after loading the money in the truck, Zero will say that you have to get out alone. Yes, actually, who doubted?
Go to the elevator, marked on the radar (guards, guards ...), get up to the hall, kill the guard on the right and stomp on the roof. If you are fast enough, you will have time to slip through to the parachute before the special forces descend from the helicopter (however, you can knock down the spinner from the RPG).
Now, if you're lucky, you will take a parachute to the roof of the building opposite, deal with a squad of special forces, sit in a helicopter and go to your airfield in the desert.
It may happen that you will not be able to land on the roof. Then grab any car (and better copicles, which will be in abundance) and drive to the airfield. After the movie you will get a very good shishi.

Tasks C.R.A.S.H.
Tasks C.R.A.S.H.

1. Misappropriation
Reward: a sense of accomplishment
Long time we have not seen Tenpenny and Pulaski. Finally, there was a reason - the FBI agent has a file on Tenpenny. The agent must pass away, and the file must be given to Frank.
Before the mission, buy or find about 30 rounds of sniper rifle.
Blow to your airfield, put on a jet pack and fly to the abandoned town of Aldea Malvada. We landed far away and, having run, find a position for shooting (see the gallery for details). At this distance, the agents will not notice you, but before you, everything is in full view. Take a sniper in your hands, shoot the agent pointed at by the shooter and get ready to shoot everyone who will pick up the file and carry it to the helicopter. Nobody should reach him.
Part of the agents will run to you - shoot on the way. After the destruction of all just pick up a dossier. It’s not necessary to take him to Tenpenny - he will arrange a date.
P.S. Of course, it would be possible to arrange helicopter races across the desert, but why, if the game offers an elementary way of passing?
P.P.S. If you didn’t pass Truth’s mission at the aerodrome, you can fly to the place by helicopter from Las Venturas airport.

2. High Noon
Reward: moral satisfaction
After receiving the dossier, Tenpenny tactfully dumps, leaving CJ’ya alone with Pulaski. Finally, the opportunity to deal with a scoundrel.
Surely the writers assumed that you would have to drive for a sales cop for a long time and stubbornly, and prescribed a dozen or two lines of dialogue between Karl and Pulaski. But we will do it differently.
Before getting into the mission marker, take a handgun in your hands (preferably M4 or SMG). After the video try to quickly punch through a maximum of tires in the car Pulaski. Although two is enough.
Sit in the cooked buggy and start the pursuit. With punched tires, the cop will not go far, and pouring lead on it in such a situation is one sheer pleasure. However, do not particularly zealous and still listen to the skirmish of Pulaski and CJ’ya. And after that, shoot the Buffalo cop.
He himself will have time to jump out of a burning car, so stop and finish off your old friend. In the subsequent video, Karl will finish the job. Dramatic, you will tell nothing.

Part 6. Return to Los Santos
Part 6. Return to Los Santos.

CJ quest
CJ quest

1. A Home in the Hills
Reward: respect +
Las Venturas is, of course, a good city, but at home it’s better. Unfortunately, Ballas and Vagos, the newly occupied territories that you once won, reign at home now. In addition to this, Madd Dogg’s mansion appropriated Big Poppa, a member of the Vagos gang. To conquer the villa - the first task.
As soon as Karl is in the air, open the parachute and try to plan directly on the roof. Shoot dozens of Vagos bandits along with several Triad members before reinforcements arrive.
Take a bulletproof vest next to the helipad and go into the mansion. There will be a notable slaughter, so do not really stick out and shoot all the exact headshots. In some rooms you will find the "heart" of life and body armor.
After passing through a narrow corridor and once on the landing, look in the direction from which you came to the house. From there people will resort in yellow headbands. Shoot them before they do the same with you.
After you destroy all visible opponents, go down the stairs and shoot one more shot at the head with two more people sitting in the rooms under the stairs.
Big Poppa, apparently, did not expect such an outcome, and so he quickly runs away from home. Blow him, not forgetting to feed his guards with lead, leave the house and watch the video.
Now the goal is to catch up with the Auto Ass and blow it up with the driver. If suddenly he broke away from you, bear in mind that in his way there will be a section where he will slow down in front of the tunnel. Shoot him there is very simple.
Addition: If you have a grenade launcher in your inventory, then you can refuse to pursue at all. Immediately after the scripted video, unfold and aim upwards, towards the exit. One accurate shot, and it's over (thanks for the advice of the user ZveroBoyyy).
Attention!
Try not to save the game in Madd Dogg’s house: it’s quite possible you’ll have your hands spoiled and you’ll definitely lose your basketballs.

Mike Toreno's Quest
Mike Toreno's Quest

1. Vertical Bird
Reward: $ 50,000, respect +, fighter
The All-Hearing and All-Seeing Toreno turns off the sound at Madd Dogg’s studio to make an appointment for you. On the way to the ocean, he will tell you the essence of the mission - to steal a fighter aircraft from an aircraft carrier and destroy four spy ships stationed in the bay nearby.
Jump into the boat, sail to the ship and ... do not pay attention to calls to observe silence. Burst into the room and carry out three soldiers, rise to the floor above and destroy one more. Finally, on the deck, kill the last warrior and get down to the anti-aircraft deactivation system. Work there and go to the opposite end of the ship.
At the behest of the script, a fighter with a soldier will land here. Exterminate the soldier, then push the plane standing in the room to the newly arrived fighter and put a pile of rocket launchers into the pile (you can find one in an abandoned town during the mission Tenpenny Misappropriation). This way you will save yourself from big trouble in the future.
Now get into the remaining fighter. It flies just like other planes. But there are two buttons, without which control of the aircraft is impossible:
Num 2 - takeoff mode - is responsible for the take-off and landing of the fighter (he is also a “vertical bird”);
Num 8 - flight mode - actually, flight mode. Click this button to make the plane fly.
Practice in the airspace and try to shoot down the only enemy fighter (if you have not destroyed two more, as described above, you will have three “birds” on your tail). Instructions for working with missiles and a sight will tell you the game, so we will not dwell on this.
After the destruction of the fighter fly to the points on the radar. The key to a successful passage of this stage is a low flight speed over the bay and a skillful dive with a simultaneous volley from all the guns. Only in the case of a low speed dive is there a chance that the missiles will reach the target. However, you can use the take-off mode (Num 2), but this will somewhat complicate the task, since you will have to constantly switch between the two modes, and there are not enough fingers in this mission.
When you blow up all four ships, fly to your airfield in the desert, land the Hydra (the so-called fighter) on the runway and drive into the hangar

CJ assignments
CJ assignments

1. Home Coming
Reward: respect +
Toreno, apparently, did his job. Sweet was released, and now he should just leave the police department building.
After the intro, go there and watch another scene. Sweet does not want to live in Madd Dogg’s house-on-the-hills, eager to discourage the restless Ballas from their stumps.
Go to Ganton and get ready for war. Standard procedure - shoot some purple and try to endure three “waves” of attackers. As you return the area back, kill a few dragdilers marked with dots on the radar.

2. Cut Throat Business
Reward: respect +
Madd Dogg, having seen OG Loc’s performance on the “box”, had a burning desire to push him in the ass. And you have to help him do it.
The car provided by the developers may be fast, but very clumsy. Therefore, when possible, scramble the bike to get to the point on the radar faster.
After the movie you will find yourself in an amphibian. Follow Loc’s without trying to shoot him. Do not accept his proposal to jump over the pier - you can not reach the water. Swim on the water around and continue the pursuit. This part of the mission ends on a decorated pier, where Loc will change to ... maps.
More than once during your further journey you will curse the developers who made this seemingly innocuous machine a fiend of hell with disgusting control. As soon as you touch the keys “to the left” - “to the right”, this crap immediately turns 90 degrees. The only way to catch up with Loc in such conditions, oddly enough, is to go slower, watching his route and lightly touching the turn keys.
The sign that the mission is over will be a movie where you’ll amicably leave with Loc’s. Apparently, the writers could not kill such a comedic hero.

Tasks Sweet
Tasks Sweet

1. Beat Down on B-Dup
Reward: respect +
It's time to return some areas of Los Santos. But first you need to talk to an old friend B-Dup’om. Drive to his house, which will be marked on the radar. However, there will be no one there, and the dude sitting next to him will say that B-Dup has moved to a house in Glen Park. Head there, make war and capture the area. After that, cut out all the guards near the B-Dup’a house (be careful, they are well armed), come in and watch the video. Mission is over.

2. Grove 4 Life
Reward: $ 10,000, respect +
Probably, the description of this mission will be the shortest. Sweet offers to return Idlewood. Drive there and capture any two areas, having survived six attacks from Ballas. Actually, everything.
P.S. And for that you get the money!

3. Riot
Reward: respect +
Together with the game comes to an end and imagination of developers. Tenpenny released from the courtroom, the people in Los Santos rebelled, the authorities injected additional police into the city. You have to live in this hell for a while.
The goal of this mission is to get to Ganton’s home from Madd Dogg’s mansion. The only danger is the exploding cop cars. Stay away from them and calmly steering to the house.

4. Los Desperados
Reward: respect +
The area in which the house of Caesar is located was captured by a gang of Vagos. Of course, only CJ can help recapture territory.
Hook two greenbacks (right mouse button + G or H), in abundance of people walking in Ganton, and drive to the Unity Station. There you are already waiting for the three guys Caesar.
After the video you will find yourself in a captured area. First you have to cut a few groups of Vagos, seated in the courtyards of houses. Your companions will assist you as much as possible. True, they have no brains, so the help will be appropriate.
The second stage is a lane. Your comrade here will try to deal with the rocket launcher - do not be his target! Kill all who show your eyes.
The third and final stage is the return of Caesar's house. The main danger - standing on the roof bandyuk RPG. Destroy it first, then deal with the flamethrower and other vagos members.
P.S. After completing the mission, Sweet will call you and tell you that you must clear Los Santos from the presence of other groups. In practice, this means clearing 35% of the territory. When there is enough, Sweet will call again. If you have already cleaned the city - welcome to the last, longest and most difficult mission in the game!

5. End of the Line
Reward: $ 250,000, respect +
Well that's all. It remains to remove only two - Smoke’a and Tenpenny. Drive along with Sweet to the point on the radar. This multi-storey building is Smoke’s refuge. The members are guarded by Ballas members (kill them right away), but the doors are barricaded. Not far away there is a shootout between special forces and Ballas. Shoot the matchmakers (the stars in this mission are not given) and get into the armored personnel carrier. On it, go back to the entrance to the building, punch through the wall and crush a few gangsters inside, so as not to suffer. Now get out and get ready for the hardest shootout in the whole game.
You have to go through several floors full of well-armed members of different gangs. Describing how many bandyukov sit on each floor - it makes no sense. Just go ahead and kill everyone you see. Its not here. In the living room be extremely careful: there live gangsters, armed with shotguns and double ultrasound. However, the "hearts" of life and body armor is more than enough.
As soon as you reach the last door, the video will start. After him, rush headlong into the small room to the left of the sofa on which Smoke sat, (see screenshots) and shoot the emerging Vagos and Ballas one by one. Killing Smoke’s is pretty easy if you shoot him in the head with M4. Although he has a lot of health, death will quickly creep up on him. After the next video you have to wade down through the burning house.
Here we must make a digression and tell a little about how to simplify the passage of this stage.
So, the developers offer you to get out of the building in seven minutes, killing all enemies and pouring flames from a fire extinguisher. And if the first easily fits into the allotted time, then extinguishing the fire takes you too many precious minutes. So, if you want to safely complete the mission, settle down to work as a fireman and go through 12 levels. Then you will become refractory, and do not have to put out the fire.
The difficulties at this stage are two halls full of bandyuki and terrible brakes on weak systems. Put on a minimum all the settings in order to facilitate the path. Do not rush into the halls, build Rambo out of yourself: the enemies are very well armed and shoot very well. Do not use night glasses - zero sense from them. We hope that now you can get out of the building, so let's continue.
The final stage of the mission is the pursuit of Tenpenny. Sweet will grab onto the ladder of his fire truck, so Frank must never be overlooked. In fact, it is not difficult. Molotov cocktails and bullets flying at you are scripted. They will not cause any harm to your car.
Finally, when Tenpenny travels along the train tracks, start getting closer to him, for soon you will need to catch Sweet, who Frank's accomplice will begin to crush his fingers. As soon as the corresponding warning appears, drive to full speed to the fire and keep right under Sweet, so that he can jump into the car.
Now, Sweet will sit behind the wheel, giving you an ultrasound scan with infinite ammo. Fell in all pursuers (cops, Vagos on cars and bikes), looking at the indicator of the integrity of the car. The chase will continue for quite some time. In the end, Tenpenny, having lost control, will fall from the bridge. The video showing this will mark the end of the game.Congratulations, you passed the storyline of Grand Theft Auto: San Andreas! See you in Liberty City Stories.
P.S. Special thanks to the developers for the opportunity to pass the mission in three ways: 1 - penetration into the Smoke’s room; 2 - departure from a burning house; 3 - pursuit of Tenpenny. For example, if a stray bullet hits you when you exit a building enveloped in flames, you will not have to enter the Smoke’s room again. By the way, between the stages (but only if you perish) can be saved.

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Reason for editing: In the header
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Characters in GTA San Andreas

Central characters


Carl "CJ" Johnson
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Carl Johnson, nicknamed "CJ" (short for his name, Eng. Carl Johnson) is the main character of the game. One of the leaders of the African-American street gang "Grove Street Families" in the city of Los Santos. After the death of his younger brother Brian in 1987, Carl leaves Los Santos and moves to Liberty City. There he works for Joey Leon, son of Salvatore, boss of the mafia family Leon. In 1992, Karl returned to his hometown after learning from his elder brother Sean "Sweet" Johnson (born Sean "Sweet" Johnson) about the murder of his mother. CJ decides to stay on the west coast, rather than returning after his mother’s funeral. The plot of the game is built on his attempts to restore life, which he left five years ago. Karl helps to return the former power of his old gang. He also works for several independent business enterprises, and finds new friends and partners. As the main character, Karl is confronted with dramatic events: the arrest and imprisonment of Sweet's sibling, the betrayal of childhood friends Big Smoke and Ryder, the “disintegration” of others and the gang members themselves from drugs.

Officer Frank Tenpenny
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Dies in the mission: "End of the road."

Officer Frank Tenpenny is a corrupt officer in the Los Santos Police Department (LSPD) and a member of the organization “collective resources against street hooligans (C.R.A.S.H)”. He plays the role of the main antagonist of the game.

Tenpenny argues that his approach to work lies in the “game of interest,” and that his philosophy is this: to look at some crimes through our fingers in order to stop more significant ones.

Tenpenny himself has a corrupting influence, calling on good cops to abandon their ideals and move to his side. He is callous and indifferent to the people around him, especially to such as Karl, over whom he has power. He uses such people only as an instrument in his affairs and eliminates anyone who either recognizes himself as a dependent person, or stands in his way. Tenpenny is prone to delusions of grandeur and considers himself above the law. He is convinced that since he does a good job, he has the right to enrich himself at the expense of the city.
Tenpenny travels from Pulaski and the third member C.R.A.S.H. At the beginning of the storyline, he was Ralph Pendelbury, who was killed by Tenpenny in The Introduction for attempting to investigate his activities. Shortly before the murder of Pendelbury, Tenpenny and Pulaski take in a freshman, officer Jimmy Hernandez. They both force Hernandez to pull the trigger, thus "tying him with blood" and attaching to his dirty business.

Tenpenny has known CJ at least since Brian Johnson died. CJ also recognizes Tenpenny and calls him by name from the very beginning of the game. Tenpenny likes to load CJ with regular reminders of who is in charge. Tenpenny has a lot of power and influence on Los Santos criminals. He and Pulaski are blackmailing several GSF members, including Smoke and Ryder, but Tenpenny seems to enjoy some control over CJ.

Although Tenpenny claims that he quarrels gangs to eliminate them, he is, in fact, on the side of Ballas, who (unlike the GSF) have nothing against selling cocaine. C.R.A.S.H. allows Ballas to flood the city with drugs, which turns many GSF members into drug addicts, effectively weakening their gang. Tenpenny also convinces Smokey to betray the gang, receiving in return control of drug deals. Tenpenny and Pulaski are guilty of drive-bye who killed Beverly Johnson, mother of CJ. When CJ returns to the funeral, C.R.A.S.H. "hangs" on him the murder of Pendelbury and threatens with arrest if he does not fulfill the instructions of Tenpenny.

Later, Frank Tenpenny and Eddie Pulaski kidnap Carl Johnson after a big gangster attack, under a huge road junction in Mulholland, in Los Santos. Svit wounded in a shootout, arrested and later charged with several criminal offenses. Frank Tenpenny ensures that Karl will not be arrested so that he can do the dirty work for CRASH, they take Carl Johnson to the village of Pine Angel and leave him there, with the order to kill a witness on Mount Chiliad, near the village of the (Federal Bureau of Investigation) FBI-FBI. Tenpenny also gov orit Karl, who now knows about the relationship between Big Smoke and C.R.A.S.H., not to kill Big Smoke, or Sweet will be placed in the prison building Ballas. Tenpenny and Pulaski often treat Karl, and are usually ordered to kill or discredit someone who threatens to reveal the true essence of C.R.A.S.H.

With Big Smoke, who became a big shot in Los Santos, as his crack is controlled by CRASH, Tenpenny's area of ​​influence is expanding. Despite this, the FBI is starting to investigate a wave of drugs that are harmful to the city. Karl is finally aware of his independence from Tenpenny and Pulaski, which becoming less tolerant of loose ends when Carl Johnson arrives in Las Venturas. They meet Karl in the desert, where Tenpenny hits Hernandez on the head with a spade, for reporting to the LSPD internal investigation department. He leaves, leaving Karl to dig the grave for Hernandez under the supervision of Pulaski.

Tenpenny is ultimately blamed on rekette, corruption, misappropriation and use of narcotic drugs, and numerous facts of sexual violence. However, since witnesses to the whole case were either killed by CJ or were somehow missing, Frank Tenpenny was justified riots in Los Santos, reminiscent of Los Angeles 1992 riot.

Immediately after CJ kills Big Smoke, Tenpenny appears with a suitcase for drug money. He plans to flee the city by plane with the help of some new recruits who are ready to work in his style. Hoping to kill CJ, Frank Tenpenny causes a fire in the laboratory of drugs below, and then runs to the fire truck. Svit jumps onto the truck ladder, and dangles with his feet in the air in every way trying to catch Frank Tenpenny. After pursuing the city, CJ catches Sweet into the passenger seat of his car, and they continue to chase T npenni, firing from pursuing gang members "Ballas", "Vagos", the cops.

In the final plot of the scene, the fire engine falls off the bridge and lands right in the heart of Grove Street. Seriously injured, Frank Tenpenny crawls out and calls for help. Realizing that no one will come, he curses everyone, including the police. "Death Tenpenny." "Officer Frank Tenpenny!" "Hey! Zoposhniki! You never understood what I did! Fifty people like me, and everything would be OK with this city! I removed the trash! I did it!" - Tenpenny's last words before dying He then dies from his injuries. CJ and the rest of his team look at the body, and CJ pulls out century, to make sure that this is the end.Svit stops him, saying that no need to leave any evidence. "Just a cop died in a traffic accident," says Sweet.On the radio report that Tenpenny's corpse is robbed by homeless.The riot has stopped . Later, Sweet, Caesar, CJ, Kendle go to the Johnsons' home to sum up the work done and their immediate plans. Later, Madd Dogg comes to the house with his people, and thanks everyone for their help in business. After all this, CJ goes to the streets of Ganton, and enjoys a new life.

Melvin "Big Smoke" Harris
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Killed in the mission: "End of the Line".

Melvin Harris (Big Smoke) begins his role in the game as the eldest member of the Grove Street gang family. He is obese, which explains some comic moments at the beginning of the game. Later he becomes a secondary antagonist of the game because he betrays GSF to become a central figure in the drug business of Los Santos , in alliance with the gangs "Ballas" and "Los Santos Vagos". At the beginning of the plot you can see several indirect signs of Big Smoke's disloyalty to his gang: he moved from the Ganton area, where the Johnsons live, to a new house in Idedelwood, in Los Santos on the territory of the gang "Balla "And there is a suspicion that he paid for the house with the proceeds of drugs, despite his assurances that this money was his aunt.

Even before he openly betrays GSF, it’s clear that Smook’s heart is no longer with his gang. For example in the Observer mission, when the rest of his friends shoot Ballas’s car who want to attack their quarter in order to kill a couple The members of the Grove Street gang, Big Smoke, are sitting at the back and calmly eating fast food, saying that he has run out of ammunition. Other bands, including Russian afia and the gang of "San Fierro Reef". In addition, officer Frank Tenpenny and his subordinates leave the house of Big Smoke, during the beginning of several missions for Big Smoke, which hints at an acquaintance, although Big Smoke says every time that they are trying to extract from it information.

In The introduction, Smoke tries to convince Sweet to allow the GSF to sell hard drugs, claiming that the Ballas became rich and strong by selling drugs, while the GSF lost its strength. Sweet refuses on the grounds that he does not want to enrich himself at the expense of his environs. Meanwhile, Smoke easily inclines Ryder to his side in a personal conversation. Their true character is shown in the game when Karl witnesses their meeting with the Ballas gang, and CRASH head Frank Frank Tenpenny, and his assistant, Eddie Pulaski, in the garage with the Saber car, green in color used in the murder of Beverly Johnson, mother of Carl and Sweet. traitor tv, Pulaski says: "Smoke does what he is told! He learned this lesson a long time ago." C.R.A.S.H. support Smoke so that they can control the drug trade through him, and thereby destroy the GSF.

The prospect of power, money and fame in the drug business is too good for Big Smoke to resist, and the fat man arranges a supply of drugs from Loko a San Fierro syndicate using Ballas. Big Smoke operates drug factories in Los Santos and in San Fierro. Several Smoke couriers carry money from Los Santos to San Fierro every week, on the brown Patriot, and the other delivers drugs from San Fierro, to Los Santos, on the Sanchez mountain bike. The final mission for Karl to San Fierro— explosion at the factory there.

After Carla is taken away from Los Santos, Smoke also becomes the manager of Ouji Locke and opens a shelter in Los Santos. Big Smoke cultivates the image of the one who removed all the bad from the ghetto by hard work, and wants to give all that is good to his old neighborhood in the form of philanthropy. He hypocritically announces his intention to clear the streets of drugs.

At the peak of his power, Smoke lives in a large, well-fortified lair, called the Crack Palace, on the territory of Ballas in Los Santos. He lives in luxury, and has complete protection from the Ballas gangs and Los Santos Vagos. that have equal control on the streets. However, over time, Smokey becomes more and more paranoid and stops coming out of his house because he believes someone will try to take away his business. With the growing influence of Smoke, his old gang is weakening, and many of the grove street gang soldiers are addicted to crack, and are no longer hot so take care to protect their territories.

In the final mission of the game, Karl enters the palace of Crack Big Smoke amid the rebellion that has swept the whole city for the last time to meet Big Smoke, for the first time since he left Los Santos. Video game. Even at gunpoint, Smokey refuses to admit his mistake, and declares: “I did it Karl, I knew success, I am clean!”, after which Karl asks: “What happened to you man?” Why didn't you just leave? ” to which Smokey answers, “What the hell are you talking about?” The light goes out and Karl kills his th old friend in a shootout.

Before his death, Big Smoke explains that he betrayed the gang because he finally saw the opportunity to become rich and famous, and did not miss it without worrying about the consequences; Smoke says that because of his greedy character, he had no choice in the question . Before death itself, on the last breath, he declares: "Everyone will remember my name, Big Smoke!"

In the earlier previews of GTA San Andreas, Big Smoke was seen in a white basketball jersey without a hat; his appearance was changed in the final version. However, the statue of Smokey in his palace of crack, dressed in what he wore in the preview. Car at Big Smoke there was a black station wagon, “Permanent” (Periniall), which he wanted to keep in good condition, at least until that car was blown up in “drive-bye”, which “Ballas” were staged during the first mission of the game. Then Smoke changes to light Blue Glendale sedan (Glendale), in which Carl and carries him in several missions x

Sean "Sweet" Johnson
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Sean "Sweet" Johnson is the elder brother of Carl and Candle Johnson. He is one of the leaders and founding fathers of the African-American street gang "Orange Groove Families." He lives in a one-story house, very close to the Johnson house in Ganton. Svit also has an unnamed girlfriend who appears only in one mission- "Girl Sweet". Svit accused Carl kills their youngest brother Brian, forcing Carl to leave Los Santos. Compared to Carl, Smoke and Ryder, Sweet’s approach to gangstering is more philosophical and socially conscious.

Throughout the story, Sean remains loyal to his family, gang and surroundings. He refuses to allow the distribution of hard drugs in the area, which causes extreme disapproval of his right hand, Big Smoke. Several times, and in The introduction too, Sweet says that he is a gangster for the quarter, contrary to Smoke’s belief, which later on the plot goes for money and drugs, and Ryder, who wants personal fame. Although Sweet never says exactly what it means to be for the quarter, but his actions suggest that he sees the gang as a way for people in his neighborhood and compensates for the lack of his legal capabilities that they would not otherwise have received. He also uses a gang to improve the quality of life in Ganton, especially when he suppresses cracked drug addicts and drug dealers; a little later in the game he refuses to leave Grove Street, even when Karl became rich, and gained a lot better places for himself.

After his first return to Los Santos (at the beginning of the game), Carl helps Sean in restoring the former glory of the Groove street familes gang. Sweet begins to forget the old grievances, and decides that Karl has earned his chance to redeem himself. However, despite the fact that Karl almost single-handedly returned the Groove street familes gang to the map, Big Smoke and Ryder had already betrayed the gang. During a meeting between various gangs of families from this gang, the police suddenly raids the hotel where the meeting takes place. Karl rescues his brother, and they walk away from the cops, but later, Sweet is ambushed by the Ballas gang under a huge bridge in the Mulholland area. His injuries do not give him the opportunity to defend himself when Karl arrives and repulses the attackers, but the police surround and arrest them both, while the gangs "Ballas" and "Groove streer familes" run away. Shona is imprisoned indefinitely, and Karl is released to perform the assignments of officer Tenpenny.

Later, Carl encounters Mike Toreno, a government agent who uses threats against Sweet to force Karl to work for him. By the time Karl cooperates with him, Sweet will be protected and, as Toreno promises, ultimately released. If Karl makes a mistake, or refuses to work for Toreno, then Sweet will be forced to face one-on-one with hostile cellmates.

Toreno eventually releases Sweet, as promised. Karl arrives to pick up his brother and take him to live in Madd Dogg’s mansion pleasing him with recent events, but Sweet does not accept this offer. He insists on returning Grove Street gang Karl who knows that now the gangs "Ballas" and "Los Santos Vagos" - "Los Santos Vagos" controls the streets, and that the old warriors from "Groove street familes" have abandoned the quarter for drugs, wants to leave the quarter and share their successes with Sweet. Swit accuses Karl is in escape from "reality" and says that he behaves exactly just like Smoke.

The words of Sweet finally reach Karl, and slowly but surely these two again restore the prevalence of "GSF" in the vicinity. At first it seems useless; drug dealers are a legion, and all the people of Sweet are addicted to drugs. Svit almost gives up and picks up a pipette with a crack, but Karl stops him at the very last moment. With the help of Karl, "GSF" makes "Ballas" move back and reveal the Big Smoke's secret location.

After the death of Big Smoke and the devastating fire in his palace of drugs, Officer Tenpenny runs out on a fire truck. Sweet refuses to allow Tenpenny to escape justice again; he jumps onto the ladder of the truck and is carried away by the speeding car. Carl must chase him on a cabriolet under the stairs to prevent Sweet from falling down and dying; over the car, and Sweet safely falls into the passenger seat. After a long chase, Tenpenny loses control, gets into an accident and dies. After a major riot in Los Santos, and the death of Big Smoke and Tenpenny, Sweet’s goal — to restore To unleash the former power of "GSF" is complete.

The suite has a light blue Greenwood sedan, with the number "Grove 4 life" - (Grove for life). In one of the missions for it, "Greenwood" explodes after flying through a billboard on a fuel tanker. To replace him, Sweet buys an identical car, and says if it didn't break, do not repair it. In earlier previews of "GTA San Andreas", Sweet was seen in a black T-shirt and black hat; his appearance was changed in the final version (however, Shawn, in his old the form can be seen in the photos in the Johnson's house).

Caesar Vialpando
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Caesar Vialpando (Cesar Vialpando) - the leader of the Mexican street gang "Various Los Aztecas", and the guy Kendl. A distinctive feature of Caesar is that his body is covered with numerous tricks. He is engaged in car theft and illegal street races. "(El Corona), a quarter of the" Little Mexico "district in Los Santos. Carl is at first cold to Caesar, but later they become best friends in the plot. Passionate car lover, Caesar-experienced mechanic and driver.

At the beginning of the game, Sweet expresses her disapproval (on racial grounds) of the relationship between Kendl and Caesar, and sends Carl to follow them. After Karl wins the competition of lowriders, Caesar offers his friendship, and Karl agrees. Caesar tells Karl about the treachery of Big Smoke and Ryder, making him a witness of their meeting with the heads of the department "C.R.A.S.H." After what he saw, Karl realizes that Sweet’s plan to attack the Ballas gang was probably compromised, and he rushes to help his brother. Although he manages to save Sweet, Karl is arrested and forced into exile, along with Caesar and Kendle. Their former allies are imprisoned, lost or responsible for treachery, so Caesar and Carl’s acquaintance quickly grows into an alliance and strong friendship. Caesar works to obtain information about the organizations responsible for drug trafficking in the state of San Andreas, while Carl concludes he tries to get money to help them get back on their feet. Caesar sends Carl to his cousin Catalina.

After arriving at San Fierro, Caesar works with Karl and Kendle in their garage and car business. Caesar uses the skills of a mechanic and driver to get several sports cars for this purpose. At the same time, he continues to gather information, and along with Karl, plans to attack people who have wiped out their lives. With the help of Wu Zi Mu, and his Triad gang, Caesar and Karl kill Ryder and T-Bone Mendeza, and later destroy Loko Syndicate, one of the largest suppliers of Big Smoke.

Later, Caesar helps Carl in Mike Toreno's one task, and then disappears before the team returns to Los Santos. Later in the Los Desperados mission, one of the final missions, Caesar finally disperses the fog surrounding his character. With Karl, he takes revenge on the gang members "Los Santos Vagos", and returns back his house and territory of his gang. He also tells Karl that he wants to marry Kendle.

Wu Zi Mu Aka ("Vusi")
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Wu Zi Moo, known among friends as "Vusi", is the blind leader of the Chinese clan Guys of the Mountain Clouds (Triads), whose base is located in the San Fierro Chinatown and in Las Venturas, where Vusi has the newly opened Four Dragon Casino. In Las Venturas, Vusi and Karl plan and execute the robbery of the Casino of Caligula.

Vusi was nicknamed "The Lucky Mole" because he is blessed with good fortune, which is most noticeable in his ability to compete in a car race and beat Karl in video games, despite his blindness. There are, however, humorous instances when he stumbles upon walls, as well as the fact that his people manipulate the results of games with Vusi, so that he always wins. For example, Vusi always beats his subordinates in blackjack, despite the fact that he cannot read cards. Once he plays with Karl, Vusi takes the cards until finally he is 47, and then accuses Karl of “bringing bad luck”. Another time, when making a throw, his henchmen move the target to the Vuzi ball path and move away from the CJ path. Oddly enough, with his blindness, Vusi is a good shooter. He is also unable to complete a mission that requires swimming, since his other working senses are ineffective underwater. But it can float if, in the course of a mission, a player takes him into the water.

Although Vusi can brutalize and foul when he is angry, he is by and large a peaceful and, in the realm of criminals, a noble man. He is not corrupted by power and remains a loyal and trustworthy friend, accomplice, and informer of Karl until the end of the game. Six years later, in Grand Theft Auto: Liberty City Stories, it is clear that the Vusi casino in Las Venturas is a huge success, and by then the Four Dragons are the site of many entertainment, concerts and important events.

Officer Eddie Pulaski
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Killed in mission: "High Noon"

Officer Eddie Pulaski is an LSPD officer and the closest associate of officer Frank Tenpenny, making him a secondary antagonist. Eddie Pulaski, well acquainted with Tenpenny's approach to working in the police, is greatly mistaken, trusting this man, and considers him a close friend. However, Frank Tenpenny only measures people by how helpful they are to him, and Pulaski is useful as long as he helps Tenpenny to cover his back. In the "introduction", Pulaski calls Tenpenny a "friend", to which Tenpenny replies: "Buddy? I am your senior officer, and don't forget this, shit!" Eddie Pulaski also shares Frank Tenpenny's belief that CJ and others like him are at best useful idiots and at worst non-humans.

Eddie Pulaski is a strong and desperate thug. While Frank Tenpenny is portrayed as a "man suffering from delusions of grandeur", lacking conscience, Pulaski is simply a degenerate, ignorant thrill seeker. It can hardly be assumed that Pulaski ever thinks about himself, or understands the events around him. He is a racist, and he maintains his partner in relation to officer Jimmy Hernandez (officer Jimmy Hernandez). During her acquaintance with Hernandez in "the introduction", Eddie Pulaski joins Frank Tenpenny, forcing an idealistic newcomer to shoot at Officer Pendelbury, their former partner, and potential informant.

Officer Eddie Pulaski assists Frank Tenpenny in helping the Ballas gang deliver drugs to Los Santos. He is also present in the murder of mother CJ, and Sweet Johnson. Jimmy Hernandez, who suffers from the constant harassment of his “partners” from C.R.A.S.H., reports Tenpenny and Pulaski to the LSPD's internal investigation department. All three go to a deserted city in the Las Bruhas desert during the High Zenith mission to collect evidence collected by the FBI on them from CJ. Frank Tenpenny beats officer Jimmy Hernandez behind the back of the head with a shovel, saying that he had sold them. Tenpenny leaves, leaving Pulaski to hold CJ at gunpoint and force him to dig the grave of Hernandez (and subsequently his own). CJ is trying to talk out loud and convince Eddie Pulaski that Tenpenny will kill him too, to drown out the last person who knows about his corruption, but Eddie refuses to listen. Meanwhile, Jimmy Hernandez suddenly comes to his senses, and attacks Pulaski, who fires a fatal shot at him. When CJ pursues him, Pulaski makes nasty statements about CJ's mother and sister. Enraged, CJ pushes Eddie’s car out of the way and mortally wounds him. Rising over the defeated enemy, CJ asks: "What is your last wish?" Pulaski asks CJ about sex with his sister Kendle, and Carl is angry, and disgusted kills Eddie Pulaski.

Secondary characters



Officer Jimmy Hernandez
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Killed in: "High Noon"

Officer Jimmy Hernandez is a new member of C.R.A.S.H., a LSPD officer of Hispanic origin. A recruit, and receives little, if any, respect from Tenpenny and Pulaski; he is sent for meat for their barbecue and is made the object of racial ridicule. Unlike his colleagues, he does not share their corrupt perspective on how the law should be considered. They both try to convince Hernandez with his daily work, such as finishing off a dying policeman who was a danger to Tenpenny and Pulaski.

In the prequel film The Introduction, Tenpenny scolds him for describing the moral and predicament caused by family disagreement. Hernandez describes his difficulty: whether to imprison her futon-husband, leave the children with their abusive mother, or let her husband go unpunished for beating his wife. Tenpenny says that if Hernandez cannot resolve this case, he will not be able to cope with the "drug dealers, gangsters and psychopaths" Tenpenny deals with every day. After a lecture on the need to "do what is required" in maintaining greater results, Tenpenny orders Hernandez to get out of the car.

After he finally realizes that everything has gone too far, Jimmy decides to report the crimes of C.R.A.S.H. and corruption until the moment he began working with them. In the High Zenith mission, Pulaski and Tenpenny deal with Hernandez for betraying them. However, Hernandez, stunned by the blow of a shovel on the head, regains consciousness and subsequently preserves CJ's life with a lunge towards Pulaski (who held CJ at gunpoint), and he viciously shoots him in the chest, after which Hernandez with a running start falls directly into the grave dug by Karl

Kendle johnson
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Kendle Johnson is the sister of Carl and Sean Johnson. He loves Caesar's Vialpando, the authority of the gang Varios Los Aztec. Because of this, he often swears at Sean. to gangs, and once calls philosophy "Grove for life" nonsense. After news of the treachery of Big Smoke and Ryder, Karl asks Caesar to take Kendl from Los Santos to a safe place. Later on the story, Caesar makes a proposal to Kendl, but the question is whether Kendle took it or No, it remains unanswered. It is assumed that they are truly engaged.

Kendl is portrayed as intelligent and pragmatic, which suggests that, although her brothers see crime as a last chance to support themselves, Kendl could be successful within the law. She has entrepreneurial talents, strong will power, creativity and a sense of leadership. She has little tolerance for complaints, which makes Karl and others regard her as a bit domineering.

Lance Wilson (Rider)
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Killed in: "Pier 69"

Lance Wilson, a senior member of the Grove Street gang family who lives next door to the Johnson house, smokes a large amount of marijuana mixed with PCP. To supply GSF with a new firearm, Ryder calls Karl to help capture some weapons from several places, including the house. a war veteran named Colonel Fahrberger, forcibly stopped an ammunition train, and a depot of national defense weapons.

The rider is mistaken in his magnificence, and probably has a Napoleon complex because of his small stature. He imagines himself a genius and states that he did not finish school because he was too intelligent, and not because of his participation in the GSF. In "The Introduction "Big Smoke is moving closer to him, suggesting that the Grove Street family be betrayed to engage in drug trafficking. After a little conviction, Rider agrees."

When Karl returns and starts growing in Grove Street families, Ryder becomes more and more jealous, even though he is already an ally of the Ballas gang. Caesar shows Karl Smoke and Ryder appear from the garage and talk to the Officer Tenpenny, the green car "Saber", seen during the murder of Karl's mother, drives out of the garage. It is understood that Smoke and Ryder were involved in the affair.

After the betrayal of Karl, and the rapid fall of GSF in the city of Los Santos, Ryder helps the Big Smoke in establishing a drug trade with Loko Syndicate, and thus flooding Los Santos with cocaine. He later appears in the city of San Fierro. Ryder, T-Bone Mendez, and Ballas meet on the deal. After Karl and Caesar with the Triad horde executes T-Bouna at the pier, Ryder runs away and arranges a race with Charles on speedboats, which ends with his death. Alternatively, the player can have Karl shoot Ryder from the pier when he tries to sail and grab the boat.

In a kind of foreshadowing, CJ tells Ryder in one early mission: "One day, you will regret not dunk me." It was later discovered by Caesar Vialpando that Ryder was trying to get laid with Kendle. [eleven]

Ryder has a Chevrolet El Camino Chestnut-colored Service Coupe, referred to in the game as "Picador") with the number plate "SHERM", a slang term for PCP (CJ often calls Ryder "sherm-head"). In the game, Ryder has a habit of calling CJ "buster". CJ also recalls that Ryder dealt with drugs when he was 10 years old, and somehow killed a teacher for wearing purple (Ballas) clothing.

Ryder was voiced by MC Eiht. [6] The song "Hood Took Me Under", produced by Compton's Most Wanted, including MC Eiht, is featured on Radio Los Santos and the San Andreas soundtrack. -

Note: Ryder’s image is copied from the real rapper - Eric "Eazy-E" Wright.

Jeffrey "OG Loc" Cross
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Jeffrey Cross is a friend and neighbor of Karl, who pursues the goal: to make a career in rap with the example of the gangsta rappers of the West Coast of the 1990s. Although he is not a member of the GSF, he takes the “gangsta” name, Ouji Locke, and commits minor crimes such as hijacking a car for a short time definitely to sit in prison and thus gain the trust of the streets. However, Lok's rap is terrible and even his friends find it unbearable to listen to it.

In The Introduction, Sweet tells Loku to give up his fantasies about becoming a gangster and instead go to college and make something of himself, and the in-game dialogue suggests that Smoke also believes that Jeffrey is more suitable to go to institute. However, he refuses, saying that rap is his true goal in life. The game assumes that in prison Locke participated in homosexual acts with Freddie, a cellmate, as mentioned in the dialogue, when CJ and Locke pursue and kill Freddie soon after Locke’s release from prison. Being conditionally released, Loku is given a job by a janitor (about whom he speaks as "Hygiene Technician") at a local fast-food restaurant.

While working at a restaurant, Ouji Locke asks CJ to help him develop his musical career by stealing some musical equipment from a party on the beach and a book of rhymes with a hip-hop star in the city of Los Santos Madd Dogg. Locke also had CJ crush Madd Dogg’s career by killing his manager, who Locke believes uses his influence to thwart Locke’s career. Shortly thereafter, Locke leaves his job, deciding that he prefers to violate the conditions of parole and return to prison than work at a job that is “not for the gangsta”. However, since the actions of CJ caused a breakdown and depression in Madd Dogg, Loku was given the opportunity to achieve fame. After being betrayed by CJ's friends, and driven out of Los Santos, Locke becomes the mainstream rapper with the help of his agent, Big Smoke.

Later in the game, after CJ saves Madd Dogg's life and is rewarded with his manager's place in Las Venturas, these two chase Ouji Locke to return Dogg's rhymes book. After a long chase, two men put Lok into a corner, and he agrees to quit rap and leave them alone since then.

This is a walking joke - his name “Ouji Locke” is often incorrectly pronounced; talk show host Lazlow calls him Oglock, music DJ Sage talks about Oge Loke, and his rival Madd Dogg regrets the day when his number one position was fooled by Ji Loco. One of CJ's girlfriends calls him "Ouji Joke." In Grand Theft Auto IV in Playboy’s X home you can find Lok's disk. It is likely that after the events of GTA San Andreas, Locke was knocked out in people.

Madd Dogg
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Madd Dogg is one of the most famous rappers in Los Santos. Shortly after CJ arrived in Los Santos, Madd Dogg was at the height of his career, having just released his own clothing line, as well as numerous other products. Madd Dogg’s career is declining after CJ steals his rhyming book and kills his manager to help OJ Lock's musical career.

Madd Dogg is experiencing a bout of depression, during which he lost his mansion in Mulholland to the central figure of Vagos in drug bargaining and misses a concert in Venturas to lower the rest of his money in gambling. Conceived to commit suicide, Madd Dogg appears on the edge of the roof of the casino, drunk, and threatens to jump to his death. Among people below the crowd, betting on whether or not he actually jumps (and asking him to take off some expensive clothes before that), CJ saves him in the last minute, catching his falling body in a pick-up truck.

CJ then drives Madd Dogg to recover. After the release, Madd Dogg, grateful, makes CJ his new manager. Karl replenishes his involvement in the destruction of Dogg's career, taking his mansion back and restoring his name in the rap industry. CJ and Madd Dogg pursue OJ's lock to return Dogg's rhymes book, and punish Lok to abandon rap and leave them alone. At the end of the game, Madd Dogg's return leads to a golden disc.

In Grand Theft Auto: Liberty City Stories, a billboard outside the Tony Cipriani apartments in Portland, Liberty City, advertises the digital release of Madd Dogg's Still Madd album in 1998.

Mike Toreno
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Mike Toreno is an undercover agent from a government agency who disguises himself as a drug dealer for Loco Syndicate. Since the beginning, his presence is not entirely appropriate, and Karl is worried about his lack of information about him. In his first appearance, Mike was abducted by Da Nang guys one of the Syndicate drug wagons with Toreno inside, but Karl and T-Bone Mendez locate the vehicle on the San Fierro runway. Toreno goes berserk when he sees Karl's unfamiliar face, and threatens to shoot him. As soon as Mend Without reassuring him, Toreno orders all of them to open fire on the van and destroy it, thus removing the evidence.

After the death of Jizzie Bee, Karl and his partners are planning to ambush a syndicate meeting with the Big Smoke cartel. Karl is roofing them with a sniper rifle, but Toreno is in a helicopter, noticing corpses on the roof, and cancels his landing. Later Karl follows the helicopter in another place, and knocks him in the sky; Mike Toreno, as supposed dead.

However, for the first time ever, Toreno used a distorted voice to call Karl, shortly thereafter, and ordered him to come to his isolated ranch in the Tierra Robada area. Then he gives Karl a series of heavy tasks under duress: Toreno assumes that Sweet, who has long been in prison will be harmed if Karl doesn't work for him. Mike Toreno promises that if Carl works together, Sweet will remain safe and eventually be released. [12] .Toreno apparently only supplied cocaine to reassure a government ally abroad; he has since abandoned the deal, and now focuses on work in his hometown agency (but all this work is done by Karl).

From a philosophical point of view, Mike Toreno is a very cynical American imperialist. He primarily uses Karl as a courier, saboteur and murderer. Although he knows about the dirty affairs of Tenpenny and Pulaski as well as their attitude to Karl, Toreno does not use his power to stop them. He says to Carl: “We have to make decisions, man.” “You know what, I try to set bad people on other bad people. And sometimes, I let the good guys die.” Toreno seems to be committed to doing abominable acts from most useful, very similar to Tenpenny. Although it seems to be more stable and intelligent than Tenpenny.

Toreno's tasks, which include dropping payloads from an aircraft, moving away from radar detection, and shooting down black government helicopters on a plateau, seem to be almost impossible for Karl.

Later, Mike Toreno sends Karl to buy an abandoned airfield, in the Green Luga area, a defunct landing strip in the desert, and uses the object to make a pilot from Carl. band, and people in black suits and sunglasses come out of it. ud, and instructs him to sneak inside with a motorcycle, and bomb the plane. When fighting agents on board, they utter strange phrases like: "Clown on a carbon basis!", And "You evolved from shrews!"

While Toreno initially sees Karl as street rubbish, and likes to raise a terrible situation for Sweet, his attitude changes when Karl proves his ability to perform impossible tasks at first glance. He begins to love Karl, using him as a kind of "military friend", and showing some degree of companionable spirit. After Karl becomes the manager of rapper Madd Dogg, and does not hear from Toreno for a while, the latter interrupts the sound system in the studio of Madd Doga during the session and records, and gives Karl one last task. He personally takes Karl to the East Bay, in San Fierro, to penetrate an aircraft carrier, and stole a V / STOL jet fighter aircraft. After he opposes enemy aircraft, he is bombed ship in the tributaries of the river, Karl is fed up with, and does not want to do anything for Toreno, his fury intensified when Mike Toreno ditched a hijacked jet, and leaves Karl alone with it.

Still, Toreno later reappears suddenly in Madd Dogg's mansion, and tells Karl that he has another, but already small task that needs to be done. After hearing this, Karl grabs a weapon, but Toreno calmly replies that Karl is embarrassing himself . Then the phone rings: the task is that, just need to pick up Sweet after his early release from prison, from the police department in Los Santos. Mike Toreno later in the game, does not appear anywhere else.

Catalina
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Catalina - Caesar's cousin Vialpando, who lives in an isolated house in a rural area Fern Ridge Ridge. She is almost completely insane, extremely strong, ill-tempered and shows a strong tendency to misanthropy. After CJ is thrown into Fel Land, Caesar invites him to look for Catalina for work.

At the second meeting of CJ with Catalina, he does not like her. Impatient, insulting, unpleasant and never admits wrongdoing. Catalina insists that they go to criminal fun in the countryside, robbing several businesses. During all this, Catalina decides on her own that she is the new girlfriend of CJ and threatens to kill him if he does not agree.

At the beginning of the third case, Catalina is having sex with CJ behind the scenes. CJ expresses disinterest, fear and lack of comfort, but Catalina doesn't care. As a result, CJ is even more aware of how crazy Catalina is, but what she calls his "lack of passion" simply makes Catalina tear and throw at random. CJ is more interested in how to get quick cash to get back on his feet than to appease Catalina, although he is really trying to make it work.

However, no matter what CJ says or does, Catalina continues to scold him and call him failure. In one scene, she threatens to kill anyone who plays with her, especially CJ, simply because she is in a bad mood. She ultimately “leaves” CJ and finds herself with a new friend, Claude, the quiet protagonist of Grand Theft Auto III. Catalina and Claude leave together in Liberty City, to meet the events of GTA III.

Catalina is a dangerous psychopath: she is deadly and seems to suffer from persecution delusions, the cause of which could be her stepfather. "You were slow and stupid," she says, "like a big fat son of a bitch who eats chocolate, while his father gives nothing to his stepdaughter except for stale bread!"

After leaving with Claude, Catalina makes attempts, but fails, to return to Carl, making calls to his phone. After the last mission of the game, Catalina calls during sex with Claude and forces CJ to listen to it. He says: "Catalina! You're sick! Go get well!" She replies: "You too, Karl, you are jealous!"

Near her house nearby are three fresh graves and a shovel. Apparently this is her former lovers.

The Truth
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True - an old hippie who lives in the mountains on the outskirts of San Fierro and owns a farm where he grows marijuana. The truth comes in contact with CJ when he is in exile in the hills of San Fierro and invites him to meet him at a roadside motel. When CJ appears there, he finds Tenpenny smoking the Pravda marijuana from the bong. The truth asks CJ for help: steal a combine from a ranch owned by suicide bombers.

Truth delivers free drugs to Tenpenny, mistakenly believing that in return a fallen officer will protect him from prosecution. However, Truth will pay for its excessive trust. Tenpenny arrange a raid on his farm. The truth will be forced to destroy their crops before the arrival of the authorities. He gives CJ a flamethrower to burn the plants, and RPG-7 (which he intended to convert into a lamp) to shoot down a police helicopter. It is true that he moves from CJ to San Fierro and presents him to two mechanics, who then come to work at the CJ garage.

After CJ buys an abandoned airfield on the outskirts of Las Venturas, Truth appears there without warning. He somehow knows the identity of Mike Toreno and is shocked by what CJ does for him. Truth wants to help CJ redeem itself, this time stealing a secret technology. He takes CJ to a military base (which is not on any map) and leaves him there. CJ is required to get to the base of Zone 69 to steal an experimental jetpack, known as the “Black Project,” from the bowels of the complex and slip away. The truth comes back later, this time to tell CJ to use a jetpack to take the device in a protective shell, transported on a well-protected train of the armed forces. CJ follows him and takes the canister, where it can be seen that it contains a "green glue" of unknown origin. Truth in ecstasy declares: “They will call it 'Year Zero'!” Before escaping again without any explanation.

True, it will play a secondary role later, by visiting Madd Dogg's mansion to see CJ and his partners. The last time he appears standing over Officer Tenpenny’s corpse along with the rest of the characters, commenting that CJ “beat the system” and his “complete inspiration”.

At first glance, Truth is a crazy conspiracy theorist. Once, he makes CJ park his car in different places and waits for black vans to leave, telling him to "think about a yellow rubber duck" and "imagine a pink golf ball in his mind." He also mentions theory 23. However, the more he speaks, the more his bizarre theories are coordinated with what CJ knows about Mike Toreno. In one of the missions, Truth says: John Kennedy lives with his wife in Scotland, or the cold war is that aliens control the Amenican oil reserves. The truth is obviously well aware of the conspiracies surrounding the government and foreigners, which causes CJ to wonder if he really is crazy after all.

The truth has an environmentally-friendly hippie van, called "Floating Base", whose engine "rests on a hammock made of macrame" and works on "cooking oil 15-year exposure". He is also familiar with many characters from past games, such as Dwayne and Jethro from Vice City, as well as with Kent Paul and Macker. He often smokes marijuana and makes countless psychedelic drugs, such as LSD, magic mushrooms, mescaline, PMA and cactus; the latter was used before Truth, Kent Paul, Macker and the rest of the Gurning Chimps camped out in the wilderness, where they "saw the inner light and communicated with the Lizard King!" Paul and Macker (without the rest of their ensemble) find themselves in the desert, while Truth wakes up in Los Santos in a Japanese bath.

When Truth comes in contact with CJ to help him escape to San Firro, he ends the call by mumbling “I don't know who it is, prankster, prankster!”; This is a reference to the film Pulp Fiction, where Lance (the drug dealer) says the same thing.

Jizzie Bee
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Killed in mission: "Ice Cold Killa"

Jizzie Bee is the largest pimp in San Fierro, and has a club called Pleasure Domes, which is located in an old fortress near a big ship in the Battery Point area, under the Gant Bridge. This is an adult entertainment place where Jizzie surrounds herself with prostitutes, which he himself insults. He is one of the members of Loko Syndicate who produces and delivers drugs to Los Santos. Although he plays a big role in the affairs of the syndicate, he is shown arguing with T-Bone Mendez about profit.

Jizzie recruits Karl when he enters the club to see what he can learn about the syndicate. As soon as Jizzi agrees about a big deal, Loko Syndicate members and representatives from Big Smoke (including Ryder), Karl decides to remove the pimp. Karl catches him at the club, but Jizzie runs away. He is subsequently killed during a car chase in the Ice Kill mission when he tries to escape in his pimpmobile.

The name Jizzie comes from the vulgarism "jizz", the slang term for sperm.

Ken "Rosie" Rosenberg
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Ken "Rosie" Rosenberg serves as a middle-level man for the Mafia families Leone, Forelli and Sindacco in Las Venturas, where the casino Palace Caligula manages. Very paranoid and insecure, Ken is afraid that one of the families will kill him and put the blame on other organizations. Ken's companions are Macker, Kent Paul (who sometimes refers to Ken as "Rosie" in the game) and a parrot named Tony; he also gives CJ several quests in Las Venturas. After CJ helps him fake his death and leave Las Venturas, he starts working for Madd Dogg, along with Macker and Kent Paul.

In "Grand Theft Auto: Vice City," he was a lawyer for Tommy Versetti. This is referred to in one mission when Rosenberg says to CJ: "... just like the old days, yes, Tommy?" [13] In The Introduction, Ken comes out after medication and calls Tommy, who refuses to answer the call. Despite treatment for cocaine addiction, Ken again begins to violate the regime and abuse drugs later in the story. Ken is also deprived of the title of attorney by law, which forces him to look for another job and leads to his appointment as manager of the Caligula Palace.

Salvator Leone
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Don Salvator Leone-Don family of Leone, a mafia in Liberty City-City of Liberty. He eliminated the influence of other families — Sindacco and Forelli, in Las Venturas, with the help of Karl, to get a larger share of the casino Caligula in Las Venturas. In one of the missions, Leon sends Carl to steal a plane from the runway Las Venturas, and fly towards another passenger plane to kill the Forelli brothers in the cabin. And later Karl flies to Liberty City to get rid of his enemies. However, he is betrayed when Karl and the Triad band are San Fierro organize sophisticated robbery, and hang Caligula's casino is worth millions of dollars. This event is supposed to lead him to severely paranoid in Grand Theft Auto: Liberty City Stories ("GTA: LCS") and GTA III, and in the end to the murder in the latter.

In addition, it is in San Andreas Salvator that she meets Maria, who at that time worked as a waitress at the Palace of Caligula.

Minor characters


Old Rice
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Old Rice is a local hairdresser who works in Old Rice's hair care studio in Idelwood, Los Santos. He knew the Johnson family for a long time, which is obvious from his random replicas to Carl among what he says. He also has Alzheimer's disease, as Ryder mentions that, Rhys "slammed his membranes a few years ago."

Emmett
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Emmet is an underground arms dealer in Los Santos, as well as a member of the gang Seville Boulevard Families. He supplies the GSF with weapons and knows the Johnson family. Sweet and Big Smoke stopped buying from Emmet when the gangs split up, but Carl convinced them to start using his services again soon after he returned to the city. Nevertheless, "Rider" and "Big Smoke" constantly release jokes about Emmett, cursing his goods. According to them, the weapon that Emmett sells is very old and worthless. There is an opinion that Emmett is short-sighted (after seeing Karl he first takes him for the deceased Brian), as well as mentally unbalanced and possibly weak-minded (cleaning the gun he involuntarily shoots and immediately blames Karl and Big Smook for this.
You can only buy pistols from Emmett, but later Ryder gets him an old AK-47, which the player uses for a short time and that breaks at a crucial moment, confirming Ryder and Smoke’s concerns about Emmetov's goods.

Mark "Bi Dap" Wayne
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Big Dap left the Grove Street gang, and now sells drugs. In the hood cleaning mission, Karl and Ryder try to call on Big Dap, but he aggressively drove them out of his apartment. "Grove Street" Barry Thorn, nicknamed "The Big Bear", forcing him into slavery in his apartment, in exchange for drugs.

Later in the storyline mission "Lower Beat or Dub B", Karl and Sweet threaten Big Dapu to reveal the location of Big Smokey. . When Big Dap calls Barry to kill Carl and Sweet, Big Dap gets a right-handed hit from Barry in the jaw because he is tired of his instructions, and after that he leaves with CJ and Sweet.

Barry "Big Bear" Thorn
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Big Bear was once a respected member of Semey Grove Street. But after CJ left and Ballas launched his dirty business, he apparently left the gang and is now a humble drug addict. He lives off-dose-to-dose and mostly contract worker Bi-Dapa, enduring insults and cleaning his toilet. Big Bear has a deadly appearance and cannot stop shaking because it is influenced by crack.

Big Bear appears only in two scenes. In the first, it is presented to the audience as an example of what crack did to the surroundings. In the second, Big Bear gets tired of crack addiction and gets up to stab Bi-Dapu. Big Bear then speaks with CJ and Sweet, and returns to Grove Street Families. Sweet takes him away with the words that he is going to "return the old Bear." Also, Big Bear is a physical example of how Grove Street Families are resisting drug dealers.

Claude
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Claude, the taciturning protagonist of Grand Theft Auto III, appears in passing in two missions, first in the background, when CJ and Caesar meet Wu Zi Mu before the street race, and secondly, as the new Catalina guy after CJ, whom Catalina without oscillation boasts, after breaking with CJ. After losing the car race with CJ, Claude and Catalina leave San Andreas for Liberty City to start robbing banks where Claude’s acts in “GTA III” take place about nine years later, Catalina then also ends up betraying Claude.

Later, CJ receives several calls from Catalina, two of which are addressed to a man named "Claude." This suggests that the main character of GTA III is actually called “Claude” if you think that Catalina is addressing him. Claude continues to remain silent in GTA: SA, to which Carl Johnson refers, speaking of him "dumb ass" and "snake without a tongue."

T-Bone Mendez
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Killed in: "Pier 69"

T-Bone Mendez is the last member of the Loco Syndicate along with Mike Toreno, Jizzie and Ryder. He is also a member of San Fierro Rif. T-Bone works like a Loko Syndicate muscle and is very suspicious of people. He angrily beats the man in The Introduction because he suspects him of insecurity. T-Bone was killed in the Pier 69 mission when both CJ and Caesar Vialpando slam him with bullets until his body falls into the bay. T-Bone is one of the leaders of San Fierro, who has good relations with faction leaders from other cities (mainly from Los Santos).

Kent Paul
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Kent Paul - producer of the record, which was presented in the Grand Theft Auto: Vice City.

After working as an unofficial information broker in Vice City (“unofficial” in the sense that Tommy Versetti was processing it whenever he wanted information), Kent Paul returned to England. There, he became an extraordinary producer of the record, bringing a new English ensemble, Gurning Chimps (led by Macker), to San Andreas for advertising. Unfortunately, after he and the band traveled with Pravda to the desert behind Las Venturas, he is left with only one Macker.

Saved by CJ, who was sent to find them, Paul heads to Las Venturas to meet his old acquaintance, Ken Rosenberg or “Rosie,” as he calls him (the two met in GTA: Vice City). Paul feels the displeasure of Salvator Leone when he hangs out both him and Mackera from the window of the Caligula Palace casino. CJ managed to save Paul, Rosenberg and Macker from the sticky hands of Salvator, faking their death and allowing them to escape from Venturas. Later, Paul begins producing record label Madd Dogg at the request of CJ after Madd Dogg's career has returned to the track.

Kent Paul somehow joins the Truth, with whom he and Macker tried Peyote in the desert. Generally, Kent Paul is a more sullen and tired person than he was 6 years ago and constantly wonders why he is messing with Macker.

Macker
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Macker hails from Salford, lead singer of the Gurning Chimps ensemble and partner with Kent Paul. He, along with the rest of the ensemble, was bought by Kent Paul, and went on tour to the United States. However, after spending the night in the open air in the Las Venturas desert with Pravda, Macker did not find the rest of his ensemble, only Kent Paul remained in his company. The whereabouts of the other members of Gurning Chimps remain unknown until the end of the game. However, there is evidence that they were found five months later, which Macker denies, claiming that they were “on a cliff.” [14] Gurning Chimps are supposed to remain active until the Grand Theft Auto: Liberty City Stories, that is, 1998 - DJ Michael Hunt on [[Grand Theft Auto: Liberty City Stories soundtrack # Head Radio | Head Radio]] indicates that Macker vomited on his shoes when he was backstage at the concerts of his ensemble.

Macker has uncontrolled sexual trends; namely, he is chronically passionate about masturbation and often at very inopportune times and places. This can be seen in the opening sketch of the Business Thugs mission (where he is told to think about [[Thatcher, Margaret | Margaret Thatcher]] to stop masturbating, but he starts masturbating with the thought of her) and during the conversation between Sweet and CJ in "Riot" e.

Minor note: Macker indicated that he was born in Salford in 1965. [14] He was also involved in the Epsilon Program, from which he demanded to help him “clear his act.” [14] Macker was voiced by Shaun Ryder from Happy Mondays. [6]

Zero
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Zero - 28-year-old experienced electronics, forced virgin, passionate about his hobby, who runs an electronics store in San Fierro, owned by Karl. His sworn enemy - Berkeley, the owner of "Berkley RC", who vowed to avenge Zero for his loss at a science fair. Using Zero's equipment, Karl assists him in disrupting Berkeley's business operations, and ultimately defeats Berkeley in a miniature “war game,” thus forcing Berkeley to leave San Fierro forever.

Later, Zero can be seen in providing electronic equipment for a variety of tasks, as well as in providing assistance for robbing the Caligula casino. At the end of the robbery, Karl discovers that Zero had boasted before the Berkeley robbery, which almost put the robbery in danger, as there were many complications during the course of the business, during which Zero shouted: "Damn you! by portable radio station. After the robbery, Zero is no longer seen.

Ran Fa Lee
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Ran Fa Lee, sometimes referred to by CJ as "Mr. Farley", is the leader of the Triad Forceps of the Red Gecko in San Fierro. Vusi's task is to succeed Farley, because he surpasses him in rank. He is silent throughout the game, preferring to just grunt, implying that he has a regular translator who seems to understand these grunts. CJ performs several missions for Wu Zi KA Mu on behalf of Ran Fa Li, one of which involves driving a vehicle to the San Fierro countryside as bait to divert [[The Gangs in the Grand Theft Auto Series # Guys Da Nang | Guys Yes Nang]] from the pawnshop Wu Zi KA Mu, where Ran Fa Lee is hiding from them, which in turn increases Ran Fa Li’s trust in him. Ran Fa Lee is also the third co-owner of the Four Dragon Casino (along with Wu Zi Mu and Carl Johnson).

Su Xi Moo ("Suzy")
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Su Xi Mu (nicknamed "Suzy") is one of the high-ranking members of the Triad Guys of the Mountain Cloud and Wuzi's assistant. Plus, he helps CJ in the preparation and execution of the robbery of Casino Caligula.

Gappi
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Guppy, Wuzi's assistant, and a member of the “Triads” gang - the “Triad”, appearing in several story missions in San Fierro, near Ran Fa Li. The last time he was with Helicopter Carl to raid the freighter of the gang guys “Yes Nang "off the coast of San Fierro, during which the helicopter was hit by a rocket launcher. Guppi died when the helicopter fell, his body was still there when the helicopter began to sink into the water. After Guppi died, Suzy took his place as an adviser.

Dwayne and Jethro
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Duane and Jethro are close friends and partners who formerly lived in Vice City, where they owned the boat business until it was bought by Tommy Versetti. This is referred to when Truth says: "... there are two guys here, I know them - they worked with marine engines until some gangster bought their Weiss business." During their presentation in San Andreas, Jethro works at the Xumer Gas Station in San Fierro, while Dwayne runs a business in a hot-dog van nearby. Both men took the job to once again become mechanics and help in the garage of CJ. They are known to smoke marijuana and are closely related to the Truth.

Johnny Sindacco
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Died at: The Meat Business

Johnny Sindacco is a high-ranking member of the Sindacco family, from the mafia and the son of Pauly Sindacco (who is not called in this game, but is meant to achieve a noble, and high rank in the organization, around 1992). [15] His organization has a sphere of influence in Liberty City and Las Venturas. When Karl first came to Las Venturas at the recently opened Wusi casino, Johnny was caught breaking some automatons. Johnny to the hood of the car belly down, and facing the front windshield. Karl then dangerously drives through the city to frighten Johnny and tell him which family of Mmafia he belongs to. Being injured after this, Johnny Sindakko spends time recovering in the hospital.

One day, some Foreley thugs seize an ambulance with Johnny to kill him. Because Karl helps Ken Rosenberg prevent a war between the families of Leone, Forelli and Sindacco, Karl takes the ambulance back from the Foreley thugs and drives him to a safe place. However, when Karl later accompanies Ken at a meeting with Johnny, Karl finds out, and not fully recovered from his injury, dies of a heart attack.

Jimmy Silverman
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CJ and Madd Dogg meet Jimmy Silverman after pursuing Ouji Locke in Los Santos, trying to bring Madd Dogg's rhymes back. Ouji Locke runs into the apartment, followed by CJ and Madd Dogg, where they meet Silverman, who offers to sue Ouji Locke for them.

Freddie
Killed in: "OG Loc"

Freddie is a Mexican, a former cellmate of Jeffrey “Ou Ji Lok” Martin, and a member of the street gang Los Santos Vagos. The game suggests that during the release Freddie raped "Ow Ji Lok", but Jeffrey accuses him of stealing his poems. Freddie claims that this accusation is unfounded: he says through the door that “it was a prison chip, that he had plenty of guys in the wild and that Jeffrey's skinny ass was no longer needed,” implying that the only reason why Lok "wants to kill him, is that Jeffrey wants to hide the fact that he was dropped by Freddie in prison. Lok nervously tells Karl to ignore Freddie’s words, after which Freddie tries to escape, and Karl and Jeffrey follow him after him. Along the way, Freddie teases and teases Loka, calling him "lover" and "slut."
After a long chase on motorcycles, Carl and Geoffrey kill Freddie and several of his gang mates. At the end of this mission, Karl pokes fun at "Ou Ji Locke" about the fact that he "likes baleen", hinting at his connection with Freddie.

Tony
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Tony-speaking parrot, who serves as a companion to Ken Rosenberg. The role of the bird in the game is considerably trivial, appearing only a few times as a minor comic help, since Ken in Las Venturas is constantly on the nerves. The parrot says, among other things, the Mafia slang terms and mate, as well as quotes from Tony Montana in the movie "Scarface" of 1983 [16] (the parrot also has the same name as Montana).

Maria latore
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Maria Latore also referred to as Maria La Torra by several sources, including the captions of the voice-overs in the GTA San Andreas gaming guide, is a waitress at the Caligula casino. Appearing briefly during the presence of Salvator Leone in Las Venturas, she seems to start building closer with him relationship, which explains her connection with him in GTA 3, and in GTA Liberty City stories. Maria was voiced for the second time by Debi Mazar. [17] Milli loves bdsm. She was voiced by Orfeh. [6]

Colonel Farberger

Colonel Farberger — Colonel. Lives in the gang zone of Los Santos Vagos. In the Invasion Home mission, Carl and Ryder steal weapon crates from him. He is a colonel of military units. He works at the docks. According to rumors, he was killed by an officer of Tenpenny.

Denise Robinson


Denise Robinson is one of two story girlfriends in the game. She is the first girlfriend of Charles, with whom he meets, after rescuing her from a burning house in the mission "Burning Desire." When Karl goes for a walk with Denise, she likes to walk the local streets, Drive-by-do to competing gang members along the way. She says she had three children, but gave them up for adoption. Deniz is an ally of the families of the Groove Streer familes gang (Grove Street), but does not wear green clothes. Wearing a blue sweater 88, and white pants with a black bandanna on the head. She performs on Radio Los Santos, where r ovoryt that despaired of the attention of Karl. This character can also be played in multiplayer on the Xbox and PS2.

Helena Wankstein (Helena Wankstein)

Helena Wankstein is the 2nd of 6 girls of Carl Johnson. She lives in Flint County (Silicon region), not far from the entrance to Los Santos. She doesn’t need to be a jock, she’s just a dude. (Blueberry). Her car is called "Bandito" - not having doors and roofs. Helena will be available for dating, only after completing the mission "Green saber" (Green Saber) in Los Santos. Immediately after meeting her, in the shed opposite 4 types of weapons will appear at her home: a 9-mm pistol, a flamethrower, a Molotov cocktail, a chainsaw. Loves to eat in a restaurant in the Rodeo area Los Santose.A to dance with her, Take it to the club los Santosa.Pri date when Helena wants you to ride her, the train through the countryside with a small skorostyu.Nakonets reaching her 100% relationship receives a gift-suit villager!

Michelle Cannes (Michelee Cannes)

Michelle Kanns - 3rd of 6 CJ girls. She lives near the town of San Fierro. It will be available for dating only after completing the first few missions in Los Santos (even if you did not discover the city of San Fierro). You can get to know her at school driving. She will talk to her friend. She needs muscular or very fat guys with high appeal. Acquainted with her, you can repair and repaint your car for free in her garage. Dine in the "Mistys" bar in the "Garcia" area. You can dance with her in the only club in the city of San Fierro. And when she asks you to ride her, then drive at the highest speed. Sometimes this girl herself will sit behind the wheel of a CJ car, and CJ will be sitting in the passenger seat until Michelle arrives at her house. With 55% of relations, she will allow CJ to use her huge, cool Monster jeep, and with 100% of relations she will give CJ an elegant racer costume - pants and a sweatshirt of a dark blue color, with the words "Michell".

Katie Zhan

Cutty Jean - 4th of 6 girls Carl Johnson. You can always get acquainted with her. She will do exercises, near the golf course, across the street from the Burger shot diner, in the city of San Fierro. She needs guys with high muscles, or more weight, and with a high attractiveness of about 75%. If, after meeting Katti, Karl dies only in San Fierro, then this time he will always be treated not at the hospital, but at her house! All of Karl’s weapons and money will remain (even if he perish outside San Fierro)! Homes are from 12:00 to 00:00 hours. He lives in the Paradizo area (Paradizo) near the bridge Gant. She likes to eat literally behind her house, that is, get down with her, to the icon in the form of a cocktail on the radar. You can dance with her only in the only club of the city of San Fierro. Roll it with medium, low speed. You can ride it in the China Town (China-Town) in San Fierro. Engage in sex with her will only allow if you have more than 55% of the relationship with her. With 55% of the relationship, you will also be allowed to use her car: Romero’s white hearse (Romero), and with 100% of the relationship, you’ll get a medical worker’s suit from her: a white shirt and blue pants with shoes.

Barbara Sternwart

Barbara Sternwart is one of 6 CJ girls. Easy to find around the sheriff's office in El Quebrados. He also likes fatties. The car she owns is a police Ranger jeep. At 50% of the relationship allow her to use a police jeep, and at 100% she will give the form of a cop. After meeting Barbara, the cops will release Carl from custody free of charge and without confiscation of weapons.

Kane

Killed in: "Los Sepulcros"

Kane - one of the leaders (OG) gang "Ballas". He is involved in drug trafficking. Killed by Charles in a cemetery in Los Santos.

Big Dad

Killed in: "A Home In The Hills"

"Big Dad" —The leader of the Mexican gang "Los Santos Vagos". He took Madd Dogg's house when he was drunk. Still after the chase with Karl he was killed and the house was returned to the rapper.

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Post has been editednikita 13 - 24.04.17, 22:38
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How to get to San Andreas at 100%

A list of what you need to do to reach the maximum in the game
  • complete all story missions;
  • Complete missions in Zero's RC Store (from Air Raid to New Model Army);
  • perform missions in the workshop (from Zeroing In to Puncture Wounds);
  • complete trucker missions in RS Haul;
  • perform all tasks of the courier;
  • go through 5 levels as a parking attendant;
  • perform 7 tasks at the quarry;
  • learn new moves in three gyms;
  • perform hidden task BMX;
  • win Chilliad Challenge;
  • perform hidden task NRG-500;
  • finish 12 levels on ambulance carriage;
  • finish 12 policeman levels;
  • finish 12 fireman levels;
  • dilute 50 taxi passengers;
  • complete 10 levels of pimp;
  • finish 2 driver levels;
  • complete 12 levels in the dash of the gun shop;
  • perform all deliveries on export / import lists;
  • Graduate school of extreme driving;
  • graduate from the boat school;
  • graduate from flight school;
  • graduate from a motorcycle school;
  • buy all the property in Los Santos;
  • buy all the real estate in the countryside;
  • buy all the property in San Fierro;
  • buy all real estate in Las Venturas;
  • win 4 races in three state stadiums;
  • win all state races;
  • paint over 100 graffiti in Los Santos;
  • take 50 photos of the attractions of San Fierro;
  • collect 50 horseshoes in Las Venturas;
  • collect 50 oysters.

Contrary to an erroneous opinion, to get a hundred percent to pass the job of a thief, a triathlon and perform unique jumps is optional. Although they will give a nice bonus.
In general, after receiving 100% of the statistics at the expense of Charles, a million dollars will fall, his ammo will be infinite, his cars will be doubly powerful, and Hydra (on the roof of the house of Sweet) and Rhino (under the bridge) will appear in his native Ganton district.
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Post has been editednikita 13 - 24.04.17, 22:07
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Tactics of passing GTA: San Andreas

For almost every game, it is important how it is played: in what order, etc. Important tactics in the series of "auto theft". In addition to the fact that the game has a task to accomplish missions, it is also desirable to know how, where and when to perform this or that task. The adventure that started in Los Santos is important and, as far as possible, it is possible to finish optimally thanks to the description below.
After completing the first few missions, near Glen Park, we find a fire truck or “help” to call the duty officer. It will be necessary to sweat a little, but the result cannot remain dissatisfied: for each level they give substantial money, and after finishing 12 levels, the player gets fire resistance, which may then be needed.
It would also be nice to fulfill the mission of a taxi in the distribution of 50 passengers. A convenient nuance lies in the fact that if a player has delivered, say, 37 people, then he can bring another 13, and the mission will be completed. Earnings will be small from individual passengers, that for 5 completed trips in a row. The bonus will be cylinders with nitrous oxide and hydraulic system for all taxis.
Another profession should be “mastered”, being in Los Santos. This pimping, the money for which will give a little, but a lot. In addition, it will be possible to take money from dead defaulters. After successfully completing the mission, the moths will pay for the services they provide you. Again, a little money: a trifle, but nice. These three professions will bring us closer to the much needed 100%.
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The message about the successful completion of the mission pimp.

Then, after completing the storyline mission of the “Criminal District of the City,” Karl will receive a spray of paint, which means that he will be able to paint over the graffiti of rival gangs, which will then lead to another bonus - Molotov, AK, Tec-9 cocktails and trim that will appear regularly in the kitchen Johns home. Now it will be possible to pump out their skills shooter with might and main.
Do not forget, of course, go to the gym, that would swing. As soon as Karl is a little pumped up, it will be possible to learn new movements by beating the boxer from the gym. This will also bring the percentage to the cherished hundred closer.
After the mission “Intrusion home” the player will have access to the side mission of the robber The 100% task is not included in the assignment, but the bonus for it (endless sprint) will help to complete the triathlon missions. In addition, you can earn some money. It will be considered completed when a player pays $ 10,000 in property.
It should be more to ride a bike, because only with the skill of the bike ride 20% of the player will be allowed to the difficult task of the BMX Challenge, which is also required to pass.
While the player is in Los Santos, you need to collect the first eleven oysters in his territory, which will also bring $ 1100.
Successfully completing the mission of a taxi driver, a pimp, a fireman, and rolling more than one thousand kilometers of virtual roads of Los Santos, you will be allowed to compete 8-Track at the Los Santos stadium.
Do not forget to pass the mission of the courier about the store Roboi's Food Mart, which then will bring a regular income of $ 2,000.
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Making money, spend it only on really necessary things. For example, real estate, because it adds interest to the statistics.

Having completed the arson mission of the gang house and the further rescue of the girl from there, you should take care of Denis. All that you can (need to) get the keys to her car (you need to achieve 50% of the relationship) and a pimp costume as a gift (for 100% of the relationship with her). Since the girl can be picked up at her house only from 00:00 to 06:00, then the rest of the time is best spent on the seizure of territories, if you have completed the Doberman storyline mission. The remaining tasks should be postponed for the time being. If you want to get cars and costumes from all the girls, then you will need to get rid of the previous ones, "processed", so to speak. If Karl has a relationship with two (or more) girls, then they will “meet” during dating and make scenes of jealousy for CJ.
After completing the Doberman mission, CJ will be able to capture territories for his gang. Yes, then they will be selected according to the plot, but now you can get a lot of useful things from such conflicts. First, it is the ability to own various kinds of weapons. By the way, if you are overwhelmed by a big wave of opponents, then a couple of Molotov cocktails will be very useful. Secondly, it is money. They can be collected from the corpses of opponents and on Groove Street near the house of Charles as a regular income icon.
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Do not forget to regularly kill drug dealers - in their pockets you can always find two thousand. Such an image of murder (a silent blow to the neck with a knife at the back) rarely attracts the attention of the police.

Now you can go to the stadium to complete the “8-track” mission (the name comes from the track, built as a figure of eight. Perhaps you will need to suffer a race, but the result is worth: $ 10,000, two prize cars near the stadium and 0.53% in statistics. By the way, winning cars in this way can not be taken to the garage in order not to take up space - they will obediently wait for a player in the space reserved for them.
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Two prize cars: Hotring Racer with serial number 21 and Monster, painted with a flag on the case.

Now there is the last barricade before moving to the countryside - the Green Saber mission. Before executing it, withdraw money from the regular income icons near the store and Groove Street. After completing the mission, your passing percentage will be 22.99%. If so, then you are on the right track.
The first thing you can (and should) do in Pine Angel is to pass the mission of a paramedic. To do this, we find the medical center of the village (near the church with a characteristic tower) and sit in the ambulance. It is recommended to pass this task here because the territory of the settlement is small, and the player will not be sent outside of it. In addition to a considerable amount, which is enough to buy a house in Pine Angel (and will remain a little), we will receive interest on the passing of the game and maximum health (the red bar of “life” will increase).
Then you should go to the mountain Chilliad to win a series of three mountain bike races. This also counts for 100%.
Now we continue to collect oysters. On the territory of the countryside they can be assembled another 14 pieces (numbers 12-24, inclusive and number 28), which is another $ 1,400.
After the mission "Tanker Commander" will open access to the profession of trucker. Having completed six flights, the task, unfortunately, will be temporarily blocked until the opening of Las Venturas.
As soon as you get to San Fierro, you need to collect the oysters so beloved by us. There are nine of them in the city, which means a fee of $ 900.
Then you should complete the difficult task of the NRG-500, which will bring you a cherished 100% one more step and put $ 1000 in your pocket.
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To get a new point with a regular income, you need after the story mission "555 we turn over" to work as a lackey at the Wank Hoff Hotel.

Another point of regular income will shop Hippy Shopper. Here everything will be similar to the work of a courier in Los Satntos: the same income, the same tasks, but already on a harlep-like motorcycle.
Having bought the Zero RC store from the previous owner, help Zero with his problems. This will go towards 100 percent credit, plus this is another point of regular income.
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Then take a picture of all 50 photo icons, which will bring you not only weapons near your garage modifications, but also $ 105,000 in total.

Later, having gone through the school of extreme driving on the “gold”, you will receive three pleasant bonuses around the institution: the Super GT, Bullet sports cars and the unique Hotknife.
Now you can go to the stadium, where, winning the competition, there will be a wonderful Bloodring.
The next step is to purchase a Wang Cars facility and complete a garage mission. This will be profitable, and after one of the missions will open the task of exporting transport. The export of entire vehicles in full will generate an income of $ 1,835,000. It will not be possible to take everything to the port at once, so you can take it easy and deliver as you find one or another transport.
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Before the opening of Las Venturas, such a machine, such as, for example, Infernus, will probably be very difficult to find. Surely you found the only place where this (or other) machine stands. But the problem is that it is closed. Because we do not get lost - we take the tractor and carry to the ship. Just do not forget to remove the car from the hook, otherwise the crane will literally throw out it.

As soon as Toreno calls you and, using a speech, invites you to the ranch, get into your favorite vehicle and move to RS Haul station, where you need to complete two more missions. If the penultimate should not cause problems, the latter will create them. The route will lie in Las Venturas, where, leaving the cargo, go in search of the remaining oysters - another $ 16,000. Move from west to east - from Las Venturas to the desert. Then, after picking up the last oyster under the Gant Bridge, we head to the school of boat management - this is also necessary for 100%. And in Las Venturas we do not forget to finish school of riding motorcycles.
Having learned how to handle a two-wheeled beast well, visit the nearby stadium, where two motorcycle races take place: a regular ring with opponents and a single one with obstacles. The award for the first - BF Injection, for the second - Dune.
After the missions for Toreno, before buying an airplane cemetery, Jethro calls and says that now in four points of the state races are available. Flags icons will appear in San Fierro, Las Venturas and Los Santos. For now, it’s better to be distracted by them. Moreover, in addition to the cash prize for each race to win the last CJ will receive a million dollars.
Then we complete the courier's assignments at the Burger Shot in Las Venturas. In addition to money for delivery, this is another point of regular income ($ 2000). Do not forget to jump into the hall in order to learn new movements. This is still a percentage of the statistics.
After completing an aerobatic school and a mission on an abandoned runway, CJ can take a jetpack near the school building, which will help collect horseshoes in Las Venturas. This is another $ 105,000 and weapons around the Vusi casino.
As soon as the Caligula robbery missions become available, you need to finish them first. After the mission “The Key to Her Heart”, Karl will have a girl named Milly. Collected oysters will allow relations to develop faster than usual, and after the second date, she will allow her to go to her house and pick up a card to rob a casino. Continuing a relationship with her makes little sense, as CJ does not get a suit for 100% of the relationship, and her car, Club, is not very rare in order to achieve 50%.
We go to the weapon shop, where we will pass the test of four types of weapons: pistol, Micro SMG, shotgun and AK.
After the mission-preparation for the robbery, or rather, after the “Explosive situation” missions in the career will become available, the passage of which will give a point of regular income of $ 2000.
Now that the entire map is open, the player can complete two levels of the train driver. This task is 100% credit and brings a lot of money.
Stop after the “Business thugs” mission; otherwise, in the rebellious city, subsequent tasks will be more difficult to perform than usual.
After the release of Sweet, Karl will again be able to capture areas. I advise you to walk along them quickly, like a hurricane. You can leave enemies to El Crown and Lesser Mexico (these territories will be painted in an unusual yellow color for those places). After the mission “Los Desperados”, Varrios Los Aztec will receive them even if Karl captures these territories before that. Neither should Idlewood be captured. First you have to go through the mission “Live 4 Lives”, where Karl and Sweet capture the two parts of the area, after the mission they will have to capture the rest. In addition to aesthetic satisfaction due to the green color on the half-card of Los Santos, the player will also receive money that will appear on Grove Street as a point of regular income.
There are wars in the territory and small snags that can cause big problems. These are very small areas to capture. For example, the “strip” area in the northern part of the Temple area under Madd Dogg’s mansion, two pieces of Jefferson around a clothing store and a square in the south of Los Flores. Attacking such areas can go wrong, because by chance you can attack a neighboring area. Therefore, it is necessary to lure opponents to the above-mentioned territories (by shooting, for example, or by their presence) and shoot the foes.
Now you can divert to the sports component of the game. For example, two triathlon. Their passage does not go into account 100%, but it does not hurt to get closer to the title of GTA guru. Also, this will add a total of $ 30,000. I am sure that after a long time in the state, the muscles of the protagonist will not be too pumped up. Therefore, we go to the beach of Santa Maria and spend several game days in intensive training, because for admission to the competition the player must have 100% in the line "Muscles". Then we start the first match on the same beach near the lighthouse. The second is in Fisherman's Lagoon, near Palomino Stream. I note that to pass the triathlon, it is desirable to have an endless sprint, which can be obtained for completing the mission of the thief.
To fill the wardrobe with special suits, let's break into acquaintance with the remaining four girls: divorced Barbara, narrow-eyed Katya, Michelle's busty pussy and dangerous Elena. The first, a sheriff with two children in her arms, on a set of 100% of the relationship will give a policeman's suit, etc. Familiarity is no longer a problem, since collecting all the oysters removed the need for certain requirements from the girls. As soon as you approach the girl, the percentage of relationships will be 15%, and if you bring flowers to your girlfriend for five dates, then 100% of the relationships can be achieved in eight dates. This is because for every successful date 10% will be counted - a friend immediately invites to coffee. The most interesting thing will be with Michel, because she has a special kind of date, when she gets behind the wheel, and the player only watches the girl’s crazy ride. For such a date, the player will receive 15% of the relationship, and this means that 100% of the auto mechanic can be achieved dates at seven. By the way, if at all the movie with Michelle on the way press the F key, then she will throw Karl out of the car near her house and hide in the distance. The game will sarcastically comment: “She hijacked your car. You are so alike". The date will be considered, unfortunately, unsuccessful.
Well, there is still much to do in the game ... For example, to perform all the unique jumps (which would be easier to perform, take the NRG-500 on the second floor of a multi-level parking lot in East Beach, Los Santos), but it is better to finish the passage 100% by completing the final mission of the game. This is where the educational program ends up on the topic of optimally obtaining 100% in San Andreas statistics. By the way, the reward for such hard work: $ 1 000 000, tank Rino under the moto on Grove Street and the plane Hydra on the roof of the house of Sweet. Also, ammunition will now be infinite. In my opinion, he said everything ... Dare, success!
Article author and screenshots: Oleg OPla Gaming Platonov
Picture


Post has been editednikita 13 - 24.04.17, 22:07
Reason for editing: In the header
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Background GTA San Andreas

A 20-minute video, released separately by Rockstar, described the events that took place before Karl returned to Los Santos.
In the video there is no regulatory vocabulary, as in the game.
Video:A source
Picture


Post has been editednikita 13 - 24.04.17, 21:54
Reason for editing: In the header


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