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> Who earns much on advertising in Android applications and games?
How much does advertising bring you in your Android apps and games?
less than $ 10 per month [ 1419 ] ** [59,45%]
50 - 100 $ per month [ 246 ] ** [10,31%]
$ 100 - $ 500 per month [ 176 ] ** [7,37%]
500 - 1000 $ per month [ 96 ] ** [4,02%]
1000 - 2000 $ per month [ 60 ] ** [2,51%]
2000 - 5000 $ per month [ 52 ] ** [2,18%]
more than 5000 $ per month [ 338 ] ** [14,16%]
Total votes: 2387
 
alexMO1
Message#21
20.12.13, 18:33
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Little bye. Less than 100 dollars. But the question is, in general, there are still normal networks other than AdMob from Google in Russia. He is not very good.
Draz1w
Message#22
20.12.13, 20:01
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Many, many think and work)) By the way, the author’s application is already in 3 positions of the top puzzle in Russia), which is more than $ 5k per month)

Yeah, too, noticed ... notable shot :) I envy ...
anzoria
Message#23
20.12.13, 21:38
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think a lot and work

Well, if you work hard and think, you can fly into space) I would like something more specific


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Draz1w
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20.12.13, 22:42
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Well, if you work hard and think, you can fly into space) I would like something more specific

It is unlikely that someone will tell you a really profitable idea or concept :)
think, read, analyze and work, try. I received $ 100 a month a year, then I saw the light ... it became a little more :)
anzoria
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21.12.13, 14:27
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Draz1w,
I am more interested in ways to promote and monetize.


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dim_ok23
Message#26
21.12.13, 18:26
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It was literally half a year ago that I earned money on my applications, now some kind of decline has begun. The game is already difficult to promote in the top 50, although half a year ago it was easy to hit the top 20. Profit falls. What do you think? I think now there is a big influx of new developers from around the world.
What if we, the developers, create our own Google Play, upload our applications there and promote them. Maybe even letsavagemessiahzine.comwill create a store for examplesavagemessiahzine.comstore.com


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brainus
Message#27
23.12.13, 06:13
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From February there will be more categories in Google Play, hurry to stake out new niches :)
dim_ok23
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23.12.13, 08:50
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It would be cool. For all games and applications can be divided into many categories.


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serf4w
Message#29
23.12.13, 13:39
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brainus @ 12/23/2013, 12:13 PM*
From February, Google will have more categories, hurry to stake out new niches

In iOS AppStore, games are also divided into many categories) but in some categories (verbal, quiz) very small downloads even in the top) so if you choose the low-downloadable category then you will have to forget about common tops))
ildar_kh
Message#30
23.12.13, 23:03
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Author, analyze the success of other applications. Be objective. Try to find flaws in them, and think about how to offer something better. In your assessments, try to proceed from objective factors, and not from your objective taste and preferences. If you learn to do this, then the money will come (Steve Jobs studied for 20 years before the iPod appeared, but then it started to turn like that). If you don’t learn, the hope is only for a project that accidentally fired, the probability of 1 from NNN, focus on freelancing, or simply join the staff of a software company.
Not everyone is given. I have some good projects, in this, I boldly argue like this: D

Post has been editedildar_kh - 23.12.13, 23:07
AndroidDev
Message#31
24.12.13, 01:36
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Maybe a little offtopic, but for information. There are 2 identical apps for Android and iOS. 1000 hits in iOS brings 4 (!) Times more money.


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Pascal4eg
Message#32
24.12.13, 08:03
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Conclusion: iOS users love advertising.
Albert927
Message#33
24.12.13, 08:27
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brainus @ 12/23/2013, 07:13*
From February, Google will have more categories


Dim_ok23 @ 12/23/2013, 09:50*
applications can be divided into many categories


Where can I read info about new categories among applications?


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anzoria
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24.12.13, 22:30
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ildar_kh
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25.12.13, 17:18
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Where can I read info about new categories among applications?


Do users really often search for apps through categories? It seems to me for some reason that more often through a search query, if the user knows about what he wants to receive. Although games, perhaps more often simply through the directory.
Aleph4
Message#36
26.12.13, 17:07
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In general, it is interesting that some countries bring much more income than others (people often click on banners).

I have this for some reason the United States, Britain, Australia and Spain. For example, the United States brings 4 times more than Russia, despite the fact that Russia has 2 times more users. And in Britain and Australia there are very few users.
And for example, South America, China with India, and Arab countries with Africa — they click very little. And there are really a lot of users there.

In general, if you buy installs - it is better to see which countries are more profitable and buy there.

Post has been editedAleph4 - 26.12.13, 17:13
dim_ok23
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26.12.13, 17:12
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Aleph4 @ 12.26.2013, 18:07*
In general, it is interesting that some countries bring much more income than others (people often click on banners).

I have this for some reason the United States, Britain, Australia and Spain. For example, the United States brings 4 times more than Russia, despite the fact that Russia has 2 times more users. And in Britain and Australia there are very few users.


It depends on the advertisement displayed in your application. Each product advertised is tied to specific countries for displaying where prices fluctuate.


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Aleph4
Message#38
26.12.13, 17:17
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dim_ok23 @ 12.26.2013, 16:12*
It depends on the advertisement displayed in your application. Each product advertised is tied to specific countries for displaying where prices fluctuate.

I understand that there is a link, I see Russian / Ukrainian advertisements myself.

I mean that with the same application settings for advertising, it is more profitable to have installations in certain countries. In addition, if you install applications in these countries, you will raise the application high enough - then the installations will go by themselves.

Accordingly, for some countries it is more profitable to sell the application, and for some it looks like it is the banner in the application that will bring much more income :).

Post has been editedAleph4 - 26.12.13, 17:18
serf4w
Message#39
28.12.13, 13:23
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Aleph4 @ 12.26.2013, 23:07*
I have this for some reason the United States, Britain, Australia and Spain. For example, the United States brings 4 times more than Russia, despite the fact that Russia has 2 times more users.

I have such statistics in two games, one for a Russian-speaking audience, the other for the rest of the world (eng.): Russian-speaking has 10 times more downloads, income is only 2 times more))
BAKSiBAKS
Message#40
30.12.13, 00:15
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Sorry what might not be in the subject. Anyone who has a developer account would buy for a modest fee. Now I am working on a collection of passing games. I want to make it free. Well, with advertising in HP if anyone has


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