Spent a couple of hours but in the end I realized how it works.
In general, here is the instruction for anyone interested.
1) Using ifunbox download your file / var / Mobile / Application / Moves In / Documents / p_xx_xxxxx / game.json
2) Replace the necessary values ​​in the file (I will describe below).
3) Replace the file.
4) turn off wifi (or data transfer if you are working through a cellular network).
5) start the game, it will warn that you are working without an Internet connection, after that a new value should be displayed, for example coins
6) switch to settings and enable wifi (or data transfer)
everything.
Now about what to change in the file. If you are familiar with the json format, then everything is simple, the section with the name did: 3 is coins, did: 2 is jelly, did: 52 are snowflakes (in version 3.08).
If you are not familiar, then open the file, for example, in notepad, do a search, for example, by line
(yes, yes, with curly braces and quotation marks, and no spaces).
In general, the section looks like this:
{"did": 2, "name": "Jellyfish Jelly", "amount_earned": 999999999, "amount_spent": 245, "amount_purchased": 0}
where amount_earned is how much was earned, amount_spent - how much was spent, and accordingly amount_purchased - how much was bought for real money.
The easiest way to set amount_earned is 999999999.
One section is limited by curly braces, instead of the equal sign, the colon ":" is used and all names must be in double quotes, and numbers can be written without quotes. For example:
"name": "Jellyfish Jelly", "amount_earned": 999999999
And yes, pay attention to the fact that my name parameter says "Jellyfish Jelly", I just renamed it.
Post has been editedw666 - 03.01.14, 09:33