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RetroArch | Multiplatform emulator PS1, Sega CD, NES, SNES, GBA, Neo Geo ...



Rep: (628)
RetroArch
Version: 1.8.9

Attached Image

Developer : Hans-Kristian Arntzen (Themaister), Daniel De Matteis (Twinaphex)

RetroArch - popular krossplatformernaya shell based LibRetro API, combines multiple emulators and engines with open source

OPPORTUNITIES
  • tens emulators various gaming systems (see. List nuclei)
  • availability of emulators that do not have other ports for Android
  • App 100% free, no ads or Donati
  • support for external input devices, autotuning most gamepads
  • Automatic covers download and screenshots for playlists
  • multiple interface options, a lot of color schemes
  • support trophies Retro Achievements
  • Select the application language, flexible customization of interface elements
  • loading content archives 7z and zip (dependent on core)
  • scanning game library with conducting playlists
  • online update application resources (core, overlays, cheats, shaders, gamepads profiles ...)
  • saving and pick-up configurations for individual games or nuclei
  • Support of fast saves (depending on the nuclei)
  • download cheat codes from the application
  • reduction function input delay (Run-Ahead)
  • possibility of acceleration, deceleration and rewind play (if supported by the core)
  • support GLSL / Slang-shaders, more graphics and audio filters
  • local and online multiplayer, the connection to the host in spectator mode
LIST NUCLEAR
highlighted in red nucleus recommended
============================
2048 - a clone of the popular puzzle 2048

3D engine - technical demo libretro gl

Amstrad CPC (Emulators of 8-bit home computer company Amstrad):
  • Caprice32
  • CrocoDS
Arcade / Multi System :
  • Daphne - emulator arcade on LaserDisc
  • FinalBurn Neo - multiarkadny emulator, further development of FB Alpha
  • FB Alpha 2012 - fast arcade emulator of various systems
  • FB Alpha 2012 CPS-1 - a separate kernel for running Capcom CPS-1 games
  • FB Alpha 2012 CPS-2 - a separate kernel for running Capcom CPS-2 games
  • FB Alpha 2012 Neo Geo - a separate kernel for running Neo Geo games
  • MAME - The latest version of the emulator MAME multiarkadnogo
  • MAME 2000 (0.37b5), MAME 2003 (0.78), MAME 2003-Plus (0.78, 0.139), MAME 2010 (0.139), MAME 2015 (0.160), MAME 2016 (0.174) - version of MAME, working with certain romsety
  • MESS 2015 (0.160) - emulator of various consoles and computers based on MAME and currently is part of the project
  • UME 2015 (0.160) - a multi-system emulator, combining the possibility of MAME and MESS
Atari (Emulators game consoles and Atari computer company):
  • Atari 2600 (Stella)
  • Atari 5200 (Atari800)
  • Atari 7800 (ProSystem)
  • Atari Jaguar (Virtual Jaguar)
  • Atari Lynx (Beetle Handy)
  • Atari Lynx (Handy)
  • Atari ST / STE / TT / Falcon (Hatari)
Bandai WonderSwan Color / SwanCrystal (Beetle Cygne) - handheld game console emulator company Bandai

Cannonball - the engine to run a classic arcade racing Outrun, watch the video

Cave Story (NXEngine) - the engine to run the game Cave Story (available online updates)

Chailove - the engine to run 2D-games written on ChaiScript (examples of games in the online update)

Commodore (Commodore emulators of PC):
  • Amiga - P-UAE
  • C128 - VICE x128
  • C64 - Frodo
  • C64 - VICE xC64, fast
  • C64 - VICE xC64sc, accurate
  • PET - VICE xpet
  • Plus / 4 - VICE xplus4
  • VIC-20 - VICE xvic
Dinothawr - the engine to start the puzzle Dinothawr (game files are available online updates)

Doom (PrBoom) - hot engine for Doom I / II / Ultimate / Final / SIGIL mods and based on them, watch the video

DOS (DOSBox-SVN) - emulator MS-DOS operating system

Flashback (REminiscence) - the engine to run the game Flashback, watch the video

Game music emu - player game soundtracks in the tracker formats, watch the video

GCE Vectrex (vecx) - emulator 8-bit video game console by General Consumer Electric

Handheld Electronic (GW) - emulator handheld games Game & Watch series (games are available in online updates); Soviet equivalent - series Electronics

Java ME (SquirrelJME) - Java emulator

Lua Engine (Lutro) - the engine to run 2D-games written in the Lua scripting language (examples of games in the online update)

Magnavox Odyssey 2 / Videopac + (O2EM) - an arcade emulator computer company Phillips, produced in the late 1970s and early 1980s,

Mattel Intellivision (FreeIntv) - Intellivision emulator game console released by Mattel in 1979

Microsoft MSX (fMSX) - MSX emulator standard home computers

Minecraft (Craft) - Minecraft clone games

Mr.Boom - a clone of Bomberman games, watch the video

MSX / SVI / ColecoVision / SG-1000 (blueMSX) - MSX emulator standard home computers, advanced fork fMSX

NEC PC Engine / TurboGrafx-16 / PC Engine CD
  • Beetle PCE FAST
NEC SuperGrafx
  • Beetle SGX
  • Beetle PCE
NEC PC-9800 (QUASI88) - line PC emulator of NEC, issued in 1979-83 years.

NEC PC-98
  • Neko Project II Kai
  • Neko Project II
NEC PC-FX
  • Beetle PC-FX - Port Mednafen PC-FX
Nintendo ds
  • DeSmuME 2015
  • Desmume
  • melonDS - wip-emulator NDS, based on DeSmuME [b]
Nintendo GameBoy / GameBoy Color
  • Gambatte
  • Gearboy
  • SameBoy
  • TGB Dual
Nintendo GameBoy Advance
  • Beetle GBA
  • gpSP
  • mGBA - quick and accurate GBA emulator
  • VBA Next
  • VBA-M
Nintendo GameCube / Wii (Dolphin) ! the kernel is available only in 64-bit version of RetroArch; cm. Dolphin emulator

Nintendo NES / Famicom
  • bnes - Port bNES v083
  • FCEUmm - fast NES emulator with enhanced support for mappers
  • Mesen - precision emulator NES / Famicom
  • Nestopia UE
  • QuickNES
Nintendo 64 / 64DD
  • Mupen64Plus-Next GLES3
  • Mupen64Plus-Next
  • ParaLLel N64
Nintendo Pokemon Mini (PokeMini) - an emulator of the portable game Pokemon franchise system

Nintendo SNES / Super Famicom
  • Beetle bsnes - Port Mednafen bsnes, based on outdated bsnes 0.59; core irrelevant
  • bsnes 2014 Accuracy
  • bsnes 2014 Balanced
  • bsnes 2014 Performance
  • bsnes C ++ 98 (v085) - a special fork bsnes 0.85 for compatibility with older versions of the compiler; not relevant
  • bsnes
  • bsnes-mercury Accuracy
  • bsnes-mercury Balanced
  • bsnes-mercury Performance
  • Snes9x 2002 (Ex PocketSNES) - port of Snes9x 1.39; optimized ARM; not relevant
  • Snes9x 2005 (Ex CAT SFC) - port of Snes9x 1.43; not relevant
  • Snes9x 2005 Plus (Ex CAT SFC) - port of Snes9x 1.43; Unlike Snes9x 2005 more precise emulation audio processor; not relevant
  • Snes9x 2010 (Ex Snes9x Next) - port of Snes9x 1.52+; not relevant
  • Snes9x - current version of Snes9x,the recommended core to emulate SNES
Nintendo Virtual Boy (Beetle VB) - 32-bit emulator consoles Nintendo VB stereoscopic image

Palm OS (Mu) - emulator operating system Palm OS for a family of handheld computers

PocketCDG - player karaoke files

Quake (TyrQuake) - the engine to run Quake I and addonov

Rick Dangerous (XRick) - clone platformer Rick Dangerous (game files are available online updates)

RPG Maker 2000/2003 (EasyRPG) - engine for games created in RPG Maker 2000/2003 and EasyRPG

ScummVM - shell game engines to run classic games in the style quest / adventure, watch the video

Sega Dreamcast / NAOMI (Flycast) - Emulator Sega Dreamcast and Sega NAOMI 1, watch the video

Sega Mega Drive / Master System / Game Gear / Mega-CD / 32X
  • Genesis Plus GX - the most accurate and compliant emulator Master System, Game Gear, Mega Drive and Mega-CD; the recommended core emulation 8- / 16-bit consoles Sega
  • Gearsystem - Emulator Master System, Game Gear and SG-1000
  • PicDrive - fast, optimized for ARM emulator Master System, Mega Drive, Mega-CD andSega 32X
Sega saturn
  • Beetle Saturn
  • Yabause
  • Yaba sanshiro - fork Yabause, see. Yaba sanshiro
Sharp X68000 (PX68kg) - the company's home computer emulator Sharp Corporation, produced in the years 1987-1993.

Sinclair ZX81 (EightyOne) - ZX81 emulator PC model, released by Sinclair Research in 1981

SNK Neo Geo CD (NeoCD) - emulator game console Neo Geo CD, released by SNK in 1994

SNK Neo Geo Pocket / Color (Beetle NeoPop) - a high-precision 16-bit emulator of the portable console released by SNK in 1998

SNK Neo Geo Pocket / Color (RACE) - fast emulator portable game Neo Geo Pocket / Color System.

Sony PlayStation
  • Beetle PSX HW - Port of precision emulator Mednafen PSX-enabled hardware rendering; only works on Vulkan
  • Beetle PSX - Port of precision emulator Mednafen PSX with software rendering
  • PCSX ReARMed - fork PCSX Reloaded; Fastest Emulator PS1, optimized armv7 ( ! the kernel with optimization is available only in 32-bit assembly RetroArch)
Sony PlayStation 2 (Play!) - wip-port emulator Sony PlayStation 2 (see. Play! )

Sony PlayStation Portable (PPSSPP) - emulator Sony PSP portable console (see. PPSSPP )

The 3DO Company (4DO) - 32-bit emulator game console 3DO Interactive Multiplayer, serialized in 1993-1996. By Panasonic, Sanyo, Creative and Goldstar.

The powder toy - the port of the game The Powder Toy

Thomson TO8D (Theodore) - emulator home TO8D computer model released Thomson SA in 1986

TIC-80 - Port TIC-80 virtual console (examples of games in the online update)

Tomb Raider (OpenLara) - the engine to run the classic series of Tomb Raider

Uzebox (Uzem) - 8-bit emulator open source console Uzebox (examples of games in the online update)

VeMUlator - emulator of mini-games for memory cards (VMU) Sega Dreamcast

ZX Spectrum (Fuse) - 8-bit emulator PC company Sinclair Research Ltd
INSTRUCTIONS
  • configure and start RetroArch : rtfm:
    description of the menu / settings RetroArch
  • how to use cheat codes
  • configure and start games ScummVM kernel
  • creating gamepad auto configuration profiles
  • configure a network game (Netplay)
    VIDEO INSTRUCTION
    RetroArch (Post bl @ ck_m @ ge # 94294301)
    Network multiplayer is not supported by all cores. Support Netplay specify on inforesurseLibRetro Docskernel-page sectionFor Users - Core Library: Emulation. If the kernel supports a multiplayer game, in Features Netplay will stand in front of a jackdaw. Theoretically, Netplay must support all the cores with the ability to quickly save. gameplay stability will depend on the speed of the connection and used by the kernel.
    • Replace all devices the same version RetroArch and nuclei. Images of games should also be identical. The devices must be connected to the Internet or a local area network
    • Before starting the game Netplay add to playlistPlaylists ->Scan Directory / Scan Fileor run it at least once, so that it is preserved in the list of recently downloaded games(Load Recent)
    • Enter names for each userSettings ->user ->Username- it will be easier to find the right host in the server list, and determine who was connected to you
    • Set a password to connect to the server if you want to close it from external usersSettings ->Network ->Server Password
    • Further, the first player loads the game, opens the main menu and start the hostMain menu ->Netplay ->Host>Start netplay host
    • Another user is host in the server list and connect to it
    • To connect to a host in the observer mode, turn on the optionSettings ->Network ->Netplay Spectator Mode
Lists compatibility with games
SCREENSHOTS
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LINKS
FAQ (in development)
What is the "core", "content"?
Kernels called software modules connected to RetroArch interface. The kernel can be an emulator, game engine, the player, the game program, etc.
Content - the content (files) that the running kernel: CD images, Roma, executable files (.exe), images, audio, etc.
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What are the core included in the application?
No. Kernel you are downloading on their ownMain menu>Online update>kernel upgrade
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Which kernel is better?
Cm.recommended kernel
In the nuclei in the header are highlighted in red nucleus optimal.
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Why is the list of kernels no Dolphin, MAME, MAME 2010, MAME 2015, MAME 2016?
The core of Dolphin is available only in 64-bit versions RetroArch.
MAME, MAME 2010, MAME 2015, MAME 2016 - only 32 RetroArch.
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How to update the installed kernel?
Main menu>Online update>Kernel Update(Unit must be connected to the Internet)
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How to remove the kernel?
Download the kernel, go toInformation>Kernel-Related Information, At the bottom click "Remove the core."
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Is it possible to download games from the app?
No, the game you copy or download your own.
The online update, you can download demos, and free games for some of the nuclei:Main menu>Online update>Download content.
Any links to download licensed products for applications is strictly prohibited and punishable by law. Such an application at least will be removed from Google Play. Therefore, all Western emulators apply without reference to the game. Exception - some Chinese application, which is not and never will be in Google Play.
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Do not start / stop run MAME games
MAME romsety work with certain versions:
  • MAME (romsety current / current version of the kernel)
  • MAME 2000 (0.37b5)
  • MAME 2003 (0.78)
  • MAME 2003-Plus (0.78, 0.139)
  • MAME 2010 (0.139)
  • MAME 2015 (0.160)
  • MAME 2016 (0.174)

Also, downloaded you may be missing Romakh BIOSes. Download the archive with the BIOS of the MAME cap threads and unzip it in a folder with the games.
Download the game from the full non-merged romsetov in which each file in addition to the images of the game contains all the necessary BIOS.
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What are Achievements (achievements)?
Achievements - trophies ( "achivki") obtained for various achievements in the game, similar to PSN, Xbox Live and Steam.
How to turn on:A list of open and accessible achivok are available in the quick menu in the Achievements section after the start of the game.
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Kernel with support for start-up images in CHD format
  • 4do
  • Beetle PCE
  • Beetle PCE FAST
  • Beetle PC-FX
  • Beetle PSX
  • Beetle PSX HW
  • Beetle Saturn
  • Beetle SuperGrafx
  • Flycast
  • Genesis Plus GX
  • MAME
  • NeoCD
  • Opera
  • PCSX ReARMed
  • Yaba sanshiro
CHD provides good compression without losing the quality of data and reduce the reading speed.
To compress images in CHD use utility CHDman (! for Windows) Attached fileCHDman_0.218.zip (709.83 KB)
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Kernel with supportsoftpatchinga
Bandai - WonderSwan / Color
  • Beetle Cygne
Nintendo - Game Boy / Color
  • Gambatte
  • Gearboy
  • TGB Dual
Nintendo - Game Boy Advance
  • Meteor
  • mGBA
  • VBA-M
  • VBA Next
Nintendo - SNES / Famicom
  • Beetle bsnes
  • bsnes-mercury Accuracy
  • bsnes-mercury Balanced
  • bsnes-mercury Performance
  • bsnes Accuracy
  • bsnes Balanced
  • bsnes C ++ 98 (v085)
  • bsnes Performance
  • higan Accuracy
  • nSide Balanced
  • Snes9x
  • Snes9x 2002
  • Snes9x 2005
  • Snes9x 2005 Plus
  • Snes9x 2010
Nintendo - NES / Famicom
  • bnes
  • FCEUmm
  • Mesen
  • Nestopia UE
  • QuickNES
Sega Master System / MegaDrive - Genesis
  • SMS Plus GX
  • Gearsystem
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How to save settings for different nuclei and games?
Cm.configuration>Overrides
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What is a playlist? How do I create a playlist?
Playlist - a list of games for a particular game system.
The easiest way to create a new playlist: Go to the "Playlists" tab, click "Scan directory", select a folder with games and start scanning.
During RetroArch scan compares the checksums of the images with the records in the database and, at the coincidence, the game adds to the playlist.
! Scanning can take a long time when a large number of files in the folder.
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How to turn on the display cover art and screenshots for the game?
1. Create a playlist:Playlists>scan directory>open the folder with games>click on<Scan this directory>
2. Open the playlist, and wait podgruzki images. For some games screenshots or cover may be missing.
! Screenshots and covers are downloaded automatically only the original versions of games. For modified versions (khaki, translations ...) online and add the art manually (the names of the pictures have to repeat the names of the images and be in PNG format).
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How to add to an existing playlist or khaki versions of games with translations?
Use manual scanning (available from version 1.8.2).
Go toPlaylists>Manual scanIn the "Content Directory", select the folder with the games in the "System Name" enter the name of the playlist, click the "Start Scan".
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How to delete a playlist game files are removed from memory?
Go to Playlists>Open the item that you want to delete>click 'Delete'.
In version 1.8.4. It has been added to check the playlist option, which deletes all entries from the list of remote files.
Make a long tap (or click the Start button) on the dedicated playlist, click Clean Playlist.
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How to delete the playlist?
1. Touchscreen: long tap on the playlist>"Delete Playlist".
2. Gamepad: select a playlist, click the Start button, click "Delete Playlist" from the menu.
3. The list of playlists can also be edited inSettings>Playlists>Playlist Management.
! For drivers xmb menu is only available way to в„–3.
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How to change the interface language?
By default, when you first start RetroArch switches to the language of the system. Change is possible in the installationSettings>User>Tongue(Settings>User>Language).
After changing the language, restart the application.
! Russian translation of incomplete and sometimes wrong. I recommend using English interface.
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Why is so much to hinder the game Beetle PSX?
Beetle PSX - precision Emulator Sony PlayStation, is not optimized for use on mobile devices (even high-end).
Currently, work is underway toWriting dynamic recompilerfor the core, which will give a significant performance boost.
For fast emulation of PS1 use kernel PCSX ReARMed in the 32-bit version RetroArch.
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After reinstalling the applications began to slow down the game on PS PCSX ReARMed kernel
Did you use assembly RA for 64-bit devices (set automatically GooglePlay or basic apk). 64-bit kernel PCSX ReARMed has no dynamic recompiler (only interpreter CPU) and operates substantially slower 32-bit core.
Solution: install a 32-bit assembly with RetroArch bildbota or cap threads.
Check that you have the 32-bit assembly RA: from the main menu, go toInformation>System information>CPU Features- 32-bit assembly to be listed NEON support.
The core may retard if used shaders rewind functions (Rewind) or Run Ahead, additional graphics filters.
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How to improve graphics in playstation games?
! This option is only available in 32-bit versions PCSX ReARMed.
Turn on the option to the kernel configurationEnhanced Resolution (slow) (Watch an example of graphics, comparison with the normal mode).
This option does not affect the resolution of graphics in games using maximum graphics modes with interlaced (such as Tekken 1/2/3, Tobal 2, etc.).
For maximum performance:
- Video settings enable "multi-threaded video" disable vertical sync;
- do not turna core setting spidhakFrame dupingHe gives the increase fps only off. multithreaded video;
- verify that the settings are disabled shaders and rewind functions (Rewind) andRun ahead;
- Do not use compressed images in formats PBP games and CBN;
- Free memory from back-end applications; make sure the device is not in power saving mode.
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How to enable display of Cyrillic EasyRPG games?
In the folder with the game files to locate the file with the extension .ini, open a text editor and add the lines:
[EasyRPG]
Encoding = 1251

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How to turn on the turbo button?
RetroArch (Post bl @ ck_m @ ge # 92454594)
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Transfer stored with other emulators PS1 or PSP
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There is no music in the Sega CD games
To play music in a folder along with the full image of the game in the ISO / BIN format should be a file .CUE and / or audio files WAV or OGG.
! tracks in MP3 format are not supported.
Audio files must be renamed according to one of the patterns:
XXXNN.wav, XXX NN.wav, XXXNN. wav, XXX - NN.wav, XXX_NN.wav (where NN - track number, and XXX - full name of the image).
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Overlay / cursor buttons are constantly moving down.
Try to reduce the size of the overlay:Quick Menu ->overlay ->scale overlay
RetroArch (Post # 36352442)

DOWNLOAD :
  • Attached fileRetroArch_1.8.9.apk(100.94 MB)
    standard package for installation on 32-bit or 64-bit version of Android (select the version of happens automatically)
  • Attached fileRetroArch_ra32_1.8.9.apk(93.15 MB)
    a separate 32-bit RetroArch assembly for mounting on a 64-bit version Android (allows running kernel optimized armv7)
  • Attached fileRetroArch_aarch64_1.8.9.apk(93.4 MB)
    64-bit assembly RetroArch
  • catalog of stable assemblies of previous versions
    Nightie
    Daily automatic assembly, including all changes since the last stable version RetroArch.
    >The main directory on bildbote.
    direct links :
    >RetroArch.apk
    >RetroArch_ra32.apk
    >RetroArch_aarch64.apk
    For more information about assemblies
    • RetroArch.apk - basic assembly RetroArch. Identical packages installed with Google Play. It contains libraries for 32-bit and 64-bit versions of Android.
      ! For the basic version of the application package selection occurs automatically, depending on the operating system. Installed version RetroArch affects what kernel will be available for download, as well as the performance of individual cores.
      You can set parallel to the device as a 32-bit and 64-bit versions RetroArch.
    • RetroArch_ra32.apk - it includes only the 32-bit libraries. Pros: Some kernel optimized for armv7 and give a significant performance boost (eg, 32-bit kernel version PCSX ReARMed - the fastest PS1 emulator on Android).
    • RetroArch_aarch64.apk - for devices with aarch64 architecture. 64-bit kernels may show better performance. Individual kernels exist only in 64-bit (eg., Dolphin).

BIOS and operating system files :
  • Attached filesystem.zip(115.37 MB)
    unzip it to a folder / RetroArch / system in the internal memory
    For more information about BIOS
    BIOS images and system files needed to start and proper operation of most emulators. Without them, some of the nuclei will not run or will run with the worst compatibility, using the built-in emulation of the BIOS (HLE Bios, if supported by the kernel).
    By default, all the bios to boot using a folder / RetroArch / system in the internal memory. Exception - BIOSes for MAME and FB Alpha cores, which must be located in the same folder as the Roma. For games of complete (full non-merged) romsetov MAME and FB Alpha separate BIOSes are not required.
    The path to the System folder can be changed in RetroArch directory settings.
    ! If you keep the bios in the sd-card, make sure the operating system of your device allows applications to store and edit files on the external drive. For some nuclei (Flycast, ScummVM, MAME, DOSBox) requires that a section of memory that contains the system RetroArch folder is opened for writing, because after starting the kernel provide system configuration files in the folder, memory cards and so on.
    Check boot bios from the main menu after starting the kernel: Information>Kernel-Related Information>firmware
Bios and files to individual nuclei
Extract the files in folder / RetroArch / system in the internal memory.
Archives with BIOSes for MAME and FB Alpha unpack in a folder with the Roma. For games of complete (full non-merged) romsetov MAME and FB Alpha separate BIOSes are not required.
CannonBall
Unpack the archive into your game folder with images. Download and upload core CannonBall. To start OutRun download the file CannonBall.game.
PrBoom
  • Attached fileprboom_wad.zip(52.87 KB)
    file prboom.wad, required to run core
  • Attached filePrBoom.zip(35.98 MB)
    collection of Doom I / II, Ultimate, TNT, Plutonia, SIGIL
    ! for correct operation SIGIL, disable kernel option after launch wad Look on parent folders for IWADs and reboot the kernel
    tnt.wad patched (a problem with a yellow key 31 level)
  • a collection of mods on the basis of Doom(May not be supported by the core)
Replacing music :
PrBoom supports playback of external mp3-files. Place the tracks in a folder with the wad-files Doom. Rename files according to the lists:
Doom I, Ultimate Doom
e1m1.mp3 | e1m2.mp3 | e1m3.mp3 | e1m4.mp3 | e1m5.mp3 | e1m6.mp3 | e1m7.mp3 | e1m8.mp3 | e1m9.mp3 | e2m1.mp3 | e2m2.mp3 | e2m3.mp3 | e2m4.mp3 | e2m5.mp3 | e2m6.mp3 | e2m7.mp3 | e2m8.mp3 | e2m9.mp3 | e3m1.mp3 | e3m2.mp3 | e3m3.mp3 | e3m4.mp3 | e3m5.mp3 | e3m6.mp3 | e3m7.mp3 | e3m8.mp3 | inter.mp3 | intro.mp3 | bunny.mp3 | victor.mp3
Doom ii
adrian.mp3 | ampie.mp3 | betwee.mp3 | count2.mp3 | countd.mp3 | ddtbl2.mp3 | ddtbl3.mp3 | ddtblu.mp3 | dead.mp3 | dead2.mp3 | dm2int.mp3 | dm2ttl.mp3 | doom.mp3 | doom2.mp3 | evil.mp3 | in_cit.mp3 | messag.mp3 | messg2.mp3 | openin.mp3 | ream.mp3 | romer2.mp3 | romero.mp3 | runni2.mp3 | runnin.mp3 | shawn.mp3 | shawn2.mp3 | shawn3.mp3 | stalks.mp3 | stlks2.mp3 | stlks3.mp3 | tense.mp3 | theda2.mp3 | theda3.mp3 | the_da.mp3 | ultima.mp3
Sigil
For SIGIL there are two official soundtrack:midi-version authored by James Paddock(Known in the Doom-community level designer and composer) andsoundtrack by Buckethead, The world-renowned guitar virtuoso.
The original soundtrack Paddock in sound and style is closer to the classic Doom 1/2. Buckethead'a version is a collection of songs from different albums of the musician in the psychodelic-shred style.
Unpack one of the archives in a folder with files sigil_compat_v1_21.wad and doom.wad
TyrQuake
Unzip the files in the device memory. Download and upload core TyrQuake. To start the game, download the file pak0.pak.
  • Attached fileid1.zip(91.23 MB)
    The original Quake (with soundtrack)
  • Attached filehipnotic.zip(46,96 MB)
    addition Scourge of Armagon (soundtrack)
  • Attached filerogue.zip(48.51 MB)
    addition Dissolution of Eternity (soundtrack)
  • Attached filequoth.zip(54.81 MB)
    Quoth addition
  • Attached filedopa.zip(7.07 MB)
    addition Dimension of the Past
VitaQuake2
Unzip the files in the device memory. Download and upload core VitaQuake2. To start the game, download the file pak0.pak.
OVERLETS
overlays - the image is superimposed over the image of the game for display on the control screen, decorative frames and simulate various effects.
Forms overlay
  • borders - frames and edging Screen ( Watch an example on YouTube )
  • effects - imitation effects (Scanline, glow of the screen ...).
  • gamepads - controllers for various gaming systems and engines (flat in the folder are simplified one-color overlays with animation)
  • keyboards - virtual keyboard (can be used for such nuclei like DOSBox, ScummVM, fMSX)

Disable / enable the display of the overlay:Settings>screen display>Overlay>Show overlay.
To change the overlay (global setting for all cores), go toSettings>screen display>Overlay>presetting overlaySelect an overlay.
To customize the overlay for the running kernel / content: start the game, go toQuick settings>Overlay>presetting overlaySelect Overlay and adjust its settings (transparency, size), save changesQuick settings>Overrides>Save override the kernel / games.

! You can not turn on the display of more than one overlay immediately.
!! Not devices with a touchscreen do not include overlays of folders borders or effects - you will not be able to interact with the application interface. If you accidentally turned off the display of the gamepad, roll RetroArch and forcibly shut down the application.
Download
Copy overlays in the application folder/data/data/com.retroarch/overlays/
If you do not have access to the root, copy the files to any folder in your device and navigate to it inSettings ->directories ->Overlay.


Post has been editedbl @ ck_m @ ge - 26.06.20, 13:33
Reason for edit: replaced with the BIOS file PS1 (replacement on the right scph5502)



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The version just appeared, did not have time yet. To celebrate, I decided to share with everyone at once)



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Unsubscribe, please, about the performance. When I try to install, I get out "Parse error". Trying to figure out the reason ...



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Lay out plz version from the page on Google Play!



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bl @ ck_m @ ge, right now, put. some libraries are opened, did not launch further. HERE Attached fileorg.retroarch-1.apk (29.54 MB)
I will test myself.Sega, dandy, PS works smartly (only for the PS campaign for arm7 and there is no plug-in)Yes, and the settings converge only to save and load, very poorly so far.

Post has been editedaverint - 25.01.13, 18:37



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averint No, the same garbage. I try on Android 2.3 - maybe this is the reason? ..

UPD: already prompted - requires Android 3.0 and higher.

Post has been editedbl @ ck_m @ ge - 25.01.13, 18:30



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Hooray ... Developed a little reassured, promising to try to stir up the support of devices and on Android 2.3: dancer:



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I'll check on my tablet: rolleyes:



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It works for me.
Izvenyayutsya browser Opera bug.

Post has been editedonl120 - 25.01.13, 21:23



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Very useful thing, at first I didn’t believe that such a combine is not a scam :) First of all I tried Snes emulsion. No problems with speed or sound (in other emulators these problems were everywhere, the MK3 Ultimate gurgled everywhere). 5 points!
From PS1 launched Re2 - just flies. Surprised :)
In general, Retroarch is a thing! And the fact that it is free even more happy.
Of the problems: there is no imputed control setting, I found buttons with the connected keyboard by typing (everywhere the same zasx + qw, but it wouldn’t hurt to tune by myself. Besides, there is no save-state.



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Guys a lot of settings
Attached Image

Attached Image

Attached Image



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But a very good emulator ... Although I did not manage to run the Sonic Megamix on the Sega CD ...



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Without problems, I managed to run the final 9 on psx, I was even surprised. But with graphic plugins it is not clear a bit. There they are above the roof, and how to understand which of them is responsible for what is not clear. With a spear method, I achieved only a strong fall in FPS, and no improvements were found in the graphics. In general, apparently a detailed guide is needed. And yes, the interface is terrible. The buttons are wildly uncomfortable. But the performance of the program pleases.



Rep: (232)
I protest this thing two games. 1) Revolt psx game first run then came to the words of Georgia's wait and tablet hung tight re-issued restart the same. 2) The game of the Super Nintendo SNES started and went without any problems. More while unchecked because emulsion I have a couple of hours. PS tested it on the tablet Acer a510 + ps3 joystick. Joysticks he defines and nastraevaet under emul, suitable for both usb blutooth and joysticks. Mene that this emulsion neponravilos is the fact that the menu is not very colorful the emulsion ie written snes9x like poking at a window opens where you can select the rum, but I think the new version will change the views of the more enjoyable. Yes, all the emulsion and one Todzha kind of virtual buttons.



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The emulator for the PSX is almost perfect - no lag, clear sound. In Alundra 2 and Vanishing Point appeared the effects of reflection. Compared to Fpse and ePSXe, many games look better. The only negative is that there is no smoothing of the textures, or I did not understand how to turn it on.

Enwol
But with graphic plugins it is not clear a bit. There they are above the roof, and how to understand which of them is responsible for what is not clear.

If you are talking about shaders, it is written in the manual that it is not recommended to include them on Android, the system will not cope with such a load.



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A good emulator. I think it was possible to add an image of the emulated system around the plugins. : sveta:
And in some cases you do not understand what it is. : blink:



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All the settings perelezil but did not find the stretch as a picture on the whole screen. Just on 10t neochen looks.

Post has been editedDuplikator - 26.01.13, 21:48



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Duplikator @ 01/26/2013, 5:56 PM*
Revolt psx game first started, then it reached the word SHIPPED wait and the tablet hung tight again, the restart produced the same thing.

Maybe it's the game version? Try the original image
MK3 Ultimate gurgled everywhere). 5 points

Cool. And then where have I not tried it - everywhere, even on Snes9x EX, in UMK3 the music was buggy. :)

Unfortunately, I can not evaluate the emulator. today cut out the touch ...



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This would be the Nintendo 64 emulator and the PSP emulator, then there would be no price for it



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and how are you doing with multiplayer ?? it is possible to play on the Wi or Wi Fi



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bl @ ck_m @ ge @ 01/25/2013, 18:21*
Hooray ... Developed a little reassured, promising to try to stir up the support of devices and on Android 2.3


For complete happiness would still ARMv6: rolleyes:? But the control on the BB is not very good, due to the fact that the plug-in for SNES is sharpened by Sega problems

Post has been editedPhoton9 - 27.01.13, 01:57


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