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> Android or Windows Mobile 10? | Who will win?
rori
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23.05.14, 21:44
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Attached Image


In this thread, we breed holivar on Android vs. WP8 / W10Mobile
Who is promising?
Who has a brighter future?
Who will conquer the world of smartphones?

Post has been editedrori - 16.07.15, 19:49
Reason for editing: Major windows phone major update
Theri0n
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10.09.12, 10:14
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Zloy Den 10.09.2012, 13:07*
There are no miracles, if you made a quick interface, then there will be restrictions on functionality.


If you are concerned with programming, read the SDK specifications. If not, ask. The functionality there is even wider than that of a bucket 4.1.1 Otherwise, what would I do with the Galaxy Nexus in my pocket to plan to purchase Ativ S or remove the brand from the NTS if it turns out just as good?


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skalana
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10.09.12, 10:18
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Zloy Den 10.09.2012, 11:07*
There are no miracles, if you made a quick interface, then there will be restrictions on functionality.

Something is unclear how it relates to one another.


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zloy den
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10.09.12, 10:30
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Theri0n @ 09/10/2012, 10:14*
If you are concerned with programming, read the SDK specifications. If not, ask. The functionality there is even wider than that of a bucket 4.1.1 Otherwise, what would I do with the Galaxy Nexus in my pocket to plan to purchase Ativ S or remove the brand from the NTS if it turns out just as good?

Well, tell me, I'm frankly lazy to read all the specifications.

Skalana @ 09/10/2012, 10:18*
Something is unclear how it relates to one another.

The law of conservation in essence. Those. if you limit the functionality (cut multitasking, cut the display of elements to pre-defined primitives, limit the scrolling speed, etc.), then it is much easier to achieve high performance. And if you resolve all these things by allowing the interface a lot, then more resources are required, at the same time the implementation is more complicated. This is how to solve the problem in a private form and howl that the solution is much more efficient than solving it in general.
skalana
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10.09.12, 10:32
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Zloy Den @ 09/10/2012, 11:30*
The law of conservation in essence. Those. if you limit the functionality (cut multitasking, cut the display of elements to pre-defined primitives, limit the scrolling speed, etc.), then it is much easier to achieve high performance

What kind of nonsense, the MS Office is much more functional than OpenOffice, but open office is slow, but MS is not. Android brakes are not due to "functionality", but because of the architecture through the ass.

Post has been editedskalana - 10.09.12, 10:33


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10.09.12, 10:36
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skalana
Pluszloy densome stream of consciousness. The smoothness of the interface is achieved by proper organization of the architecture. Plus, again, they forgot that MS is holding .Net, which is noticeably more productive than Java and there is much more efficient and productive is the garbage collector, which does not freeze the system. Plus, now the core of NT, one of the most successful in the history of software, in principle.
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10.09.12, 10:36
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4.1 Android forgot flash

easy to put .apk


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scalar
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10.09.12, 10:38
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Skalana @ 09/10/2012, 11:32*
Android brakes are not due to "functionality", but because of the architecture through the ass.
A list of exactly what the architecture of the android curve, you can see?


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skalana
Message#29
10.09.12, 10:44
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Scalar @ 09/10/2012, 11:38*
A list of exactly what the architecture of the android curve, you can see?

There is this stupid Java and everything else on crutches.
By the way:
http://gizmodo.com/5913066/developer-expla...some-audio-apps

The Android also turns out to be unable to work with sound, and here everything is done through the ass. And the Samsung is even worse: D

Posted 10/09/2012 10:44:

1. Android OS provides just one API for volume control. There is no need for any type of volume control. The media / music volume. Unfortunately, each individual model. For Samsung, it is not a problem. This creates audio mayhem.

2. Android OS is shockingly inefficient in dealing with real-time audio. And the hardware delay adds 12–13 seconds overall. We have been able to reduce the number of seconds (500ms) or less. [Ed. note: The iPhone version doesn't include perceptible delay.]

3. Hundreds of UI graphics set. [Ed. note: Obviously, you’ve heard of this app!


Lol, "the most functional mobile OS." A piece of shit is, and not OS.


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10-15 minutes to roll the firmware and 10-15 minutes to "roll back", and all this in the subway on the way to work, is it "zadrotstvo"? ©konvas
Theri0n
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10.09.12, 10:57
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Actyon @ 09/10/2012, 13:36*
Quote ([email protected], 11:14) *
4.1 Android forgot flash

easy to put .apk


For garlic it is not particularly needed there.

The Android also turns out to be unable to work with sound, and here everything is done through the ass. And the Samsung is even worse: D


The Koreans never made a sound. The picture is yes, but the sound will not work. Galaxy Nexus is decent for music only because they did not climb to one of the best music chips on the market with their gadgets.

Lol, "the most functional mobile OS." A piece of shit is, and not OS.


For the budget segment and Xiaomiaohawan enough.


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scalar
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10.09.12, 11:04
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Skalana @ 09/10/2012, 11:44*
There is this stupid Java and everything else on crutches.
Argued.
Regarding the sound - the third point is somehow past (by the way, the nifiga did not understand what he is doing here :)) - this is a consequence of the presence of a large number of different devices, which is a plus. I did not understand the second point - what kind of delay is there in general? And the first point xs - under the android I do not program, so I can not comment on it.


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coldfire
Message#32
10.09.12, 14:15
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Scalar @ 09/10/2012, 15:04*
Argued.


Well, what is not an argument, for some reason, a virtual processor with its opcodes is emulated on top of real hardware, so that low-skilled programmers can introduce non-disableable checks and fully automatic memory management.

The same Dot No - Menadget Wednesday taking into account the experience of the Java platform. JIT was originally built into the architecture (in Java it was a crutch on the side, it wasn’t a long time in android). IL is better adapted to optimization (as they say, xs, but I completely believe). Recently, MS blew the wind in the direction of go native, and in Windows (Phone) 8 - WinRT has a native API, and program it as you like with or without layers.

Or the same GUI hardware acceleration, the talk of the town .... It works in 4.0 with a bunch of features and various subtleties, these are crutches, by default they are not even decided to turn it on for everyone, they are ashamed how it works. The obvious crookedness and shame of Google. In WP7, this was originally thought of as in iOS. With WP7, I have no experience, but in iOS everything works at its best, you don’t even think about it.
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10.09.12, 14:22
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Well, finally, in an understandable language, someone said! And the ryadrofans continue to shout about the smoothness of the interface in Jellybine, without thinking about how this is achieved and what limits it has.

coldfire @ 09/10/2012, 5:15 PM*
Recently, MS blew the wind in the direction of go native, and in Windows (Phone) 8 - WinRT has a native API, and program it as you like with or without layers.


That is, if they write in dotnet for 8, then the program still has chances to work at 7, if it does not touch the "iron" changes.


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Muldar opened my eyes. The best mobile brand is Nokia, the worst is Gnusmas, the best mobile axis is Windows Phone 8, the worst is a bucket. Thank him for that!
scalar
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10.09.12, 15:20
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coldfire @ 09/10/2012, 15:15*
Well, what is not an argument, for some reason, a virtual processor with its opcodes is emulated on top of real hardware, so that low-skilled programmers can introduce non-disableable checks and fully automatic memory management.
A bunch of programs are perfectly written and working in Java - its performance is more than enough. It can be critical only in one case - when writing a game. But they are not written in Java. Yes, and the subtleties of development ("non-switchable checks and fully automatic memory management") to the architecture of the OS has a rather weak relationship. So all this claim by cash.
coldfire @ 09/10/2012, 15:15*
Or the same GUI hardware acceleration, the talk of the town .... It works in 4.0 with a bunch of features and various subtleties, these are crutches, by default they are not even decided to turn it on for everyone, they are ashamed how it works. The obvious crookedness and shame of Google. In WP7, this was originally thought of as in iOS. With WP7, I have no experience, but in iOS everything works at its best, you don’t even think about it.
But this is more interesting. Can be more?


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coldfire
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10.09.12, 15:59
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Scalar @ 09/10/2012, 19:20*
the architecture of the OS has a rather weak relationship


Weak attitude ?? Yah? Android is based on a Java platform, Java is his heart. These characteristics of Java determine the gluttony of the system.

Scalar @ 09/10/2012, 19:20*
But this is more interesting.


already wrote it. Acceleration includes the developer, with a bunch of features coming out, artifacts on a complex design. With shaders, something does not work as if acceleration was disabled. You can forcibly turn on the system and see for yourself.

Googling will find everything easily, for example
http://habrahabr.ru/company/luxoft/blog/147781/
http://habrahabr.ru/post/134003/
scalar
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10.09.12, 16:32
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coldfire @ 09/10/2012, 16:59*
Android is based on a Java platform, Java is his heart.
Well, let's say she’s still there at a higher level than you want to imagine. At the lowest level, the linux kernel works, and on top of it already dalvik. The performance of this salad is quite enough. In addition, read carefully - I was talking about the incoherence of the subtleties of the design and architecture of the OS, and not Dalwick with the droid.
coldfire @ 09/10/2012, 16:59*
Acceleration includes the developer, with a bunch of features coming out, artifacts on a complex design. With shaders, something does not work as if acceleration was disabled. You can forcibly turn on the system and see for yourself.
Turned on, the artifacts are not yet visible, the difference too. I will continue to test. Before that, by the way, I didn’t know that this mode was switched on somewhere :)


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coldfire
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10.09.12, 17:29
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Scalar @ 09/10/2012, 20:32*
At the lowest level, the linux kernel works, and on top of it already dalvik.


So what? If in the next version they change the core to something equivalent, bsd or qnx, then a lot will change for android? Most android programs will not even notice the substitution, those that are used to find through jni will just have to rebuild. Users will not notice anything either. And if on the basis of Linux, the OS is made where the entire add-on (starting with the window system) is on perl scripts, all api will be for perl and most of the user software on it, will it be something like an android, which is also on Linux? And the properties of the perl language, weak typing, errors manifested only at runtime, interpretability, also just "subtleties of development" do not affect the final characteristics of the resulting platform?
scalar
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10.09.12, 18:34
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coldfire @ 09/10/2012, 18:29*
And if on the basis of Linux, the OS is made where the entire add-on (starting with the window system) is on perl scripts, all api will be for perl and most of the user software on it, will it be something like an android, which is also on Linux?
And what will fundamentally change there (provided that all this will be performed at a comparable speed)? Well, the api of the operating system will change, well, they will write applications for it, then what? What the architecture of the api itself will change? This is actually obvious, as is obvious and the fact that the choice of Java had an impact on its (api) architecture. The initial question - what exactly is the curvature of the architecture of the droid itself, it does not answer.


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10.09.12, 19:46
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coldfire @ 09/10/2012, 15:15*
Recently, MS blew the wind in the direction of go native, and in Windows (Phone) 8 - WinRT has a native API, and program it as you like with or without layers.


I once, at the dawn of discussions about the native in the Windows Phone, wrote that one of the possible reasons for the restriction was that the MS could switch to another core. As a result, the platform would get a bunch of fast ports from other OSs, but now it would all stop working.


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Scalar @ 09/10/2012, 10:34 PM*
provided that this will all be done at a comparable speed


but why would it be able to run with comparable performance? Only if you significantly increase the power of iron, and make a bunch of crutches (the same JIT). And if you do not provide something like NDK, then generally goodbye to complex programs and games. There will also be an impact on the reliability of programs (in scripting languages, a banal typo will pop up only during program execution). So the software platform affects both the architecture of the OS and consumer qualities.

Vangrieg @ 09/10/2012, 11:46 PM*
As a result, the platform would get a bunch of fast ports from other OSs, but now it would all stop working.


programs using the find code would stop working. And even this could have been avoided by making a wrapper for Win32API (WinCE) in WinRT (Win8), on a big Windows something similar, as I understand it, will be. Binary programs are compatible (exe format and arm architecture). But even with a change in the processor architecture, everything is not terrible, it would simply require reassembly of the program.
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10.09.12, 20:41
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coldfire @ 09/10/2012, 21:35*
on a big Windows, something like that, as I understand it, will be.


Hmm, where does the information come from? As far as I understand, WIN32 remains exclusively for desktop applications.

Adapter could certainly be done, but it was clearly not worth it, IMHO.

Post has been editedvangrieg - 10.09.12, 20:42


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