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> truckers 2 | porting
Alex25051
Message#41
29.06.12, 13:00
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dank4ik,is the rom file enabled?
Kanaduchi
Message#42
29.06.12, 13:55
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As for the game, the department in SoftlabNSK, which is engaged in the development of D2, and then D3, was dismissed more than a year ago ...
dank4ik
Message#43
29.06.12, 16:25
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Yes, but I have a video accelerator built in, probably because of this, right?
SAMP-Master-Rally
Message#44
29.06.12, 17:45
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As for the game, the department in SoftlabNSK, which is engaged in the development of D2, and then D3, was dismissed more than a year ago ...

Thanks for the information, but why do they still have the address of the department in the "contacts" section? In general, if they do not respond within the next 5 days, I begin to move my thoughts about writing this game from scratch!


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dank4ik
Message#45
29.06.12, 21:54
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SAMP-Master-Rally, your own?
Alex25051
Message#46
30.06.12, 07:41
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dank4ikNo, if you have a Windows in your body, this library should be! I still have std3dm.dll, in short, look for a library that has d3dm in the name.
SAMP-Master-Rally
Message#47
30.06.12, 08:37
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dank4ik not, if you have a Windows in your body, this library should be! I still have std3dm.dll, in short, look for a library that has d3dm in the name.

If the video accelerator is sewn into the processor, is it worth it to look for it?


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Alex25051
Message#48
30.06.12, 10:53
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SAMP-Master-Rally,and where is it that sewn? The video accelerator is iron, and iron without a software part is useless scrap. In this case, Direct3D software part through which your game communicates with the video accelerator.
dank4ik
Message#49
30.06.12, 11:00
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there is no such file at all (
SAMP-Master-Rally
Message#50
30.06.12, 13:33
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SAMP-Master-Rally, and where does that sew? The video accelerator is iron, and iron without a software part is useless scrap. In this case, Direct3D software part through which your game communicates with the video accelerator.

Sorry I'm stupid in the morning :) It seems that in this case either the library is not in Windows, or the name is completely different ...


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Hangman WM | Pocket guns | WM Quake 2 | WM Doom Legacy
Alex25051
Message#51
30.06.12, 13:52
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SAMP-Master-Rally,Yes, it does not matter what the file itself is called, it’s important that all devices starting with WM5.0 support Direct3D, you watched the link I gave above. You do not need to steam with this, just write the code with its use and everything, then the system will do everything itself.
SAMP-Master-Rally
Message#52
30.06.12, 17:26
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You do not need to steam with this, just write the code with its use and everything, then the system will do everything itself.

I know! Just until 4 days left to wait, to do something, I decided to help a friend :)


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SAMP-Master-Rally
Message#53
01.07.12, 11:24
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Now I wrote one program, and rummaged in the registry, and I came across it:
[HKLM \ System \ D3DM \ Drivers]
"LocalHook" = "d3dm_ati.dll"

It looks like the address of the video accelerator driver,dank4ik,check it out


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I lead the development of applications and games for Windows and Windows Mobile.
Hangman WM | Pocket guns | WM Quake 2 | WM Doom Legacy
deniskafive
Message#54
23.08.12, 07:06
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You can write via c #. And unless in the absence of the library can not copy it with the application? It seems to weigh<7 MB
Oblmaks
Message#55
08.10.12, 08:49
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Subject got a stake? It's a pity...


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SAMP-Master-Rally
Message#56
08.10.12, 09:17
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Subject got a stake? It's a pity...

Well, as if yes ... :) So far I don’t think about this project, because I have a lot of others. I can say that I just thought about where to start. I have the source code from the famous 3D (well, 2.5 in the sense) engine "Buil Engine" from Ken Silverman (from Duke Nukem 3D), but it has many flaws. You can try, but, unfortunately, just enough time: (

Dear users WM! If someone thinks that this OS is abandoned, then he is deeply mistaken! As long as I am alive, the developments will be conducted (but I don’t say anything about the results - all alone moves slowly), because I’m not going to go over to Android :)

Post has been editedSAMP-Master-Rally - 08.10.12, 10:00


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Hangman WM | Pocket guns | WM Quake 2 | WM Doom Legacy
Oblmaks
Message#57
08.10.12, 10:10
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Well, it means there is hope, after all) I will wait and hope that it’s good that there are such people :) In general, the idea with truckers is very interesting, I’m good at programming, it would definitely help.


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geniussbk
Message#58
10.10.12, 09:51
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wm dead On the PC for a week, ponast and see her do not want to. If you write, then only on androyd and ios unnecessarily months and possibly years of work will not be lost in the empty and well earned by developers
SAMP-Master-Rally
Message#59
10.10.12, 10:31
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geniussbk
Firstly, wm is dead only for those who buy android. Secondly, I'm not going to make money on it. On ios and android and so many games, and I want to support wm.


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I lead the development of applications and games for Windows and Windows Mobile.
Hangman WM | Pocket guns | WM Quake 2 | WM Doom Legacy
xirecon
Message#60
16.01.13, 07:06
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why can not take some sort of free existing game engine? and what kind of textures to stick on .. I remember on Bb any modifications of the GTA San Andrés was a fucking cloud .. or back in 1998 NSF hot pirsyut .. everything changed from the physics of machines to the terrain relief

Posted on 01/16/2013 07:06:

in the end, it turns out to jail anything ... and it will not take long if the editor is comfortable .. we remember trackmania)) where in a couple of minutes the whole racing grounds of any complexity could be done)

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