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> Brainstorm | Brainstorm!
Sithmaul
Message#1
17.10.05, 20:42
Sith
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Brainstorm download


Version 1.1

Attached Image

Description:
This completely insane puzzle will change your idea of ​​games forever! 100 levels checking your intellect, in a world that consists of 4 directions of gravity, colored bricks, black holes, transporters and much more ... Built-in tutorial with 10 additional levels.
Your mission is to clear the field of all colored bricks until the time runs out! Good luck!

CAUTION: This highly addictive puzzle can cause a serious headache for people who cannot handle their own brain!
Brainstorm can be played anywhere, anytime, but NOT ANYTHING!

Features:
-Really addictive puzzle / strategy game
- Cool graphics, animations, music and sound effects
-100 levels with increasing difficulty
-Easy, Medium, Difficult and Expert difficulty levels
-Built-in tutorial with 10 levels

Compatibility:
-Compatible with all Pocket PC (ARM, MIPS, SH3)
-Compatible with Pocket 2000 PC and Pocket 2002 PC
- Extremely small size: a full game only takes 600KB on your Pocket PC!
-Installation on the memory card

Official site: www.aimproductions.be

Download Cab: brainstorm_arm.zip

Download Exe:
Attached fileBrain_Storm.rar(1.85 MB)


Post has been editedDanusha - 12.11.08, 15:06
Bucka
Message#2
18.10.05, 13:31
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And why fiylik releases.cr?


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Sithmaul
Message#3
18.10.05, 14:29
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It does not play a special role. Just like that, aimless information. It was in the archive, I did not trot)
Gnu
Message#4
02.05.06, 07:23
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How to pass difficult levels? : D
HKCU \ Software \ elkware \ Brainstorm \ Level
We go to change the current level number to the one that is necessary and hammer further.


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Obi-van
Message#5
06.05.06, 14:39
The jedi
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unreal-90,
cab for ARM processor

Attached files

Attached filebrainstorm_arm.zip(388.77 KB)


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Yol
Message#6
31.05.06, 21:58
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Level 55 - you need to make all the blue and red white! I "repainted" blue, red pushed back into the trap, from white I made a ladder and "repainted" red - then you need to put everything in :)
that's just not enough time - I had a hard time since the tenth time (((
Voice2001
Message#7
07.06.06, 15:36
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Does anyone know how to get through the 59th?
there is a red cube in the upper right corner unrealistic to pull out
2 white left-bottom diagonally with black ....
How to get them out of there?

Post has been editedVoice2001 - 07.06.06, 15:37


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Yol
Message#8
07.06.06, 17:22
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do not need to connect white and black - look at the task by colors in the lower left
red and blue are joined through the top - we build a wall of blue up, we drive the red one up and we join the blue through the "ceiling" :)
Ultra
Message#9
18.06.06, 14:15
Karapuziha
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aaaa hung for a week at level 62, scuff the girl.


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Yol
Message#10
19.06.06, 12:32
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Ultra: I did it — repaint red and yellow to white — red through the "bottom" turntable, yellow through the top - then whiten white so that we can collect blue and green

Obi-van: there is no save, writes a level in the registry :)
wizo4ka
Message#11
19.06.06, 18:15
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people, help with 21 ... it’s strange to somehow throw off the green to the left .. all his life he will fly ... to the right ... the same thing ...


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Yol
Message#12
19.06.06, 18:33
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wizo4ka: release blue from the “can” and move them to the left under the ladder, then green to the left and down =)
Obi-van
Message#13
20.06.06, 12:38
The jedi
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wizo4ka, to 31: you move the departing blue to the left, now to the right teleport, now move it 2 positions to the right. Now move the top blue to the teleport (teleport in the neighboring right position), then move it one position to the left. once again to the teleport. Now move the third blue to the top teleport, now to the left. As a result, you have one blue to be on the other. Now move the red one position down to hit the blue. Now move it one position up. Now move these 2 blue ones to the room with to another red. The first red will collide with the remaining blue. Move the red into the room to the red and two blue, and after that the remaining blue.
That's all :)


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wizo4ka
Message#14
22.06.06, 15:21
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Yol 06/19/06 1:32:59 PM
Ultra: I did it — repaint red and yellow to white — red through the "bottom" turntable, yellow through the top - then whiten white so that we can collect blue and green

Can I have a little more detail please? : unsure:


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Yol
Message#15
22.06.06, 16:26
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wizo4ka: the lowest yellow one to one up, then the red at the bottom one to one down, now drag the white one to the side and put it one higher than the green below to the left of the turntables
then the uppermost red one down, and drag the yellows through the walls so that they fall onto the white one and drag them out of the three from the white one (make sure that the yellows do not get together before the time, because you need at least 4 white ones)
wizo4ka
Message#16
23.06.06, 00:34
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Yol 06/22/06 5:26:52 PM
wizo4ka: the lowest yellow one to one up, then the red at the bottom one to one down, now drag the white one to the side and put it one higher than the green below to the left of the turntables
then the uppermost red one down, and drag the yellows through the walls so that they fall onto the white one and drag them out of the three from the white one (make sure that the yellows do not get together before the time, because you need at least 4 white ones)

Pasiba is huge =)) I thus got 8 white =)
I adore you, the only level of 62 -)
which I fixated on for so long -))
+


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Laser
Message#17
04.07.06, 14:32
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The people, and what to do with the yellows in the 20th level, how to add them?
Yol
Message#18
04.07.06, 15:24
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Laser, bottom yellow to the rightmost bottom, top right up
Tolyasik
Message#19
02.08.06, 17:31
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I cannot help with level 11, stupidly somehow, one will not stand alone .. please help me, I want longer, but I am stalled
gis
Message#20
02.08.06, 22:55
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11 uroaen - yellow to the right you adjust to the blue arrow and turn it into blue, the rest disappear. all the blue ones are customized to the luminous panel on the wall - it connects them - they disappear. the same with red.
gis
Message#21
05.08.06, 00:43
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Level 69 - red from green to 2 green. You build a ladder of green. single blue to red. blue one by one in yellow through the arrow and without touching the first one you turn them into red ones and throw them down. they build a jumper to a single green. you throw green ones on it - they disappear. then red and last yellow.

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