My guide
I’ve been in this game for a couple of months already - I found the perfect timekiller for myself) I discovered a lot of skills and objects, and now I can tell you something about assemblies.
Let's go through the skills:
1)"Clone" - One of the most expensive golden skills, and even opens last. The description is rather vague: "call the clone for 2 seconds to remove the enemy." In fact, we have the following picture: the hero stands still, and crowds of mobs break out from his body on both sides of the screen, sweeping everything in its path.
The skill is quite useful, but expensive, and with a maximum leveling it lasts only 5.5 seconds. Pumping does not change the number of kills required for activation - it will always be 47.
But! The skill is combined with skills that instantly activate skills, or minimize the time before they awaken. That is, it is quite possible to release 2-3 waves of clones in a row :)
2)"Earthquake" - A budget alternative to the previous skill. It only kills mobs that come close enough and at maximum leveling it lasts exactly 5 seconds. But, it requires 40 kills and can be improved, with the help of the subject "Geography" , adding 4 more seconds to the duration of the skill (4.5 if the item is golden). But on the other hand, it will take one of the slots for devices - think for yourself whether such conditions are suitable for you.
P.S. Earthquake skill goes well with"The pressure of monsters" , upon activation of which tons of mobs begin to bring down on you. But I recommend trying this bunch only to those players who have already bought tiger wushu, otherwise you will quickly be swept away by a wave of enemies)
3) "Rain of arms" - The first available skill in the game, it is also one of the most useful. Maximize it first. Every 16 kills you will receive 2 weapons, but this is not the main thing.
After you bring this skill to the maximum, you will be given a free gift.Secret document - blue, but one of the most useful items in the game. It not only increases by 75% all the points you get for using weapons, but also increases the number of hits that you can make with this very weapon (ANY, including small arms and throwing). That is, having a passive item with a non-trivial name "Steal a weapon" and taking the bow and daggers from the enemy, you can fire 18 (!) shots, each of which will bring + 75% points. What does this mean? Right, the massacre.
But that’s not all :) Having acquired the skill"Magic Turn" , which reduces the cost of activating all skills to 3 kills by 10 seconds, you can literally clog the screen with weapons falling from heaven, making the enemies hell.
4) "Freezing point" - An expensive and at times less useful analogue of the previous skill. It consists in the fact that every 20 kills (at the maximum level), you suddenly kill yourself for all enemies on one side of the screen. That is, on average, from zero to three mobs.
The skill is quite difficult to control - you have to constantly monitor the number of kills left to activate it. At its core, it is an analogue of a throwing sword. But if the throw of the sword is easy enough to track - you know that you are picking up a weapon and are ready to throw it, plus you get a short slo-mo to select victims, then everything happens suddenly, spontaneously and often, with minimal effect).
Plus, this skill kills mobs on only one side of the screen when, like a throw of a staff or a mace, it makes all the enemies accessible to the eye.
To activate the skill, 20 kills are required, against 16 for "rain from weapons." The upgrade cost is much higher.
In general, well, nafig)
5) "Treatment" - A pretty useful skill, especially in the early stages of the game. As you might guess, restores health. Does it after every 30 kills. With the skill "Magic Turn" (described in the paragraph about "Rain from Weapons), heals us every three kills, giving us the opportunity to fully restore our health during large batches :)
6) Flip Gray / Flip Color - complete garbage, honestly). It will help out if you score two skill slots with these skills.
Instead, I advise you to use the item"Counterattack Master" . This thing, uploaded to the maximum level, with a 50% probability will protect you from the attack of an enemy of any color. From every second blow. So much more convenient, right?)
By the way, you can connect it with the Hilka, and Fidel Castro will envy your vitality.
7) Slow Enemy - gray, extremely cheap to acquire and upgrade skill. The minimum probability that the silver gain will fail. Gives you a long slo-mo, greatly facilitating the battle.
Combine this skill with a max object "Speed ​​Points and the game will go much easier.
In addition, you can take the same budget skillSlow Assault , which every 30 kills will reduce the frequency of the appearance of enemies, and supplement it with a much more expensive item Scroll 2 , which will allow you to more efficiently fill combos and be healed during the activation of skills. And at the same time will make the gameplay unbearably slow and boring%)
In general, I recommend this assembly to beginners - it does not require large infusions, but it gives a very strong effect and will allow you to move further in survival mode. By the way, “speed points” must be maximized - a 10% slowdown sounds weak only in words, during the game the decrease in the speed of enemies will be very noticeable)
8) For the remaining skills, I’ll walk a little shorter:
"Drop the gun", "Increase weapons" - to be honest, I never felt the effect of these skills) Empty slots clogging.
"Light the Light", "Unarmed Master" - useful skills, but only at the beginning of the game. In the gold leagues of the survival mode, as well as in the hard fashion of history, you will no longer have those blue and red bars that show the maximum distance for attack, which will significantly reduce the practical benefit of both skills.
"Poison" - About the same utility opera as Reflect Color. You can, of course, stun colored mobs, but it’s much easier to make them rain from weapons :)
Deep Impact - A beautiful, but useless skill - once every 40 kilos (at max) kills all enemies on the screen. That is, a total of 6-7 pieces.
Now let's talk about the items:
In addition to the above, I can tell you about the following things:
1)Mortal Glove 2 - if you are lucky enough to receive this item in the lottery - maximize it to the full. Doubles your points for all kills after the fifth combo. One of the most useful items for survival mode. If this item does not fall out, you can maximize the first glove of death (which is rare), it drops more often and has the same effect, but after the 10th combo.
By the way, these things go well with the assembly "Speed ​​Points" + "Slow Enemy" + "Slow Assault", which allows you to fill combos with much greater simplicity and efficiency.
2) "Steal a weapon" - do everything in order to get this item. Go through the first (or second, I don’t remember exactly) the boss in hard mode, constantly spin the lottery, sleep with the developer - no matter what you do, this item will be worth it. This he stacks with the "Secret Document" and will allow you to arrange an additional massacre on the screen, take out the crowned mobs with one touch and do other villainous dirty tricks.
And yes: it does not occupy a place in weapon slots.
3) "Windmill" - a rather dubious subject. The gold version will add 40 health per hit to a stunned enemy. Theoretically, it can be used with the poison skill. But why, when is there a hilka?
4) "Round pill" - Stimulates the more frequent appearance of mobs healers. It is also not able to answer the question asked by the windmill.
5) Scroll 2 - Restores 37 health for every second of immobility. By its very existence, it completely kills the meaning of the "Windmill". It also works well with the Slow Points + Slow Enemy build, or the Clone / Earthquake skill.
6) "Heart of a cow 2" - I have no idea how this shit works. I can only say that with her I really have significantly more points for killing the same number of mobs in survival mode.
7) "Bear Heart 2" - for the large cost of the upgrade, adds 65 to maximum health. That damn little friend.
8) Iron Glove 2 - Adds 45% points for hand-to-hand combat. I do not use it, preferring a "secret document", but it may come up to one of your builds.
9) Summon Holy Sword, Critical Strike, Punishment - useful items. The first one gives you an additional chance to chop the vomin into cabbage after you seem to have been taken out, but you have not died yet. The remaining two make the gameplay more beautiful, adding the ability to deliver critical hits and fatality to your fighter. All three subjects are passive, dropped out - rejoice and do not worry about the slots.
10) "Master of time" - significantly increases the duration of fever time in survival mode. During a fever, you earn a lot of points, blows of enemies inflict minimum damage and do not knock down the combo counter. The point is this.
I do not use this item, but who knows, maybe someone will like this idea.
11) "Bomb / Bow / Dagger / Grand Master" - gold, insanely expensive in pumping items that will occupy all the free slots and do about the same as Secret document but no points bonus :)
"Staff / club / sword of the great master" - all the same as above. I remind you that you will not be able to put on six items at once.
Gold and purple items have their advantages: they will add more importance to the use of the chosen weapon (+2 hits per level). But you can choose only one weapon - for example, by killing an archer, you shoot 15 times from his bow, but only once throw a dagger. With a secret document, you shoot the arrow 9 times and throw the dagger 9 times, plus you will get an additional 75% points.
11) "Wushu the great master" - a favorite item for beginners) Increases the number of points and silver earned by about 20% (with maximum leveling). Often drops out in lotteries. Wear this item exactly until you find a good replacement for it. No need to pump over - he will not pay back the investments
12) Silk, Scores - items that are designed to increase the amount of silver you earned. I do not advise you to use a similar gear - in order to recoup its cost, you will have to file the mobs in 24/7 mode. Better download things that add points to you - they will allow you to mine gold in survival mode, and this is much more profitable.
And finally, a couple of small tips:
1) Having accumulated 500 gold on a tiger's wushu - do not buy it directly, through the wushu selection menu. Instead, go to the store ->select the "Shares" tab (they have not changed for several months) ->click on “Advanced Fighter Set” and buy tiger wushu, gold and silver lottery tickets, 50 energy units and 50,000 silver for the same amount (and immediately put them in 2-3 levels of Wushu pumping).
2) It’s important to download items, but upwush is more important.
3) Even gold items of the first 1-3 levels are successfully mocked up for silver. After this, a series of breakdowns begins, so prepare a piece of gold.
4) When someone plays for you in survival mode, he automatically sends you a gift (energy or resources for a free lottery). It follows that it makes sense for you to keep a lot of lower level players on your friends list.
5) For the same reason, do not hesitate to send friendship requests to high-level players (to farm survival for their characters), you will be useful to them.