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maskin
30.01.09, 08:45
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Znachitstsa so.
Everyone who does not like the way units go:
1. Offsets while moving are corrected in the Graphics \ objects \ animation cfg files.<desired_type_unit>. Because I did a lot of animations one size fits all - an offset of 4 pixels in X and Y. But in fact, you need to spend more than one week editing all configs for animation. You understand that if I started this release I would be next year.
2. The bypass algorithm was discussed more than once, I even wrote about this clearly on the forum that there would be disputes. But to all who do not like, in what arc the hero walks, they can write their own traversal algorithm through scripts. This opportunity is. Details written in the project Wiki. Moreover, being still at the development stage I was interested in USERS should I short-circuit over the bypass algorithm? Users inpreferential most answered - do not.

For those who have a PDA meets the maximum requirements, but the game at the same time slows down
We read herehere

The game does not go to the following users
1. Who does not read everything I write and chew in detail (95% of people who have not played the game)
2. Just no luck with the device. Here I can do nothing.

Post has been editedTrump - 25.09.11, 22:32
Reason for editing: +1 by Dinozverus
Forum: Windows Mobile - Games · View message: #2374110 · Replies: 566 · Views: 416253

maskin
20.02.06, 14:15
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DosBox PPC download

is a program (DosBOX for Win 9x port) that emulates MS-DOS.
Current versionDOSBox 0.73

With this emulator, you can play old, favorite games, as well as run various software designed to work under MS-DOS (including Windows 3.11). Perfectly emulates EMS, XMS, Adlib, Sound Baster, so farI don't need PocketDOS.

Description (from the author)
1. Designed to work on a PocketPC platform running Windows Mobile 2003, 2003SE, Windows mobile 5, Windows Mobile 6, Windows Mobile 6.1, Windows Mobile 6.5 with a screen resolution of 320x240.
2. Three customizable toolbars.
3. Two new methods (Touchpad-like and using D-Pad) mouse emulation.
4. Various binds for hardware buttons, including mouse buttons.
5. Left / right screen rotation.
6. Forced display of the toolbar using the tap-zone and / or hardware button.
7. Original graphics from Jehl Xavier.
8. Fast screen update code, auto-looping and other utilities from Yuri Sidorov.
9. The verysimple core (286 only) from Boris Letocha.
10. A bunch of optimization curves;)
Using:

Download the build for your processor. Unpack, edit the [autoexec] section in dosbox.conf so that the mount command contains the correct path to the directory that you will use to store DOS applications. Rewrite the entire directory on the SD / CF card. Run dosbox.exe

Project site:
http://n0p.tonych.info/ru/

Download links (version 0.73) :
Attached fileDOSBox.073.ARM.7z(733.21 KB)

Attached fileDOSBox.073.XScale.7z(742.14 KB)


Download links (version 0.63):
Build 0.63 CVS (320x240, XScale, WM2003)

Build 0.63 CVS (320x240, ARM, WM2003)

Onscreen Keyboard Editor

Alternative toolbar from Si Griffin

Build from Arxip under VGA

Build from Arxip under QVGA

Attached ImageAttached Image

More screenshots can be viewed here:http://n0p.tonych.info/ru/?DOSBox_PPC:DOSB...%EA%F0%E8%ED%FB

Post has been editedAlt - 13.01.11, 18:43
Forum: Windows Mobile - emulators of other computers and OS · View message: #93543 · Replies: 565 · Views: 211618

maskin
22.12.10, 18:01
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ANL1MIT @ 12.21.2010, 17:58*
Tell me pliz, is it possible to remove the non-visibility of a 1/5 screen on HD2? I read the forum briefly, but did not find the answer ...


Hummer545 @ 12.22.2010, 14:03*
game SUPER thanks, just like on the PC, but I have a 2/3 of the screen, how to do it on the whole

Play with the screen orientation throughconfig.cfg

Post has been editedmaskin - 22.12.10, 18:02
Forum: Windows Mobile - Games · View message: #6012684 · Replies: 566 · Views: 416253

maskin
12.12.10, 13:39
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l33t.stefun @ 11.12.2010, 18:41*
It runs on the iPhone O_o. . . And for android of course, too, progress, but could it be done at least more stable for WM, since I understand everything was originally started for this platform ...

My opinion is that the WM platform is already dead and it’s already meaningless to develop something for it.
90% of current bugs are in scripts, they can be ruled without my participation, full Hi-res support can be done only with the help of an artist.
I want to do exactly the commercial project (different from Fallout, but in the post-apocalyptic theme), but not free - where the beetle and the toad kick me for nothing.

I bought HD2 I was hoping for a package Fall ...

Sorry, I had to read the forum of. site ...

Post has been editedmaskin - 12.12.10, 13:41
Forum: Windows Mobile - Games · View message: #5912464 · Replies: 566 · Views: 416253

maskin
03.12.10, 17:12
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l33t.stefun @ 02.12.2010, 22:08*
Tell me, the files of the game "zasrali virtual folders" can I safely clean this space?

Yes of course. It’s not clear why they didn’t go away ... In the worst case, there should be 1 file in the Windows temporary files folder.

In general, you can see 1 \ 4 of the screen, but the pixels hit in the eye, so I don’t know what to do or run after the stylus for 1.5 p or wait for some final version

Ummm ... The final version will not appear very soon, because I rewrite part of the engine for assembly under Android. I will tell you a secret that Yafon already exists} -). Those. IT'S RUNNING (It's alive) !!!! There (on androyd and yaphone) it will be necessary to redraw any interface over any interface so that you can poke your finger. The artist from me is useless, so don't be rude: pioneer_smoke:
For now, be content with what you have ...
Forum:Windows Mobile - Games· View message:#5828743· Replies:566 · Views: 416253

maskin
09.11.10, 17:42
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1taraban1 @ 08.11.2010, 22:53*
damn, I can’t get out of the temple - I broke the door, the next location opened and everything, I’m standing in some semi-cave and don’t want to go any further. who knows what to do?

This strange bug manifested itself 2-3 times I can not track the cause in any way - try to play again. And in the pro version. I think that it's about turning the screen. Visually, it is rotated, but programmatically it is not. so the coordinates do not match. The buttons on the menu are pressed when the hero can not get out of the cave?
Save the game where you can put tupit here?

Post has been editedmaskin - 09.11.10, 17:46
Forum: Windows Mobile - Games · View message: #5622688 · Replies: 566 · Views: 416253

maskin
26.10.10, 15:35
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XxXKreatoRXxX @ 10.21.2010, 19:11*
how to do it?
not very good at it

Cm.game configuration
Forum:Windows Mobile - Games· View message:#5506165· Replies:566 · Views: 416253

maskin
20.10.10, 09:43
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AGOR1 @ 10/18/2010, 21:13*
Then he stopped. Patrons correct sea.

Stop shooting or stop killing?
Those cartridges that are "correct" are they visually correct or according to the description?
I tried it myself - it works fine. Can I save a save where this bug is reproduced?

It is overwritten by a small button with an image of a pistol.
Forum:Windows Mobile - Games· View message:#5457754· Replies:566 · Views: 416253

maskin
18.10.10, 16:47
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XxXKreatoRXxX @ 10/15/2010, 16:17*
Tell me if I will have musical accompaniment, if I have a folder with music
"Folder with music (Copy to the game folder).
Music (20, 37 MBytes) "
I copy to the archive v.1.4 (beta-2)

Will be.

XxXKreatoRXxX @ 10/16/2010, 00:13*
There was a problem, v1.4 3beta, only the screen half of the game is displayed.
htc td2

Turn the screen through the config.

Hero resting juggles the shutter

This is normal. And what should not?

But the steps of the action are not reduced and the enemy does not receive damage.

When attacking should decrease. This I checked. Most likely you are using some kind of left script fight_model.pfs.
Forum:Windows Mobile - Games· View message:#5444419· Replies:566 · Views: 416253

maskin
11.10.10, 14:57
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S_A_Sni @ 10.10.2010, 16:29*
how much noise it was, how much chsv, and how to play it was not what it was, it remains

Well so. All that I promised, I did ONE.
All the locations, the plot and the atmosphere, personally, I again ONE stupidly not pull. To all my cries for help and enthusiasm, I received IMHO about the fact that "I personally am not a programmer - I can’t do it, and I’m lazy, but I have to do STE and Vontavo ...".
Here it is IMHO and enjoy now.
Either we do EVERYTHING TOGETHER on what we have, or we sit and whine. There is no other choice.
Forum:Windows Mobile - Games· View message:#5390006· Replies:566 · Views: 416253

maskin
06.10.10, 14:30
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gaar @ 10/06/2010 13:49*
and open source will be?

Of course not.

All other discussions of the "bugs" with HTC Pro and the "ugliness" of the GUI with permissions other than qVGA are discussed in the project forum.
Forum:Windows Mobile - Games· View message:#5354052· Replies:566 · Views: 416253

maskin
06.10.10, 11:05
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Cruel_man @ 10/06/2010 05:01*
Gentlemen, anyone in the know, the project is still developing?

Yes, but in the direction of the iPhone :)
Thank you very much for nailing the Windows Mobile platform in the form it was before WM6. Regarding WinMobile - the engine will not develop any more, unless I make a release with the latest bug fix, where I fixed memory leaks (with the help of any monitors a la Deleaker).
Yes, I almost forgot - you can all develop the project yourself. There are editors and converters, there is a dock for the language, there is also a forum with tips and answers. Need only desire.
Forum:Windows Mobile - Games· View message:#5352475· Replies:566 · Views: 416253

maskin
28.09.10, 09:38
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Photon9 @ 09/19/2010, 11:12*
I understand that there are no special changes in beta 3 and there is no special point in switching to it from beta2 on the qvga screen?

There was a bug fixing. In particular, the combat model has been adjusted. Less falls.

people on omnia 2 go?

I do not know.

Is hardware acceleration supported in beta3?

It uses a new platform, which, if I'm not mistaken, uses hard acceleration.
Forum:Windows Mobile - Games· View message:#5291925· Replies:566 · Views: 416253

maskin
29.03.06, 11:32
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The best, fast emulator GameBoy Advance. Sound support, a lot of settings.

Tested on devices.
1. iPAQ rw6100 / WM2003SE / PXA270 (520MHz)
2. DELL x51v / WM5 / PXA270 (624MHz)

Current Version: No.060723
We swing from the office. site:http://www.sunbug.net

Attached ImageAttached ImageAttached Image
Attached Image

Link to the editor of the panels for the emulator (desktop version). Allows you to create your own panels with your images:GBA_Vpe

Games under Gameboy Advanced

In the attack the most workable version on QVGA + without accelerator support.
http: //savagemessiahzine.com/forum/dl/post/589284/PocketGBA_rel060723.rar- relis060723

Attached files

Attached filepocketgba060526_gsgetfile_.zip(293.5 KB)


Post has been editedwandererbk - 19.08.10, 11:59
Forum: Windows Mobile - Console Emulators · View message: #131291 · Replies: 464 · Views: 133482

maskin
23.07.10, 13:40
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Lameover @ 20.7.10, 8:35*
In general, in every way I tried to run both version 1.3 and version 1.4, the resolution does not work.
When even the picture of the screen saver crawls out entirely on the screen - the menu is tiny and the character creation window is the same. In general, I do not know what else to do.
I tried to set different permissions in the config - it does not help. 1.3 for example, that at 320x240, that 800x480 - the same thing shows on the screen.
Be kind enough to help with the launch of the I8000

Ustapl repeats that the gameplay in the WVGA versions is stretched to full screen, but the GUI is drawn under 320x240.
Run the Pro version.

Please tell me where in this version it is best to look for trouble, otherwise I’ve already killed all quest Persians? On the globalka rarely anyone attacks. Is it possible to transfer saves to the next version?

Just walk around the world map.
Forum:Windows Mobile - Games· View message:#4878873· Replies:566 · Views: 416253

maskin
19.07.10, 18:09
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The comedian
try loading other executables (Pro and from the hi-res.zip archive).
Forum:Windows Mobile - Games· View message:#4859172· Replies:566 · Views: 416253

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14.07.10, 09:35
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vitese200 @ 13.7.10, 18:00*
Is a strong optimization and increase in game performance foreseen in the future?

The game engine is optimized to impossible.

vitese200 @ 13.7.10, 18:00*
Or will everything depend only on the power of the device and the optimization of the game cards?

It is only from the optimization of maps.
And this is VERY hard work. And it is unlikely I will deal with them. Looking for enthusiasts.

ZY Just do not measure the performance of the second card (in the temple). I stupidly overtook her from the original.
Run PF on Windows and look at fps in it - the original did not dream of such values ​​(this is me to the engine performance).
Forum:Windows Mobile - Games· View message:#4828728· Replies:566 · Views: 416253

maskin
13.07.10, 16:32
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Nikson6661 @ 11.7.10, 13:59*
Tell me why on the Samsung GT-i8000 WiTu, the image slides somewhere, so the floor of the screen is black. I change the resolution in the yin and it remains the same thing ... It is impossible to play because the menu menu buttons outside the screen ...

You need to play Pro or a hi-res version (but there is a GUI for 320x240).

Tell me where to find biorobots opened the whole map, but they are not? ? ?

This is an unfinished quest.

There is also no farm, but in the maps folder there is

There is a farm and there is a blacksmith and there is a slaver too.
Forum:Windows Mobile - Games· View message:#4825171· Replies:566 · Views: 416253

maskin
09.07.10, 16:16
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avaness1,
We read the previous posts. And we find out that there is a version for qVGA and for WVGA. For qVGA, the Windows itself stretches, and for WVGA, only small menus.
Forum:Windows Mobile - Games· View message:#4804630· Replies:566 · Views: 416253

maskin
29.06.10, 15:48
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VitFom @ 26.6.10, 14:00*
Why is the settings screen 320x240 - I hardly get to it. My version is 1.4 beta-3

Because the GUI of the game is designed for qVGA.
Forum:Windows Mobile - Games· View message:#4744035· Replies:566 · Views: 416253

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 mobile version Now: 01.06.19, 18:47