Hell, The Dungeon Again! download
Version: 1.0.15Genre:RPG
Last update of the game in the header:27.07.2015 Short description: pixel turn-based RPG (bagel) with random dungeons and loot.
Description: Make your way through the dungeons full of horrific monsters and fight with the main demon that spawned the hordes of this evil.
In the game you are waiting for:
-3 character classes with their own features and skills.
- Generated dungeons.
-25 levels divided into 5 locations and a village with merchants.
-Traps, chests, random events.
-More than 120 items with random properties.
-Achievements for defeating special monsters.
-Game mode with permanent death.
Lite version restrictions:
- Only one character class is available.
-Only permanent death mode.
-No game achievements.
-No saves.
Google Play: https://play.google.com/store/apps/details?....HellTheDungeon Russian interface: Not
System requirements: Android 2.2+
Download: HellThEDungeon_lite.apk(16.93 MB)
hellthedungeonlite_.apk(11.89 MB)
helldungeonlite.apk(11.76 MB)
Small FAQ
Little village
There are only 3 NPCs in it. Blacksmith Guildrimm sells weapons for the berserker and the archer, the witch Helen sells potions / scrolls and equipment for the cleric. Well, while Lucius only heals your wounds. Later he will also distribute quests.
Skills
Each character class has its own set of skills. The study takes place at each level of the hero. More than three skills can not be learned, then only to improve them. You can also notice that there is no mana in the game. Instead, skills are restored during the battle. The speed of recovery depends on the skill and its level.
Hardcore mode
The main feature of the regime is the permanent death of the hero. In addition, the number of monsters and their strength / health increased by 10%. To pass on this difficulty can only slowly, perhaps even avoiding some strong monsters. If you see that the monsters hurt you quite noticeably, then it makes sense to go back to a higher level and pick up your equipment.
Subjects
Divided into three types: weapons, armor and rejects. The first two types are equipped only for their character class. It is possible to dress rejects any.
The same items differ in the number of characteristics:
Ordinary- only one indicator. 80% drop rate.
Rare- contain two characteristics. Chance of loss of 16%.
Legendary- three or more characteristics. Drop Chance 4%.
Legendary things you can most likely get with the bosses.
Identification of things
Characteristics of only ordinary things are immediately visible. The rest is necessary to identify. Identification scrolls are sold in the village of Helen. Unidentified things can be equipped without identifying them, but be careful, because they can be damned.
Damned things have reduced characteristics and they can not be removed without a special scroll, which is also sold to the witch. And of course, merchants are not very willing to buy such things, greatly reducing their prices.
Traps
They do not stand out until you step on them. I work only after the hero leaves them. But this does not mean that once you have stepped on it, then everything is already lost. The trap can be fooled. In the extreme case, if all the trap worked, there are potions removing debuffs that can be found at the levels or bought in the shop.
There are still two types of traps: fire and poisonous.
Relic
There is a small probability of occurrence at the level of relics, the use of which can happen one of four events: hollow healing of the hero, loss of gold, loss of the legendary thing (and the spirits who guard it), triggering a trap.
Hunger
The hero from time to time need to eat. In the game you can find meat / mushrooms / berries. In addition to satisfying hunger, the hero also heals a little. Hunger is indicated by a blue / orange plate with cutlery below the experience bar.
Besides the fact that the food is found in the dungeons, it can also be bought from a witch. Guildream is cooking a great chicken! =)
Grass
Limits the field of view. Also in it you can sometimes find something.
Post has been editedmarf @ - 26.10.17, 17:15Reason for editing: standardized section