There are 4 main game modes - Adventure, Game, Arena, Fight.
ADVENTURE
In adventure mode, players fight against
artificial intelligence- "The owner of the tavern." Here, players can learn the basics of the game, playing against “ordinary” opponents using only base cards in their decks, as well as against “experts” who have an expert set of cards in their decks. Before the game, users can choose the class of the opponent.
In addition, players can buy and play game adventures and receive cards for completing missions. The game has 4 adventures:
- Rastakhanov games;
- The project is a booming day;
- Witch wood;
- Kobolds and catacombs;
- Ice throne.
Adventures consist of several groups of missions (wings), usually 3 missions in the wing. One wing costs 700 gold. For the passage of missions in the usual mode for the first time, players receive a previously known card You can also go through the adventure in the heroic mode (the mission is much more difficult) and get a special shirt of this adventure.
A GAME
In this mode, you will play against real opponents in advance by you, or starting decks. After several victories, your rank increases, starting with the 50th, and ending with the special rank "Legend". The opponent is selected by rank. The rank increases when it reaches three stars of rank (three stars in the initial ranks, then the number of stars increases).
50-16 ranks: 3 stars
15-11 grades: 4 stars
10-1 ranks: 5 stars
When you win on the first rank in the presence of 5 stars a player gets in the "Legend" and can not lose this status until the end of the month. Stars can be earned by winning the battle against a random player. For a series of additional stars are awarded ranks wins. From the 5th to the 1st rank of the series stars are not charged extra wins. All in the game 50 ranks, from "Brave rooster" to "Innkeeper" and another one, a special rank - "Legend." The higher rank you have, the more you will come across enemies. At the end of the month the players, who had gained 5 wins in a season, get the chest for a season, the shirt of the season, the magic dust:
50-16 ranks: a regular gold card;
15-11 ranks: 2 gold cards;
10-6 ranks: 2 gold ordinary and rare gold card;
5-1 ranks and Legend: 2 gold ordinary and gold epic map;
In this case it is necessary to separate the free and standard format:
In the free mode, you can play all the cards, and in the standard only with classic set cards and all additions and adventures over the past 2 years.
At the moment, the standard includes:
- Classic set;
- Witch wood;
- The project is a booming day;
- Rastakhanov games;
- Retribution of shadows;
ARENA
Arena - is the type of game the rank. Participation in the Arena game is paid, but the first time you can try out for free. You can buy entry for game gold (150 gold) or real money (99 rubles for RU-region, $ 1.99 USD, € 1.79 EUR or £ 1.49 GBP for the respective regions). You will be asked to choose one of three characters casually offered. After you have selected the character, in the same way you choose a card in your deck. You three random cards will be offered, you will need to choose one of them. And so it will, until you have 30 cards. The deck may contain any number of identical cards. Once you have collected the deck you will fight with opponents. You can lose up to 3 times or to win a maximum of 12 victories. After that, the arena is finished and you are given awards. The more you win, the more significant will be the reward. As a reward, players can get a gold card and Arcane Dust. Regardless of your results, you will get one booster guaranteed.
SHUTTLE
Each week, developers come up with new rules, and players can compete by playing with special decks and / or with special rules. The fight is available when you reach level 20 in any class. Usually for the first victory in the brawl this week, they give a standard pack, but sometimes you can earn a shirt.
You can also play in the "Friendly Duel" mode. In this mode, players can challenge anyone from the list of friends. This mode does not involve rewards other than the experience of the hero.