Rep: (13)
It's time for Cocos2d. The cross-platform engine, many ios-games are made on it. The literature is listed in order of aging. In the selection there was a book for the android, but the cross-platform engine, so that all the same can be done for iOS.

Cocos2d-x by Example, 2nd Edition , Roger Engelbert, 2015, Packt Publishing.

Learning Cocos2d-JS Game Development , Emanuele Feronato, 2015, Packt Publishing.

Learn to create engaging and spectacular games for Android using Cocos2d-x , Raydelto Hernandez, 2015, Packt Publishing

Cocos2d-x Game Development Essentials , Frahaan Hussain, 2014, Packt Publishing.

Learn cocos2d 2 , Steffen Itterheim, Andreas Low, 2012, Apress.

Creating Games with cocos2d for iPhone 2 , Paul Nygard, 2012, Packt Publishing.

Learning cocos2d , Rod Strougo, Ray Wenderlich, 2011, Addison-Wesley.



Rep: (13)
It's time to add some exotic technology.

Learn GameSalad for iOS: Game Development for iPhone, iPad, and HTML5. , David Guerineau, 2012, Apress, ENG. The book is devoted to a very specific platform salad. Can be used to quickly design a game, mainly 2d. There is a free version of the engine, the electronic version of the book is quite difficult to find.

Developing AR Games for IOS and Android. , Hassan El Habbak, 2013, Packt Publishing, ENG. The book is at the junction of augmented reality technology and Unity, after studying you can create interesting interactive projects.

Sparrow iOS Game Framework Beginner's Guide , Johannes Stein, 2014, Packt Publishing, ENG. The open and free Sparrow Framework lies on github, mainly used for simple 2d games.



Rep: (13)
iOS Game Development: Developing Games for iPad, iPhone, and iPod Touch. , Thomas Lucka, 2013, CRC Press, ENG. Native development, programs in the book are absolutely free with ios 6 and 7. Source codes lie on the website of the author.


Game Development for iOS with Unity3D. , Jeff W. Murray, 2012, CRC Press, ENG. Most likely, the old version of unity 3 is used. Source codes for Online publishers.

Post has been editedHeadmast - 10.06.15, 21:14



Rep: (13)
A small selection of literature for beginners game developers. Books are in the electronic version, with a special desire, you can find resources where you can download them for free.

Beginning Swift Games Development for iOS, 2015, James Goodwill. - a book in English, written for 1.2, issource codefrom the official site. Perhaps on version 2.0 everything will break, but you can learn.

iOS 7 Game Developmentour compatriot wrote a book. Objective-C is used, the source code is sent to the email.

Post has been editedHeadmast - 09.06.15, 23:45

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